Beyond Binary Computing?
daksis writes "Non base two computing is nothing new. But it is an idea that, for various reasons, never really caught on. Embedded.com is running an op/ed piece that asks if hardware and software engineers are ready to move to ternary or quaternary logic. A move to multi-valued logic provides more computational capability without the standard increase in die size or transistor count. Is the need to make do with the current fabrication technology enough to drive the move to multi-valued logic? Or will Moore's law continue without the need for doing more with less silica based real estate?"
I learned truth tables when I was a kid, and it was pretty simple:
a and b = ?
-----------
0 and 0 = 0
0 and 1 = 0
1 and 0 = 0
1 and 1 = 1
But how would you make an AND gate for a trinary system? Would it be like multiplication with signs?
a and b = ?
-----------
- and - = +
- and 0 = 0
- and + = -
0 and - = 0
0 and 0 = 0
0 and + = 0
+ and - = -
+ and 0 = 0
+ and + = +
And then quarternary... if it's just pairs of Boolean digits, no problem. It's just a four-input AND:
a and b = ?
-----------
0x and 0x = 0
0x and 1x = 0
1x and 0x = 0
x0 and x0 = 0
x0 and x1 = 0
x1 and x0 = 0
11 and 11 = 1
Or is the whole concept of an AND (OR, NAND, NOR, XOR) gate a relic of my Boolean thinking?
Stressed? Me? Of course not. Stress is what a rubber band feels before it breaks, silly.
...prove we will be using a quaternary system. How many gigaquads of hard drive storage do we need, anyway?
Didn't the Soviets already do this? I don't remember it catching on very splendidly, though I guess than can be chalked up to the limitations of the times.
Auto-reply to ACs: "Truly, you have a dizzying intellect."
Looks like systems working with more than ones and zeros would just need a way to encode these different values with different strengths of signals (as opposed to off=0, on=1). Something like no voltage=0, 1/3 voltage = 1, 2/3 voldage = 2 and 3/3 voldage=4. Seems like a very good way to wrap more information in the same signal/clock, but how would the logic work? How would and/or/xor work?
:) But I'd be willing to learn..
My mind is too used to binary
Sounds like a good idea.
find / -name "*.sig" | xargs rm
For reference, Slashdot has done two other stories on ternary computing here and here.
It's been a long time since I read an article about that, but AFAIK ternary system is most efficient in storing information (basically if you want to store numbers 0..700, you need 28 states (8+10+10) for decimal system, 20 states (10*2) for binary and 18 for ternary (6*3). This has something to do with 3 being closest to the value of e (2.718...) but I dont remember what exactly. Any /.-ers to fill in?
Increasing the number of states requires you to increase the overall voltage required of the device to acount for noise in the system. So in return for more states you are running at a higher voltage and thus at a higher power consumption level. You still have the same problem.
If you go to multilevel logic (not just on/off) then you're necessarily going to have intermediate states which both conduct and have voltage across them, with the resulting dramatic increase in power. This is an acceptable tradeoff for charge-storage devices like memories but a non-starter for logic.
Lacking <sarcasm> tags,
you can get either heads, tails, abdomen or heart!
New year Resolution: Don't change sig this year
No.
Qubits are bit which can be zero, one, or zero AND one both at the same point in time (although, in order to be measured they must collapse down and become either zero or one).
Do you think three-valued logic is a good idea?
#define FALSE 0
#define TRUE 1
#define MAYBE 2
Hate me!
It's hard to break out of binary thought since the traditional AND/OR in computer science mimic the English language usage of these terms, but in reality one could create any logic table and assign it a name. The fact that AND/OR have clear English meanings confuses the issue when we try to apply them to ternary input; we might as well call the functions FuncA, FuncB, etc. and define the logic tables arbitrarily, then pick those which are commonly useful and give them more definitive names.
Note that the size of a logic table increases geometrically with the number of possible values of each input. 8 bits have 256 possible values, but a group of ternary transistors has 6561 possible values, and quarternary would have 65536. As you can see, this number explodes very quickly. Hence, making such transistors would allow chip makers to make huge strides in speed without having to handle the engineering problem of packing in more transistors.
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Now, for a binary number system, digit 0 is [0, 2.5) volts, and digit 1 is (2.5, 5] volts. Clearly, the noise margin of the binary number system is much better than the noise margin of the base-3 number system.
Now consider the voltages of modern digital circuits. Consider a voltage range of [0, 1.5] volts. In a base-3 number systm, digit 0 would be [0, 0.5) volt. Digit 1 would be (0.5, 1.0) volt, and digit 2 would be (1.0, 1.5] volts.
For a binary number system, digit 0 is [0, 0.75) volt, and digit 1 is (0.75, 1.0] volt. Again, the noise margin of the binary number system is much better than the noise margin of the base-3 number system.
In fact, the noise margin of the binary number system is consistently 50% better than the noise margin of the base-3 number system. The noise margin of the binary number system is always better than the noise margin of the base-n number system, where n > 2. For this reason, engineers have not built and will not build digital systems with any non-binary number system.
Base 2,3,4, and 10 are so easy. If you really want a challenge, build a computer using base pi, e, i, 1, or 0 :-).
- David A. Wheeler (see my Secure Programming HOWTO)
Well, if the word "bit" is a contraction of "binary digit", then I'm all for a move to "ternary digits". We need a lot more of those in this field.
One of the best parts of Ternary (Trinary, base 3) is that you can use BALANCED Ternary, in which the digits are not 0, 1, and 2, but are -1, 0, and 1. This allows you to represent any integer without a sign bit. Letting N represent -1 digit you can represent -17 in balanced ternary as 101N (1*(3^0),0*(3^1),1*(3^2),N*(3^3)).
You can check out http://www.trinary.cc/Tutorial/Tutorial.htm for many examples of ternary circuits using ternary logic gates.
The quaternary system would be perfectly suited for women:
0 = No
1 = Yes
2 = No (But I mean yes)
3 = Yes (But I mean no)
We have 10 fingers, 10 toes, etc. We can handle base-10 math easily, but not base-2 math.
Maybe you only use your 10 fingers to count to 10, but any self-respecting geek will use those 10 fingers to count, in binary, up to 1023 by using both states of their fingers to represent a one or zero (up or down). A base-1 system on your fingers is just a waste of states. With some practice you can even handle the unusual states like 21 and 27 easily (I use my thumb as 2^0).
Things you think are in the Constitution, but are not.
Base 3 or higher are a lose for implementing logic. Base 4 is useful in some kinds of memory, and this has been done by Intel since around 1980-81. Intel used a quaternary ROM (two bits per cell) for the microcode store of the 43203 Interface Processor, and (IIRC) for the 8087. More recently this technique has been used in flash memory.
Picture a system with:
1/3 power = 0
2/3 power = alpha
3/3 power = 1
Now consider the case of recursion where each iteration must be deffered until the one above returns - by using uncertain values instead you may be able to perform a range of forward-possibilty operations upon the as yet indeterminant numbers.
When the higher order recursion results eventually (lets assume) returns a value that determines the alpha value all that is required is to create a specific instance of the generalised results.
I like the concept - and it seems it could easily be integrated on the same die as a standard ternary chip.
Q.
Insert Signature Here
Most logic circuits, from an analog perspective, are amplifiers. Rather than operating in the linear region, however, these amplifiers, are overdriven to force the output to rail at one extreme or the other , producing a high or low voltage level (0 or 1). CMOS works particularly well iunder these conditions because, in steady state, only a small leaskage current flows through the circuit when it's railed. As the author indicates, you can design logic by comparing a voltage to a fixed threshold, such as in ECL, CML, SCFL, etc., but these circuits are based on differential amplifiers, which typically burn significant current at all times. Not to mention that it's difficult to imagine a circuit which can generate more than to voltage values that does not use significant current at all times. Therefore, it seems the price of non-binary logic in most cases is increased power, which is not a trade-off anyone's willing to make (Flash RAM is an exception because of it's unique nature).
Vote for Pedro
The aymara people have used trivalent logic for thousands of years. It allows precise definition of "maybe" or "possibly"
There is a great writeup of these people and their logic at:
http://www.aymara.org/biblio/igr/igr3.html
The article mentions that it is very difficult to impossible to express the logic of one culture in the language of another. Thus to understand better the inferences in Aymara logic, we have to resort to mathematics, which is sufficiently general to be understandable and translatable.
(Exponential Growth = Unbreakable) => Tripe
I hate to add fuel to this sort of fire, but is Moore's "Law" a law, or an "observation"? They are not equivalent.
"...historical trend that hasn't been broken in thousands of years." - What codswallop. In a theoretically infinite universe this may be the case, but real life is never that simple. Exponential growth of velocity - diminishing returns as you approach the speed of light. Exponential population growth - always a ceiling....
I could go on and on - but I won't.
Q.
Insert Signature Here
One important thing to remember about truth tables is that the number of operands (the numbers you give to a function to get an output) for a given operator is NOT always the same as the base. For base two you have two operand operations, which we all know as AND OR XOR, but you also have operations that require only one operand, the common NOT (1->0, 0->1) and what I will call EQV (1->1, 0->0). There are also 9 more two operand truth tables that you see in varying degrees of extreme rarity, f/e the following arbitrary truth table that you will never see in practice:
A B out
0 0 1
0 1 1
1 0 0
1 1 1
Apply this to base 3 and you find that there are not just 3-operand operations but 1 and 2 as well. For one operand you can have a rotate-down(0>2,1>0,2>1), shift-down (0>0,1>0,2>1), rotate-up (note that in binary one-operand rotation happens to coincide with NOT), shift-up, and various arbitrary tables like the one above. For two operands you have NeitherBoth (00>0,01>2,02>1,10>2,11>1,12>0,20>1,21>0,22>2), and the arithmetic operators, plus a bunch of others with explanations i cant think of right now. For three operands there are thousands of possible truth tables, many with useful explanations, many many more arbitrary ones. Oh, and for both 2 and 3 operands you have multiple partial or complete counterparts to the traditional binary AND OR XOR that apply the same kinds of rules to the operands.
Say you wanted to add an 8 bit field - bits 0-7, to another, bits 8-15, and store the result in a 9 bit field, 16-24.
Search as follows (CC Field is Carry):-
Whew. You have added the LSBs of the fields together, in 6 operations. There are 8 more to go. However, you have done it for the entire array which might be thousands of records.So there is a fixed processing time for parallel operations on all the data.
We still had to use two input lines to represent the Ternary value, but, remember, no address lines needed.
Content Addressable memory chips are also used for lookaside Cache memory in CPUs today.
Cheers, Andy!
Andy Rabagliati
You're a relic, I'm afraid ;-) ... Binary operations can be carried out by considering whatever values you have to be binary numbers...
Heh.. I hate to break this to you, but your thinking is a bit behind the times as well...
Multivalued logic = Fuzzy logic
The most common AND and OR operations in Fuzzy Logic are min() and max() that together form the basis of a De-Morgan Algrebra (only the law of excluded middle [A AND NOT A = 0, A OR NOT A = 1] must be thrown out)
AND(A,B) = MIN(A,B)
OR(A,B) = MAX(A,B)
NOT(A) = 1-A
Generally, a trenary logic is composed of { 0, 0.5, 1 } where each value is the "degree" or "belief" in TRUE.
0 = FALSE
0.5 = UNKNOWN
1 = TRUE
Some of you may recognize this from SQL (yes, SQL does actually have a simple trenary fuzzy logic base).
The truth table ends up looking like this:
0 AND 0 = 0
0 AND 0.5 = 0
0.5 AND 0.5 = 0.5
0.5 AND 1 = 0.5
1 AND 1 = 1
0 OR 0 = 0
0 OR 0.5 = 0.5
0.5 OR 0.5 = 0.5
0.5 OR 1 = 1
1 OR 1 = 1
NOT 0 =1
NOT 0.5 = 0.5
NOT 1 = 0
If we move from trenary to any other precision, the rules stay the same and the table is easily derived ( min, max, 1- ). Generally, it is prefered to always have a 0.5 value, because UNKNOWN is actually a useful truth indicator. The next set after trenary that makes sense is not 4-value-logic (because it would exclude unknown), but instead 5. For instance:
0 = FALSE
1/4 = UNLIKELY
1/2 = UNKNOWN
3/4 = LIKELY
1 = TRUE
At this point, some truly interesting approximate reasoning is possible, although going to 15 values or (ideally) handling multivalue logic as analog until storage/retrieval would be much better. Approximate reasoning is one of the many things that fuzzy logic makes possible. Essentially it is the application of fuzzy logic to determining beliefs where certainty is not important (and in fact the lack of certainty is where the power of such a system comes from - being able to continue computing without full knowledge, only belief)...
The idea of signals that are analog flying around on a semiconductor, instead of digital, yet time discreet in the same way as digital signals is quite interesting and could probably be done quite easily. Anyone have any ideas on how a min(A,B), max(A,B) and (1-A) operation might look on silicon?
The reason that it can be true that 1+1 > 2 is that very peculiar nonzero value of the + operator