Halo PC Goes Gold, Producer Quizzed
Scorpion_1169 writes "According to Bungie.org, Microsoft/Gearbox's long-awaited version of Halo for the PC has gone gold, and is scheduled to hit store shelves on September 30th." There's also an interview with Bungie producer Michel Bastien over at Bungie.net, answering questions such as who might have leaked a Beta version of Halo online ("Nah, we don't know who it was. It really sucks because this build was not the most glorious build we've put together"), and the existence of easter eggs ("Like the Xbox game, you want to play through 'The Maw' on Legendary. We've got a couple of well-kept surprises, which, hopefully, we can roll out in the future...")
Let me know when it's gone plaid.
I don't understand why anybody would want to play Halo for PC. It is already a 2-year-old game, and there are many games that have much greater game-play than Halo.
In my opinion, Halo is much better on the XBOX.
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Orppf urp mf y.ppcxn. yflcbi otcnnov C am yflcbi yr n.apb Ekrpatv (Dvorak -> Qwerty)
I guess I'm slow...
How does it "go gold" before it hits the shelves??
If Chaos Theory has taught us anything, it's that we must kill all the butterflies.
Because I avoid consoles whenever humanly possible, and I've wanted to play Halo since the last millenium.
But seriously, they aren't going to charge full price for it, are they? That would be the ultimate insult, to charge $50.00 for a frickin' two year old game.
no thanks
Being a former mac gamer, this is exactly what PC game developers did to the mac platform... and I don't need to tell you the state of mac gaming these days in respect to the number of titles available.
It isn't all that surprising to me that Halo PC has been released roughly three? years after the Xbox version was released, when Halo2 is almost done for XBox.
While MS isn't really trying to kill of PC gaming, it's surely depriving it of a good dose of oxygen..as far as MS game titles are concerned.
I'm not fearing for PC gaming yet, but it seems that there is more pressure to switch to a console these days..
This post is of course IMHO.
I'll probably get this game just to see why xbox fans think it is worth getting an xbox for, however...
Why did Microsoft force Bungie to sit on the PC release for so long? I'm surprised they didn't wait until Halo 2 had been out for a while, just to make this release even more pointless.
I suppose it does help xbox sales when there is no PC version, but... I would assume it would help sales of Windows in a small way, since I'm sure a lot of die-hard Halo fans might buy a new PC for the game if the one they have is past its prime.
So apparently, Microsoft cares a lot about trying to make a profit on the xbox.
That's my take on it anyway... what do the rest of you think?
"To confine our attention to terrestrial matters would be to limit the human spirit." -Stephen Hawking
I saw that Halo beta, very smooth. (thanks *cough* bit *cough* torrent.. ) And yes, it will totally rock for the PC. I already have a Halo lan party setup for it, and will be buying my copy the day it comes out.
I thought about if I should mention if I downloaded a beta, but then I am buying the game for the Lan Party, so its no different than a demo version.
Humm, maybe I better post ANON.
SIW.
The PC version of Halo is the equivalent of that little rock that hit Earth 65 million years ago and wiped out 95% of the species. Except this time the fat and dumb dinosaurs of the PC gaming world know it's coming. And they are scared. For the same reasons that 16,000 fans voted (in a single day) Halo 2 as the FPS game they are most looking forward to and for the same reason that Halo earned 48 "best of show" or "game of the year" awards Halo PC is going to reorganize the evolutionary process with a little shock therapy.
The PC version of Halo will offer everything you love about the multiplayer aspect of the game. Plus more new weapons, new vehicles, new maps, and new settings that you can shake a SPNKr at. Not resting on its laurels of being the best multiplayer console game in history the PC version is introducing a few extra multiplayer goodies that will drastically alter the aspect of the game like: a Warthog with a rocket-launcher, the Banshee, a flame thrower, the Fuel Rod Gun, and the Shade Turret among other items.
www.cobaltnova.com ==> PC Halo League
http://www.macworld.com/1999/07/bc/18halo/
Gamecube owners are not "waiting for a miracle". There is already a *LOT* of good titles on the Gamecube. The problem is too many other lame assed xbox and ps2 fan boys don't realize that.
For the record, Halo is still in development for the Mac. Go to http://halo.bungie.org for all pertinant info.
Halo wasn't stolen from the PC. It was stolen from the Mac. Along with one of the best developers of Mac-first games, which is what Bungie WAS. I own all three Marathons, I know. When they displayed the first Halo promo at the MacWorld '99 keynote I was in ecstasy. Later when I read that Bungie had sold out to Microsoft I thought it was some kind of bad joke. It wasn't. Now, 3 years after Halo was supposed to be released for Mac (and PC) they're finally fulfilling their promise. No doubt it will be the last of Bungie I ever see.
---If you can't trust a nerd, who can you trust?
Anyway, please fill me in.
I think perhaps a lot of folks from Microsoft have mod points these days...
"To confine our attention to terrestrial matters would be to limit the human spirit." -Stephen Hawking
Just a simple correction:
Valve has nothing to do with any version of Halo, period. Gearbox, who has worked with Valve, is handling the PC port.
There is no excellent beauty that hath not some strangeness in the proportion. -- Francis Bacon
Bungie started development on the Mac. Minotaur, Pathways into Darkness, the Marathon series, those came out exclusively for the Mac. Yes, M2 was released for Windows 95, but it was clearly an afterthought. Bungie was a Mac games company, and one of the best, before the Evil Empire decided they wanted them on their side...
Dan Aris
Fun. Free. Online. RPG. BattleMaster.
I guess you don't remember what the original plan was for Halo, (and recall it was demoed at the Macworld Expo, alongside Steve Jobs, I forget which year!). Halo was to be released, if I recall correctly, simultaneously for Mac, PC, and PS2. Or if not simultaneously, then first for Mac, then for PC and PS2 very soon after. And don't try to tell me you think that people wouldn't have bought it for PS2. I would have; it was one of the reasons I bought one.
Whoops! Guess I got gypped....
So it would have had the consistency of consoles, the flexibility of PCs (both Wintel and Mac), and the early, unencumbered release it deserved. Until M$ bought Bungie and decided that they wanted to push the XBox.
Dan Aris
Fun. Free. Online. RPG. BattleMaster.