The Last Days Of Atari - In Full Color
AtariKee writes "Scott Evans (famous to video game collectors as the sole owner of Army Battlezone and two Marble Madness 2 machines) stopped out at the former Atari's Milpitas, CA facility [most recently a Midway office] and took a large collection of pictures of what was once the mighty arcade giant's headquarters." The good news is that Scott "was able to obtain and preserve the majority of what you see here."
they just put out a little game under theyre new company name ....some game based on some movie series called "The Matrix".
Probably wont amount to much i hear the movies didnt do to well :)
its great to see people preserving out gaming heritage. I firmly believe that every game...yes even the dubious custer's rapin' rampage...deserves veneration as both an example for programmers and as a toy for me and all the kids people with real lives manage to turn out everyday
My company took over Atari's building on North First Street in San Jose. There was a whiteboard that still had a project status for porting various well-known arcade games to Apple, C64, etc. Very melancholy.
A friend of mine built his own arcade.
Go here for some instructions and photos: http://www.edu.uni-klu.ac.at/~akogler/mamelade/
Or does Marble man look like Pac man's illegitimate love child on serious amount of drugs
Do not try to read the dupe, thats impossible. Instead, only try to realize the truth
What truth?
There is no dupe
...sure brings back some memories. The first time I saw one was while shopping in a drugstore and of course immediately dropped in a coin to try it out. The grapics were just white lines on a black screen but the game sure was addictive.
Time is what keeps everything from happening all at once.
... with all those photos, I'd be more worried about preserving his webserver.
[/obligatory slashdotting comment]
The new building?
I can still remember seeing the Atari logo on a building off of Winchester Blvd., in Campbell. Or, it may have been in Cupertino.
Alas, gone like the 'roids of yesteryear. Still, there is something pure in its annihilation, like a Silicon Valley marriage.
Or you could try the Free Software equivalents, of which there are 2 that I know of:
* Neverball
* Trackballs
One of the common misconceptions with Free Software is that there are not many high quality games. There are many, many high quality Free Software games.
Talking of game quality... isn't that why Atari went bust? If you don't make good games or good games hardware packaged with good games any more, people won't pay for them.
Free Gamer - Free games list and commentary
After seeing "Gauntlet" pictured, I am stuck with only one thought:
"Green Elf needs food BADLY."
Ah, sweet memories...
"God is dead." - Frederik Nietzsche
I had a job interview there in 1998 - they were known as "Atari Games," which I think was to distinguish them from "Atari," which was the part of the company that had more to do with the original console hardware (and the Jaguar?) and had spun them off at some time. In any case, they were owned by Midway.
It was an interesting experience, walking the halls and seeing posters of so many classic games. They were still developing arcade hardware, and I was being interviewed about porting one of the arcade games to the N64.
I believe I actually sat at the table in this picture - I had one interview over lunch with someone who was quite humorless and clearly hadn't slept for far, far too long. Actually, I think they got him out of bed to talk to me. I also played the green SF Rush machine in that picture - quite the arcade they had there.
I guess I should be glad I took a job with another company. Still, sad to see them go. RIP Atari.
sig fault
Essentially when the original founder of Atari, Nolan Bushnell sold it to Warner Communications in 1976, everything went downhill and Atari turned to crap because of lack of vision. (corporate bloodsuckers were running the show) What you see as Atari now is Infogrammes (that company with the rainbow-armadillo ribbon logo), which bought up Atari, and which now apparently is trying to capitalize on Atari's name by changing its name to Atari. Well, its got Unreal under its wing...
I guess for the same reason that the Louvre is famous among art collectors when all they do is hang pictures on the wall.
But they've got the only Venus thingy and Mona thingy.
Some people find this remarkable. Go figure.
KFG
Wow... Ask Slashdot really came through this time. Answering the recent Ask Slashdot, the pictures below show how the pros store their "parts". I hope you're paying attention, OriginalSpaceMan. :-)
There's a fairly long-winded story, which boils down to this:
These prototypes had been rumoured to exist for a long time, but no-one had actually confirmed that they owned one. When Mr. Evans did announce that he owned one, there was enormous interest among ROM-collects and MAME programmers, who wanted to get their hands on the ROMs to 'preserve' the game for humanity (and, as a nice side-benefit, enable everyone to play them on their home computer). Scott said that he would be happy to sell them for $10,000, expecting that this would put the emulation horde off. However, a campaign started on emulation sites to raise the money, and Scott very quickly realised that they would actually reach the asking price, so he pulled the offer. Much muttering ensued.
-- Help Digitise the Public Domain at DP.
I don't remember the Gauntlet voice ever saying that. I do remember it saying (definitely in all caps):
"RED WIZARD IS ABOUT TO DIE"
"BLUE VALKYRIE IS ABOUT TO DIE"
"GREEN ELF IS ABOUT TO DIE"
But maybe I'm not very good at Gauntlet.
it's not about the karma, it's about the whuffie
I'm the admin of http://www.midway.com. I hope the low comment count and the buried link keeps us from getting slashdotted during our last days in Milpitas. It's been real...It's been fun...Can't say it's all been real fun. Big shouts to the final few. Special thanks to Jeff Bell...the oldest (not age wise) real Atari employee. See Jeff's fish at http://dickdafish.org. I'll be helping him close the doors after 31 years of service. Jeff, I'll buy you a beer for lunch tomorrow. Oh yeah, and everybody should buy the new SpyHunter2! WWIII
End of an era...
Thanks for hearing my plea...
Journal
It's important to make sure, though, that those 'plastic tubs' are proper containers for ESD-sensitive materials. Otherwise, you could end up with a lot of fried parts.
-PainKilleR-[CE]
The game is called "Marble Man", not Marble Madness. It's an unreleased Atari prototype that he rescued from the brink of extinction. There are apparently only 3 or so in existence. So it's not quite as pedestrian as Marble Madness, which you can still find in a classic arcade from time to time.
Curb CO2 emissions: Kill yourself today!
This game is legendary; I read about it 2 years ago and the word on the street was the MM2 was just lost to history.
Now we have what looks like 3 working games (or just 2?). It would a *crime* to lose this piece of history just because of a copyright that is worthless that can't even be pinned down with proper ownership.
The only thing that is going for the game is that the other guys are anonymous and could "quietly" release the game to usenet on alt.binaries.mame (or whatever). From there, history will be preserved.
Marble Mania 2003
My arcade game collection
Brian
Are you a Candy Addict?
Why not just download the original arcade ROM and MAME? :-) It's the most faithful to the arcade original, for obvious reasons...
Chasing Amy
(We all chase Amy...)
"The more corrupt the state, the more numerous the laws"-Tacitus
> Talking of game quality... isn't that why Atari went bust?
Not really. The reason Atari went under is that they were not so heavily into home systems as they were into arcade games (the big kind you see in the photos), and the money from that market dried up when people started getting home consoles and computer games. They were heavily invested in a market that died out from under them.
Virg
I don't know enough to have an opinion but a few people on usenet have commented on this topic and were not too happy.(yea I know what a surprise people on usenet were complaining).
Mostly they were not happy because if there is a fire or such then much of video game history as we know it goes away forever. Alos there is the point that without letting dumpers access those boards, those games will simply rot and never be recoverable. So basically the collective opinion was "what a waste" since most people felt it should be donated to a museum or have parts or it loaned out so that the data on those boards and such could be preserved.
Like I said I don't know enough to say if they are right. Maybe they were wrong and this stuff is actually going to be correctly preserved.t I do agree that the utmost care should be taken so that 20 years of rare and valuable gaming history are not lost or forgotten.
If you wanna get rich, you know that payback is a bitch
Yes, the kid who wrote Marble Madness was Mark Cerny. He and I had been close friends when we were 8-11 years old, but I've lost contact with him since. Google reveals that he's done a lot of game design work since. He now has a game consulting company, Cerny Games (http://www.cernygames.com/).
He was incredibly smart as a kid (skipping two elementary school grades). I recall him describing the book _1984_ to me, which he read when he was eight years old, if I recall correctly. Also him trying in vain to explain fractional exponents to me.
mahlen
Half-done: This is the best way to eat a kosher dill -- when it's still
crunchy, light green, yet full of garlic flavor. The difference between this
and the typical soggy dark green cucumber corpse is like the the difference
between life and death.
You may find it difficult to find a good half-done kosher dill there in
Seattle, so what you should do is take a cab out to the airport, fly to New
York, take the JFK Express to Jay Street Borough Hall, transfer to an uptown
F, get off at East Broadway, walk north on Essex (along the park), make your
first left onto Hester Street, walk about fifteen steps, turn ninety degrees
left, and stop. Say to the man, "Let me have a nice half-done."
Worth the trouble, wasn't it?
--Arthur Naiman
So *that* is what happened to him. Cool.
What was really neat was working directly under the guy who developed Missile Command.
The most bizarre things about the company when I worked there in 1987 were:
No, nobody realized that we were going to become part of history.
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