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Investigating Infinium Labs

the web writes "By now, the whole world has heard of Infinium Labs and their infamous Phantom Game Console, but what do we really know about what could be the next big gaming console or the people bringing it to market? At this point, we know little beyond what they've been willing to share. We haven't seen the console outside of a few 3D renderings, we haven't seen the facility where they claim beta units are being built, and we haven't seen the Infinium Labs base of operations." Our own Roblimo has found some reality to the Phantom console.

9 of 257 comments (clear)

  1. Spammers by Mwongozi · · Score: 4, Informative
    I know that they've been spamming me, using my e-mail address harvested from SlashDot. (I use slashdot@...)

    Even if I was in the market for a game console, I definitely wouldn't buy from a spammer.

  2. I don't think that the Phantom will work by Dr+Reducto · · Score: 5, Informative

    I scoured my game magazines to find info on the Phantom, and I came across my GameInformer that covers this years' E3. They have an interview with the CEO or President or something, I forget.

    What i learned though, is that they are thinking about just selling them on Ebay, or other distrobution channel, since they don't have major support. The big thing though, is that they want to make the system available with different amounts of RAM or HD space. This is a huge no-no for consoles. Consoles should *not* become PC's, with regards to upgrading.

  3. Here skinny on the CEO by darkmayo · · Score: 2, Informative

    Here's the URL to the Hardocp article on this guy.

    http://www.hardocp.com/article.html?art=NTEy

    Lots of bankrupcy and debt..

    --
    "I am a kernel in the linux army"
  4. Re:I fully hope they succeed. by Violet+Null · · Score: 2, Informative

    but a new way of doing games; nobody else is transferring whole games across the Net

    No one except for a small company called Yahoo.

  5. Re:So what? by AvantLegion · · Score: 4, Informative
    >> Xbox live is tanking,

    You clearly don't know what you're talking about.

    Xbox Live recently turned 1 year old. Its 500,000 subscribers put it on par with the height of EverQuest's popularity, and it is maintaining a growth path that is expected to double that figure in a year.

    "Tanking". Heh.

  6. Re:BitBoys Glaze 3D by msgmonkey · · Score: 2, Informative

    Actually I knew a guy who actually did some work on the original card (cant remember what it was called).

    From what I can tell the main problem was that these guys where mainly software people from the Demo scene with little experience at making actual silicon. They had demos' in FPGA form but these were not near the finished product because you can only do so much with an FPGA. So in the end alot of their claims where based on simulated/calculated performance.

    I dont know if they actually did get to make any ASIC's but what I do know is they kept on missing the windows that they had to get the product out to make any money, so the next card had to be better than the next generation of competitors products. Eventually people just gave up on them.

  7. Comment removed by account_deleted · · Score: 3, Informative

    Comment removed based on user account deletion

  8. Re:BitBoys Glaze 3D by shplorb · · Score: 2, Informative

    This is all according to my brain, which sometimes muddles things up, so I could be completely wrong:

    They did design the Pyramid3D - of which actual cards were produced and publicly demoed. The chip was manufactured by ST Microelectronics and had basic 'pixel shader' functionality - rather ahead of its time.

    I remember reading about how it was to be demoed at Assembly one year (even offered as a prize?) and downloading a PDF about it from the manufacturer along with a demo video.

  9. Re:BitBoys Glaze 3D by 10Ghz · · Score: 2, Informative

    Glaze3D was not fake. They had prototypes up & running but it suffered from overheating. So they canned the project, took the best tech from Glaze3D and started fresh with Avalanche3D. That project was proceeding well when Infineon (their fab) announced that they are exiting the eDRAM-business (which was vital to Bitboys). Infineon fabbed prototype-chips for Bitboys and paid compensaton for breach of contract. Bitboys took the money and went and designed this. BTW that chip is ready, and available for licensing. And they already have a customer for their chip.

    Of course, there was Pyramid3D that was also finished and up & running. It had (among other things) rudimentary T&L and pixel-shaders. Years ahead of everyone else I might add.

    --
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