There Inc. Officially Launches Online World
Thanks to Yahoo! for hosting the press release announcing the official opening of There Inc.'s online world. This ambitious PC-based virtual world, created "with over $37 million in funding", is aimed at the 'mainstream market' and highlights socializing and playing, as well as world object creation, since: "70 percent of all objects currently for sale in There are created by members and 80 percent of events in There are organized by members." Real-life money can be converted to in-game currency, and during the Beta, "members... voluntarily spent on average of $7 USD per month purchasing There currency and buying in- world goods." There are even some amusing advertising tie-ins: "Digital versions of Nike's AirMax 2003 and Nike's Zoom Celar have been created... members who buy these Nike shoes for their avatars will find... they can run faster."
Have you seen how you "get" to play this?
You submit your system specs, and they "invite you."
I think the CEO is a disciple of Hitler. Virtual-anti-semetic. Only blond-haired, blue-eyed ditzy teenage girls are allowed.
Fuck that.
Insert clever one liner here.