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There Inc. Officially Launches Online World

Thanks to Yahoo! for hosting the press release announcing the official opening of There Inc.'s online world. This ambitious PC-based virtual world, created "with over $37 million in funding", is aimed at the 'mainstream market' and highlights socializing and playing, as well as world object creation, since: "70 percent of all objects currently for sale in There are created by members and 80 percent of events in There are organized by members." Real-life money can be converted to in-game currency, and during the Beta, "members... voluntarily spent on average of $7 USD per month purchasing There currency and buying in- world goods." There are even some amusing advertising tie-ins: "Digital versions of Nike's AirMax 2003 and Nike's Zoom Celar have been created... members who buy these Nike shoes for their avatars will find... they can run faster."

1 of 78 comments (clear)

  1. How about "Forced Socialism" by redgopher · · Score: 0, Troll

    Have you seen how you "get" to play this?

    You submit your system specs, and they "invite you."

    I think the CEO is a disciple of Hitler. Virtual-anti-semetic. Only blond-haired, blue-eyed ditzy teenage girls are allowed.

    Fuck that.

    --
    Insert clever one liner here.