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Listening Comparisons For Audio Codecs At 64kbps

waaka! writes "Hydrogenaudio has just wrapped up a listening test of various audio codecs at 64kbps. Check out the results, where Ogg Vorbis performed quite well, scoring significantly better than WMA, RealAudio and QuickTime AAC, and kept pace with MP3Pro and HE-AAC (AAC with the SBR extensions that MP3Pro uses). Clearly, though, no codec can honestly claim 128 kbps MP3 quality at 64 kbps. The charts at the end show entries for 128kbps LAME MP3 and 64kbps FhG MP3, but these are used as high and low anchors for reference, as MP3 is really out of its league at bitrates such as these."

10 of 331 comments (clear)

  1. Before anybody says.. by Anonvmous+Coward · · Score: 5, Insightful

    ... "Why not just encode it at 384 and be done with it?", consider that PDAs have 64 megs of RAM, cell phones get no better than 56k, and that not everybody has broadband.

  2. But how... by Atario · · Score: 5, Funny

    ...to compensate for everyone's crappy $1.99 computer speakers?

    --
    "A great democracy must be progressive or it will soon cease to be a great democracy." --Theodore Roosevelt
  3. CD by Leffe · · Score: 5, Interesting
    Clearly, though, no codec can honestly claim 128 kbps MP3 quality at 64 kbps.


    You used to compare against CD quality.

    Oh well, times change, I guess it's time to throw all my CDs away and instead store all music in this new exciting digital format.

    And seriously, does anyone listen to music encoded at 64 kbps? 128 is the bare minumum.
  4. Re:I'll say this by Anonvmous+Coward · · Score: 5, Insightful

    "the purpose of PDAs is not to play music "

    Yet they do, and people like to use them for that. Fascinating.

    "the purpose of cell phones is not to play music"

    Yet the holy grail of mobile computing is to merge the PDA (which can play music) and the cell phone.

    You may like carrying around a cell phone, PDA, and iPod in your pockets, but I want one device that does it all.

  5. Audio Quality by RobPiano · · Score: 5, Insightful

    Its nice to see ogg doing well, but ogg needs to start advertising. Nobody is going to give a shit about ogg if computer companies (apple) is distributing aac and their old napster mp3s don't play on an ogg player. Fact of the matter is that there is a LOT of power behind the MPEG (4, 7, 21) movement.

    Have you seen the cuidado project? Have you read what companies publish? Why fight the good fight if you aren't getting the public hooked on it while its still the best option.

    hmm
    Rob

  6. question by zymano · · Score: 5, Interesting

    Are we at the LIMITS of compression technology ? Is there anything new being worked on by anyone ?

    1. Re:question by merlin_jim · · Score: 5, Interesting

      Are we at the LIMITS of compression technology ? Is there anything new being worked on by anyone ?

      Well we are certainly near the limit of lossless compression. In that there is a well-studied field of computer science (information theory), which provides a framework to determine the theoretically maximum amount of lossless compression possible given a particular data sample, and the best lossless compression algorithms we can come up with are within a small percentage of that figure. FYI, a fundamental tenant of information science is that everything can be reduced to a certain atomic level of representation, and that this atomic piece is the "information" contained within "data"... and that one cannot convey "information" in less space than this atomic piece.

      For instance, I've heard that common every day american english conveys approximately 1.2 bits of information per word... meaning that the least redundant approximation of human speech would need that bit rate to represent it.

      As far as lossy compression, there might or might not be more work to be done. The problem is that the human ear and the human auditory nervious response are far from being fully characterized, though we do have a good start on it.

      The idea of a lossy compression algorithm is to remove pieces of information that the human ear and/or auditory nervous response is not sensitive too... therefore increasing the theoretically possible maximum compression without adversely affecting the signal representation. As we as a species come to characterize these human responses, we will certainly see better codecs coming out. I do however believe that we're rapidly approaching an asymptotic level of understanding where further levels of effort and research into codecs is not economical with regard to expected payoffs...

      --
      I am disrespectful to dirt! Can you see that I am serious?!
  7. Okay, maybe I'm nitpicking... by shirai · · Score: 5, Interesting
    Just some relevant data that doesn't appear on the front page is that the test is blind and they do compare the audio to an uncompressed reference. You have to click through to "Return to Roberto's Listening Tests page" to find this information though. Just thought I'd mention this because my first thought was what they are comparing the sound to.

    Comparing without a reference reflects how much you like the encoding of the codec, not how accurate it is to the original. For example, if a codec boosts the bass or encodes slightly louder, you may interpret this as better sound. For example, when auditioning speakers, you must always balance the output of the speakers as most people will psychologically prefer the louder (most sensitive) speaker. This does not mean the speakers are accurate however.

    At any rate, here is the relevant quote on that page:


    One of the most acclaimed methods of comparing codec quality is by performing so-called "Double Blind Listening Tests". In this sort of test, the participant compares various encoded samples against each other and against an uncompressed reference sample. The blind part means that the participant doesn't know which sample was encoded by which encoder. That guarantees there'll be no psychological bias towards his/her favorite codec, or against the codec he/she dislikes.


    Note that the quote (and here's the nitpick) suggests that double-blind means that the participant doesn't know which encoder is used. Double-blind means that both the participant and the person running the test don't know. By the way, this is, indeed as accurate as double-blind (since, well, the computer might know but surely doesn't care to influence the results). And I realize he doesn't say "double-blind means" but seems to suggest the definition of double-blind. Anyways, that's just the nitpick. Please don't mod me down for it. It's just an observation and I'm trying to build some Karma!
    --
    Sunny

    Be my Friend

  8. To paraphrase Gates by commodoresloat · · Score: 5, Funny

    Nobody will ever need less than 64kbps of audio.

  9. obligatory audiophile style rant by plip · · Score: 5, Insightful


    I want to give full respect to the people who put all the research into creating these new audio formats. The results are truly phenomenal for 64kbps codecs. It's a fabulous academic demonstration.

    However, each is what it is. A 64kbps codec.

    I have about $6000 invested in my 2-channel +subwoofer setup here at home, and I consider that moderate compared to what you can truly achieve. I love listening to music, and it is completely remarkable when it is reproduced as realisticly as possible. So I go to painstaking methods to make sure the AC power is clean, the wiring is right, the distortion is low as possible. The signal to noise ratio is far between, with a good amp, and great speakers... I am especially pleased when the recording I am playing on my wonderful system is in the best production quality that it can possibly be.

    As amazing as they are, these 64kbit formats are useless on a person like me. I crave LOSSLESS not LOSSY. I might as well be listening to music on a $60 AIWA boombox, since it would sound relatively similar either way. All the subtle beauty and realism of the music is completely wasted with destructive compression.

    And for those of you that say it's for portable devices, It's not too unreasonable to get a portable player that plays high streaming VBR mp3s with some nice ~$100-$150 headphones. The small little investment to hear your music from 20hz-20khz flat response with low distortion is worth every single penny.

    I simply do not understand the need to take our ever improving technology and lower the quality of the music. If anything, it should be increasing... higher resolutions. 24bit/192khz technologies, and wonderful DSP equalizers, large portable storage devices... they are all realities now, but nobody seems to care but the fanatics like me. I would think that techno geeks would care more about the music they love, but that does not seem to be the case. The only logic that I can fathom to explain why is that perhaps they don't even know what they're missing. I know I didn't, until I actually experienced how good sound quality can be on the right system.