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Beyond Binary Computing?

daksis writes "Non base two computing is nothing new. But it is an idea that, for various reasons, never really caught on. Embedded.com is running an op/ed piece that asks if hardware and software engineers are ready to move to ternary or quaternary logic. A move to multi-valued logic provides more computational capability without the standard increase in die size or transistor count. Is the need to make do with the current fabrication technology enough to drive the move to multi-valued logic? Or will Moore's law continue without the need for doing more with less silica based real estate?"

81 of 412 comments (clear)

  1. Truth Tables * n? by RobertB-DC · · Score: 4, Interesting

    I learned truth tables when I was a kid, and it was pretty simple:


    a and b = ?
    -----------
    0 and 0 = 0
    0 and 1 = 0
    1 and 0 = 0
    1 and 1 = 1


    But how would you make an AND gate for a trinary system? Would it be like multiplication with signs?


    a and b = ?
    -----------
    - and - = +
    - and 0 = 0
    - and + = -
    0 and - = 0
    0 and 0 = 0
    0 and + = 0
    + and - = -
    + and 0 = 0
    + and + = +


    And then quarternary... if it's just pairs of Boolean digits, no problem. It's just a four-input AND:


    a and b = ?
    -----------
    0x and 0x = 0
    0x and 1x = 0
    1x and 0x = 0
    x0 and x0 = 0
    x0 and x1 = 0
    x1 and x0 = 0
    11 and 11 = 1


    Or is the whole concept of an AND (OR, NAND, NOR, XOR) gate a relic of my Boolean thinking?

    --
    Stressed? Me? Of course not. Stress is what a rubber band feels before it breaks, silly.
    1. Re:Truth Tables * n? by 26199 · · Score: 4, Interesting

      You're a relic, I'm afraid ;-)

      Binary operations can be carried out by considering whatever values you have to be binary numbers, and working from there. Binary operations would probably have to be implemented like that somewhere, because they're quite useful...

      Implementing binary operations using any base which isn't a power of two would, I suspect, be extremely painful...

      But arithmetic and other operations wouldn't have to be based around binary logic; it seems like the circuits might get horribly difficult to reason about, but with decent computerised tools that's hardly a problem...

    2. Re:Truth Tables * n? by stratjakt · · Score: 5, Informative

      The whole concept of AND/OR/NAND is a Boolean construct. The gates define the 16 functions that can be expressed by two boolean variables. Ternary or quarternary logic would more basic functions, and different ones, but it would be easy to implement boolean logic as well (like your quarternary example).

      Try reading this for a quick primer.

      It wont happen all at once, its a different paradigm and a definate learning curve, like the difference between imperative, functional and object oriented programming. But it has definate advantages, beyond the Moores law tripe.

      --
      I don't need no instructions to know how to rock!!!!
    3. Re:Truth Tables * n? by vitalitychernobyl · · Score: 2, Funny

      As the doc said to Marty McFly, "You're not thinking 4th demensionally"

      --
      Automatics are for old men
    4. Re:Truth Tables * n? by HiThere · · Score: 2, Interesting

      O, I don't know, what if the three values were:
      Yes, No, and Maybe?

      And for four values:
      Yes, No, Maybe, and error?

      Much beyond that and you start thinking in coarse probabilities. Go very far in that direction, and I will argue that you should eliminate the yes and no values. (I.e., nothing is either certainly true or certainly false.)

      There are probably other ways to parse the bit patterns. (I.e., I know there are several, but I don't remember them.) But that one makes sense to me without (much) translation. And you get to keep your and/or/etc. ops...they are just calculated slightly differently. I believe that and is something like (a * b) / (a + b) ... assuming that a and b are independant. It's not simple, but it's got lots of applications.

      --

      I think we've pushed this "anyone can grow up to be president" thing too far.
    5. Re:Truth Tables * n? by Maimun · · Score: 5, Informative

      I have studied little multi-value logic. In m-valued logic: AND is minimum. OR is maximum. XOR is complement modulo m A friend of mine that was doing testing of multi-value circuits (purely theoretical work, of course) said that some phenomena are seen "more clearly" when the base is bigger than 2. HTH.

    6. Re:Truth Tables * n? by RLW · · Score: 2, Interesting

      The trinary algebra would work very similarly to binary or boolean algebra. Rank the values as true, ambiguous, and false. Then a TAND (trinary AND) would take on the value of of the lowest operand. The TOR would take on the highest value etc.

      However, the article was really talking about gaining extra memory capacity by using greater than bi-valent state memory. So then you would have some sort of mapping function - as described in the article - in which case from the user/developer stand point nothing would not really change except that the cost of the hardware may drop relative to performance.

    7. Re:Truth Tables * n? by Saeger · · Score: 4, Interesting
      But it has definate advantages, beyond the Moores law tripe.

      Tripe? Where do you get that from? Moore's observation about the exponential growth of transistor count is just a specific case of the more general Law of Accelerating Returns.

      Exponential growth isn't tripe-- it's historical trend that hasn't been broken in thousands of years.

      --

      --
      Power to the Peaceful
    8. Re:Truth Tables * n? by b!arg · · Score: 4, Funny

      Perhaps they would be Abort, Retry, Fail?

      --

      Everybody dies frustrated and sad and that is beautiful
    9. Re:Truth Tables * n? by mindriot · · Score: 4, Interesting

      I think the whole point is not about changing the boolean logic, but merely changing the representation of numbers, such as considering a number as octal and thinking of the values 0..7 as different voltages. Building an adder of course requires new logic circuits, but no one will take away boolean logic from you.

      Besides, there exist many non-binary logic ideas with AND/OR etc. operations (such as the ternary Lukasiewicz logic), even continuous logic (see, for instance, the lecture slides here -- German unfortunately), but they are /not/ Boolean as they can not satisfy the Boolean axioms.

      So, for you writing software, nothing changes really... but internally, numbers would be represented differently. (Of course, when switching a whole CPU to n-valued calculation, you still need a way to do simple Boolean calculations since that is needed for conditionals.)

    10. Re:Truth Tables * n? by arth1 · · Score: 2, Funny
      And then quarternary... if it's just pairs of Boolean digits, no problem. It's just a four-input AND


      While drunk once in my youth, I came up with diaboolean algebra.
      Instead of the boolean true/false, you have true, false, maybe and maybe not. The latter two are equal in interpretation (uncertainty), although with different values.

      diaboolean 0 = boolean 00 = false
      diaboolean 1/3 = boolean 01 = maybe not
      diaboolean 2/3 = boolean 10 = maybe
      diaboolean 1 = boolean 11 = true

      Of course, NOT maybe gives maybe not.
      "maybe or maybe not" is always true, just like in real life.

      Regards,
      --
      *Art
    11. Re:Truth Tables * n? by harrkev · · Score: 2, Interesting

      If you are interested (and you probably aren't) here's the breakdown for Y=A(?)B:

      2) constants (Y=true, Y=false)
      2) wire (Y=A, Y=B)
      2) NOT (Y=notA, Y=notB)
      2) AND/NAND (Y=AandB, y=AnandB)
      2) OR/NOR (Y=AorB, Y=AnorB)
      2) EQ/XOR (Y=AeqB, Y=AxorB)
      2) AND with an input inversion (Y=Aand(notB), Y=(notA)andB)
      2) OR with an input inversion (Y=Aor(notB), Y=(notA)orB)

      These are the 16 functions. Of course, the first two lines are skipped for obvious reasons and the last two lines are really combinations of the others plus a single inverter. The only "interesting" ones are NOT (which is really only a function of one input and so is a degenerate case), AND/NAND, OR/NOR, EQ/XOR.

      --
      "-1 Troll" is the apparently the same as "-1 I disagree with you."
  2. The Star Trek chronicles... by Anonymous Coward · · Score: 3, Funny

    ...prove we will be using a quaternary system. How many gigaquads of hard drive storage do we need, anyway?

    1. Re:The Star Trek chronicles... by Gherald · · Score: 2, Informative

      > The Star Trek chronicles prove we will be using a quaternary system. How many gigaquads of hard drive storage do we need, anyway?

      A "quad" does not refer to "quaternary," but is just a unit of storage space. It it not known how many bytes are in a quad.

      It is common knowledge among trekkies that the term was invented specifically to avoid describing the data capacity of Star Trek's computers in 20th century terms. It was feared by technical consultant Mike Okuda that any such attempt would look foolish in just a few years, given the current rate of progress in that field.

    2. Re:The Star Trek chronicles... by bumby · · Score: 2, Funny

      Number of girls times number of possible different poses times times avarage jpeg-filesize for pr0n image

      about that much storage we need ;)

      --
      Hey! That's my sig you're smoking there!
    3. Re:The Star Trek chronicles... by los+furtive · · Score: 2, Funny

      Remember Max Headroom? Max only occupied about 64 MB of RAM

      Then why do we even bother with Microsoft Agent? At least Max's electronic voice is forgivable.

      --

      I'm a writer, a poet, a genius, I know it. I don't buy software, I grow it.

  3. Qubits by canadiangoose · · Score: 2, Interesting

    Aren't quantum computers built around quaternary logic using qubits instead of bits?

    --
    Never eat more than you can lift -- Miss Piggy
    1. Re:Qubits by 26199 · · Score: 2, Informative

      Er. That's q for quantum, not q for quaternary.

      I hope that was a joke :-P

    2. Re:Qubits by Anonymous Coward · · Score: 3, Informative

      No.

      Qubits are bit which can be zero, one, or zero AND one both at the same point in time (although, in order to be measured they must collapse down and become either zero or one).

  4. Trinary Computing by Liselle · · Score: 5, Informative

    Didn't the Soviets already do this? I don't remember it catching on very splendidly, though I guess than can be chalked up to the limitations of the times.

    --
    Auto-reply to ACs: "Truly, you have a dizzying intellect."
    1. Re:Trinary Computing by DataPath · · Score: 5, Interesting

      The reason for doing work in trinary computing is that it is closest to the theoretically optimal computing base. The reasoning was something like this:

      Representations of numbers in a particular base have two defining characteristics - the number of values that can occupy a digit (m), and the number of digits it takes to represent that value (n).

      (Here's where the theory takes a leap, at least to me) The most efficient base (or simplest) base for performing computations is the one at which the m*n product is minimized. As an example, we'll take THE ANSWER, 42(base10).
      THE ANSWER in base 16 has a result of 16*2=32
      THE ANSWER in base 10 has a result of 10*2=20
      THE ANSWER in base 8 has a result of 8*2=16

      Here are the interesting cases, though:
      THE ANSWER in base 2 has a result of 2*6=12
      THE ANSWER in base 3 has a result of 3*3=9
      THE ANSWER in base 4 has a result of 4*3=12

      IIRC, according to the article I was reading, the most effective base is actually "e" (euler's constant).

      --
      Inconceivable!
    2. Re:Trinary Computing by isomeme · · Score: 5, Informative

      The most effective base being e is not coincidental. Consider that the number of digits required to represent a number is proportional to the log to the base in use of that number. Since e is the base of the natural logarithms, with the property that the slope of the curve e^x equals e^x for all x, the product of a base and the logarithm of any number to that base will always reach a minimum for base = e.

      --
      When all you have is a hammer, everything looks like a skull.
    3. Re:Trinary Computing by Snorpus · · Score: 4, Insightful

      Here's why (I think) the minimum of m*n is considered optimal:

      Each additional "base" value takes more complex circuitry (base 2 being the simplest).

      But for small values of the base, we need more "bits" to represent a given value. A single hex value can represent the same number as four binary values.

      Those of us old enough to remember using octal notation probably remember wishing that getting to 7 as a largest value was getting close, but not quite, to 9.

      Binary (base 2) was adopted in the early days of computers because (1) electronically it was very easy to design circuits that either were saturated (max current) or cut-off (zero current), and (2) Boolean algebra had been around for 200 or so years, making the transition straightforward (although not easy).

      It's been a long time since I took a semiconductor course, but I would think that a tri-state logic circuit (using -1.5V, 0V, and +1.5V, for example) should be fairly straightforward today.

      Yes, truth-tables and such would become much more complicated, and de-Morgan's theorem would be relegated to the scrap heap, but it would seem to be a way to continue to increase processing power once Moore's Law begins to poop out as feature sizes become sub-atomic.

      Moore's Law itself could continue, just taking advantage of better technology to move to quad-bit, penta-bit, and so forth, computing.

      In deference to those who might be easily offended, I have abstained from using the obvious acronym for a 3-state digit.

    4. Re:Trinary Computing by Josuah · · Score: 2, Interesting

      e is an irrational number. How do you get e possible choices for a single digit?

  5. Sounds like a good idea. by digital+bath · · Score: 5, Interesting

    Looks like systems working with more than ones and zeros would just need a way to encode these different values with different strengths of signals (as opposed to off=0, on=1). Something like no voltage=0, 1/3 voltage = 1, 2/3 voldage = 2 and 3/3 voldage=4. Seems like a very good way to wrap more information in the same signal/clock, but how would the logic work? How would and/or/xor work?

    My mind is too used to binary :) But I'd be willing to learn..

    Sounds like a good idea.

    --
    find / -name "*.sig" | xargs rm
    1. Re:Sounds like a good idea. by Sparr0 · · Score: 4, Interesting

      How about + voltage, no voltage, - voltage? Thats the most basic way to implement ternary logic into electrical circuits.

  6. Ternary by Anonymous Coward · · Score: 5, Informative

    For reference, Slashdot has done two other stories on ternary computing here and here.

    1. Re:Ternary by borgboy · · Score: 4, Funny

      So, /. has done 3 stories on ternary logic?

      --
      meh.
  7. Ternary system is the way to go by a_ghostwheel · · Score: 5, Insightful

    It's been a long time since I read an article about that, but AFAIK ternary system is most efficient in storing information (basically if you want to store numbers 0..700, you need 28 states (8+10+10) for decimal system, 20 states (10*2) for binary and 18 for ternary (6*3). This has something to do with 3 being closest to the value of e (2.718...) but I dont remember what exactly. Any /.-ers to fill in?

    1. Re:Ternary system is the way to go by Andorion · · Score: 5, Informative

      Here's a link to what you're talking about:

      Third Base

      It's a good read, stuff I didn't know until I read your post and looked it up =)

      ~Berj

    2. Re:Ternary system is the way to go by danila · · Score: 2, Interesting

      But I don't think this fact has any important practical consequences. If you store something on a CD, you would obviously be able to fit the same amount of data on the disk, regardless of what base you use. Of course, if you could use another technology (one dot on a CD being a value in a different base, not just on or off), then decimal would be much better than ternary. ;)

      Of course, if you are talking about processing information (CPU vs. RAM), ternary system is a little bit better, but the advantage over binary is very small, IIRC - about 10% may be. Not worth the hassle, I would say, unless there are other advantages.

      --
      Future Wiki -- If you don't think about the future, you cannot have one.
    3. Re:Ternary system is the way to go by Mechanik · · Score: 4, Funny

      Here's a link to what you're talking about:

      Third Base


      There is just something funny about the concept of Slashdotters needing to follow a hyperlink in order to get to third base...


      Mechanik

    4. Re:Ternary system is the way to go by jelle · · Score: 2, Informative

      Umm... But if you want to store numbers 0..1000, you need 32 states (2+10+10+10) for decimal systen, 20 states (10*2) for binary, and 21 for ternary (7*3).

      So I say that that reasoning does not prove that base 3 is 'more efficient'.

      Btw what does 'more efficient' mean in this context: less power usage? lower cost? more girls? ...

      --
      --- Hindsight is 20/20, but walking backwards is not the answer.
  8. Quaternary or ... by marcovje · · Score: 2, Interesting


    I don't see why software would have to deal with
    quarternary logic at all.

    Currently the assembler- hardware logic is already an abstraction (microcode).

    If only the main busses (address bus, data bus, and their modern counterparts) would simply use that, and elementary pieces like barrelshifters would
    be quaternary, one could severely limit the number of lines (and thus transistors)

    However it could be that because of tolerance problems quaternary logic elements have to be larger, and thus don't yield the big benefit one would expect.

  9. Its not a smart move at all by Grieveq · · Score: 3, Insightful

    Increasing the number of states requires you to increase the overall voltage required of the device to acount for noise in the system. So in return for more states you are running at a higher voltage and thus at a higher power consumption level. You still have the same problem.

    1. Re:Its not a smart move at all by ansible · · Score: 2, Insightful

      Well, for ternary computing, you could do -3.3 V, 0V and 3.3V. So you don't actually need higher absolute voltage levels.

    2. Re:Its not a smart move at all by aXis100 · · Score: 2, Interesting

      As I said in this post, it doesnt have to be like that. You're still thinking two dimensional.

      eg
      * red, green, blue
      * apples, lemons and bananas.

      All perfectly unique, all one move away, no intermediate transitions. The trick is finding an electrical equivalent.

      Another analogy is to imagine points in space - eg trinary could be a set of points in two dimensional space, quaternary logic a set of points in three dimensional space etc.

  10. Power by overshoot · · Score: 4, Interesting
    The big limit on device complexity and speed now isn't transistor count, it's power. CMOS and related gates have relatively low power because when they're conducting they don't have (much) voltage across them and when they have voltage across them they're not conducting (much).

    If you go to multilevel logic (not just on/off) then you're necessarily going to have intermediate states which both conduct and have voltage across them, with the resulting dramatic increase in power. This is an acceptable tradeoff for charge-storage devices like memories but a non-starter for logic.

    --
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  11. So, if you flip a coin by civilengineer · · Score: 3, Funny

    you can get either heads, tails, abdomen or heart!

    --

    New year Resolution: Don't change sig this year
  12. Survey ... by BabyDave · · Score: 5, Funny

    Do you think three-valued logic is a good idea?

    1. Yes
    2. No
    3. Maybe
  13. I say bring it on. by torpor · · Score: 2, Interesting

    Then we will never have to check for "NULL" ever again. :)

    Also, I want to work on a computing system wherein *every* single data has its own timestamp.

    I've been experimenting with 64-bit processors in this regard - using regular 32-bits for data, and the remaining 32-bits as a timestamp - and it has produced some interesting results. Treating *all* data as though it has a 'last modified' timestamp...

    If computing systems can be designed to take Time into account with every single operation, it can make for some interesting changes in the programming paradigm ... especially in the realtime world.

    --
    ; -- the corruption of government starts with its secrets. a truly free people keep no secrets. --
  14. Ternary programming would rock! by Dark+Lord+Seth · · Score: 4, Funny

    #define FALSE 0
    #define TRUE 1
    #define MAYBE 2

    1. Re:Ternary programming would rock! by ehlertjd · · Score: 2, Interesting

      Actually I would think -1 : less than 0 : equal to 1 : greater than Would make sorting interesting.

  15. Following this to it's logical end by earthforce_1 · · Score: 2, Insightful

    Yields an analog computer. Which is really a digital computer if you count individual electrons...

    Now I am confused.

    --
    My rights don't need management.
  16. For the love of god by Timesprout · · Score: 2, Funny

    will someone please think of the dialogs we will have to implement for this extended logic.

    There will be no more

    Yes No Cancel

    Now it will be

    Yes No Maybe Cancel

    Yes No Maybe Dont_Know Cancel

    Yes No Yes(but I mean no) No (but I mean yes) Maybe Cancel......

    --
    Do not try to read the dupe, thats impossible. Instead, only try to realize the truth
    What truth?
    There is no dupe
  17. Re:It's not that hard really... by JoeBuck · · Score: 2, Informative

    To distinguish between more logic levels, you'd have to increase the voltage level, and power is proportional to the square of voltage.

  18. Binary logic by OneIsNotPrime · · Score: 3, Interesting
    Actually yes, Boolean functions such as AND, OR, etc., typically accept binary input, but logic tables can be created for functions with ternary (or quarternary, etc.) input.

    It's hard to break out of binary thought since the traditional AND/OR in computer science mimic the English language usage of these terms, but in reality one could create any logic table and assign it a name. The fact that AND/OR have clear English meanings confuses the issue when we try to apply them to ternary input; we might as well call the functions FuncA, FuncB, etc. and define the logic tables arbitrarily, then pick those which are commonly useful and give them more definitive names.

    Note that the size of a logic table increases geometrically with the number of possible values of each input. 8 bits have 256 possible values, but a group of ternary transistors has 6561 possible values, and quarternary would have 65536. As you can see, this number explodes very quickly. Hence, making such transistors would allow chip makers to make huge strides in speed without having to handle the engineering problem of packing in more transistors.

    --

    ---

    WARNING:Slashdot karma not redeemable in the afterlife.

    1. Re:Binary logic by maraist · · Score: 4, Informative

      Hence, making such transistors would allow chip makers to make huge strides in speed without having to handle the engineering problem of packing in more transistors.

      No, they'd just trade the engineering problem of packing more bits into once space with finding ways of unambiguously interpreting a value.

      See the whole power of binary (pardon the pun) has always been it's wonderful noise-suppression ability. Imagine a copper wire running 2 miles with either a 5V or a 0V signal on it. You can apply a simple analog device (say a BJT transistor amplifier) that utilizes an exponential function switching at some precisely known voltage (we'll call it 2.5Volts). Voltages before and beneath this voltage are amplified to either zero or 5V exponentially, such that only voltages within a small delta of the threshold voltage have any ambiguity.

      Thus you can determine the likelyhood of noise on a line, then put digital amplifiers every so often such that no amount of noise will be sufficient to raise or lower the voltage to the ambiguous region.

      The same is true even on micro-scopic wires; Fanning transistor outputs out to too many transistor inputs introduces noise on the wire. CPU's not surprisingly utilize "buffers" which are trivial 2 transistor logic gates which pass the output to the input. This cleans the signal just as the higher-powered digital amplifiers do.

      While I'm not sure which particular technologies are being considered in this trinary/quatrinary logic system, if it is nothing more than a sub-division of voltages, then it's doomed to failure for general processing, and possibly even simple memory storage. First of all, you introduce another whole region of voltage ambiguity. The only way to maintain your safety zone is to up the voltage or provide more amplification stages to garuntee a cleaner signal. But the trend has been to decrease, not increase voltages (lower power consumption, smaller devices, whatever), and adding additional logical devices merely to interpret a signal means that your bit-density is going to suffer.. Exactly impeeding it's whole point.

      Likewise for denser bit-storage, since the probability of bit-error necessarily increases (all else being equal), then you're not as likely to achieve as small or as dense a physical digit. So unless you can at least achieve less than 1.5x logical-digit spacial expansion (due to error-compensating material), you haven't gained anything by going to a trinary system.

      Lastly, the concept of >2 digit computing already has a particular niche where it's trade-offs are acceptible.. Think of 56k modems which encorporate dozens of thousands of "values" for a single digit. They utilize a full 256 voltages for each anticipated time-slice. Of course the analog modem can't anticipate the exact sampling point where the analog phone line gets digitized (happening to transition at that point can be bad), and there is usually a tremendous amount of line noise. But what modems wind up having to do is group several time-slices together and produce a macro-digit with a but-load of error-correcting pad-values. And that's not even enough; the entire packet is still likely to have misrepresented digits, so CRCing and thereby retransmission is often necessary.

      All this effort is worth it because we physically realize extra bandwidth.. But such a "probabalistic" solution (prone to bit-error) is unacceptable at the lowest level of computation. You can't get any less error prone than binary (given the above discussion), and mathmeticians have shown that base-e (2.717) is the optimal number to balance complexity of the number of combinations with the number of digits in a given number. (analogously demonstrated by considering an automated phone system where you have to wait to hear 10 possible choices per menu (the base-10), and you have to go through k menu levels to achieve what you want. The metric is the average wait-time using different bases, and mathmatically the shortest wait time was the

      --
      -Michael
    2. Re:Binary logic by The_Laughing_God · · Score: 4, Interesting
      While higher-base number systems might have "special case" uses someday, it's important to understand that they are mere steps on the continuum to analog. This trivial seeming fact has some surprising consequences.

      Binary, being the lowest base that can represent any integer mathematics, is not a point on the continuum, it is a defining terminus of the continuum, and has many special properties. Termini (endpoints) often do, especially in one-ended ranges (e.g. base two is the lowest number of sates, but in theory analog has an infinite number of states, and any real-world instantiation of an analog computer can only be an approximation.) One example of an open-ended range where the sole endpoint has unique properties is the prime numbers (which, properly, must be positive integers): the lowest prime, 2, has so many unusual properties that it is often excluded or dealt with as a special case. it is believed (but not quite proven) that there is no highest prime

      This may sound trivial or like mealy-mouthed gibberish, so here's an example:
      In every multi-state binary-like computer, division is computationally 'harder' than multiplication except base two!

      Any algorithm for general division (by an arbitary divisor) involve more multiplications (and then subtractions, according to the results of implicit trial and error subtraction [branchpoints]) than a corresponding extended ('long form') multiplication. The reason this does not occur in base two is that multiplications by the two binary digits 1 and zero is so trivial that it does not need to actually be performed - a compare and branch suffices, which corresponds to the compare and branch preceding the additions of a binary multiplication.

      This is pretty special. While multiplication and division are inverse function, full generalized division is always 'harder' than generalized multiplication. This is quite unlike, say, subtraction, where a 'subtraction circuit' can be constructed to perform subtraction exactly as easily and in roughly the same number of, say, transistors as an adder.

      Binary math has many special properties in group and number theory. We'd lose those in higher base math, and we wouldn't gain new properties to make up for that loss. Two, the low bound, is special.

  19. Noise Margin by reporter · · Score: 4, Insightful
    When the voltage for digital circuits back in 1970 ranged from 0 volt to 5 volts, there was talk about using, say, a base-3 number system. Imagine how this system might be implemented. Digit 0 would be [0, 1.67) volts. Digit 1 would be (1.67, 3.33) volts. Digit 2 would be (3.33, 5.0] volts.

    Now, for a binary number system, digit 0 is [0, 2.5) volts, and digit 1 is (2.5, 5] volts. Clearly, the noise margin of the binary number system is much better than the noise margin of the base-3 number system.

    Now consider the voltages of modern digital circuits. Consider a voltage range of [0, 1.5] volts. In a base-3 number systm, digit 0 would be [0, 0.5) volt. Digit 1 would be (0.5, 1.0) volt, and digit 2 would be (1.0, 1.5] volts.

    For a binary number system, digit 0 is [0, 0.75) volt, and digit 1 is (0.75, 1.0] volt. Again, the noise margin of the binary number system is much better than the noise margin of the base-3 number system.

    In fact, the noise margin of the binary number system is consistently 50% better than the noise margin of the base-3 number system. The noise margin of the binary number system is always better than the noise margin of the base-n number system, where n > 2. For this reason, engineers have not built and will not build digital systems with any non-binary number system.

    1. Re:Noise Margin by be-fan · · Score: 3, Informative

      However, look at it this way. The voltage differentials were able to drop from 2.5 volts to 0.75 volts (actually, even less than that inside modern microprocessors) because circuits got that much better at overcoming noise and detecting precise voltages. If you can detect a differential of 0.5 volts that you can go ternary without bothering about noise.

      Besides, you're wrong. People have built digital systems with non-binary number systems. There are flash memory chips that use a 4-level voltage scheme to increase data capacity.

      --
      A deep unwavering belief is a sure sign you're missing something...
  20. Engineering gain or loss? by flend · · Score: 2, Insightful

    The nice thing about binary systems are that they are either on or off. As gates and tracks get smaller, interference effects etc. become the limiting factor.

    As we add more states, intermediate voltages, to the system, the difference between states becomes smaller, ie. the difference between states 2 and 3 in a ternary system is less than states 1 and 2 in a binary system.

    Hence a binary system can be made smaller and denser than a ternary system and still work.

    We may gain in logic density but lose out in physical density.

  21. various reasons? like physics? by en_0ne · · Score: 2, Insightful

    >Non base two computing is nothing new. But it is an
    >idea that, for various reasons, never really caught on.

    The various reasons not being so various; A binary system can be constructed in a much more stable fashion than can a trinary or quatrinary system. Everyone knows that 1 is not always exactly 5v (or 3v). Having several values confuses the picture even more

    "but we have progressed enough that trinary systems are much more stable now!"

    No matter what level of stability someone can get out of a trinaty or quatrinary system, a binary system will always be able to be more stable.

    'ON', 'OFF' will *always* be superior to 'ON', 'KINDA ON', 'KINDA OFF', 'OFF'

    1. Re:various reasons? like physics? by aXis100 · · Score: 2, Insightful

      You're still thinking binary. What about

      * Red, Green and Blue
      * Apples, lemons and bananas

      All unique, easily identifiable, only one step between them. No intermediate transition required. Now, we just have use an electronic equivalent.

  22. Just base 3 or 4? How about base pi, e, i, 1,... by dwheeler · · Score: 4, Interesting

    Base 2,3,4, and 10 are so easy. If you really want a challenge, build a computer using base pi, e, i, 1, or 0 :-).

    --
    - David A. Wheeler (see my Secure Programming HOWTO)
  23. Here, here! by jemenake · · Score: 4, Funny

    Well, if the word "bit" is a contraction of "binary digit", then I'm all for a move to "ternary digits". We need a lot more of those in this field.

    1. Re:Here, here! by Intocabile · · Score: 2, Funny

      You have seen a programmer before haven't you?

  24. Balanced Ternary, and Ternary circuits by Sparr0 · · Score: 5, Interesting

    One of the best parts of Ternary (Trinary, base 3) is that you can use BALANCED Ternary, in which the digits are not 0, 1, and 2, but are -1, 0, and 1. This allows you to represent any integer without a sign bit. Letting N represent -1 digit you can represent -17 in balanced ternary as 101N (1*(3^0),0*(3^1),1*(3^2),N*(3^3)).

    You can check out http://www.trinary.cc/Tutorial/Tutorial.htm for many examples of ternary circuits using ternary logic gates.

  25. Problems with creating a 3 or more stable states by stickman19 · · Score: 2, Informative

    Theres one small problem with this is that anyone who knows basic physics and logic design circuits that operate on voltage base would be impossible as you can not creat instantainious changes in voltage as it violates basic physical laws of capacitance (as the capacitance across 2 devices is = to 1/2 the capacitance multiplyed by the voltage squared and the only way for there to be an instantaious change across the 2 would be for there to be and infinite power supply). The only way in order to create a system with more then 2 stable states would be to use a different method for measurement such as measureing changes by useing lightbeams.

  26. Re:It's commonly assumed that people are base-10.. by EverDense · · Score: 2, Funny

    - you have four grandparents, 2^2

    Only if I dig them up.

    --
    http://jesus.everdense.com/
  27. E-mail I wrote a long time ago about trinary by b0rken · · Score: 2, Insightful

    Date: Wed, 26 Dec 2001 10:38:34 -0600
    From: Jeff Epler
    To: steve@trinary.cc
    Subject: Trinary adder efficiency
    Do you know of any more efficient trinary adder designs? I've found an
    online abstract of a paper that may have some, but I don't have access
    to the paper itself:
    http://www.computer.org/proceedings/ats/7129/71290 387abs.htm
    Also, do you know if a "balanced trinary" adder (-1, 0, 1 trit values)
    is any simpler than your trinary (0, 1, 2) adder?

    I also performed a simplistic comparison of the proposed full adder on
    your website against a binary full adder at
    http://www.play-hookey.com/digital/adder.html
    I compared number of gates and number of gate delays for a 64 bit binary
    adder and a 40 trit (slightly smaller range than 64 bits) trinary adder
    designed from each full adder. These aren't open-and-shut cases, since
    they don't answer questions such as the relative size and speed of
    trinary gates to binary gates in a particular process, but I think they
    may raise some interesting questions about circuit design than the
    proposed "minimize m*n for given m^n" measure.

    In your adder, I count 17 gates + 3 muxes at 15 gates each for 47 gates
    per trit, or 1880 gates for a 40-trit adder. I count 5 gates per bit,
    or 320 gates for a 64-bit adder in the binary case. Thus, at least
    in adders for numbers in this range seem to be significantly larger
    for trinary. (won't this advantage always exist as a constant factor?)

    In your adder, I count 7 gate delays for the MUX operation, giving a
    count of 14 gate delays for the "result" path and 11 gate delays for the
    "carry" path. In the binary full adder, I count 2 and 3 delays for
    the paths. This gives 443 gate delays for the trinary adder, and 191
    gate delays for the binary adder. (again, won't this advantage exist for
    numbers of any magnitude with the same constant factor?)

    By either of these measures, it's hard to see trinary logic as a "win".
    I haven't investigated more complex adder designs (carry-lookahead adder
    and its trinary counterpart, if any) or more complex ALU operations
    (multiplication/division, floating point) to see if the advantage binary
    shows here exists in other operations as well.

    If the real "win" of trinary is in external pin-count, then another good
    option would seem to be to use trinary (or even 4-state) logic for
    I/O, and convert to binary before entering the main logic of the chip.
    4-state logic would have easy binary conversion, and if trinary inputs
    were chosen, encodings such as 6t->9b, 7t->11b, 9t->14b, 12t->19b (#
    trits -> # bits) could be chosen. (You need 3**n to be just larger than
    2**m, where you can also build efficient converters for that width
    number)

    One last thought -- when we convert all our old COBOL programs from
    binary computers to trinary ones, we'll have to face the horrible
    encoding "TCD", where each decimal digit will require three trits.
    Thus, numbers up to one million would require 18 trits, compared to 24
    bits. Using the 'm*n' measure, the bits solution wins (24*8 = 48
    18*3 = 54)

    Thanks for taking the time to read this far -- if you've addressed these
    points on your website, I hope you'll let me know where (I read much of
    it, but not the whole thing by any means).. thanks for the interesting
    website, and I hope you're not drowning in messages after the recent
    magazine article and publicity on a certain geek website...

    Jeff

    --
    Hate stupid software on freshmeat? Laugh at
  28. Perfect for women by marvin2k · · Score: 5, Funny

    The quaternary system would be perfectly suited for women:

    0 = No
    1 = Yes
    2 = No (But I mean yes)
    3 = Yes (But I mean no)

  29. From a trinary computing tutorial... by Jerk+City+Troll · · Score: 2, Funny

    Another poster provided trinary computing tutorial. On one of the pages for the introduction, the author writes:

    The basis for understanding Trinary Algebra begins with the way that it represents its numbers. They are used to represent two things: Whole and Fractional Numbers. To start with...in Trinary systems, bits are really called trits. Its short for Trinary Digits.

    As if we didn't lack sufficient sexual jokes regarding current computer technology. Now we have to introduce "trits" into the fray. Now we're going to have to explaing to our mothers that they're using 32 trit computers. Or stop people from laughing when we mention we like lots of trits.

    I propose we quickly abandon this system in favor of quarternery logic. The possibilities for abuse of a trinary logic system (and its trits) are simply too many.

  30. Re:It's commonly assumed that people are base-10.. by Mr.+Sketch · · Score: 5, Insightful

    We have 10 fingers, 10 toes, etc. We can handle base-10 math easily, but not base-2 math.

    Maybe you only use your 10 fingers to count to 10, but any self-respecting geek will use those 10 fingers to count, in binary, up to 1023 by using both states of their fingers to represent a one or zero (up or down). A base-1 system on your fingers is just a waste of states. With some practice you can even handle the unusual states like 21 and 27 easily (I use my thumb as 2^0).

  31. Toomuch heat? by anethema · · Score: 2, Interesting

    The problem I see with this is:

    Already our processors are dissipating a serious amount of heat. This heat is developed only during the switching time.

    Picture a cpu clock:

    _|-|_|-|_|-|_

    Haha, something like that. Anyways, the heat is only developed during the vertical bars of that clock. (Because the vertical bars arent perfectly vertical in the real world and that P(heat)=VI. During the horizontal bars, only V or I are present, so no power, ie: no heat)

    I dont exactly know how this ternary or quaternary computing works, but if its forcing the transistor to work in stages between full off and full on (1 and 0), you will be increasing the heat output by your cpu exponentially.

    Correct me if im wrong on this, but maybe we'll really need those diamond semiconductors to make this feasable for high computing power applications.

    --


    It's easier to fight for one's principles than to live up to them.
  32. Base 3 or 4 logic is NOT smaller than base 2. by Eric+Smith · · Score: 5, Informative
    A move to multi-valued logic provides more computational capability without the standard increase in die size or transistor count.
    No, it doesn't. Let's see you design a 16-quat full adder that takes fewer transistors or less die area than an 32-bit full adder.

    Base 3 or higher are a lose for implementing logic. Base 4 is useful in some kinds of memory, and this has been done by Intel since around 1980-81. Intel used a quaternary ROM (two bits per cell) for the microcode store of the 43203 Interface Processor, and (IIRC) for the 8087. More recently this technique has been used in flash memory.

  33. I like the indeterminant ternary logic concept by quinkin · · Score: 3, Informative
    I have always felt (but my models have failed miserably so far) that combining binary with uncertainty to create an indeterminant ternary logic would be extremely useful for many rule-of-thumb applications (ie. pattern matching, fuzzy logic).

    Picture a system with:
    1/3 power = 0
    2/3 power = alpha
    3/3 power = 1

    Now consider the case of recursion where each iteration must be deffered until the one above returns - by using uncertain values instead you may be able to perform a range of forward-possibilty operations upon the as yet indeterminant numbers.

    When the higher order recursion results eventually (lets assume) returns a value that determines the alpha value all that is required is to create a specific instance of the generalised results.

    I like the concept - and it seems it could easily be integrated on the same die as a standard ternary chip.

    Q.

    --
    Insert Signature Here
    1. Re:I like the indeterminant ternary logic concept by dasmegabyte · · Score: 3, Informative

      The problem with this is that fuzzy logic is no more ternary than it is in binary. Fuzzy logic is about effectively weighing options. With ternary logic, you've only increased your options by 50%. Fuzzy logic is generally probabalistic...which means it's nicest when utilized with sufficiently large integers or, more importantly, huge floating point numbers. Like a nice 64 bit quad.

      Consider a typical "fuzzy" logic problem of when to stop a car. You want to weigh variables like the speed of a car, the amount of force to apply, distance to the stopping point and other options like the existance of pedestrians (generally, if there's people within 20 feet of your stopping point, like say at a bus stop near a stop sign, you'll want to slow down quicker at first but roll longer, to decrease the effect of a fluke accident).

      Lots of variables. Lots of choice. Lots of probability to weigh. Having an extra option out of 3 does not help you. Having 64 bits to work with does.

      I have a hard time coming up with problems in my line of software dev in which ternary or quaternary logic is any more useful than nested binary logic or some fun probability and calculus. Mostly because it's rare that I care about anything other than STOP or GO, ON or OFF. About the only time I do care is when I'm dealing with a database (YES, NO or NULL [no data])...all the rest of the time, alternative options are best handled with an enumerated type or a nice exception.

      Anyway, it's all well and good to talk about ternary computing being 'faster' with less overhead, but it's never really going to take off. It will take at least an extra year to train engineers to use the new logic effectively and for them to learn the tricks...and in that year, binary computing will have doubled. And when you live in a world where most software isn't optimized anyway...waiting for a slightly faster logic system that 9/10 of programmers will merely treat as binary because it's easier to understand in more comfortable is a waste of everyone's resources.

      Even the terminology is bad. True, false, alpha. Ugh. If P is sort of true, then kind of do q.

      --
      Hey freaks: now you're ju
  34. logic circuits don't like trinery and beyond by geekee · · Score: 3, Informative

    Most logic circuits, from an analog perspective, are amplifiers. Rather than operating in the linear region, however, these amplifiers, are overdriven to force the output to rail at one extreme or the other , producing a high or low voltage level (0 or 1). CMOS works particularly well iunder these conditions because, in steady state, only a small leaskage current flows through the circuit when it's railed. As the author indicates, you can design logic by comparing a voltage to a fixed threshold, such as in ECL, CML, SCFL, etc., but these circuits are based on differential amplifiers, which typically burn significant current at all times. Not to mention that it's difficult to imagine a circuit which can generate more than to voltage values that does not use significant current at all times. Therefore, it seems the price of non-binary logic in most cases is increased power, which is not a trade-off anyone's willing to make (Flash RAM is an exception because of it's unique nature).

    --
    Vote for Pedro
  35. Ternary useful for async? by wirelessbuzzers · · Score: 2, Interesting

    Ternary computing could be quite useful for asynchronous logic. The three states would be 1/yes, 0/no, and n/(no answer yet).

    Basically you want the truth table to be, in order of precedence:
    0 AND * = 0
    n AND 1 = n
    n AND n = n
    1 AND 1 = 1
    (OR is the reverse, swap 0 and 1)
    NOT 1 = 0, NOT 0 = 1, NOT n = n

    Gates can be actually made to follow the right truth tables by diddling your substrate voltages in an otherwise fairly standard CMOS design; this has the effect of making your circuit twice as slow or quadrupling its power consumption though, which sucks. You also have to watch your noise thresholds here, transients can be nasty although they are unlikely to propagate far through a network of n's. This can be mostly fixed by further tinkering with thresholds, but then the leakage current becomes prohibitively high.

    You can also just design extra logic with standard gates and watch your glitches very carefully.

    There may be cleverer ways to do this, or the savings of asynch might be enough to make it useful anyway.

    --
    I hereby place the above post in the public domain.
  36. Re:It's commonly assumed that people are base-10.. by nuntius · · Score: 2, Funny

    Yeah, but decimal 132 or 891 tends to offend people, depending on how you define your states.

    Hint:
    132 = 00100 00100
    891 = 11011 11011

    Besides, nearly half the states are uncomfortable for most people.

    True geeks rely on their HP calc for math; manual calculation is for nerds. :P

  37. Aymara by fven · · Score: 3, Interesting

    The aymara people have used trivalent logic for thousands of years. It allows precise definition of "maybe" or "possibly"

    There is a great writeup of these people and their logic at:

    http://www.aymara.org/biblio/igr/igr3.html

    The article mentions that it is very difficult to impossible to express the logic of one culture in the language of another. Thus to understand better the inferences in Aymara logic, we have to resort to mathematics, which is sufficiently general to be understandable and translatable.

  38. Re:Binary is the building blocks of existence by x42 · · Score: 2, Insightful

    forget probability ...
    you are right ... quantum physics is wrong :-)

    reality is not binary.
    much confusion comes when separating right/wrong,
    truth/false ... many systems simply exist beyond the limited scope of binary logic and are almost incomprehendable in such frameworks.
    there are no absolute truths !

    acording to quantum theory YOU change the state of an electron simply by looking at it ... can you comprehend this in a 2-state logic ?

    if we cannot decribe even simple quantum phenomena using 2-logic how could we ever dream of decribing more complicated things ?

    nature is simple ... so simple, that we are not able to comprehend it fully :-)

  39. Ah, some pedantic semantic conflict by quinkin · · Score: 4, Insightful
    (Moores Law = A Law) => Tripe

    (Exponential Growth = Unbreakable) => Tripe

    I hate to add fuel to this sort of fire, but is Moore's "Law" a law, or an "observation"? They are not equivalent.

    "...historical trend that hasn't been broken in thousands of years." - What codswallop. In a theoretically infinite universe this may be the case, but real life is never that simple. Exponential growth of velocity - diminishing returns as you approach the speed of light. Exponential population growth - always a ceiling....

    I could go on and on - but I won't.

    Q.

    --
    Insert Signature Here
    1. Re:Ah, some pedantic semantic conflict by Saeger · · Score: 2, Interesting
      is Moore's "Law" a law, or an "observation"? They are not equivalent.

      It's closer to an observation than a Law, since scientific laws are usually mathematical descriptions of our worldly observations. e.g. I can observe that an apple falls "faster and faster", but Newton's Laws describe that motion more precisely (and Einsteins theories go a step further by attempting to explain, rather just describe what he observed).

      Exponential growth of velocity - diminishing returns as you approach the speed of light.

      The Speed of Light would *be* the Singularity in the case of the evolution of transportation (unless you count some future hyperspace possibility as the Singularity, but you're not really moving through space then, but slipping between it).

      Exponential population growth - always a ceiling....

      Yes, there's a ceiling on the number of physical human bodies that can occupy a sustainable planet Earth. But we'll be expanding outward into space, as well as inward into virtual space at an ever increasing rate.

      I think you're maybe confused about the definition of the technological Singularity. It isn't a truly infinite blackhole-type singularity in the mathematical sense of the word, but rather an amount of change so vast that current human minds can't comprehend.

      A quote from Kurzweil's Law of Accelerating Returns:

      Observers are quick to criticize extrapolations of an exponential trend on the basis that the trend is bound to run out of "resources." The classical example is when a species happens upon a new habitat (e.g., rabbits in Australia), the species' numbers will grow exponentially for a time, but then hit a limit when resources such as food and space run out.

      But the resources underlying the exponential growth of an evolutionary process are relatively unbounded:

      --

      --
      Power to the Peaceful
  40. Important detail about truth tables by Sparr0 · · Score: 3, Interesting

    One important thing to remember about truth tables is that the number of operands (the numbers you give to a function to get an output) for a given operator is NOT always the same as the base. For base two you have two operand operations, which we all know as AND OR XOR, but you also have operations that require only one operand, the common NOT (1->0, 0->1) and what I will call EQV (1->1, 0->0). There are also 9 more two operand truth tables that you see in varying degrees of extreme rarity, f/e the following arbitrary truth table that you will never see in practice:
    A B out
    0 0 1
    0 1 1
    1 0 0
    1 1 1

    Apply this to base 3 and you find that there are not just 3-operand operations but 1 and 2 as well. For one operand you can have a rotate-down(0>2,1>0,2>1), shift-down (0>0,1>0,2>1), rotate-up (note that in binary one-operand rotation happens to coincide with NOT), shift-up, and various arbitrary tables like the one above. For two operands you have NeitherBoth (00>0,01>2,02>1,10>2,11>1,12>0,20>1,21>0,22>2), and the arithmetic operators, plus a bunch of others with explanations i cant think of right now. For three operands there are thousands of possible truth tables, many with useful explanations, many many more arbitrary ones. Oh, and for both 2 and 3 operands you have multiple partial or complete counterparts to the traditional binary AND OR XOR that apply the same kinds of rules to the operands.

  41. Ob Futurama Quote by Salsaman · · Score: 2

    Bender: what a strange dream...I thought I saw a '2'.

  42. Associative processing by andyr · · Score: 4, Informative
    When I was at Brunel University on a post-grad course, we built chips for Associative Processing (pdf)> or Google HTML that inherently used Ternary logic. The main chip that we built was an Associative memory chip, that stored binary data, but was addressed by searching for data. There were no address lines. It was a wide field - 40 bits,(this was late 70's) and you presented a search term as Ternary data on the input lines. Each bit was 1,0,X - where X meant "don't care". You could add one field column to another, without any of the data exiting the chip.

    Say you wanted to add an 8 bit field - bits 0-7, to another, bits 8-15, and store the result in a 9 bit field, 16-24.

    Search as follows (CC Field is Carry):-

    Bits: C 1 1 1 1 1 1 1
    Bits: C 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0
    Find: X X X X X X X X X X X X X X X X X X # All rows
    Writ: 0 0 X X X X X X X X X X X X X X X X # Clear output
    Find: X X X X X X X X X 0 X X X X X X X 1 # 0+1=1
    Writ: 0 1 X X X X X X X X X X X X X X X X # write 1
    Find: X X X X X X X X X 1 X X X X X X X 0 # 1+0=1
    Writ: 0 1 X X X X X X X X X X X X X X X X # write 1
    Find: X X X X X X X X X 1 X X X X X X X 1 # 1+1=0 carry 1
    Writ: 1 0 X X X X X X X X X X X X X X X X # write 0 carry 1
    Whew. You have added the LSBs of the fields together, in 6 operations. There are 8 more to go. However, you have done it for the entire array which might be thousands of records.

    So there is a fixed processing time for parallel operations on all the data.

    We still had to use two input lines to represent the Ternary value, but, remember, no address lines needed.

    Content Addressable memory chips are also used for lookaside Cache memory in CPUs today.

    Cheers, Andy!

    --
    Andy Rabagliati
  43. Fuzzy Logic by Corpus_Callosum · · Score: 3, Interesting

    You're a relic, I'm afraid ;-) ... Binary operations can be carried out by considering whatever values you have to be binary numbers...

    Heh.. I hate to break this to you, but your thinking is a bit behind the times as well...

    Multivalued logic = Fuzzy logic

    The most common AND and OR operations in Fuzzy Logic are min() and max() that together form the basis of a De-Morgan Algrebra (only the law of excluded middle [A AND NOT A = 0, A OR NOT A = 1] must be thrown out)

    AND(A,B) = MIN(A,B)
    OR(A,B) = MAX(A,B)
    NOT(A) = 1-A
    Generally, a trenary logic is composed of { 0, 0.5, 1 } where each value is the "degree" or "belief" in TRUE.

    0 = FALSE
    0.5 = UNKNOWN
    1 = TRUE

    Some of you may recognize this from SQL (yes, SQL does actually have a simple trenary fuzzy logic base).

    The truth table ends up looking like this:

    0 AND 0 = 0
    0 AND 0.5 = 0
    0.5 AND 0.5 = 0.5
    0.5 AND 1 = 0.5
    1 AND 1 = 1

    0 OR 0 = 0
    0 OR 0.5 = 0.5
    0.5 OR 0.5 = 0.5
    0.5 OR 1 = 1
    1 OR 1 = 1

    NOT 0 =1
    NOT 0.5 = 0.5
    NOT 1 = 0

    If we move from trenary to any other precision, the rules stay the same and the table is easily derived ( min, max, 1- ). Generally, it is prefered to always have a 0.5 value, because UNKNOWN is actually a useful truth indicator. The next set after trenary that makes sense is not 4-value-logic (because it would exclude unknown), but instead 5. For instance:

    0 = FALSE
    1/4 = UNLIKELY
    1/2 = UNKNOWN
    3/4 = LIKELY
    1 = TRUE

    At this point, some truly interesting approximate reasoning is possible, although going to 15 values or (ideally) handling multivalue logic as analog until storage/retrieval would be much better. Approximate reasoning is one of the many things that fuzzy logic makes possible. Essentially it is the application of fuzzy logic to determining beliefs where certainty is not important (and in fact the lack of certainty is where the power of such a system comes from - being able to continue computing without full knowledge, only belief)...

    The idea of signals that are analog flying around on a semiconductor, instead of digital, yet time discreet in the same way as digital signals is quite interesting and could probably be done quite easily. Anyone have any ideas on how a min(A,B), max(A,B) and (1-A) operation might look on silicon?

    --
    The reason that it can be true that 1+1 > 2 is that very peculiar nonzero value of the + operator
  44. The Human Brain Again by Databass · · Score: 2, Interesting

    I've started a rule of thumb whenever I see a slashdot article on the upper limits of computing. This rule is activated even more rapidly if I see the phrase "Moore's Law". The game is I simply say to myself "How does this compare to the human brain?"

    For example the poster for this article asked "Is the need to make do with the current fabrication technology enough to drive the move to multi-valued logic? Or will Moore's law continue without the need for doing more with less silica based real estate?"

    So we're wondering about the upper limits of processing operations and the power expenditure. Is the sky the limit? Will we have to use something besides binary? I saw some posts saying ternary logic wasn't very practical because more interconnection requires even MORE power.

    The human brain can peform on the order of perhaps trillions of operations per second.
    The human brain can do this with about 20 watts of electrical power provided chemically.

    NOT BAD!! So what logical circuitry does the brain use for this?

    Electrically, brain cells are either firing or not firing. 1 or 0. That sounds kind of like binary. But we also know that they connect with and are connected to 1000s of other neurons, which have a summing effect on whether they fire or not. That sounds more like a very large-base number system. So the brain sort of combines a manageble width with a large depth.

    Anyway I just wanted to chime in that when it comes to pondering alternate calculation methods like ternary math, we would do well to at least think about reverse engineering the human brain's logical circuitry. And when it comes to thinking about the upper limits of computing, we should remind ourselves that we are competing with (and losing to, for now) a glob of salty fat that still outperforms our sillicon processor equivilants by orders of magnitude with less energy. If the brain can do it, so can we.

  45. A good solution to the noise margins problems by JosiKlaki · · Score: 2, Funny

    Unary logic. Also solves the pesky problems of users making mistakes.

    --


    --
    Is that all there is to relationships -sex and robotics?