To clarify, this exploit is only for the configuration as shipped from the factory. Just like most consumer routers, you can reconfigure the SSID and WPA-PSK values via a web interface.
I believe this is going to be a relatively obscure use of Live, like Splinter Cell. My guess is that they will be adding to the single player via downloads.
I do not fool myself into thinking that console piracy is anything other than theft, BUT, I am constantly baffled by the idea that somehow it takes money from the hands of the developers, publishers, and distributors.
The cost of the game is the time it takes to develop it, the raw materials and the arbitraty markup required to sell it at the 'industry standard' price. Those costs are all set values which will not change after the software is shipped.
If I, as a consumer, am willing to pay for the software then obviously the company recieves the financial benefit. If I am not willing to or cannot pay for it then the overall cost to them does not change. If I proceed to download the software, the cost to them STILL does not change. My theft, while morally questionable (read as wrong), does not alter their 'bottom line.' If I were to physically steal the software on disc, even then I am stealing from the retailer, not the video game conglomerate.
I realize that there is a cost associated with protecting the software from piracy and that that DOES affect the companies financials. I see this as a questionable finaincial decision that the company makes. Thus far, NO copyright protection has worked for consoles. It takes time, but all the consoles have been craked. Spending the money on trying to prevent it seems to me like just throwing it out. If they want to improve the 'bottom line' they should just stop wasting money on piracy protection schemes.
They, as well a some of you, may argue that this would lead to more people stealing the software. In saying that, you're saying that pretty much everyone is a thief if given the opportunity and that the more opportunity that you give the more people there are willing to be thieves. If that is true, then it kind of breaks even once again and does not impact the finances. It cost less to make and the fact that that people download it does not alter that cost.
Their competiton, Xlink, just released yet another version (see http://www.xboxlink.co.uk/news.php?PHPSESSID=57ca4 647d5841480c6cf4f53b0469444 ). XLink Kai 7 supports tunnelling for XBOX, Gamecube, and now PS2.
Wave Bird had previously accused the XLink team of 'stealing' their open source code, but from what I've heard from testers, XLink runs much more smoothly than Wave Bird.
Multi-platform and better speed in a shorter time frame, I would be hiding my code too.
Solution 3 recommends redirecting the traffic to 'somone you don't like.' I'm not sure whether I should admit to this but I think you all will find it interesting.
On Tursday afternoon somone began trying to hack into an MS SQL Server that my company runs. They weren't able to get in, but their brute force method of attemting to access the 'sa' account estentially caused a DoS on the application. We got the guys IP address but his ISP doesn't seem very interested in helping out.
It just so happens that we KNOW that a number of users inside our network have contracted MyDOOM. It also just so happens that we have our own internal DNS servers. Jokingly, we mentioned to our Network Admin that he should redirect all the SCO traffic to this IP. You could see a little glimmer in his eye at the suggestion and he paused for a moment and said that was a very interesting idea and that he might just do that...
Anyway, glad to see that we're not the only ones with the idea.
I'd be interested to know how exactly the donation is made, be it represented as a donation from Amazon or from the individual/corporation that makes the donation. This could be a VERY clever way of making large anonymous donations or 'donations-by-proxy.' Out side of that, what if you find out down the roand that some foreign national terrorist type has made large donations using Amazon? I see many dangers in this concept.
First of all, I remember a system similar to this from when I spent some time in Germany a few years back. I would be driving down the road and suddenly the radio would switch over to this emergency frequency. You could not switch the channel once it came on or disable the feature altogether. I found it to be extremely annoying and altogether useless.
Second, how long do you think that it will take spammers/telemarketers to put this to nefarious use. I magine driving down the road and suddenly every station is interupted with an advertisement using the pirated system? Make the transmitter mobile and short range and you'll have roving advertisers all over the road. You drive within, say, 50 feet of their vehicle and you get the ad. Oh what fun that will be!
Obviuosly, I'm not a big proponent.
According to their site, the software they wrote doesn't go anywhere near fast enough for internet play yet. The framerates drop all the way down to around 20fps due to how the game sends packets, so yeah, they are far behind in some ways. With all the time that they have had with the Japanese version, I would think that they would have come up with more by now. BUT it's not like they are getting paid, so I understand the long dev cycle.
Like others have pointed out though, I don't know how relevent it is at this point since Gamespy will probably leapfrog them, at which time it will be easier to simply analyze the Gamespy tunnel software and port it to Linux then.
On top of all that, I hear that the protocals are VERY similar to the way the XB communicates over a LAN, and much of the existing tunnel software may be easily ported as well.
LAN enabled games have been playable over the internet almost since the date of release. There are actually several choices for clients, one of which was developed and is run by Gamespy Arcade.
I realize that there has not been a need for serious development of this tool for the GC and PS2 due to the lack of the LAN play in the the software library, but these guys seem to be a little behind. My guess is that Gamespy, with their large comercial resources, already have a tunneling software ready to go.
BUT, it will be handy having one for linux since Gamespay isn't likely to realease on...
instead of the drive manufacturers? And why JUST these manufacturers? With exception to the overlapping of IBM of course.
My guess is that it is purely a financial issue, go after the biggest pockets.
To clarify, this exploit is only for the configuration as shipped from the factory. Just like most consumer routers, you can reconfigure the SSID and WPA-PSK values via a web interface.
just asking.
So then you use a film camera with no CCD and still get the intel.
This /. article has been removed by the craiglist community.
Thank you.
"such as Jack Thompson's callous disregard for the young man's life"
I didn't manage to find a quote from him.
Thanks in advance.
best tech. description of the XBOX startup process I have ever seen.
Just curious. Give the author credit for having the balls to post it.
Or do we have to wait 10 years for that? Maybe a few weeks after they switch to AMD CPUs?
I believe this is going to be a relatively obscure use of Live, like Splinter Cell. My guess is that they will be adding to the single player via downloads.
the people who download it AND buy it?
I've got her for Linear Algebra this summer.
OUCH!!! I really wouldnt want to accidentally sit on that stuff. Think cactus spines that refuse to come out.
I do not fool myself into thinking that console piracy is anything other than theft, BUT, I am constantly baffled by the idea that somehow it takes money from the hands of the developers, publishers, and distributors.
The cost of the game is the time it takes to develop it, the raw materials and the arbitraty markup required to sell it at the 'industry standard' price. Those costs are all set values which will not change after the software is shipped.
If I, as a consumer, am willing to pay for the software then obviously the company recieves the financial benefit. If I am not willing to or cannot pay for it then the overall cost to them does not change. If I proceed to download the software, the cost to them STILL does not change. My theft, while morally questionable (read as wrong), does not alter their 'bottom line.' If I were to physically steal the software on disc, even then I am stealing from the retailer, not the video game conglomerate.
I realize that there is a cost associated with protecting the software from piracy and that that DOES affect the companies financials. I see this as a questionable finaincial decision that the company makes. Thus far, NO copyright protection has worked for consoles. It takes time, but all the consoles have been craked. Spending the money on trying to prevent it seems to me like just throwing it out. If they want to improve the 'bottom line' they should just stop wasting money on piracy protection schemes.
They, as well a some of you, may argue that this would lead to more people stealing the software. In saying that, you're saying that pretty much everyone is a thief if given the opportunity and that the more opportunity that you give the more people there are willing to be thieves. If that is true, then it kind of breaks even once again and does not impact the finances. It cost less to make and the fact that that people download it does not alter that cost.
they have an inferior product.
4 647d5841480c6cf4f53b0469444 ). XLink Kai 7 supports tunnelling for XBOX, Gamecube, and now PS2.
Their competiton, Xlink, just released yet another version (see http://www.xboxlink.co.uk/news.php?PHPSESSID=57ca
Wave Bird had previously accused the XLink team of 'stealing' their open source code, but from what I've heard from testers, XLink runs much more smoothly than Wave Bird. Multi-platform and better speed in a shorter time frame, I would be hiding my code too.
Solution 3 recommends redirecting the traffic to 'somone you don't like.' I'm not sure whether I should admit to this but I think you all will find it interesting.
On Tursday afternoon somone began trying to hack into an MS SQL Server that my company runs. They weren't able to get in, but their brute force method of attemting to access the 'sa' account estentially caused a DoS on the application. We got the guys IP address but his ISP doesn't seem very interested in helping out.
It just so happens that we KNOW that a number of users inside our network have contracted MyDOOM. It also just so happens that we have our own internal DNS servers. Jokingly, we mentioned to our Network Admin that he should redirect all the SCO traffic to this IP. You could see a little glimmer in his eye at the suggestion and he paused for a moment and said that was a very interesting idea and that he might just do that...
Anyway, glad to see that we're not the only ones with the idea.
I'd be interested to know how exactly the donation is made, be it represented as a donation from Amazon or from the individual/corporation that makes the donation. This could be a VERY clever way of making large anonymous donations or 'donations-by-proxy.' Out side of that, what if you find out down the roand that some foreign national terrorist type has made large donations using Amazon? I see many dangers in this concept.
First of all, I remember a system similar to this from when I spent some time in Germany a few years back. I would be driving down the road and suddenly the radio would switch over to this emergency frequency. You could not switch the channel once it came on or disable the feature altogether. I found it to be extremely annoying and altogether useless. Second, how long do you think that it will take spammers/telemarketers to put this to nefarious use. I magine driving down the road and suddenly every station is interupted with an advertisement using the pirated system? Make the transmitter mobile and short range and you'll have roving advertisers all over the road. You drive within, say, 50 feet of their vehicle and you get the ad. Oh what fun that will be! Obviuosly, I'm not a big proponent.
Rymes-With-Windows... this way it's obviuos that it is not actually Windows while still providing an amusing similarity.
According to their site, the software they wrote doesn't go anywhere near fast enough for internet play yet. The framerates drop all the way down to around 20fps due to how the game sends packets, so yeah, they are far behind in some ways. With all the time that they have had with the Japanese version, I would think that they would have come up with more by now. BUT it's not like they are getting paid, so I understand the long dev cycle.
Like others have pointed out though, I don't know how relevent it is at this point since Gamespy will probably leapfrog them, at which time it will be easier to simply analyze the Gamespy tunnel software and port it to Linux then.
On top of all that, I hear that the protocals are VERY similar to the way the XB communicates over a LAN, and much of the existing tunnel software may be easily ported as well.
Actually, it's not used loosely at all. With a decent connection you don't get any more lag than you would in any similar PC game.
LAN enabled games have been playable over the internet almost since the date of release. There are actually several choices for clients, one of which was developed and is run by Gamespy Arcade.
I realize that there has not been a need for serious development of this tool for the GC and PS2 due to the lack of the LAN play in the the software library, but these guys seem to be a little behind. My guess is that Gamespy, with their large comercial resources, already have a tunneling software ready to go.
BUT, it will be handy having one for linux since Gamespay isn't likely to realease on...
enuf with my contradiction... have a g'night.
Why am I still getting redirected to their site finder? http://www.verisignsucksbigfuckingmonkeyballs.com
instead of the drive manufacturers? And why JUST these manufacturers? With exception to the overlapping of IBM of course. My guess is that it is purely a financial issue, go after the biggest pockets.
Isn't the easiest soultion just to patch the OS to report the size of files and drives based upon 10^x instead of 2^x.
Heck, just give a user an option on which method they choose, it really shouldn't be that hard to implement.
Obviously it wouldn't satisfy the numbskulls with the lawsuit, but it might give the other stupid people less to complain about.