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GameSpy's 25 Most Underrated Games

Decaffeinated Jedi writes "GameSpy.com just posted the final installment of its 25 Most Underrated Games of All Time feature. What under-appreciated classics made the list? Well, titles like Zork Zero, Ico, and Sly Cooper all make the cut. This most recent countdown is a follow-up to GameSpy's 25 Most Overrated Games of All Time piece from a couple of weeks ago." Although the 'X Most X' series sometimes draws howls of derision, it does still pinpoint some interesting choices.

83 comments

  1. They Actually Listed My Favorite... by the+darn · · Score: 4, Interesting

    Jumping Flash I & II...nothing else on my TV screen has ever induced vertigo quite like those games. I'd kill for an even-more-spiffy-lookin' version...

    --
    Ceci n'est pas un post.
    1. Re:They Actually Listed My Favorite... by SophtwareSlump · · Score: 1
      Most excellent. I remember Jumping Flash was one of the first 'platform' games I played on the PSX. It always reminded me of a weird mix of Pilotwings and a tyical 2d platformer. Not only this, but it was a good 'all ages' game, no questions asked. After playing through that game, I was so excited for all future 3d games. Needless to say, it's been a painful 8 years :)

      ---
      celebrate the new dark age with us. calculate the irony with someone you can trust.

  2. Grim Fandango and Blood by BrookHarty · · Score: 4, Interesting

    Funny, the 2 games on the list I played where Grim Fandango and Blood. Both dark humor about death. Grim Fandango had some nice artwork and south american theme going with it. Very entertaining game, didnt realize it was underrated. The jokes and puns alone made it worth the money. Some parts in it where long, (The ghost car in the garage) but overall was a couple good weekends laughing my ass off.

    On the other hand, Blood was released late, and only supported IPX, and Duke Nukem/Quake took the large multiplaying games. Fun game, also dark humor, but everyone moved to Quake lan parties, and duke nukem was on the way out. I think Rise of the Triad should of been on the list, underrated, but also out late.

    Thou, my favorite, lan party game, that was the most under-rated was SkyNet. The terminator game, with some good weapons. Nice soundtrack, and sound of terminators chasing you, and some nice weapons made it a very fun game. Too bad an updated version on a newer engine never came out. The closet thing today, would be BF1942, as you can go into buildings, lots of weapons, and vehicals.

    Might as throw an RPG game in, Wasteland. The C64 version had to be, one of the most solid GURPS style playing games.

    I guess i've always liked Mecha vs Magica type games. RPG/FPS. Thou, mecha vs GOD/Satan has always been a good combo. Man vs Myth, Battle Royal. Something about pulling a trigger and taking out a demon, makes you feel so good.

    1. Re:Grim Fandango and Blood by CashCarSTAR · · Score: 1

      As my wife would say..

      BLOOOOOOOOOOOOOOOOOODDDDDD!!!

      Our fav of the 2.5d shooters, by far. I was glad to see it on the list.

      Glad to see JFG made the additional list as well. I actually loved the controls for it. I got really good at shooting off the hip at that game. Was lots of fun.

  3. Grim Fandango by WiKKeSH · · Score: 1

    Grim Fandango is my favorite game of all time.
    It's sorta bittersweet to see it make the list.

    One major oversight on this list was Sanitarium for PC.

    Overall though, I have enjoyed playing at least 15 of these games, and I'll be sure to check the others if I ever see them in stores.

  4. Top 25, Ad Nauseum by TTop · · Score: 4, Funny

    At the rate they've been cranking out these Top 25 lists, we're gonna need a 25 games which have most often appeared on Top 25 lists.

    Top 25 games featuring Rod Stewart and stomach pumps or insert your favorite urban myth here.

    1. Re:Top 25, Ad Nauseum by Vengeance_au · · Score: 1

      Im with you on this - my problem is that every one has been pimped on games.slashdot.org If we wanted to read gamespy, we would go to www.gamespy.com .......

    2. Re:Top 25, Ad Nauseum by illuvata · · Score: 1

      i agree, they do seem to get posted here a lot, especially if they get posted in pairs, one for the start and one when its finished.
      then again, i actually find the comments to them quite interesting usually, so i wouldn't want them removed. i guess there could be a new topic for top lists, so people that dont like them can exlude them

  5. Good List by Omega037 · · Score: 4, Interesting

    I haven't heard of or played most of those games, but the ones I did play were really good. Unfortunately in today's game market, there is too much competition for some games to get popular. When so many FPS and RTS games come out each month, often times a good one is overshadowed by a better known game solely due to that games hype. Some of these games do eventually rise from near ashes by word of mouth, but that is rare. There are also a few other reasons that some good games never make it big. One major reason is the lack of quality graphics or multiplayer support. While multiplayer is not required to make a game popular(Ex:Max Payne), it is a big turnoff to buying a game. Also, much of the focus for newer games go into graphics and textures, rather than the actual gameplay itself. Back before graphics mattered, games just had to be fun to become popular. Now without professional artists and designers, it is almost impossible for a game to even make it to the shelf. I remember back when games were made by one or two guys in their basement and were just made to maximize fun. Back then the only concern for graphics was that the player could see and understand what was going on. Even now with all our hot new games, many of those old classics are still fun to go back and play.

    1. Re:Good List by Mike+Mentalist · · Score: 2, Insightful

      Also, much of the focus for newer games go into graphics and textures, rather than the actual gameplay itself. Back before graphics mattered, games just had to be fun to become popular. Now without professional artists and designers, it is almost impossible for a game to even make it to the shelf. I remember back when games were made by one or two guys in their basement and were just made to maximize fun. Back then the only concern for graphics was that the player could see and understand what was going on. Even now with all our hot new games, many of those old classics are still fun to go back and play.

      Please, can we kill this myth off? It's becoming an urban legend, and should be on Snopes.

      --
      I put my books on Amazon, Smashwords, Demonoid, ISOHunt and Pirate Bay. Search for 'Michael Cargill'
    2. Re:Good List by bigman2003 · · Score: 4, Interesting

      I agree with Mike-

      The whole 'games used to be fun, and now they are only pretty' argument is wayyyyy overused.

      Games are still fun.

      Old games weren't as fun as you might remember. Everytime I go back and play some game I used to love, I am usually surprised by the lack of depth, and how one-dimensional the gameplay is.

      A lot of new games are incredibly deep- they are also incredibly detailed.

      Wolfenstein 3d was a fun game for its time. But there was no vertical axis, there was no strategy. AND the graphics sucked. Todays games look far better, and play far better.

      --
      No reason to lie.
    3. Re:Good List by _Splat · · Score: 1

      Games are still fun.. but I've yet to find a game that beats Zelda: A Link to the Past. That could possibly be one of the best games of all time. The 3D sequals seem rather dumbbed down in comparison, and way too easy. I still like the Final Fantasy series, but the music's definitely gone downhill from 6/3. (I haven't played much of 8 or any of 9 though). The games just don't feel as good either.. 7-10 seem like their designed for people who have enough free time to do all the ridiculously long sidequests at the end.

      Possibly most other games are fine, but I think these are the two examples people will cite most often in making this argument.

      --
      -Splat
    4. Re:Good List by Quintin+Stone · · Score: 1

      Actually, old games ARE as fun as I remember. This is why in the past several years, I've revisited classic favorites such as Alternate Reality: The Dungeon on my Atari 800 emulator, Dungeon Master and Road Warrior 2000 on my Atari ST emulator, Outlaws and Fallout on my PC. These are in addition to my ever-growing list of older games that I'm planning on playing now that I've given up always having the hottest and newest games.

      Wolfenstein was popular because it gave birth to the first-person shooter genre, NOT because it was the best of that genre.

      --

      "Prejudice is wrong; you should hate everyone the same."

    5. Re:Good List by jvervloet · · Score: 1

      For those who RTFA, here are links to the articles about retro gaming and Nintendo.

  6. Thumbs up regarding.... by MilenCent · · Score: 3, Interesting

    UmJammerLammy, which is everything the Gamespy reviewers say it is and more. (It's also mega hard, but you can handle that, right?)

    Wizardry 8, which should be near the top of the list.

    Herzog Zwei, one of the best games for the Genesis, and more playable, I'd say, that Warcraft, though harder to learn.

    Rocket: Robot on Wheels, simply amazing.

    Ico, cool, though I'm not sure deserving of #1. There are dozens of games that should be on the list but aren't. Gaming is filled of games that could have changed the direction of the world, except.

    Thumbs down concerning:

    Super Mario Sunshine, not on the list, derided by almost everyone for being too similar to Mario 64. That's still better than 95% of the rest.

    Few or no old-school games. M.U.L.E. is one of the best designed games of all time according to me, Chris Crawford and a lot of other people. These GameSpy guys are clued-in enough to know about Zork, but ignore almost all of computer gaming's too-brief past.

    Extra-lame superimposed-directly-over-article-text ads once ina while. Seeing even one of those on a site makes it worthy of hatred in my book. For that, Gamespy can go directly to hell, do not pass 'Go.'

    Now can we PLEASE stop with all the XX Blankest lists?! Or at least have more that aren't GameSpy?

    1. Re:Thumbs up regarding.... by Spleener12 · · Score: 2, Insightful
      Super Mario Sunshine, not on the list, derided by almost everyone for being too similar to Mario 64. That's still better than 95% of the rest.

      That would be kinda dumb, seeing as they put it on their list of the most OVERRATED games a couple of weeks ago. :)

    2. Re:Thumbs up regarding.... by IIRCAFAIKIANAL · · Score: 1

      I don't think it was overrated or underrated. When I bought it, I got what I was led to expect: a solid Miyamoto platformer. Certainly not his best game, but nobody was really claiming it was. I don't really remember it being all that over-hyped...

      Now, Metroid Prime was over-hyped, but it fortunately *was* as good as they said - no strafing when not locked on was a bit annoying, but they managed to make a 3d shooter that you could control with a gamepad, which impressed me nicely :)

      --
      Robots are everywhere, and they eat old people's medicine for fuel.
    3. Re:Thumbs up regarding.... by May+Kasahara · · Score: 1
      As for UmJammerLammy, I can't see why this made the list. If it was going to be a rhythm game, then I'd much rather see Bust A Groove or Bust A Groove 2 on there. I just didn't particularly care for Lammy.

      Props for listing Sly Cooper (next to Jak and Daxter, it's THE best platformer for the PS2) and Ico, though...

    4. Re:Thumbs up regarding.... by Anonymous Coward · · Score: 0

      How is M.U.L.E. underrated? I'm pretty sure that most players from that time period know how great it is. Maybe in desperate need of a newer version--but then, didn't someone remake it recently?

    5. Re:Thumbs up regarding.... by MilenCent · · Score: 1

      When it was released, it was greviously underrated -- it didn't sell well. Now it's true that many people who know about it know about its greatness, but most of them are game design wonks like me. There are lots of old games that deserve more than they've gotten. And M.U.L.E. deserves more than the rest of them. But yeah, perhaps I should have chosen a better example.

      There are several M.U.L.E. remakes. Some are commercial, some are freeware. There's a prototype of an unfinished official sequel, "Son of MULE," that never made it to production, I've heard, because of Dani Bunten's reluctance to add anything to the game that even slightly smacked of violence. While I greatly miss the chance to play a new version of the game by the original (now deceased) developer, I respect her decision to not bow to EA's pressure.

      And to think that Electronic Arts used to be *so cool*....

    6. Re:Thumbs up regarding.... by Joe+Tie. · · Score: 1

      I thought the timescale of their gamelist was somewhat ironic as well, given that they bemoaned how shortsighted gamers are in regards to graphics.

      --
      Everything will be taken away from you.
  7. I Vote for Jet Force Gemini on the N64 by Mike+Mentalist · · Score: 1, Insightful

    JFG on the N64 was superb, but hardly sold at all.
    Whilst the control system was tricky at first, once you got used to it the game was superb. Some of the big battles that you got into predate Halo in a sense - sometimes it really felt like you were in a war.

    The game had an excellent atmosphere, and even the cutscenes were very well done. It even some had some funky mini-games with that little flying robot.

    --
    I put my books on Amazon, Smashwords, Demonoid, ISOHunt and Pirate Bay. Search for 'Michael Cargill'
  8. Ico by funkhauser · · Score: 1, Interesting

    Ironic that they listed Ico as the most underrated game of all time: I personally think it's one of the most overrated! The game's visuals and atmosphere are really great, but the game is utterly boring! This game epitomizes style over substance.

    1. Re:Ico by Anonymous Coward · · Score: 0

      Actually it's quite the opposite. The substance is overwhelming, and lies in the exploration and fantastic puzzle solving.
      Maybe it's just not your kind of game?

    2. Re:Ico by nobodyman · · Score: 2, Insightful

      I couldn't disagree more. The gameplay in Ico was sublime. It was easy to pick up and understand the controls, yet the game had surprising depth. The graphics were awesome, but the sound and score were incredible.

      I am not surprised that it faired so poorly, for the same reason that art films do so poorly relative to summer blockbuster. I know this will end up sounding elitist... but the game was probably over most people's heads. Things like artistry, powerful narrative, and emotion are lost on your average Madden 200x fan.

      Still, with the market penetration of the PS2 I suspect that we will see more experimental, nich market titles. I'll use the art film example again: they don't have record-breaking sales, but they probably generate enough sales to make to make up costs.

    3. Re:Ico by funkhauser · · Score: 2, Interesting
      Artistry, powerful narrative, and emotion are good things. And you're right that most Madden 200x fans probably don't grasp them very well. But at the same time, artistry, powerful narrative, and emotion alone cannot make a video game great. Being an interactive medium, video games have to be fun to play, and I found the Ico's puzzles to be tedious.

      That said, I think experimental and niche market titles are great. If they push the boundaries of some aspect of gaming, that's even better. But they still need to be fun to play, otherwise they fail to qualify as good games.

    4. Re:Ico by Maavin · · Score: 1

      ICO was the most beautiful game I've ever played. I'm not really a big gamer, therefore I don't judge the game by it's technique. I judge it by the feeling it gives me. I simply was stunned by the visuals and sound. The way the game could convey the atmosphere of this worl was simply overwhelming... You can call me a pussy, but the ending left me sitting there, bawling my eyes out, and I was 28 when I played it :)

      --


      Crivens! I kicked meself in me own heid!
  9. No One Lives Forever by jkcity · · Score: 1

    I see they mentioned the "No One Lives Forever " I bought this game and was never able to get it working on any computer, it was buggy as hell, somtimes you'd gett he game started but textures would be all over, its not suprising nobody bought this game, if people had heard it was buggy, the same reason many did not buy the new lara croft game.

    1. Re:No One Lives Forever by theNote · · Score: 1

      Sorry it didn't work on your comp, but they definitely did NOT mention NOLF.

      If anything, NOLF belongs on the top 25 most underrated games in history.

    2. Re:No One Lives Forever by jkcity · · Score: 1

      http://www.gamespy.com/articles/september03/25unde rrated/index8.shtml

      they did mention it, there it is.

    3. Re:No One Lives Forever by theNote · · Score: 1

      LOL, never mind.
      I was talking about the overrated list.
      Missed the link to the underrated list.
      I stand corrected!

    4. Re:No One Lives Forever by PainKilleR-CE · · Score: 1

      " I bought this game and was never able to get it working on any computer, it was buggy as hell, somtimes you'd gett he game started but textures would be all over, its not suprising nobody bought this game, if people had heard it was buggy, the same reason many did not buy the new lara croft game.

      I didn't buy NOLF for 2 reasons:
      1) The developer's titles are always buggy. When Blood 2 was released by GameSpy at a fairly cheap price with 'the patch' that was supposed to fix everything, I bought it, and it was still horribly buggy.

      2) The whole idea and everything anyone said about the game did not appeal to me in the least.

      That being said, the new Tomb Raider game sold fairly well, and was pretty high on the charts, just not for very long (which indicates the buggy thing, people that held off didn't buy it after reading reviews and/or there were plenty of used copies available). It may not have beaten previous Tomb Raiders' sales, but there are many developers out there that would love the sales of the newest edition of the series.

      --
      -PainKilleR-[CE]
  10. The 3DO got no respect by senahj · · Score: 1

    but a couple of the games were great, especially for their day.
    The EA "Shockwave" series, an almost-free-flight shooter, was well done and had considerable replay value. And "PO'ed" was kind-of-twisted FPS with interesting level design, interesting weapons, a personal jetpack, and the first missile-cam I ever saw. EA also did a great rendition of "Road Rash" that was the most instantly-playable game I've ever seen.

    --
    Wait a minute. Didn't I say that on the other side of the record? I'd better check ...
  11. Some observations by SuiteSisterMary · · Score: 1

    They seem to think that Impression's Citybuilder series ended with Zeus/Poseidon, when, in fact, Emperor: Rise of the Middle Kingdom has been out for almost a year. Also marks the first Citybuilder game with network multiplayer.

    Fallout: Tactics was NOT a good game. Any game where your crack commandos are thwarted by a waist-high pile of sandbags, because the maps aren't maps, they're hardcoded paths, is a bad game. ESPECIALLY when the brand prides itself on nonlinearity and multiple puzzle solutions.

    Terra Nova was, in fact, godlike. If only the promised multiplayer patch had appeared...if there's a game screaming for a modern version, it's TN.

    --
    Vintage computer games and RPG books available. Email me if you're interested.
    1. Re:Some observations by IIRCAFAIKIANAL · · Score: 1

      Fallout: Tactics was NOT a good game. Any game where your crack commandos are thwarted by a waist-high pile of sandbags, because the maps aren't maps, they're hardcoded paths, is a bad game. ESPECIALLY when the brand prides itself on nonlinearity and multiple puzzle solutions.

      I whole-heartedly (sp?) agree! If it had been a free form RPG with tactical combat it may have been great - course, then it would have been Fallout 3 :)

      IIRC, a lot of the perks and stats in the game were b0rked too. I went in with an open mind (I tend to ignore message board loosers that rag on games before they are even out) but I was sorely disappointed.

      --
      Robots are everywhere, and they eat old people's medicine for fuel.
  12. Green by NonSequor · · Score: 0, Offtopic

    Reading Gamespy just reminds me that I hate the color green. It's almost as bad as the colors for the logo for the Slashdot games section.

    It reminds me of all of the themes for various things that look like this.

    I've never understood why they chose such a garish color scheme for the X-Box either.

    --
    My only political goal is to see to it that no political party achieves its goals.
  13. Re:Holy jebus! by Anonymous Coward · · Score: 0

    Shut up, bitch.

  14. Activision's Battlezone by CaptKilljoy · · Score: 1
    I'm surprised and a little disappointed that Battlezone didn't make the list (though it is mentioned in the reader's picks). For those who haven't played it, it's a hybrid of RTS and FPS with a simple and intuitive interface. Vehichles are piloted using FPS type controls and you can issue FPS type commands to AI piloted vehicles, but you also can command support units to build factories and defense structures. Visualize playing Command and Conquer but issuing your commands among your troops through a hail of enemy fire, or playing Unreal Tournament, except you can build structures to heal you, add more members to your team, and defensive structures like turrets.

    I believe it will one day be thought of as the precursor what future FPS's will be like (AI team-mates that you can issue complex commands to, placeable terrain features (e.g. turrets, mines), multiple pilotable vehichles whose weapons could be customized, etc.). Truly underrated, truly an excellent game.

    (There was a sequel, Battlezone 2, that mostly kept the same mechanics yet somehow managed not to be particularly fun.)

  15. What's next? by borg1238 · · Score: 1
    When are they going to put together a list of the most "Overrated Underrated" games of all time?

    My vote goes to Rez. I gave the game a chance, but it sure didn't do anything for me. Maybe if I self-medicated, that would help me *get* it.

  16. Guess some other people feel the same way... by borg1238 · · Score: 1

    It made the Reader Top 10

    1. Re:Guess some other people feel the same way... by Anonymous Coward · · Score: 0

      You're right, it is. CaptKilljoy made that point already, however, in the first sentence of his post.

  17. They didn't mention Thief? TRAVESTY! by thirty2bit · · Score: 2, Interesting

    I can't believe they didn't mention any of the Thief.. series of games. It's one of the few FP games that makes you think, teaches you patience, and proves that you don't need lasers, billion-combo-moves, ninja-kungfu-fighting, mass destruction, aliens or that cartooney anime junk to make an excellent game.

  18. Thumbs Up on Grim Fandango by AvantLegion · · Score: 2, Insightful
    Thumbs Up for Grim Fandango. While the latest Monkey Island game seemed like heresy in 3D, Grim Fandango's art was ultimate. Perhaps it's because they got to design everything with 3D in mind, instead of trying to take a 2D classic and make it look similar in 3D. This game took "point and click" and removed both the pointing and clicking, opting instead for a keyboard control method that eliminated the dreaded "pixel-hunting" flaw of many graphical adventures.

  19. Another good one... by Bagels · · Score: 2, Informative

    I rather liked Eternal Darkness for the GCN, which unfortunately got pushed aside because there simply aren't enough people in the installed userbase interested in such a game. It was quite innovative (the Magyk system - composing spells out of runes - worked very well) and had an extremely interesting story based around the stories of those such as Lovecraft and Poe (indeed, the game *begins* with a quote from Poe). It's also very interesting from an artistic perspective - the walls are covered in highly detailed murals, stained glass windows, etc. that you might almost expect to find in an art museum. Still, it's been demoted to the bargin-bin games... perhaps Silicon Knight's next game will be a bigger success, as it has an already established franchise (Metal Gear) behind it.

    --
    --- Bwah?
  20. Re:They didn't mention Thief? TRAVESTY! by Anonymous Coward · · Score: 0

    Thief did pretty well, that's probably why it's not on the list.

  21. soon. . . by Anonymous Coward · · Score: 0

    top 25 top 25 lists?

  22. Re:They didn't mention Thief? TRAVESTY! by thirty2bit · · Score: 1

    I thought I recalled Thief not selling as many units as expected, contributing to the demise of Looking Glass.

  23. the list by ameoba · · Score: 4, Funny
    1. The City Building Series
    2. Wizardry 8
    3. Blood
    4. Um Jammer Lammy
    5. Operation Flashpoint: Cold War Crisis
    6. Codename: Eagle Multiplayer
    7. No One Lives Forever
    8. Jumping Flash! I & II
    9. Suikoden II
    10. Klonoa: Door to Phantomile
    11. Persona Series
    12. Rez
    13. Zork Zero
    14. Valkyrie Profile
    15. Clive Barker's Undying
    16. Wheel of Time
    17. Planescape: Torment
    18. Herzog Zwei
    19. Grim Fandango
    20. Rocket: Robot on Wheels
    21. Sly Cooper and the Thievious Raccoonus
    22. Alone in the Dark
    23. System Shock
    24. Virtua Fighter 4: Evolution
    25. Ico
    ...and to make the lameness filter happy I'm going to have to type in a bunch of stuff since, "Your comment has too few characters per line (currently 7.3)." And some more BS goes here 'cuz "Your comment has too few characters per line (currently 9.4).". Even more because 10.9 isn't enough either. Of course, I can just abuse the HTML formatting and make the list "one line". Fuck this.
    --
    my sig's at the bottom of the page.
  24. Penny-Arcade by Zugok · · Score: 1

    you can take a look at what Penny-Arcade thinks of GameSpy and their last top 25 list.

    --
    "I just can't sit while people are saying nonsense in a meeting without saying it's nonsense" J Watson, Sci Am 288:(4)51
  25. Suikoden II by mr_sas · · Score: 1

    I played and loved this game when it first came out, a few months later i played it again. Then i got rid of it, and like the article says it's near impossible to play it again, the only place i found it was on Direct Connect and our uni network limits DC access

  26. The overrated list by neglige · · Score: 1

    I'd add MOO3 to the list. I for one was eagerly awaiting my new antaran overlords... but in the end the game didn't quite meet my expectations (and not just mine, I figured reading the postings in various discussion groups).

    Another addition would be Outpost from Sierra. Boy, that one sucked. Didn't even contain the elements mentioned on the box. No decent manual. But hyped beyond belief for the fancy graphics and AI... I only once bought a game without consulting a game magazine review first after that experience. And that was, you probably guessed it, MOO3.

    --
    My cats ate my karma. They also wrote this comment.
  27. now were talking by mutewinter · · Score: 1

    There are some really excellant games there. I'm kinda wondering what system shock is doing on there, sure it might not have had record breaking sales, but underrated? That thing was practically the holy grail of gaming.. for a while at least.

    Of course the list is far from complete. The Underdogs have actually made a pretty good list of underrated games.

    Alot of old games would completely own new releases if the graphics engines and sound could be updated. Imagine Magic Carpet running off the HL2 engine (shit, that doesn't sound so far fetched anymore.) Ok I'm ranting. But, is it just me or does it seem that the older and more underated a game is the more it fucking rocks?

  28. Persona! by evilhayama · · Score: 1

    The persona games are certainly under rated, Persona 2 has got to be one of the most interesting RPGs out there, having an incredible amount of gameplay and an unpredictable plot. It's one of the ultimate hardcore RPGs.

    It's sad the rest of the Shin Megami Tensei series has been ignored except the terrible generic devil children games.

  29. Wizadry by kisrael · · Score: 2, Insightful

    If they ever compile a list of the best computer and video game names of all time, "Wizardry: Proving Grounds of the Mad Overlord" is right up there.

    --
    SO YOU'RE GOING TO DIE: The Comic for Dealing with Death
  30. No GPL!?!?!? by Anonymous Coward · · Score: 0

    How could they leave off Grand Prix Legends? Not only is it to this day one of the top two or three race simulators on the market (only outdone by Papy's NASCAR offering, which although good are far less entertaining race sims due to the track offering)--how many five year old games still have as active of a community as GPL?

  31. MOO3 by illuvata · · Score: 1

    im wondering if MOO3 would have been more succeful if they hadn't marketed it as such, and thus not piss of all the MOO fanboys. i think the game does have its strongpoints (or would, if it hadn't been released seemingly unfinished), but its just a different game than the earlier MOO games were

  32. Impressions Games by Peoii · · Score: 1

    The impressions games should have definately been higher up on that list. My fiancee` has gotten atleast 20 people addicted to those games since I got her Pharoah for christmas one year. That game has probably occupied atleast 500 hours of game play for her, and that's saying something as usually she'll try a game, and then move on to something else within a week. Those games are highly underrated, and overall, I think the review was good.

  33. Re:They didn't mention Thief? TRAVESTY! by Chris+Mattern · · Score: 1

    No, Looking Glass died because its parent company Eidos sunk a mint into Ion Storm and lost it all when Daikatana died like the dog it was. Eidos was then forced to dissolve Looking Glass for lack of capital to keep it going. Eidos, in what's left of Ion Storm (now under former Looking Glass head Warren Spector) is now working on Thief III. Failed games don't get Gold Editions and two sequels.

    Chris Mattern

  34. Grief. by Haeleth · · Score: 1
    1. Re:Grief. by Anonymous Coward · · Score: 0
      Most of their choices are good, but I can't say I think much of the journalism. For example, the claim that there are no more radio soap operas...
      Hint: Gamespy is in America.
  35. STOP POSTING PENNY ARCADE LINKS by Anonymous Coward · · Score: 0

    Because 1) nobody ever links to a PA strip that hasn't already been linked to ten trillion times and 2) Penny Arcade is terrible (take the comic you linked, is there an actual joke in there somewhere? GAMESPY SUCKS ROFL OMG MY SIDES!!!!!!!!).

  36. Re:They didn't mention Thief? TRAVESTY! by Anonymous Coward · · Score: 0

    Eidos was never Looking Glass' parent company. They published and partially bankrolled the Thief games but they never owned Looking Glass and they certainly didn't have the power to "dissolve" the company. The two weren't even partners (System Shock 2 was distributed by EA, for example). That said, Eidos' money woes did indeed contribute to the death of Looking Glass (in fact, the main reason Looking Glass folded is because Eidos' planned purchase of the company didn't go through), but those woes had less to do with Ion Storm and more to do with their $55 million investment in an Internet startup (Maximum Holdings) that tanked bigtime.

  37. Sly Cooper, et al., and "The Furry Animal Effect" by bersl2 · · Score: 1
    (Disclaimer: I have no hard evidence for any statements made in this post; it is conjecture. You are free to disagree at your discretion.)

    Given:
    1. at least one of a game's protagonists is an anthropomorphic animal,
    2. the game contains an evolving storyline, and
    3. the game is marketed to American consumers,
    then:
    1. the game will be hyped, everyone will buy it, but the gameplay will suck;
    2. most will think the game will suck, and it will not sell; or
    3. the game will actually be good; but since everyone will expect the game will suck, no one will buy it.
    Cases in point:
    • The first two Sonic games sold very well, since they were pure gameplay. When, however, Sega began to flesh Sonic out as a "full" character, American gamers rejected him (e.g., the Sonic Adventure series).
    • Starfox was a great game for the NES. As Nintendo added more storyline, fewer people bought the game, which was not too bad as far as gameplay. Then look at the Dinosaur Planet/Starfox Adventures fiasco: Nintendo forces one of its franchises upon Rare's newest game. This game, once moved to the Gamecube, was looking wonderful. By the time it's done, however, it's more of an "interactive movie"; it's downright beautiful, it has a rich storyline (if a little hokey at times), but it's not deep in the gameplay area. People bought the game but were disappointed.
    • For the last condition, look at Sly Cooper and the Thievius Raccoonius: good storyline, great gameplay, perhaps too toony look for most. Underrated and underbought, because of Sly and his world. I guarantee, you make the characters human, change a few names, and call it Thief, it sells.
    Anybody have additional examples/counter-examples?
  38. WHERE, OH GOD, IS ZILLION!?! by boy_afraid · · Score: 1

    For the Sega Master System, "Zillion" beats them all! This was my first RPG and I was hooked in 1987!

    WOW! It's been that long ago?

  39. The legend of BaG by yerricde · · Score: 1

    I'd much rather see Bust A Groove or Bust A Groove 2 on there.

    BaG sucks.

    --
    Will I retire or break 10K?
  40. GPL? more like GPL by yerricde · · Score: 1

    how many five year old games still have as active of a community as GPL?

    How about the GNOME Games, which are published under GNU General Public License?

    Would it even be economically feasible to sell a commercial PC game based on a copylefted engine but with a typical EULA on the assets?

    --
    Will I retire or break 10K?
    1. Re:GPL? more like GPL by Anonymous Coward · · Score: 0

      Grand Prix Legends, dude. Nothing to do with free software.

    2. Re:GPL? more like GPL by WinnipegDragon · · Score: 1

      And I thought it was a short for Grand Pleft Lauto... So... I... Learned something... today.

  41. Zak Mckracken by hool5400 · · Score: 1

    Zak Mckracken has to be my number one underrated game. I spent months playing this game on my old Amiga 500 (with the .5MB to 1MB expansion card).

    Quirky, Funny, Challenging, Great storyline. The game makers of today tend to go for hard and fast action, at the expense of the story. Ask any one who played Zak, even over 10 years ago, and they will recall fondly things like exploding an egg in the aeroplane microwave, or the aliens, or the monorail on mars.

    The only game ever to come close to captivating my attention for this long is GTA:VC, but it still falls short.

    --

    Remember, it takes 42 muscles to frown and only 4 to pull the trigger of a sniper rifle.
  42. Re:Sly Cooper, et al., and "The Furry Animal Effec by PainKilleR-CE · · Score: 1

    * The first two Sonic games sold very well, since they were pure gameplay. When, however, Sega began to flesh Sonic out as a "full" character, American gamers rejected him (e.g., the Sonic Adventure series).

    Unless you consider that the interlude portions of Sonic Adventure just drag the game down. Sure, there are a handful of side quests you can perform and whatever, but overall it detracts from what made Sonic, well, Sonic. The Sonic games were about platform gaming at a fast pace, and the Sonic Adventure series is anything but fast-paced (that being said, the actual platform portions are pretty good).

    * Starfox was a great game for the NES. As Nintendo added more storyline, fewer people bought the game, which was not too bad as far as gameplay. Then look at the Dinosaur Planet/Starfox Adventures fiasco: Nintendo forces one of its franchises upon Rare's newest game. This game, once moved to the Gamecube, was looking wonderful. By the time it's done, however, it's more of an "interactive movie"; it's downright beautiful, it has a rich storyline (if a little hokey at times), but it's not deep in the gameplay area. People bought the game but were disappointed.

    I really can't comment, since I have never owned a StarFox game. IIRC, the series started on the SNES, which I never owned, and by the time I bought a GameCube, it was fairly common knowledge that StarFox Adventures wasn't a very good game.

    * For the last condition, look at Sly Cooper and the Thievius Raccoonius: good storyline, great gameplay, perhaps too toony look for most. Underrated and underbought, because of Sly and his world. I guarantee, you make the characters human, change a few names, and call it Thief, it sells.


    I never would've bought Sly Cooper if it weren't for a demo that my roommate brought home one day. I hadn't been sold on the idea that platformers could work in 3D until I played the demo. I agree, though, that with a more 'realistic' look, the game probably would have sold better, though I don't think it would've been as good of a game (because the look really sets it apart).

    --
    -PainKilleR-[CE]
  43. My list by Xenothaulus · · Score: 1

    Return Fire, Tail of the Sun. Two of my favourite games, and they came out with barely a whisper. Return Fire was a first-gen psx game and game in one of those funky cardboard boxes. Tail of the Sun I recently picked up on amazon after a fleeting moment of nostalgia. Put it in the ps2 and crossed my fingers. It worked. The next thing I noticed, 6 hours had gone by, I'd killed 30 some monkeys, 5 deer, 3 hippos, uncounted birds, a smilodon and a couple boars. Love that game.

    1. Re:My list by Anonymous Coward · · Score: 0

      Return Fire was first released for 3DO. Excellent, *excellent* game, and a killer soundtrack!

      Also native to the 3DO and quite possibly the most underrated FPS of all-time: Space Hulk, Vengence of the Blood Angels.

      Don't be fooled; Space Hulk on the 3DO is the best way to experience the game. The HUD display was inexplicably altered for the PSX version, and it seriously detracts from the action... and the PC version is just buggy as hell.

      And how about Iron Soldier for the Atari Jaguar? I mean, it got great reviews, but I think it was mostly underrated by gamers, not critics.

      That is all.

  44. Re:They didn't mention Thief? TRAVESTY! by Anonymous Coward · · Score: 0

    I thought Theif as a whole has been rated highly (though never lived up to the rating in sales). As such it does not live up to the "underrated" category. This is not a story about "good" games, it's about good games that weren't rated and not treated as highly in sales as they should have gotten.

  45. Blood: Deathmatch voice by phorm · · Score: 1

    For those who have played blood, one of the most amusing points was the "deathmatch voice" - which announced various game happenings, coupled with the standard death announcements.

    For example, plugging somebody from behind with your double-barrelled shotgun would as some times pop up the phrase "Player gave player2 anal vengeance" (or something to that effect, I can't look up the exact phrase as it would look odd here at work).

    That in itself (coupled with the player names we used) would have been amusing enough: as seeing "Master Bates boned yer momma" inevitably lead to giggles of geekish delight, but throw in the voice yelling out "reamed," or the aforementioned "anal vengeance," and you had a recipe for hilarity. I really wish there were comparable games today, but current FPS either aim at being overtly realistic, or just a gib-fest, and totally miss the humour that Blood (and, though good, to a less extend Duke3d) portrayed.

  46. An important addition: by ClioCJS · · Score: 1

    PS2:
    Frequency / Amplitude

    --
    -Clio
    Karma: Bad (mostly from not giving a fuck)
    Blog: http://clintjcl.wordpress.com
  47. Panzer Dragoon Saga by Dsal · · Score: 1

    No Panzer Dragoon Saga? Boooooo.

    It was one of the most original and engrossing RPGs ever and almost no one got to play it because it came out at the end of the Saturn lifecycle and only a handful of them were pressed.

    I can't believe this got left off the list. There were some weird choices on there too. Rez and Ico are both great games but they all got pretty good reviews. Maybe they just mean underrated by the public?

  48. Operation Flashpoint by Control-Z · · Score: 1

    This game is a huge favorite of mine. I played the demo for months before the full game came out. The realism and HUGE play area just blew me away. I actually ordered the full game from the UK so I could get it before it hit the US stores.

    I think what held Operation Flashpoint back was:

    1. Difficulty. People *say* they want realism, but the casual gamer probably doesn't want to die in 1 or 2 shots.

    2. System requirements. Try to crank up the resolution or eye candy and it is very taxing on your system. I don't even know if the fastest CPU with the fastest video card now could run it at full detail! A lot of people don't seem to like the graphics but I think they're great except for lack of grass.

    3. Multiplayer. This is the BIGGEST thing. This game screams for multiplayer with it's great mission designer, huge play area, and air, land, and sea vehicles. But joining a game is a PAIN IN THE ASS, there is no joining a game in progress. You have to join a game that's about to start, and sit around waiting for the admin to start the game when however many players he wants finally join. This might be 30 seconds, or it might be 10 minutes. If OFP2 doesn't let you join a game in progress it's going to be a real shame.

    I've had some great times the few times I've played OFP online. But instead of playing OFP online I usually fire up Day of Defeat. In 2 minutes tops including refreshing the server list and joining the server, and I'm playing.

  49. Whoops by borg1238 · · Score: 1

    My mistake. Guess I'm going to hell.

  50. I can think of 3 they neglected by Anonymous Coward · · Score: 0

    1) Blade of Darkness - Incredible game! An unmatched melee combat system with combos & (shield) blocking. Amazing graphics for the time of its release. Real-time shadows 2-3 years before Doom3.

    2) SiN - Released around the same time as Half-Life, so it was pretty much overshadowed by that. Still, it was a fun game that included some great multi-player with cool weapons & awesome maps.

    3) Tribes 2 - Maybe not as underrated as I think, but I don't believe it ever received the recognition it deserved. A huge improvement over the original Tribes game, actually making it a team game. A variety of weapons, armor classes, jetpacks, vehicles, & all this implemented with perfect balance. And let's forget about the actual 3rd dimension of combat. =) Best. Game. Ever.

  51. What would be nice by phorm · · Score: 1

    Is if they had links to locations where these games can be purchased. "Blood" is showing low on ebay's radar, and the link from the official "lith" site is expired...

    Games that are let out into the pasture should become available for free, or at least retain some form of ordering availability