New GameCube Network Loader Runs Homebrew Games
An anonymous reader submits: "Cube Hacker is reporting that a new network loader has been released which allows you to execute retail code by exploiting a known bug in Sega's online game, Phantasy Star Online. Obviously piracy is not condoned but this certainly opens the door for future home-brew development! Linux on GameCube anyone?" Update: 10/13 23:33 GMT by S : Previous update removed, due to it only referencing retail titles.
Anyway, I have a question about one of the statements made-
Obviously piracy is not condoned but this certainly opens the door for future home-brew development! Linux on GameCube anyone?
So, you are cheering the circumvention of anti-piracy protection by *claiming* you want to spread Linux to the gamecube. Seems like one of those "wink wink nudge nudge" statement I make about *trying* games out on my GBA emulator.
That attitude is exactly why so many legitimate and possibly interesting projects are getting attacked- claiming to support freedom when what you really like is theft and lawlessness.
I dont see that 'hacking' the GameCube is going to help anybody except for people wanting to pirate GC games. Homebrew projects? Dont make me laugh.
Manipulate the moderator system! Mod someone as "overrated" today.