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Programming .NET Components

Gianluca Insolvibile writes "I plead guilty: I have always admired Microsoft's COM architecture and the relative simplicity that allows you to reuse already installed components to create even complex programs. And I have always been fascinated by the distributed nature of DCOM, which seemed to me much more graspable than complex monsters like CORBA and J2EE. While looking for equally expressive Open Source component technologies among GNOME and KDE, I was never able to find something fitting my needs (I never got into Bonobo deeply enough, though)." Read on to see how this led Gianluca to Juval Loewy's O'Reilly-published Programming .NET Components, and what he thinks of the book. Programming .NET Components author Juval Loewy pages 460 publisher O'Reilly rating 7.5 reviewer Gianluca Insolvibile ISBN 0596003471 summary An introduction to components-oriented development with the tools and services provided by the .NET framework

One day, I stumbled upon the mono and Portable.NET projects, which are trying to bring all the .NET stuff to the penguin platform. This was the main reason that convinced me to learn more on .NET: open specs, a component-enabling technology, the cross-platform mirage, a completely new (well, sort of) set of concepts to be grasped, and something which I could use both on Linux and on Windows.

Armed with these expectations, I decided to look for a good introductory text on the .NET framework focused on components development. Among the plethora of publications on the subject, I decided to stick with a publisher having a long and respectable tradition in Open Source related books. Among the herd of funny beasts that populate O'Reilly's catalog, I picked out a "land hermit crab," aka Programming .NET Components, by Juval Loewy.

Overview The book begins with a chapter giving a rationale behind component-oriented programming versus object-oriented programming, that is, interfaces versus inheritance. The second chapter shows how those concepts are reflected in the .NET Framework, briefly introducing the Common Language Runtime (CLR), the Intermediate Language (IL) and .NET Assemblies. The following three chapters deal with interface-based programming, objects lifecycle management and versioning, gradually introducing the underlying concepts and showing how they become concrete in the .NET framework (more specifically, by using the C# language). No formal introduction to C# language constructs is given, but if you are familiar with C++ or Java you will be able to follow the code snippets fairly easily.

Events and asynchronous code execution are the subjects of Chapters 6 and 7, respectively. While the former is just a quick introduction to the C# approach to delegates and events (yet useful if you are new to the matter), the chapter on asynchronous calls is much more substantial. The mechanics behind async calls are explained, together with pros and cons of using callbacks, BeginInvoke() and EndInvoke() calls, one-way methods, and so on.

Chapter 8 is devoted to Multithreading and Concurrency. Commonplace concepts like threads application and usage are explained, as always dressed with a bit of C# syntax. While such concepts are easily found in any multithreaded programming tutorial on the Internet, explaining them from the basics never hurts -- and prepares the reader to the most insidious traps of multithreaded programming. Synchronization appropriately takes a fair part of Chapter 8: automatic and manual synchronization provided by the .NET runtime environment are explained, together with the concepts of contexts and synchronization domains. This part is quite interesting, since it delves into .NET specific concepts which are quite new to programmers who had a happy Microsoft-less childhood (though they might not be so new to people who speak COM fluently). Other .NET threading related services (such as timers) are presented at the end of the chapter.

Chapter 9, devoted to object serialization and persistence, describes how live objects can be transformed (formatted) into a stream of bytes to be sent over a network channel, or stored on a persistent storage medium. This chapter lays the grounds for the exacting chapter on remoting, which follows immediately. Chapter 10 is the longest and most content-rich chapter of the book: first, the entire story of native processes, .NET app domains and assemblies is told. After reading it here, it won't look so confusing as before. Then, objects marshaling, remote callbacks, synchronization and activation modes are described, including client and server activated, single-call and singleton modes. Afterwards, the author gets to a global overview of the .NET remoting architecture, its basic building blocks (like proxies, transport channels and call dispatchers) and working mechanisms (like type registration and environment configuration). A reprise on objects sponsorship and leasing closes the chapter and completes the discussion on objects' lifecycle left pending in Chapter 4. Chapter 10 offers a lot of interesting cues, but unfortunately cannot dig deeply enough in the subject (after all, this is not a book on remoting). Many people (including Juval himself) recommend Ingo Rammer's Advanced .NET Remoting (APress) to learn more on the topic, but I have yet to get my hands on it.

Chapter 11 reprises the description of contexts in .NET, this time focusing on calls interception. The whole interception architecture is described with a fair level of detail and, as always, in a clear and understandable way. Context-agile and context-bound objects are described, as well as .NET and custom component services. While reading this chapter, you start understanding that contexts, app domains, call interception and remoting are tightly interwoven and that their full understanding is the real key to the exploitation of the .NET platform potential. Unfortunately, this is where the book leaves you alone -- but I strongly suspect that a full coverage of these topics would have required an entire book on its own.

The last chapter of the book deals with the .NET Security architecture, introducing the concepts of permissions, code groups and policies. Security administration is explained, both from a system configuration and a programmatic point of view.

What's to like What I liked most is the straightforward approach of the author in introducing the rationale behind components, components-based programming and their support in the .NET Framework: each concept is walked through step-by-step, instead of being presented in a complete working example with little or no explanation. Hence, you won't get working code on page 3 of the book -- instead, you will gradually learn how to write some.

Indeed, I found the description of awkward concepts like asynchronous calls, multithreading and remoting very clear, even for someone with no previous experience with .NET and C#.

I also consider a plus the broad experience the author has in the field, which shines through the many programming hints given, and in lots of references to concepts in COM which have an homologous in .NET.

I finally found the book to have the right balance between printed code and text (that is: do not fill hundreds of pages with code, I'll look at it online).

What's to consider Programming .NET Components is just an introductory book: it points you in the right direction toward components programming with .NET, but does not bring you very far. If you are really serious about learning .NET advanced topics, you will need a more specific tome to complement (or substitute for) this one.

More specifically, the 70 pages which cover remoting are just an introduction to the matter. The same applies to some of the most important concepts revolving around .NET (app domains, contexts, and the like).

Finally, despite the subtitle ("Design and Build Maintainable Systems using Components-Oriented Programming"), be warned that this is not at all a book on software design (components oriented programming is covered in just 15 pages).

The summary Reading the book goes without a glitch, thanks to a smooth writing style and a very structured approach to explaining concepts. Still, when I turned the last page of the book I felt that my understanding of components within the .NET platform was far from complete.

.NET Components Programming is quite fair to its title: it will teach you how to program components by using .NET constructs, but (apart from some quick notes here and there) it will not provide extensive coverage of components oriented design and development. If you are already familiar with .NET concepts and are looking for something shedding light on components programming, this book will not help you significantly. On the contrary, if you know something about components and want to start developing them into the .NET Framework, this will surely be an interesting read.

Table of Contents
Preface
Chapter 1. Introducing Component-oriented programming
Chapter 2. .NET Component-oriented Programming Essentials
Chapter 3. Interface-based Programming
Chapter 4. Lifecycle Management
Chapter 5. Version Control
Chapter 6. Events
Chapter 7. Asynchronous Calls
Chapter 8. Multithreading and Concurrency Management
Chapter 9. Serialization and Persistence
Chapter 10. Remoting
Chapter 11. Context and Interception
Chapter 12. Security
Appendix A. Interface-based Web-services
Appendix B. Custom Security Principal
Appendix C. Reflection and Attributes

You can purchase Programming .NET Components from bn.com. Slashdot welcomes readers' book reviews -- to see your own review here, read the book review guidelines, then visit the submission page.

11 of 327 comments (clear)

  1. This is what this article is about. by Anonymous Coward · · Score: 5, Insightful

    This article from earlier today explained it all
    The lack of starndardized libraries. KParts, Bonbobo, XParts, DCOP, XUL, OpenOffice are all competing technologies. No one component model for linux. Wan't the KHTML part to display a webpage in your gnumeric spreadshit? No, you can't do it yet.

    I just hope the proposed Xembed standard gets implemented soon, or Linux will be screwed on the desktop for a while

  2. What? by JohnwheeleR · · Score: 5, Funny
    And I have always been fascinated by the distributed nature of DCOM, which seemed to me much more graspable than complex monsters like CORBA and J2EE


    Why anyone would say DCOM is more graspable than J2EE is IUnknown

  3. Microsoft by Nuttles · · Score: 4, Insightful

    Finally, someone that at least indirectly acknowledges that Microsoft oriented programming is at least worth reading about. I am like many people who read slashdot in that I think Microsoft doesn't play nice in the industry, but they are, like it or not, the de facto standard out there.

    Nuttles
    Christian and proud of it

    1. Re:Microsoft by Winterblink · · Score: 4, Insightful

      Well, whether the greater /. crowd realizes it or not, there's a lot of us who regularly contribute around here that develop on the Microsoft platform and do so willingly. Lets face it, there's lots of work out there for this stuff, and if I can make money doing it then great. While at times Slashdot can be rather hostile towards Microsoft anything, it's still a pretty good resource for interesting IT information and wacky links.

      --
      "I'm a leaf on the wind. Watch how I soar."
      -Hoban Washburn
  4. Simplicity??? by Stiletto · · Score: 4, Interesting

    I have always admired Microsoft's COM architecture and the relative simplicity that allows you to reuse already installed components

    "Simplicity" is probably the one word you can't use to describe that nightmare called COM. COM makes programmers jump through hoops to achieve what plain vanilla C++ (mostly) already provides. Anyone who has ever tried to do a large project using COM (no, that little DirectX Tetris game doesn't count) can attest to the pain and suffering the architecture inflicts on those unlucky enough to have to use it.

    1. Re:Simplicity??? by msheppard · · Score: 4, Interesting

      COM was a pain in C++. COM was easy as pie in VB. .NET components work equally easy in C# or VB.NET

      M@

      --
      Krispy Cream is people
    2. Re:Simplicity??? by anonymous+loser · · Score: 5, Interesting
      COM makes programmers jump through hoops to achieve what plain vanilla C++ (mostly) already provides. Anyone who has ever tried to do a large project using COM (no, that little DirectX Tetris game doesn't count) can attest to the pain and suffering the architecture inflicts on those unlucky enough to have to use it.

      COM can definitely be challenging sometimes when things don't work properly, but in my experience it makes my life easier much more often than it makes my life more difficult.

      For example, I'd say it's MUCH easier to use the COM-reliant WSH (Windows Scripting Host) to add scripting capabilities to my application than it is to write my own interpreters for all those languages, or make my own scripting language. I've done both, and using WSH takes almost no time or effort, whereas writing my own backend and/or language compiler/interpreter can take days.

      If I want to integrate my application with other windows apps, COM is pretty much the only way to go. Some programs MIGHT offer a native C++ or Java API, but 99% of the time the applications I have to integrate with expose a COM API exclusively. So, writing my app using vanilla C++ doesn't do much since I have to do all that COM programming anyway.

      Similarly, if I want other programs to be able to talk to mine, exposing a COM API is usually my best bet, since it allows people to choose from a variety of languages, perform rapid prototyping quickly and easily, and be able to quickly integrate my application into other applications I hadn't even considered. Anyone can pick up a bit of VBScript or VBA and figure out how to use my application through its COM API. I've had managers muddle through simple excel macros to control my software and do some great customization that way, but a C/C++/Java API means only other programmers will be able to take advantage of that feature. IMHO There's no point in developing features only a select few users will be able to take advantage of.

      And getting back to WSH, this also means that users don't have to be programmers to use other windows programs from my application, either. Want to make my app export data directly to Excel and plot it? No problem! Record a macro in Excel and you're halfway there!

      When all bets are in, I'd much rather have COM than not have it. All of the hoops you refer to are what make COM so easy to use from a higher level of abstraction, which was the goal in the first place. The places where it runs into problems are generally where the spec (IMHO) is ill-defined (or undefined) such as how to effectively handle multi-threaded apps talking to single-threaded apps and vice-versa, determining how and when to display a user interface for a program that is being controlled via COM, determining how and when a program should clean-up and exit that is being controlled by its API (e.g. some programs require you explicitly to call a "quit" function, even though releasing the object should be sufficient), and the semantics for getting/using/releasing COM objects for programs that users are already running. Despite those flaws, I still get a lot of mileage out of COM, and I spend a lot more time making useful things happen than being mired in the tedious bits.

    3. Re:Simplicity??? by RelliK · · Score: 4, Interesting
      For example, I'd say it's MUCH easier to use the COM-reliant WSH (Windows Scripting Host) to add scripting capabilities to my application than it is to write my own interpreters for all those languages, or make my own scripting language. I've done both, and using WSH takes almost no time or effort, whereas writing my own backend and/or language compiler/interpreter can take days.

      This example is stupid. You are saying that it is much easier to use a third-party library than to write your own implementation. Well, duh! And it makes no difference whether you access the library via COM or plain C++ / Java / whatever interface.

      If I want to integrate my application with other windows apps, COM is pretty much the only way to go. Some programs MIGHT offer a native C++ or Java API, but 99% of the time the applications I have to integrate with expose a COM API exclusively. So, writing my app using vanilla C++ doesn't do much since I have to do all that COM programming anyway.

      There! Now we get to the real reason windows programmers use COM: they are forced to!

      I've had managers muddle through simple excel macros to control my software and do some great customization that way, but a C/C++/Java API means only other programmers will be able to take advantage of that feature.

      There are other ways to do it. There is no reason why excel couldn't have a scripting library to link with your application. It's no different from linking with WSH. But Microsoft chose COM...

      --
      ___
      If you think big enough, you'll never have to do it.
  5. Pearls of Wisdom from Morpheus by GillBates0 · · Score: 4, Funny
    Gianluca Insolvibile writes "I plead guilty: I have always admired Microsoft's COM architecture and the relative simplicity that allows you to reuse already installed components to create even complex programs. And I have always been fascinated by the distributed nature of DCOM.

    Before making any knee-jerk comments regarding the post, take a moment to ponder over these pearls of wisdom from none other than the great Morpheus, which are very relevant in this context. Take heed and realize that the poster is but part of the system. Forgive him.

    "Microsoft Windows is a system, Neo. That system is our enemy. But when you're inside, you look around and what do you see? Businessmen, Teachers, Lawyers, Carpenters...the very minds of the people we're trying to save. But until we do, these people are still a part of that system, and that makes them our enemy. You have to understand, most of these people are not ready to be unplugged from Windows. And many of them are so innerred, so hopelessly dependent on the system that they will that they will fight to protect it. Are you listening to me, Neo? Or were you laughing at the stupid MSN fairy again?"

    --
    An Indian-American Hindu committed to non-violent thought/speech/action alarmed by the global explosion of radical Islam
  6. Standard for what? by Dr.+Bent · · Score: 4, Interesting

    Microsoft doesn't play nice in the industry, but they are, like it or not, the de facto standard out there.

    Microsoft may be the defacto standard for client side apps. But on the server side it holds no such title, and enterprise development is supposed to be what DCOM is all about. Things like J2EE and CORBA have way more of a hold on enterprise development than anything that Microsoft has ever put out. There's a big difference between a single-user desktop operating system and a multi-user scalable enterprise platform. From what I've seen, Microsoft has only been sucessful with the former.

  7. Re:April Fools? by leerpm · · Score: 4, Insightful

    And upon reading your comment, I realized I was reading a statement by an unqualified critic.

    In fact, .Net is largely the latest kludge slapped on top of COM/DCOM to try and hide it's hideous complexity. The programming community should wake up and see the obvious fact that Java provides everything that .Net provides, but in a platform neutral and sane manner. It even works great on Windows. (And for those of you that would bring up Mono - we'll discuss that again the day that Microsoft sues for patent infringement under the DMCA.)

    No, .Net is not a kludge slapped on top of of COM. It is a platform created from the ground up to replace COM, among many other things. Many of the .Net APIs do call upon various services implemented in COM. But that is only because Micrsoft has not had the time to port that code to managed .Net code. I will agree that Java and .Net provide many similar services, they have more things in common than differences. However there are some things Java does better, and there are some things that .Net does better.

    And your statement about Mono? How on earth does the DMCA relate to patent law? It is called the Digital Millenium Copyright Act.