Europeans Find Trouble In Camelot
Thanks to GamesRadar for their investigation into trouble with the European version of Dark Ages Of Camelot, following an earlier 'hacking incident' on the PC MMORPG. The piece discovers that: "Customers say access to their subscription accounts and ability to contact GOA.com (who hosts servers for the Mythic Entertainment game in the UK, France and Germany) was disabled without notice by the company, who later went on to disable all game passwords as well. Subsequent statements about time frames for services to return to normal have not been met." GOA's comments on the lack of notice: "...we were unable to communicate that this was a hack in order to prevent further attacks or damage."
One more reason so many Euros play on the US servers. The servers in Europe are several patches behind, GOA handles support instead of Mythic (as I understand it GOA's support is subpar even compared to Mythic), and now this. Sad because it's a really good game once you get past the support problems.
First: when the opensource community will produce a playable, high quality distributed mmorpg, just like all those IRC or Jabber networks.
Second: when the first grid-based MMORPGs and multiplayer gameservers will be online and running :(... they are a sooo interesting concept.
"I am slashbot, hear me roar!"
my theory is that they're unwilling to bring it back online because they know how vulnurable the system is(and as such, can't or wont bring it back online before they know where the attacker got in or get a proper fix to it from the actual developers).
mythic on the other hand might not care and so seems to be providing 'better' service(hey, you get to play, who cares if your cc information might be compromised).
world was created 5 seconds before this post as it is.
Personally I think it was just a GM who decided to quit and have some fun with the GM tools.
"I am a kernel in the linux army"
Filter out the Games section if you don't want to see it. Most of them will only show up if you have 'Collapse Sections' selected in your preferences anyway.
Personally, I just go straight to games.slashdot.org anyway, and then visit the main page when things slow down.
-PainKilleR-[CE]
I bought DAOC about one week after it was released in Europe. I went through the registration process and waited for the email with my password to arrive. When it hadn't arrived after a couple of hours I tried to register again only to get an error message stating that my account had already been opened and I should login with the email they had already sent me.
Next morning I still had no password, so I tried to contact them. Their website and documentation only give one email address for technical support, so I sent a polite request asking for this to be sorted out but got no reply. Over the next week I sent an email every day, getting more blunt and less polite each day. I never received a reply to any of these emails.
One week, and seven unanswered emails, later I returned the game for a refund - the only game I've ever returned. MMORPGs live or die on the quality of their support - DAOC Europe didn't have any support at all when I tried to use it.
Input error. Replace user and press any key to continue.
Learn to read, bozo. I said "I'm quite interested in game news..." but Simoniker is not filtering for a general audience.
I just go straight to games.slashdot.org anyway
So obviously your interests are specialised. This is fine, but it's not what Slashdot has always been for.
From this article:
The Camelot Herald article was August 22nd.... So they knew that an external hacker had used the supposed "internal" GM tools... But they still decided to say otherwise. I don't have a problem with them not admitting a hack ocurred (if it is for legitimate security reasons). But to outright lie about it is not legal (much less ethical) behavior here in the U.S.
--Kobayashi--
Mythic does not control GOA's servers. GOA's servers, even if they run software that Mythic developed, are not Mythic's servers. Sandra never said GOA hadn't been hacked, she was referring to the US version of the game, which is obviously kept under far tighter control than GOA keeps their stuff.
She didn't lie, outright or otherwise. You're basing this accusation on wild speculation and a misreading, intentionally or otherwise, of the statements people have made. Not to mention the fact that you're completely obvlivious, or choose to appear so, to the plain facts of the situation. Get back to the VN Boards, troll. That's where your particular kind belongs. We've got plenty of our own kind of troll here.
I'm quite interested in game news..." but Simoniker is not filtering for a general audience.
In general, I would say the slashdot crowd is interested when MMO's get hacked IMO.
The point of Slashdot is to FILTER the most interesting news stories.
Yeah, and you've got this nice little "Preferences" section on the left, that lets you completely filter everything you might not want to see out completely, so you'll never even know it's there. I personally use it so I never have to see another story about Star Wars prequels, or John Katz's inanity.
Okay, let's analyse how interested the Slashdot community is in Simoniker's links. If you click on older stuff from a games.slashdot.org page, you get a summary of how many followups there were to each of his postings over the last five days:
September 23rd (2 so far): 9, 19
Sept22 (7): 19, 172, 133, 27, 27, 77, 43
Sept21 (5): 360, 111, 14, 26, 67
Sept20 (5): 17, 32, 20, 23, 29
Sept19 (6): 12, 37, 125, 44, 40, 9
Sept18 (5): 11, 23, 36, 237, 256
So out of 30 stories, HALF got under 30 comments.
Learn to read, bozo. I said "I'm quite interested in game news..." but Simoniker is not filtering for a general audience.
Then filter out Simoniker and get your game news elsewhere. Game news doesn't filter well for a general audience anyway, and neither does Slashdot news in the first place. Better yet, filter the Games section and then check it once a day to see if you are interested in anything on there, because the truth is that there're rarely more than 8 stories in the games section a day.
The only reason I read the games section of Slashdot is because it DOES filter the game news that I would normally get from reading a half dozen other sites. Slashdot has always been specialized in some way, and there are filters for a reason. Hell, there are even more specialized filters for filtering portions of the games section.
-PainKilleR-[CE]
Wait, wait. None of these posts are front-page posts, Jorn. You have 'collapse sections' turned on in your preferences - there's a tickbox that does that. If we were posting this on the front page, then I'd agree there was a major issue. But just about all of these games posts are subpage-specific. The reason there aren't so many comments per post is that the majority of readers only read the front page. Which is fine. But we have a good, significant (for the games website world) and growing community who log directly on to games.slashdot.org to check out the games news. So you can filter to remove these posts - and more to the point, you've already filtered to receive them.
I don't have any problem with the filtering-level of other topics, so I don't want to un-collapse allthe sections. And I don't want to filter all games posts or all Simoniker posts-- I just want a reasonable level of filtering that leaves out two-star reviews and handjob interviews, etc. Is there some preference setting that will accomplish this, or is it all or nothing?
I don't believe there's a 'remove subpage posts from x section' choice in preferences, yet. But it would be a good thing to feature-request by going to the Sourceforge Slashcode site to show there's public demand, and I'll try to bring it up with the appropriate people.
Another way to help me skip boring posts would be to describe more carefully who the target audience is, and/or why they might or might not be interested. Mostly what interests me is theory about game design and insights about the gaming biz-- I could care less about nostalgia or rumors of upcoming sequels. (I do like screenshots when they advance the state of the art, too.)
Had that question specifically mentioned the European servers (notice it didn't, and keep in mind that grab bags have always been US-centric), Sanya's response would probably have read more along the lines of not being able to answer based on the fact that Mythic has no control over GOA.