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Homeworld 2 Demo Released

Thanks to Blue's News for the info that a PC demo of Homeworld 2 is now available, offering "a sample of Relic's now-gold space-based RTS sequel... [including] a tutorial, two solo missions and a pair of multiplayer maps." Mirrors of the 141mb demo include Gamer's Hell, IGN Downloads, Worthplaying, and a BitTorrent links via FileRush and GameTab.

35 comments

  1. Hope You Like the Dev Team by gmhowell · · Score: 3, Interesting

    Hope you like the dev team and their PR hacks. FWIW, if I didn't buy products and services from severe assholes, I'd probably wear a loin cloth and live in a cave. Sadly, assholes frequently turn out good product. Time to start downloading.

    --
    Jesus was all right but his disciples were thick and ordinary. -John Lennon
    1. Re:Hope You Like the Dev Team by silentbobdp · · Score: 1

      So he lost it. Big deal. I don't think it's that important, or even severe - let's face it, I'm sure he deletes tons of "YOU SUCK BIATCH" messages every day from his email and PMs on whatever forum he may happen to read.

      Hardcore fans are incredibly annoying and it's amazing how they fail to realize this.

      --
      --Moo.
    2. Re:Hope You Like the Dev Team by dswensen · · Score: 1

      Yeah, and I heard one of the boom mike operators on the Lord of the Rings movie yells at his kids, so I won't watch it.

      Seriously, I fail to see what bearing it has. Either the game is good or it isn't. Personality doesn't really factor into it.

    3. Re:Hope You Like the Dev Team by Crockerboy · · Score: 1

      Did you look though the types of threads he had to deal with on a consistent basis? That entire forum would be rated -1 Troll under /. moderation.

    4. Re:Hope You Like the Dev Team by gmhowell · · Score: 1

      No. It was more fun just posting an off the cuff remark referring to an earlier /. story.

      --
      Jesus was all right but his disciples were thick and ordinary. -John Lennon
    5. Re:Hope You Like the Dev Team by gmhowell · · Score: 1

      This situation was more like Peter Jackson being a pederast. But I did say, who cares, buy it if you like it.

      --
      Jesus was all right but his disciples were thick and ordinary. -John Lennon
    6. Re:Hope You Like the Dev Team by rpillala · · Score: 1

      To be fair, Marweas is from Sierra, not Relic. I think the Relic people are pretty good about community relations. Do they operate the Relic Developers Network or does someone else?

      Meanwhile, I think this game hasn't had the chance to show its quality. They've streamlined tactics a great deal, and it makes me wonder if they are going to present actual strategic challenges instead.

      Ravi

      --
      When the axe came to the forest, the trees said, "Look out - the handle was once one of us."
  2. Homeworld 2? by Anonymous Coward · · Score: 3, Funny

    More like... Homeworld 1.02.

    Comprehensive list of new features follows:

    1. Re:Homeworld 2? by saden1 · · Score: 4, Interesting

      I just tried the demo and aside from user interface changes, there is nothing new. I'm still waiting for the day when i can fly one of the damn ships myself on a mission and have one commander play the role of playing the game in RTS format.

      p.s. I am waiting to be formally impressed.

      --

      -----
      One is born into aristocracy, but mediocrity can only be achieved through hard work.
    2. Re:Homeworld 2? by mowph · · Score: 1

      You mean something like this? Not quite Homeworld starships, but close... well, at least sci-fi.

      As a Natural Selection junkie and Homeworld lover, I have to say that your idea does have me salivating.

    3. Re:Homeworld 2? by Anonymous Coward · · Score: 0

      You have heard of Allegiance before, right? The one where you get to pilot a ship, and have a commander be able to direct the fight, manage resources, develop new ship designs, etc.?

  3. Another BitTorrent Link by IpsissimusMarr · · Score: 2, Informative

    Another BitTorrent from GameTab. GameTab seems to download faster than the Torrent in the story.
    Torrent Link

    --
    "Engineers do the work of man, Physicists do the work of God"
    1. Re:Another BitTorrent Link by easychord · · Score: 1

      The torrent in the story is working well for me now. Must be the flip side of the normal slashdot effect.

      I have problems connecting to GameTab though, 15 hops then a timeout. Must remember to complain to my ISP.

  4. Re:is this a slow news day or what! by easychord · · Score: 1

    No, a Homeworld 2 demo is NEWS. News that a lot of people have been waiting for.

    You can start that discussion in just about any online gaming forum.

  5. Homeworld was cool but then it pissed me off by chriso11 · · Score: 2, Informative

    I was playing homeworld, and enjoying it. The 3D representation and interaction was awesome. There were some maps that were harder, and some easier.

    But one map so killed my enjoyment of the game I had to quit. If you aren't familar with the game, a decent part of it is acquiring raw materials from asteriods. The resources carry forward from one map to the next, which is nice. Anyway, on one map, you pass through an asteroid field, and you have to protect your ships from getting damaged from the asteriods. Nevermind that in reality, Asteroid fields are not very dense. Ok, I can handle that. BUT, you can't gather resources from the swarms of asteroids hurtling at your ships! These was a completely BS thing to do in the game. Probably an overreaction on my part, but it represented a artificial situation.

    --
    No, I don't trust in god. He'll have to pay up front, like everybody else.
    1. Re:Homeworld was cool but then it pissed me off by Jainith · · Score: 1

      No the true bitch of a level was the, 'cosmic radiation' roasts all your ships if they're not in a dust belt, level.

      Jainith

    2. Re:Homeworld was cool but then it pissed me off by roseblood · · Score: 1

      Apparently you never discovered the use of the reload/rearm/repair friggate did you? Send in a pair of these for every 10 other capital ships. Tell each SUPPORT FRIGGATE to repair the entire fleet (including the other support friggates) and proceede to ignore them and ignore the damage you'd otherwise take from the radiation. Yeah..so..strike craft couldn't operate for more than 2 minutes in that level, but you did have capital ships right?

      --
      There are lies, damned lies, and statistics.
    3. Re:Homeworld was cool but then it pissed me off by Kirsha · · Score: 1

      One thing was to collect resources from practically stationary asteroids, etc. Another is collect resources from asteroids hurling at great speed towards your colony. You are asking too much of the poor guys in the collector ships man!

    4. Re:Homeworld was cool but then it pissed me off by AllUsernamesAreGone · · Score: 1

      Ignoring HW for a second, there's no reason why you couldn't do it - just set up your ship on the same velocity vector as the rock but a safe distance away and you can do what you like. As long as you don't hit anything and nothign hits the rock, you'll both carry on at the same velocity side by side.

      Of course, this only works when you're using anything remotely like newtonian physics, which HW doesn't...

  6. Great news! by Chelloveck · · Score: 1

    This is great news! I loved the original. Cataclysm wasn't as good, but it enhanced the UI just enough to make it annoying to try to control the original again. I'm glad I'll be able to try the Homeworld 2 before shelling out for the full game. (Ah, who am I kidding? It'd take some pretty major suckage to keep me from buying it anyway.)

    Hope it hits the stores before Saturday. It's my birthday, so it's the one day a year my wife can't really complain about me going and buying a game.

    I wish more 3D programs used something like Homeworld's navigation UI. For example, I'm using a 3D architecture program to plan some home remodelling. I find that Homeworld's 3D focus/pan/zoom UI is better than any other "serious" program out there. (No, I haven't tried professional 3D modelling programs, so don't bother flaming me about how SoftImage or Maya is so much nicer.)

    --
    Chelloveck
    I give up on debugging. From now on, SIGSEGV is a feature.
  7. Oh, come on! by Derkec · · Score: 2, Interesting

    One of the things you'll here the guys from relic talk about is the challenges of making a game in space that is fun. Space itself is a pretty boring place. Not much there. If you want any variation from the challenges of blowing up the bad guys, you need to introduce some form of terrain, even if that's not perfectly realistic. Cut them some slack.

    That, and the level just wasn't that hard once you figured out that you weren't go to mine the high speed asteriods, you were going to blow them up.

    The previous poster was correct, the radiation one was a greater pain in the ass. But a good challenge nonetheless.

    What irritated me, was that I couldn't beat the last level without spending fricken forever on the second to last level, "the giant sphere o ion frigates", using salvage ships to capture ion frigate after ion frigate. That might just be a comment on my own lack of creativity, but maybe that's just how hard the game was. Personally, I like a game that's got a bit of challenge to it.

    1. Re:Oh, come on! by shaobohou · · Score: 1

      I have been on the homeworld forum and it seems a lot of people use the tactics of using salvage frigate to capture the ions frigates while avoiding triggering the cut scenes or something. Some people seem to enjoy the fact that they spend hours to capture all or most of ion frigates, don't quite understand it myself. I completed the said mission differently, bearly in mind this maybe common knowledge to everyone else and just make me sounds ignorant but here it goes: I built half a dozens or of interceptors or scouts, then proceed to deliberately trigger the cut scenes by flying one of the interceptors within in the sphere but close to the edges so to attract the ion frigates. Once the ion frigates reached and presumably destroyed the interceptors they will stay exactly where they even if it is the edge of the map. Repeat to lure all the ion frigates away.

      --
      Just because it is not nice , doesn't mean it is not miraculous.
    2. Re:Oh, come on! by Derkec · · Score: 1

      That's pretty clever. My initial attempt had a mix of capturing and lure into limited fights. My problem was the final mission where I simply didn't have enough ships for my talent to win the map. So I went back, did the salvage captures and had enough ships to the final mission.

    3. Re:Oh, come on! by shaobohou · · Score: 1

      True, the cloaked destroyers can be a complete bastard, I suppose you just have make sure you are at the peak of your fleet's strength before you take them on and manually adjust target as each destroyer blinks in and out of visibility. For the final mission, if I remembered correctly you had to survive 3 attacks (or was it 2) before reinforcement arrives. I had half a dozens of minelayer corvette laying hundreds of mine in around the mothership (depends on where the attacks is coming from), they tends to do quite a bit of damage. Only problem is enough ships may eventually might get past in these attacks to take out the mothership. It is not too hard, might have be quicker than previous missions when it comes to repair and stuff.

      --
      Just because it is not nice , doesn't mean it is not miraculous.
  8. Homeworld 2 looks great by javajeff · · Score: 2, Informative

    Homeworld 2 looks great and I am excited for the release. I like how they made the demo multiplayer capable so I can try it online. Everything seems better, and they have a new rock/paper/scissors design so that Homeworld 1 strategies are gone. This is a new game with new strategies, UI, and graphics. Relic fixed the original game with this release, and hopefully they will continue to balance it as online strategies are discovered.

    I find it funny how some people criticize that there is "nothing new." They must be looking for something radically different like Apes in space. I am one of those people that really do not need that much innovation in new titles. I want my favorites remade with new features and new graphics.

  9. Demo running a little slow? Check AGP mode. by lynx8625 · · Score: 3, Informative
    I noticed that the demo was running rather sluggishly on my Athlon XP 2000+ with a GeForce 4 Ti 4600. You may have noted that the demo warns you about your video card being in PCI mode-- well, here's how to tell, and what to do.

    Right-click the desktop; select 'Properties', then the 'Settings' tab, then the 'Advanced' button. Go to the tab that has your video card name on it, i.e. GeForce 4 Ti 4600. It should have a line on it that indicates what bus mode your card is using. For mine, it showed 'AGP (PCI mode)'.

    In this case, what you'll need to do is to download a new AGP driver for your motherboard. For mine, an Asus A7V266-E, I needed the Via 4-in-1 driver, which included the AGP driver among other updates.

    Once I updated that, the demo ran smooth as glass! I promptly re-clicked all the expensive shading options and bumped up the resolution, of course.

  10. I hope the final is better... by UltimaL337Star · · Score: 2, Informative

    Does anyone feel anything strange about the new user interface? For some reason it feels much more cluttered then it needs to be. Like before you would right click a ship to see it's own menu but now, we have one giant menu that everything uses, so when a unit you're using can't do one of those things another can, you have a greyed out button wasting space, and you have to click through the menus to see the abilitys for each unit. And is it just me or are interceptors not buildable in singles? I swear ordered one and got a whole squad... it's a nice feature but i think id also like to be able to build one by itself. The reasearch and other menu's also add to the clutter, as they don't take you to a cleaner simpler menu but add on to the screen along with the toolbar. Making the research and upgrade menus take up the whole screen also kinda added to the immersiveness for me, as if you were on the ship looking at a control panel or something. I'm a little dissapointed at the graphics, I thought it would look alot better from homeworld 1 seeing as i can run on full graphics with a 1.4 athlon 512mb ddr and geforce 3. I totally miss the old mouse clicking style... and I can't seem to find the option to go into pilot view. Homeworld is my favorite RTS right behind Total Annihilation and perhaps the underlooked Dark Reign. I can only keep telling myself that it's just a demo... oh yeah and also tell myself that there will be plenty of quality star wars and robotech mods...

  11. Re:Demo running a little slow? Check AGP mode. by rpillala · · Score: 1

    Man I'd mod you up if I had any points. That's very helpful thank you :)

    Ravi

    --
    When the axe came to the forest, the trees said, "Look out - the handle was once one of us."