Warp Pipe Project Ramps Up For Mario Kart
chadlnx writes "With the Stateside release of Kirby Air Ride, the first LAN-based game for the GameCube, the Warp Pipe Project is in the process of releasing source which allows users to play the game over a WAN on Linux. Development has slowed in recent weeks, but the team is working on porting to libPcap for maximum portablity. A basic stable release for both Windows and Linux is targeted for the release of the GameCube's second LAN-based game, Mario Kart: Double Dash, which ships on November 17th."
Gamecube as a LAN box would be uber cool!!1! Unfortauntely it looks like it'll take quite a while before it will be a reality, but the potential is there.
http://www.lansmash.com
when I first read about Warp Pipe Project a couple of months back, I wasn't interested that much, cuz most of the GameCube games were only playable over the Internet, now with Mario Kart and several other titles, this project has sure become something interesting for Linux geeks who have a GameCube.
I just hope that Nintendo doesn't go after the team, using their programs requires a GameCube and a copy of the game, but who knows how big companies react to such projects.
The IT section color scheme sucks.
LAN enabled games have been playable over the internet almost since the date of release. There are actually several choices for clients, one of which was developed and is run by Gamespy Arcade.
I realize that there has not been a need for serious development of this tool for the GC and PS2 due to the lack of the LAN play in the the software library, but these guys seem to be a little behind. My guess is that Gamespy, with their large comercial resources, already have a tunneling software ready to go.
BUT, it will be handy having one for linux since Gamespay isn't likely to realease on...
enuf with my contradiction... have a g'night.
I believe that GameSpy, on the record, has previously said that if Mario Kart: DD! will have LAN play (which it will), there will be Gamespy GC tunnel available. So by all accounts, it's already complete.
You will be able to use any of the XBOX tunnels with the gamecube. It is all the same concept, a vpn.
I don't know why these guys are even working on another tunnel. Certainly not to bring the tunnels to linux. Half the Xbox tunnels out there are linux.
these guys seem to be a little behind
I was watching when the Warp Pipe project was announced. They had a working early version within two weeks of the Japan release of the first LAN-capable gamecube game, Kirby's Air Ride.
The first LAN-play capable gamecube game, Kirby's Air Ride was released in america three days ago. They currently have a totally functional, if Linux-only, product. They're aiming for a windows/ OS X release within the month.
I'd say that that's not so bad. Are you suggesting that they should have come out with LAN-internet bridge software before any gamecube LAN-play games existed? How would they test?
As some people have noted, there were traditional tunneling programs for Xbox and Playstation 2. Even PC tunneling programs have been tools for quick and dirty PS2 online gaming.
However, the GameCube uses a "plug and play" protocol called Universal Plug and Play (UPNP). As per my original specification details, the main challenge with bringing the GameCube online was authenticating two GameCubes on two different networks. This is a challange because UPNP broadcasts packets that have a TTL value of only 1. This challange, along with a few others, prompted me to start an open source project in order to enable online play for all LAN based GCN games.
As for the GameSpy speculation, Nintendo has entered into an agreement with GameSpy. However, this agreement is only for middleware which would allow the game to be played online right out of the box. This middleware would be authored by GameSpy and included in various GCN games. The first games with this middleware included are expected to ship early 2004. Specific titles have yet to be announced.
Actually, it's not used loosely at all. With a decent connection you don't get any more lag than you would in any similar PC game.