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GeForce FX Architecture Explained

Brian writes "3DCenter has published one of the most in-depth articles on the internals of a 3D graphics chip (the NV30/GeForce FX in this case) that I've ever seen. The author has based his results on a patent NVIDIA filed last year and he has turned up some very interesting relevations regarding the GeForce FX that go a long way to explain why its performance is so different from the recent Radeons. Apparently, optimal shader code for the NV30 is substantially different from what is generated by the standard DX9 HLSL compiler. A new compiler may help to some extent, but other performance issues will likely need to be resolved by NVIDIA in the driver itself."

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  1. Re:On the other hand... by marcushnk · · Score: 1, Flamebait

    If it comes down to a choice of (and it probably will do..):

    Linux support and Native port of Doom3
    or
    Shocking linux support and dual boot just to play half life 2...

    Then Screw Halflife 2, Microsoft and ATI, I'll do without any of them easily.. Give me NV, ID and Tux any day..

    --
    "Consider how lucky you are that life has been good to you so far. Alternatively, if life hasn't been good to you so far