Games Are Better Educators Than We Think
Thanks to the IGDA for their new Culture Clash column, which discusses how education can work through gaming, and suggests that "mainstream, top-shelf games - especially story-driven games" are already letting us "learn volumes from our game experiences." As an example, it's argued that "Any one of us who played through Morrowind could easily ace a quiz on Vvardenfell geography, religion, politics, flora, whatever", although there's one major snag to those wanting all their classes playable: "Corporations and schools interested in educating through games look at the price tag, project length, and lack of scalability in a Fallout or Morrowind and cringe."
"True dat"
Perhaps you need an English lesson/program?
Perhaps you need an online-dialect recognition class -- oh, and probably a "how to get your head out of your ass" manual. The latter can also be found in physical form. Just make your smart-ass remarks to enough people and you will eventually receive a free lesson and some physical help with that difficult problem.
Daniel
Carpe Diem