Simpsons Hit A Home(r) Run With GTA Clone?
Thanks to GameSpot for their review of the PS2/Xbox/GC driving game, The Simpsons: Hit & Run, released this week, in which they shrewdly point out: "with perhaps the sole exception of Konami's 1991 arcade action game, The Simpsons, no [Simpsons games] have really even proved to be much in the way of fun." Although it seems "practically every mission in the game is a direct clone of one of the GTA driving missions", the reviewer thinks Hit And Run "finally manages to bring the world of the Simpsons to life with proper justice", and much of the appeal, according to Gamers.com, is in the references: "You'll plow through a field of Tomacco... and take a shortcut through the Stonecutters' Hidden Tunnel... you'll conduct missions that require you to collect 'flatmeat' for Cletus, [and] round up monkeys for Dr. Nick's experiments."
I don't know who makes these Simpson's games, but they are seriously not using their license to the full potential. All they have done since the beginning is take cookie cutter genre games and replace all the graphics and sound with simpsons stuff. Started out with generic beat 'em up, then platform games, mario kart type games. It goes on.
If I had the Simpsons video game license you can sure as hell bet that I'd be making some innovative games. Maybe something like an episode maker. Include craploads of animations and sounds and graphics on a CD, or DVD even for the PC, and let people make Simpson's episodes.
Another good one, a virtual springfield. Pick any one of the zillion characters and live out their day in the town. Have multiple decision paths for each character, unlockable characters and a zillion minigames or some such to determine outcomes of things.
There is so much you can do with a license like the Simpsons. It's one of the most popular shows ever because of its high creativity, which it's video games have always lacked. Stop sucking!
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I have Simpsons Road Rage for PS2 and it is indeed fun. You drive around and run into people or things. From the description of this review I thought they were talking about that game for a minute. Are all the new simpsons games going to be driving games? Interesting.
I didn't read the article but I've read other things about this game. My question is: With all the great looking cell-shaded games out there, why didn't they just animate the game to look exactly like the show? It makes no sense to me to make 3d models. For an example of how they should have animated it, look at the new Teenage Mutant Ninja Turtles game coming out next month. It's beautifully animated to look like you are actually playing a cartoon.
I love the GTA franchise... they're all great, fun games in my book. My boys like any game that Daddy likes, but unfortunately GTA is a category 3 game.
Category 1: Games the kids can play.
Category 2: Games the kids can't play, but they can watch Daddy play.
Category 3: Games the kids can't even watch Daddy play.
I can buy this and give them something close enough to GTA to keep them happy. Of course, I just might have to help them out a little with a few of the missions... you know, just doing what a good Dad does...
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Why make a 2d cartoon 3d?
yes, yes, people complain about the over use of cel shading, but I would think this is the ideal game for it.
meh, maybe it's just me but things in 2d always look bad/awkward when translated to 3d.
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