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No Excuse For Less-Than-Legal ROMs Anymore?

jvm writes "As per a previous story, you can now buy some Atari ROMs legally from StarROMs. I've selected 14 games, easily paid for them, downloaded the ROM images, and then played the games. For completeness, I even confirmed with Atari that StarROMs is legit. Now, I've posted on why it's time to pay up or admit you're a pirate."

73 comments

  1. I'm a pirate and I'm okay. by Anonymous Coward · · Score: 0

    I'm quite happy to admit I'm what you call a "pirate". The American way is to get as much shit as you can on someone else's dime. It works for CEOs, Wallstreet, politicians and people on the government dole/wellfare. So why shouldn't I?

    Although, at $2.50, if it's a game I know I will play and enjoy for some time, it's a bargain and I would buy it. But... I hate MAME.

    1. Re:I'm a pirate and I'm okay. by Anonymous Coward · · Score: 0

      Mame is alright, if you have some nice games... like... DoDonPACHI.

      Go download, NOW!

    2. Re:I'm a pirate and I'm okay. by Anonymous Coward · · Score: 1, Funny

      I'm a pirate, and I'm okay.
      I sleep all night. I steal all day.

      Mateys : He's a pirate, and he's okay.
      He sleeps all night and he steals all day.

      I cut down masts. I eat my lunch.
      I go to the lavatory.
      On Wednesdays I go swashbucklin'
      And have buttered rum in tea.


      Mateys: He cuts down masts. He eats his lunch.
      He goes to the lavatory.
      On Wednesdays he goes swashbucklin'
      And has buttered rum in tea.

      Chorus : I'm (He's) a pirate, and I'm (he's) okay.
      I (He) sleep(s) all night and I (he) steal(s) all day.

      I cut down sailors. I skip and jump.
      I like to stab and hack.
      I put on dead women's clothing
      And hang from the yardarm.

      Mateys : He cuts down sailors. He skips and jumps.
      He likes to stab and hack.
      He puts on dead women's clothing
      And hangs from the yardarm?!

      Chorus : I'm (He's) a pirate, and I'm (he's) okay.
      I (He) sleep(s) all night and I (he) steal(s) all day.

      I hide booty. I wear peg legs,
      Striped shirts, and a patch.
      I wish I was a captain,
      Just like my dear Papa


      Mateys : He hides booty. He wears peg legs,
      Striped shirts, and a patch?!

      Chorus : I'm (He's) a pirate, and I'm (he's) okay.
      I (He) sleep(s) all night and I (he) steal(s) all day.

      Yes, I'm (He's) a pirate, and I'm (he's) ok-a-y.
      I (He) sleep(s) all night and I (he) steal(s) all day.

    3. Re:I'm a pirate and I'm okay. by Anonymous Coward · · Score: 0

      I too am a pirate. I like sampling games, sometimes before they come out. If I like a game and it has replay value (usually that means multiplayer) I buy it. I think more people should release demos (but make them decent demos, content-wise). If a game sucks, or got old quickly, too bad.

    4. Re:I'm a pirate and I'm okay. by Goldberg's+Pants · · Score: 1

      I'm happy to admit I'm a pirate too. Doesn't take some pretentious hack "journalist" to call me on it either.

      However, the fact is most, if not all of the games I emulate I PAID FOR TWENTY FUCKING YEARS AGO! How is it piracy to download the rom of, say, Activision's Starmaster, which I got for Christmas around 1983 or so?

      The article is like a nagging mother.

    5. Re:I'm a pirate and I'm okay. by Goldberg's+Pants · · Score: 1

      Notice how the guy shelled out the money BEFORE asking Atari if it was legit.

      So, not only is he a nagging writer, he's an idiot for handing over money to a possibly illegal source of roms.

      Dear god, they post any shit on Slashdot these days don't they...

      Thanks, I'll stick to downloading games from this century:)

    6. Re:I'm a pirate and I'm okay. by Anonymous Coward · · Score: 0

      This century?

      The last 3 years?

      wow. Download away.

  2. Now if they did that for older PC games... by FileNotFound · · Score: 3, Insightful

    Now if they did that for older PC games that can't run on todays hardware.

    For example, Motorhead. I miss that game but I can't run it on anything over 98 and it doesn't play well without the Voodoo Glide drivers.

    Better yet, Transport Tycoon. I think that game was way ahead of it's time and for some reason largly ignored. Still building a really intricate train system that linked into your truks and air transports was great. Too bad the AI competition was pathetic.

    --
    In Soviet Russia, the television watches YOU!
    1. Re:Now if they did that for older PC games... by Anonymous Coward · · Score: 0

      Transport Tycoon should have a problem running on current hardware, I've run it on both a pIII running windows xp, and even in virtual pc running under osx on an ibook 800(runs suprisingly fast). I agree, great game.

    2. Re:Now if they did that for older PC games... by lightspawn · · Score: 1

      Now if they did that for older PC games that can't run on todays hardware.
      For example, Motorhead. I miss that game but I can't run it on anything over 98 and it doesn't play well without the Voodoo Glide drivers.


      If only they'd coded the game for some kind of VM...

      All of Infocom's games are still playable - and most of them not only on PCs, but on practically every computer imaginable.

    3. Re:Now if they did that for older PC games... by FileNotFound · · Score: 1

      I couldn't get sound to work with in in anything past 98.

      --
      In Soviet Russia, the television watches YOU!
    4. Re:Now if they did that for older PC games... by NiceGeek · · Score: 1

      http://www.ece.mcgill.ca/~vromas/vdmsound/

    5. Re:Now if they did that for older PC games... by Richard+A+Lake · · Score: 1

      Transport Tycoon Deluxe has still got a large comyity and there's and great fanmade patch/mod called ttdpatch

    6. Re:Now if they did that for older PC games... by Cire · · Score: 1

      They even play in webpages now:

      http://thcnet.net/error/index.php

  3. Arr matey !!! by Anonymous Coward · · Score: 0

    Why be a pirate? Because you can only get most of the games by piracy.

    From Star Roms: "Our classic arcade ROM database contains over 60 games at prices as low as $2 per title!"

    60 games? That is a rather small number.

    1. Re:Arr matey !!! by Anonymous Coward · · Score: 0

      I have to agree they have 60 ROMS?!?! That is some like 1% or less of all the differnt ROMs out there. Get real mister high and mighty author. Not that I pirate but from what I can see you have to if you want to see it all.

    2. Re:Arr matey !!! by lightspawn · · Score: 1

      60 games? That is a rather small number.

      If you'd like more games to be avaliable, you can encourage companies other than Atari to follow suit - by purchasing the Atari games at StarRoms.

  4. Pirate? by TheFlyingGoat · · Score: 1, Offtopic

    Arrrrr matey. Fetch me some booty, ye swashbuckler!

    Ye want a pirate keyboard to go with yer roms?

    --
    You have enemies? Good. That means you've stood up for something, sometime in your life. --Winston Churchill
    1. Re:Pirate? by Anonymous Coward · · Score: 0

      Offtopic??? Try following the link and developing a sense of humor.

  5. I already purchased a few of these by Anonymous Coward · · Score: 1, Interesting

    In different versions, like the Atari anniversary pack for the Dreamcast ( and playstation 1 too, I think) - surely I already have a 'license' to use these roms.

    What about my actual collection of Atari Lynx games? Am I entitled to play the arcade version of APB if I own the Lynx version? In a way, it's format shifting like CD->MP3, but in another way it's really not.

    1. Re:I already purchased a few of these by shaitand · · Score: 1

      I don't care what any RIAA lawyer or rep says to insure they can sell you the same thing repeatedly.

      A copyright holder cannot copyright media, and cannot license it, they can only grant license to what they have copyrighted... the lyrics themselves, the actual combination of notes. This is what they have a copyright for and therefore what you have a license for.

      However a port of a game from one platform to another is a bit different, what is copyrighted is the code and the code is not the same.

    2. Re:I already purchased a few of these by AvitarX · · Score: 1

      I guess you want to destroy cover bands.

      And what about photographers. Is a photograph not copyrightable?
      or a painting of something.
      Both paintings (still lifes) and photographs are copies of something out there, not truly original in the same sense as a newly created songs. Yet if a photographer brings their own perspective (or luck) to a scene and gets the perfect shot that has to be worth something, I I doubt anyone would argue that anything more then the most trivial painting has alittle bit of the painter in it.

      Just as a painert adds something to a scene, a cover musician can add something to a song that was never there (Tori Amous's "Strange Little Girls" is a good example) though I pity anyone who has to listen to the whole thing.

      --
      Wow, sent an e-mail as suggested when clicking on "use classic" banner, and got a fast response that addressed my msg
    3. Re:I already purchased a few of these by shaitand · · Score: 1

      yes I imagine in this way a particular "performance" would legitimately copyrightable. There are more components then I initially stated it's true.

      However, the same mix, of the same song, from the same recording, = ONE copyright, recorded onto a cassete tape, those big black round things, a cd, or an mp3 is ALL the same license. It's the same recording, it's the recording to which they hold copyright, not the recording on x media.

    4. Re:I already purchased a few of these by carou · · Score: 1

      I guess you want to destroy cover bands.

      Pretty please?

    5. Re:I already purchased a few of these by Anonymous Coward · · Score: 0

      I guess you want to destroy cover bands.

      There are people out there who don't want to destroy cover bands?

  6. one exception by Tumbleweed · · Score: 1

    ...if the game is not yet available for legal download. Then, pirate away, mateys!

    I'm building a MAME machine just for using these legal ROMs - their collection is still quite small, but there _are_ some real classics in there. They just need to add to their collection, big-time. I can't _believe_ that Red Baron is on their list - too cool!

  7. Good News by Goo.cc · · Score: 1

    and I will be buying some but the games I really want aren't on there. My old favorites are:

    Dig Dug
    Mr. Do!
    Qix
    Donkey Kong
    Star Castle
    Pacman
    Ms Pacman

    Hopefully, others will follow Atari's lead.

    1. Re:Good News by fireduck · · Score: 1

      Microsoft has the license to distribute at least half of these games (or at least they did.) Dig Dug, Ms Pacman, Pacman and several other were released several years ago in a "Classic Arcade Game" compilation (there was also a revenge of arcade compilation). Apparently official website is here.

      I recently (6 months ago?) purchased for my wife a MS compliation that has Dig Dug, Pole Position, Ms and regular Pacman, Galaxian (i think), and maybe a couple other games in it.

      So I assume other companies won't be selling the roms unless MS's license expires...

    2. Re:Good News by Saige · · Score: 1

      From what I understand, those were not ROMs for the arcade games emulated, but were re-created versions of those games. I heard somewhere that they had a design document for the original Pac-Man that went into hundreds of pages, documenting the movements of the ghosts so as to recreate the game as close to the original as possible.

      The thing is that they still can't recreate the original in all of it's quirks.

      --
      "You know your god is man-made when he hates all the same people you do."
    3. Re:Good News by ConceptJunkie · · Score: 1

      How hard would it be to disassemble the ROM's? It can't be more than about 10-20k. I bet you could recreate it just fine with a little bit of reverse engineering.

      I also don't see how a document of hundreds of pages would be required for a game whose entire source code would probably fit on 20 pages.

      --
      You are in a maze of twisty little passages, all alike.
  8. selection by kisrael · · Score: 1

    The article makes some points but it misses some points...the biggest idea is that of selection. Most of the biggest hits are already available in various commercial forms. StarROMS has some "second tier" titles, but it's all Atari.

    The other odd part is that in some sense, people might not play the ROMs that much...they just want to see a game that maybe they've heard about, or the title sounds intriguing.

    I agree that if you play a game every one in a while, you should pay up. But, in a big way it's like Napster...I'd buy more music if each CD wasn't a $9-$18 gamble.

    --
    SO YOU'RE GOING TO DIE: The Comic for Dealing with Death
    1. Re:selection by kisrael · · Score: 1
      --
      SO YOU'RE GOING TO DIE: The Comic for Dealing with Death
  9. Be Honest... by Anonymous Coward · · Score: 0

    Sure, but what about your non-Atari games?

    What are you going to do, delete all those non-Atari games you have in your MAME directory?

    Are you saying you are not a pirate because you pay for StarRoms, yet have non-legal Konami/Sega ROMS in your MAME directory?

  10. I'll admit it by darkmayo · · Score: 1

    I have alot of pirated roms.

    Majority of them are translations of japanese games that were never released here. I am glad that people do these translations since it gives us a chance to play those games that we never had a chance to play before (unless you read japanese and where able to import the game and japanese system)

    I'm not ashamed that I have these games.. alot of them I haven't played much. Theres a few that I go back and finish from time to time (Final fantasy games for example but I have the orginal carts for those anyways )

    anyways thats my 2 cents.
    I'll have to checkout that site tho.. sounds interesting.

    --
    "I am a kernel in the linux army"
  11. Righteous Twit by the_skywise · · Score: 2, Interesting

    I'll be happy to buy the roms. It's a reasonable price.

    But how much money has he donated to the MAME project? Time/Effort? Webspace?

    How does he think those ROMS got their value back? Magic?

    How much intrinsic value is there in these games? It's nigh impossible to find these games in their native format. And without MAME these games would've been long forgotten and written off. You can't market them by current standards because Atari Football looks pretty sad compared to Madden 2003.

    How much of a market *IS* there for games without OUR (the gamers) effort to keep them alive! And how much intrinsic value is there in OUR effort to maintain a piece of video-game history that would've been happily relegated to the same junk heaps of E.T. 2600 if suits had had their way. (Except for the occasional, hey let's release Tempest again along with some other classics, but not Major Havoc because Nobody remembers that game)

    Is Atari going to compensate the developers of MAME out of these ROM sales? I mean, how else am I supposed to play these games?

    But no no... keep throwing names like "pirate" around...

    1. Re:Righteous Twit by mlzman · · Score: 3, Informative

      Here's an interesting if vague quote from the StarROMs website:

      "StarROMs believes that emulators play an important role in the preservation of classic video games. A portion of StarROMs annual profits will be donated to projects that help support the legal emulation of classic video games." Here's the link.

      So Atari won't be compensating MAME anytime soon, but ROM redistributors just might.

    2. Re:Righteous Twit by Anonymous Coward · · Score: 0

      The first emulator of these arcade games was for the Mac and it was a commercial package. MAME and et al came after that by several months. They have no special claim to preserving history before anyone else.

      How many defenders of history do we need? Surely not eveyrone with thousands or ROMs can wrap himself in the flag of protecting those bits from the scrapheap of history? That's just a shell game to direct everyone's eyes away from teh fact that those people have no right to those games.

      And I guess I missed the part where we had to donate time, code, and space to MAME to use it. They give it away, people use it. There are no strings attached, Mr. Straw Man.

      Finally if those people will bunches of ROMS are not pirates...what are they?

      BTW, judging from the tone and actual well-thought-out logic in your post, I think you got the title and your name switched.

    3. Re:Righteous Twit by whorfin · · Score: 0, Flamebait

      So you think that because you pirated the software in the first place, and thus 'kept it alive', that you're now entitled to it, and anybody who suggests otherwise is a 'righteous twit'?

      If the MAME developers had the foresight to have gone to Atari with a business plan for selling the archaic ROM images with their emulator, then perhaps they could have benefitted from it.

      Perhaps the authors of MAME should charge for their product if they want it to be a business...

      --
      Laugh while you can, monkey-boy!
    4. Re:Righteous Twit by shaitand · · Score: 1

      " The first emulator of these arcade games was for the Mac and it was a commercial package"

      yes but nearly nobody has ever heard of it, all it did was maybe inspire MAME to preserve the history. Who did it first is irrelevant.

      "Surely not eveyrone with thousands or ROMs can wrap himself in the flag of protecting those bits from the scrapheap of history?"

      making redundant copies is least thing these people are doing to preserve the bits from the scrapheap. It's playing them and inviting friends to do the same. It's those same people who will be BUYING roms from sites like this because of their own renewed interest in the games. And who will be spreading the word.

      If that mac emulator had remained the only one, there wouldn't be any interested buyers. If Mame didn't exist those individual with thousands of roms wouldn't exist and they ARE the buyers. And without those people with massive collections their friends and relatives and co-workers they've introduced to the games they used to love again wouldn't exist.

      Personally I have a pirated mame collection of a modest 280ish roms at work. All of my co-workers asked for games they used to love in the old style arcades. Every one of them would buy roms now. If it weren't for my pirated collection and my following news regarding roms, they'd A, have no interest, and B never hear about starroms.

  12. who ever thought they weren't a pirate? by RevAaron · · Score: 1

    who ever was so delusional as to not think themselves to be pirates? I've got ROMs, including some for games I don't own. I know I'm a pirate.

    Perhaps some people use the euphamism "abandonware," but the legality is no different and the crime is the same. But show me one person for whom legality defines all morality. What kind of person would download illegal ROMs and then wrestle with themselves over the moral implications? Either download them, or avoid- I doubt many people rationalize and hallucinate what they're doing is legal. It may not be wrong (by my moral standards), but what makes you a "pirate" is the legal definition.

    --

    Working toward a usable PDA environment in the spirit of Newton OS: Dynapad
    1. Re:who ever thought they weren't a pirate? by Anonymous Coward · · Score: 0

      Damn it, the term for this is not "pirate", you just violated a copyright, not looted and plundered!:p

    2. Re:who ever thought they weren't a pirate? by PyroMosh · · Score: 1

      Please don't try to be pedantic. Sometimes words in english have more than one meaning.

      From dictionary.reference.com:

      pirate
      n.

      1.
      a. One who robs at sea or plunders the land from the sea without commission from a sovereign nation.
      b. A ship used for this purpose.
      2. One who preys on others; a plunderer.
      3. One who makes use of or reproduces the work of another without authorization.
      4. One that operates an unlicensed, illegal television or radio station.

  13. So I'm still a pirate.... by Cyrano_De · · Score: 1

    ...even though I still cannot buy the rom images for the VAST majority of the games I want to play. Show me a Darius rom I can ligitimately buy and I will. I have also bought roms from StarRoms the day it was posted here. The problem with your little over encompassing rant about admitting to be a pirate is the fact that there are MANY games tat Atari did not produce. It is great I can go out and buy roms. I even bought the little namco TV game which has 5 namco games in the joystick that you plig directly into the TV. I am a long time paying customer of Emusic and have gotten many people to sign up for legal MP3s through them. Call me a pirate if you will. I will be a pirate until Disney gets off their high horse and releases a legal copy of Song of the South for me to own. If there is product to buy, I do so. I am in my eyes forced to be a pirate by lack of any legitimate options to not be. Dread PIRATE Roberts

    --
    01010100 01101000 01101001 01110011 00100000 01101001 01110011 00100000 01101101 01111001 00100000 01010011 01001001 010
    1. Re:So I'm still a pirate.... by Joe+Tie. · · Score: 1

      Same here. I have money. I want to exchange them for goods and services. If someone would sell me a polished English Star Ocean 1 rom I'd be throwing money there way. Untill then I'll be playing the unpolished translation applied to an illegally downloaded rom.

      --
      Everything will be taken away from you.
  14. Some math: by Thedalek · · Score: 1

    Number of legally available ROMs:

    Less than 100 (StarRoms isn't the only source. I'm counting things like Sega Smash Pack for the PC. There's still very few).

    Number of games supported by MAME:

    About 2000 unique titles.

    Number of unique PCEngine, Vectrex, Atari 2600, 5200, 7800 and other non-readibly available games:

    A very large portion.

    Seems Slashdot is using an exotic definition of the word "no."

    --
    Happiness is relative, Based upon the way we live.
  15. Old PC games - by vasqzr · · Score: 1


    Many old PC games don't work on new hardware, for various reasons.

    PC games aren't like Atari games, every PC is different, each Atari 2600 is identical.

    Solution? Buy an older PC on eBay (486 or whatever you please). Cheap. The shipping will most likely cost more than the computer itself.

    The best part of it is, you can get REAL SoundBlaster sound cards, etc for them, because some of the older games are just too picky to run on todays hardware, even with helper programs and such.

    1. Re:Old PC games - by WWWWolf · · Score: 1

      Heh. Some time ago I ran Betrayal at Krondor, which was the second PC game I ever got. After minimal AUTOEXEC/CONFIG changes, it actually started up right from Windows98, and my USB keyboard and mouse worked right away.

      The only problem was the soundcard. SoundBlaster setting just didn't work with SBLive!... then I tried the General MIDI support. And my God, that sounded awesome. Samples didn't work, but the music was far more epic than what I got on the ol' SBPro =)

      Just a little bit worried what will happen to all this more-or-less-workingness once I finally get a NT-series Windows. The games run in Bochs but somewhat slowly and sometimes they're a bit unstable...

  16. Ohh Well by SuperGlue · · Score: 1

    I was 10 yrs old when Asteroids showed up at the local arcade. Back then I had to resort to slave labor (Chores/Mowing Lawn) to afford the 25 cents to play video games. It wasn't too long before machine would start to eat my quarters. Luckily for me, as a 10 yr old the arcade attendants woulnt belive I lost my money and would just tell me to go away. I started to keep a tally of what machines were eating my money and how many times they ate it. Over the course of 10 yrs, this list was up to 34 dollars.( I only listed machines where the attendant would not refund my cash).

    So any game I download that is currently on that old list of mine was not done so as an act of piracy, rather a REFUND/REVENGE + Interest... :)

    SuperGLue

  17. Right of First Sale by Shooch · · Score: 2, Interesting

    When I first saw StarROMs mentioned on slashdot, I went to their site and looked for info about my right to resell the ROMs once I bought them. I couldn't find any info, so I emailed their legal department (they had a handy email address on the site) asking them about this issue.

    The reply came two days later, and was very clear that the right to the use the ROMs was non-transferable, meaning that according to the company, anyway, you can't actually sell the ROM to somebody else. (Obviously, I'm not talking about selling an illegal copy, but rather the original ROM that I downloaded - of which I would not keep a copy.)

    This seems like iTunes all over again.

    1. Re:Right of First Sale by skookum · · Score: 1

      The so-called "Right of first sale" doctrine applies to THINGS. If you had bought a physical ROM, you have the right to sell it to someone if you don't want it. The fact that you downloaded a series of bytes does NOT mean that you can necessarily have the right to distribute those to other people, regardless of whether you keep a copy or not. That's just how the cookie crumbles. Copyright law gives the holder of the copyright the right to dictate terms of how that art is copied, and they're free to restrict that in any way they want. Buying or selling a physical thing such as an actual ROM or a CDROM does not involve copying, and hence it's not restricted by copyright law. (Naturally, if you made a COPY of that cdrom and sold that, then it would be covered by copyright law and illegal unless the copyright holder allowed it.)

    2. Re:Right of First Sale by Spankophile · · Score: 1

      And that is exactly the kind of crap that makes it abundantly clear how artificial and wrong copyright laws are.

  18. I admit it... by anthony_dipierro · · Score: 1

    Arrrr...

  19. Piracy vs. Sharing by alatesystems · · Score: 2, Insightful
    Now, I've posted on why it's time to pay up or admit you're a pirate.

    Arg Maties!! If ye be perpetuating the myth that boarding a ship and stealing booty(physical, tangible goods) is the same as copyright infringement, then you are mistaken.

    I am so sick of hearing people say that "it's just like shoplifting". If I wasn't going to pay for it, and I didn't deprive anyone else of the opportunity to purchase it, where is the monetary loss? I fail to see it.

    If I couldn't download roms to play, that doesn't mean I was going to go out and purchase a Neo Geo machine, a bunch of pinball machines, and a Mortal Kombat 3 machine. Not only can't I afford several thousand for each of those, but I have no room for it.

    Copying bits is not stealing physical property. It is sharing, and companies do not like people to share.
    Chris Benard
    1. Re:Piracy vs. Sharing by Anonymous Coward · · Score: 0

      You're stealing the opportunity of the person who made the game to make money. People work on a game in the end to give people an experience. They rely on being able to sell the experience for money. You're supposed to pay to play the game, that's where the value comes in (you're paying for the service of being entertained). This makes it a sustainable activity for them (it puts bread on their table), whereas if they had no chance to make money off it, maybe they wouldn't be creating games. They'd be forced to do something else to pay for their living, assuming they are in that position.

      It's not a matter of this single case (where the game might be so old that the company is not making money off it anyway) but it's the mindset that goes with it. How do you know you never would have paid for it? Of course you never would have _now_ that you've already had the experience for free. If everyone thought like that, no-one would EVER pay for a game. I might as well give up my profession then, since the company I work for will soon go broke. Same to all those other game programmers out there who want to at least try and make a living from what they love doing.

  20. I'm confused, somebody help by Black+Hitler · · Score: 1

    Who owns these games? I thought Atari (formerly Infogrames) owned the brand name and Williams owned the actual games, but looking at various websites I see that compilations of old Atari games have been released by both Williams AND Infogrames. So who owns what?

    1. Re:I'm confused, somebody help by AltaMannen · · Score: 1

      And most special is probably Pac-Man which somehow is both Atari and Namco, and taking the Williams thread also probably Midway.

      In the Pac-Man case I think they just pay eachother licenses when they release a Pac-Man related game.

    2. Re:I'm confused, somebody help by grahamwest · · Score: 1

      First a disclaimer: This is my personal understanding of the company history. It's not official Midway comment and it may not be correct.

      Atari Inc was split into two companies in 1984. The home game and computer part, Atari Corp, and the arcade game part, Atari Games. Williams acquired Atari Games in 1996. Atari Corp wound up in the hands of Infogrames via JTS and Hasbro. Atari Corp had the rights to do home translations of the pre-split arcade games but Atari Games owned the rights to the originals. Each could use the Atari name and logo but only in their own markets (ie. home vs coin-op).

      Rights to the coin-op games included rights to publish emulated versions for home systems and WMS did this via Williams Home Entertainment and Midway Games. Infogrames published updated games based on the original home versions (Pong, Space Invaders, Asteroids) and collections of emulated 2600 games.

      Midway scaled back its use of Atari as a brand name because it was transitioning to making home games, where it could not use that brand. Note that when Atari Games made NES versions of its games it used the Tengen brand. The last few coin-op games made in Milpitas were Midway-branded (eg. Gauntlet Dark Legacy, Skins Game) and the studio was renamed Midway Games West.

      Since no-one is making coin-op any more, the important rights are only home rights. Basically, if it's from before 1984 Infogrames owns it (with the exception of exact emulation of arcade versions). If it's after 1984 then Midway owns it if it's an arcade game or a Tengen game and Infogrames owns basically everything else.

      Complicated, but the company covers the whole life of the videogame era so that's perhaps unsurprising.

      --
      Graham
  21. No excuse? Questionable... by Saige · · Score: 1

    I admit it, I have ROMs on my PC. Plenty, and I'm working on increasing the number.

    Some of them, I feel I am justified in having. I purchased the Williams Arcade Classics a while back, which had emulated versions of 6 of their games, and I'd rather have the ROMs and play them through MAME for various reasons. At some technical level, it's probably still wrong (only having "license" to the ones supplied or something like that), but I paid for the rights to play the games. I also plan on getting the Midway Arcade Treasures package for my 'Cube when it comes out. For $20, I get like 25 classic games. And I get to play them with the nice Cube controller, on a large TV, with great stereo sound. I already look forward to 4-player Gauntlet sessions on the cube. Having the game ROMs doesn't stop me from buying that package.

    But I have plenty of others. Many are games there's no way to play other than hunting down the actual arcade machine, such as Pigskin 621 A.D., or Discs of Tron. Others have home versions that aren't the same. Some are just hard to get a hold of, such as various Japan-only games. Others, well - how do you classify prototype games?

    Do I feel guilty for having all these ROMs? No, I don't. With older ones, I truly feel they should be public domain by now, and that the copyright terms don't adequately reflect the realities of the industry, and DISCOURAGE preserving these games for the public domain in the future. So consider having those an act of civil disobedience.

    Having these ROMs on my PC doesn't mean I won't buy the games at all - but it means I want some sort of value-added situation. So I have all the SF game ROMs - produce a SF compilation for my GameCube with all of them on one disk, for a decent amount of money, and I'll still purchase it. Just don't ask too much.

    Is what I'm doing legal? No, I know that. I don't pretend it is.

    --
    "You know your god is man-made when he hates all the same people you do."
  22. The small number by op51n · · Score: 1

    It's a stupidly small number considering how many old games there are.
    How else am I supposed to play things like the C64 version of Paradroid, or the old, old version of Neuromancer?

    If it was possible to buy these games at a low price, let alone at all then I'd be more than happy to, but for the moment I have no choice but to break the law.
    Which sucks when all you want to do is reminisce.

  23. So Share by Mike+Hawk · · Score: 1

    If you truly believe what you say, can I please have your credit card number, checking account number, social security number, full legal name and any passwords or pin numbers you use?

    See, I'm not even going to copy any bits, I just want to move some around. You like to share right? So set the information free! Its just bits on some server somewhere not real physical property.

    I'll take the fact that you don't post that information to mean that you are a hypocrite. Please, share with us. You say you like to share.

    1. Re:So Share by alatesystems · · Score: 1
      See, I'm not even going to copy any bits, I just want to move some around.
      That's not copying/sharing, that's moving. You fail my analogy.
    2. Re:So Share by shaitand · · Score: 1

      mv vs cp

      I'll explain this as well as I can to someone who fails to grasp the concept.

      lets say we have a file, song.mp3

      if I

      cp song.mp3 songcopy.mp3
      mv song.mp3 /mnt/floppy/
      sync
      umount /mnt/floppy

      I made a copy! I can now give the floppy for a friend and my song.mp3 is STILL THERE!!!! Nothing is missing!!!

      Now if I simply...
      mv song.mp3 /mnt/floppy/
      sync
      umount /mnt/floppy

      And give it to my friend, he now has my song.mp3 file and I have non for myself, we've MOVED it instead of making a copy of it.

    3. Re:So Share by Merk · · Score: 1

      Actually... song.mp3 is gone. Luckily, you copied it and songcopy.mp3 is still around. I think you meant to cp song.mp3 /mnt/floppy.

      Besides it is much easier just to cp song.mp3 /mnt/floppy/songcopy.mp3. It saves a step. :)

    4. Re:So Share by shaitand · · Score: 1

      lol true true, the first obviously was an error due to typing too fast. The second was simply breaking the steps down so it would be clear enough for him.

      We wouldn't want to go too fast now, just one concept at a time.

  24. My thoughts exactly by bluemeep · · Score: 1
    I highly doubt they'll be getting a license to distribute any Capcom roms anytime soon. So it seems I've got little recourse but to hoist the Jolly Roger when I'm hankerin' for a few levels of Powered Gear, Tenchi wo Kurau II or Alien vs. Predator (the beat-em-up, not the shooter by the same name).

    Once they start hosting more titles I have a vested interest in, I'll give them my money.

  25. Screw that by gmhowell · · Score: 1

    Screw that. For $2 each, I'll hit eBay, buy the actual cart, and dl a ROM from somewhere. Nice hard copy backup, and plays real nice on the 2600 I picked up (eBay again) for $15.

    Actually, careful shopping can net you games for less than $2 each.

    Nice idea, however. Now, anybody have a link for a cart reader for those too lazy to Google?

    --
    Jesus was all right but his disciples were thick and ordinary. -John Lennon
  26. A portion of annual profits...dissapointing by hbackert · · Score: 1

    A portion of StarROMs annual profits will be donated to projects that help support the legal emulation of classic video games.

    The problem with this sentence is, it's as good as a politicians statement or any CEOs statement nowadays. a portion is anything from 99.9% down to some cents. And even worse, they wrote annual profits which can be increased and decreased nearly at will by using tax things like 'one-time-expenses', 'cost of stock options for CEO', 'savings for later' etc. (I know that company is not yet listed on the stock exchanges, but I am sure they find other ways to modify their annual profits in the direction they want it.) So while the intentions might be good as I am sure they know that without emulators like MAME they won't sell many of those, I don't expect them to contribute more than a small amount to the MAME project.

    By writing hard numbers like: US$1 goes to MAME for every game purchased they would commit themself to something substantial, but saying some portion of the profits is just pathetic.

  27. i'll admit.. by Suppafly · · Score: 1

    At $2.50 a game for old atari games, I'll admit I'm a pirate. Considering that all 12 games you bought would probably fit on 1 floppy disk, you basically paid $35 for &lt of 30 year old gaming.

  28. I too... by 00420 · · Score: 1

    ...am a pirate.

  29. 2000 Games, Piracy by DarkZero · · Score: 1

    Yes, any price is apparently too much for some people, and they'll just go on downloading archives of 2000 arcade game ROMs.

    Just a quick aside: 2000 games? How can anyone possibly justify downloading the ROMs to 2000 games? We're way out of the realm of casual piracy at that point. That's three new games a day for nearly two freaking years!


    It only takes about two seconds to think of the logical reasons behind keeping a collection of 2000 games:
    1. Convenience. If you play a lot of MAME games and talk to a lot of other people that enjoy emulated games, someone is eventually going to recommend a game that you don't have. If you don't have to worry about hard drive space or bandwidth, then why not just get the game NOW instead of worrying about Mame.dk or MameFans being down THEN?
    2. Redistribution. If someone doesn't have 2000 games and wants to play a certain one, but Mame.dk, MameFans, etc. are down, then you can give it to them. And even if those sites ARE up, you can save them some bandwidth by downloading the entire collection and the trading it out in bits and pieces (or the whole damn thing) instead of both yourself and your friends regularly downloading from them whenever you want a new game. One of the buffers that keeps these sites from going down is the people that downloaded from them proceeding to redistribute the ROMs in other venues, such as AIM and IRC.

    This really does change the whole situation for illegal ROM trafficking. Before downloaders were hurting the original copyright owners, but the games were not being sold on the market actively, except through the used hardware market, so many felt it a victimless crime. Now that isn't such a comfortable position, since someone somewhere is making money off selling licenses to own the electronic form of some ROMs.

    No, the situation hasn't changed at all. StarROMs is offering a handful of games that aren't even the most popular emulated games out there right now. For the thousands that are playing The King of Fighters '98, Street Fighter Alpha 3, Marvel vs Capcom, or the thousands of less popular arcade ROMS out right now, the situation hasn't changed: the games aren't being sold legally, in stores or otherwise. And for many arcade games, the ports that are being sold in stores right now aren't really worth buying. I love Super Puzzle Fighter II Turbo on the GBA, but it's nowhere near as good as the arcade ROM simply because the arcade ROM hasn't crashed on me once, let alone the dozen times that the GBA cart has. So whether a neutered, buggy version of the original title even counts is questionable at best.

    This changes the whole situation for illegally trading SOME ATARI ROMs. Not "the whole situation for illegal ROM trafficking".

    Those people running StarROMs are getting hurt when you download Asteroids illegally. Furthermore, the dissemination of ROMs over the past years has diminished the potential market for StarROMs. And since Atari gets some money back from the licensing of the ROMs that StarROMs sells, they're losing out on potential revenue here as well. Downloading those ZIP files is no longer as innocent as it seemed.

    The only reason that there is an emulator for those games, let alone a market for them and a decade of free publicity from gaming magazine articles about emulators, is "the dissemination of ROMs over the past years". And obviously StarROMs disagrees with you, because this is their opinion from their site:

    "StarROMs believes that emulators play an important role in the preservation of classic video games. A portion of StarROMs annual profits will be donated to projects that help support the legal emulation of classic video games."

    I don't see legal ROMs as a bad thing and I would certainly consider them if they offered a better product than the pirated stuff by giving me faster downloads and a product that I know is 100% authentic and not a dump of some bootleg cart,

  30. I wonder if in the future... by StellarEX · · Score: 1

    When we are on the Star Trek's Enterprise with their data/energy to matter and such technologies what the copyright laws will be. If you steal a digital copy of Captain Picard's valubles using the terminals, does he put you in the brig for theft, or copyright infringment?

  31. Ok by Anonymous Coward · · Score: 0

    I'm a pirate. I figure that I've spent enough money in the arcades and on the various console versions (2600, 5200, Sega) throughout the years that I can't feel guilty on those rare occasions that I -do- play the 'roms.'