Games And Addiction - A Cynical View
Thanks to Forbes for their distinctly acerbic look at new scientific surveys that make claims linking videogames and addiction. The piece suggests: "Pick a popular consumer technology and there's probably some overpaid academic expert somewhere who's calling it addictive", and goes on to query definitions of addiction, suggesting: "...pretty much anyone who uses the Internet in the course of their work day... could meet some arbitrary early-1990s standard of [Net] addiction." The article concludes: "When was the last time you heard of a case of 'newspaper addiction?'"
I think anyone who has played AC or Everquest knows about video game addiction!
One should not theorize before one has data. -Sherlock Holmes-
The article concludes: "When was the last time you heard of a case of 'newspaper addiction?'"
Hey hey! Hey buddy!
Hey, could you spare uh, a quarter.
Yeah, yeah, I'm Jonesing, man. I need that newsprint pretty bad.
Gotta score me some fine tranditional who-what-where-when-and-why. And how. I, I, neeed it, man.
Please, just a quarter, man. Help a brother out. Gotta see me that AP wire.
No! I don't want your used copy of the Local Yokel Rag. Nah, man, I been doing this too long for the Provincial Post to give me the purified high I crave in my Jonesin' bones.
I'm a hit up three more you guys for quarters, and get me a prime New York Times (registration required)! I neeeds me some Krugman, some Safire, some R.W. (Jonny) Apple, man. I need it bad.
Opinions on the Twiddler2 hand-held keyboard?
While the study may be empirical, it's the researcher's opinion on what defines addiction. Most define it as something harmful to the victim, thus they attempted to prove that games were harming people but reducing their social lives.
But where is the control variable? How do we know that these people would have better social lives if gaming does not exist?
I once went a week without playing video games. Instead, I watched T.V. all week! There is clearly something in my personality that makes me generally avoid leaving the house unless motivated.
I believe the issue is not with video games, but there is likely common behavioral trends within those who play them which makes video games an ideal way to deal with anxiety and boredom which is there regardless.
I admit, I don't like being blown off for everquest any more then the next guy, but you assume people wouldn't be blowing you off if they weren't playing games, which is yet to be determined.
"I only speak the truth"
Karma: null(Mostly affected by an unassigned variable)
The reward [...] is what makes it addictive, the theory goes.
:)
Only in a way. You are addicted to something if you need that to feel normal - not better. That is the short definition of addiction.
As an example, do you feel something missing if you didn't read your newspaper today? Or can you satisfy the need for news from other sources as well, e.g. TV or radio? Can stay away from the internet over a few days without feeling a loss? If so, you are not addicted. Many of us need internet access for the job, that hardly counts as an addiction.
It's the same with games. If you have to play several hours a day to feel normal, then you are addicted. If you play because it makes you feel better, you are not addicted. People that are addicted to drinking alcohol e.g. need a constant alcohol intake, a constant alcohol level. If they drop below that level, they feel worse, and then they consume alcohol to feel normal again.
In short: if playing games makes you happy, you are safe
My cats ate my karma. They also wrote this comment.
i would think that there is a higher correlation between people who generally use computers (rather than just gamers) and people with obsessive personalities. it's one of the standard "geek" stereotypes: late night coding sessions, long hours and little human contact.
however, when you do this in a work environment, people are hardly going to complain... you look like a dedicated employee. playing a game however, it easy to get into but you're not producing anything so it easier to view it as an addiction.
perhaps more importantly though, who cares? sure, if it's children then there is an issue as they still need guidance about what can be harmful. however, for an adult there is a point where you just have to take responsibility for yourself and stop whinging.
These articles are so lame brained. I live with a recovering alcoholic (3rd times a charm!), and I can tell you this...some people just have addictive personalities. My roommate will take any substance and go to an extreme with it. Smoking? check. Drinking? check. Drugs? check. He takes anything that should be consumed in small, controlled amounts and runs wild with it. Why? It's who he is. He has to fight very hard to not let these substances take control of him.
I would like video game "addiction" to substance abuse, sure, but that doesn't mean that the substance in question should be made illegal. That means that you have to <gasp!> exert self-control when dealing with said substance. At some point I hope that we as a collective people can stop trying to blame others and accept some personal responsibility...if not for our kids, then at least for ourselves. However, given the way lawsuits seem to be going, I don't hold a lot of hope...
--trb
During the brief but incredibly lucrative heyday of newspapers printed with heroin ink. MMMmmmm, USA Today Infographics never tasted so opia-licious!
But seriously... saying that video games are addictive is just another example of the current trend to shift blame away from individuals. For example, instead of a compulsive gamer blaming himself for gaming too much, why not just blame the games for being addictive? When some kids shoot at cars, well of course it was GTA's fault.
I think as gaming becomes even more mainstream, these myths will eventually fade away.
"To confine our attention to terrestrial matters would be to limit the human spirit." -Stephen Hawking
Hello my name is Darkmayo and I am a Work Addict.
I spend 8 hours a day doing repeatative tasks and answering questions just so I can get that next paycheck fix. I am missing out on my life and friends and hobbies because of this addictions. But I know I can beat this addiction.... and once it is gone I can live my life and spend more of my free time playing video games.
"I am a kernel in the linux army"
If I'm so "addicted" to video games, guess how much I'd miss my Xbox if a supermodel showed up on my doorstep wearing nothing but a fur coat?
Case in point... just 2 weeks ago a player wrote the following EMail to us (which is also posted on the sites home page)...
It's pretty good. Sort of fun. Okay, I guess. Ten dollars to play the game for real, huh?
When I found myself wanting to pay, I thought, what the hell is going on? This game isn't that great -- or is it?
It was then that I realized I'd been playing the game nonstop for hours. I paid my ten bucks, and I've not regretted it. Yesterday, I laughed out loud at the geometrical shapes floating around. Needless to say, that hasn't happened before. And I find myself at work thinking... "Just another couple of hours of this drudgery and I can go home and play Tranquility."
You'll note the similarities to addiction here... first, addiction doesn't hit everyone the same way. The girlfriend tried it, but it wasn't her cup of tea. Where-as the EMail author tried it and not only lost track of time, but now apparently finds himself thinking about it at inappropriate moments.
Since the games are created and served via the Internet we also can watch to see how people play the game. Some people use us once a day - often at the end of the day for stress relief. Some people use us weekly or monthly. Others use us randomly. But we have a select group of users who use us RELIGIOUSLY... that play day and night, all the time. Since the game servers never duplicates a game or a musical track, some of our users have played the entire series (441 total games) over and over again. One user has played the entire series of games over 45 times - unbelievable (that's 19,845 games... to ONE person).
Yes, SOME players get addicted... very addicted. I believe that, at least for our game, it's a combination of the patterns the game produces in junction with the sound. Almost hypnotic, and that draws SOME people deeply into the game structure.
But that makes sense... who can resist staring at the beams of an oncoming car at night. We lust for patterns, lights, flashing. It captures our attentions and captivates our minds. This is why music is so important to us - and also why raves, dance floors, etc... combine music with flashing lights - it does something hypnotic to us. GOOD plots can also do the same thing - make us feel a part of the plot - as if we're living a different life. Is this also not true of the Internet itself, for some people? Of course it is.
To a degree, ANYTHING can be abused and become adictive... even slashdot ;)) It's not about the substance - but how an individual REACTS to that substance.
But what are we to make of all these so-called "addictive" behaviors? Obviously, as there is no mind without the body, there are physiological basis of these behaviors. But the mechanisms and such are much less obvious than with classically addictive drugs.
Personally I reserve addiction, in any but metaphorical terms, for drugs that cause physical dependence characterized by physical withdrawal on cessation. In terms of purely behavioral issues (where the brain itself alone is generating any chemical imbalances and resulting dependencies) I prefer to think in terms of obsession - the inability to cease or control thoughts about something - and compulsion - a dependency on carrying out certain behaviors. The extreme end of this, of course, is Obsessive Compulsive Disorder, and I think OCD puts the issue into a nice perspective. Obviously nobody is out there saying, ooh, all this hand washing is dangerous, oh dear, better watch when you start saving all those receipts - even though there are people who obsess over filth and wash their hands to a degree that disrupts their lives, or people who cannot throw anything away and live in chaos, filth and clutter as a result. We understand that the behavior per se is not the issue: that this individual has a disorder that makes a normal behavior pathological. Playing games is normal behavior. Is a chess master "addicted" to the game? By some of the vague standards you read every single golfer I've ever met is addicted to golf (what is it about that game?)
What it comes down to is whether a particular behavior is harmful. That definition is impossible to pin down because it changes for every individual. It does not have the new addicition/scary new menace preying on our children pop-psycho cachet but it actually has some use. It's a pretty easy question to answer in the extreme cases. Can obsessive, compulsive game-playing be harmful? Of course it can. Is this different in some core, meaningful way from washing your hands or saving every little piece of trash that comes into your home or staying up half the night rechecking locks and windows and whether the stove is off? I don't see how. Is it different from drugs? Hell yes - drugs actually introduce a new substances into the brain that trigger and mediate chemical responses in the brain. As such, different standards, problems and treatment are indicated. Calling every compulsive behavior an "addiction" just makes the word vague to the point of uselessness.
As a teen you could argue I was addicted to hack science fiction and fantasy fiction. I thought about this stuff all the time, I devoured books, with little discernment for quality, several hours a day. So what? In the end, no harm done - in fact it probably helped me to earn a scholarship to college (they like the fifty cent words in those potboilers). I was in high school. If I read junk fiction the way I used to, it would certainly interfere with my life - though not as much as if I started hitting the beers every night at 6 the way my grandad did. Some people need help and other people just like to do certain things a whole lot. Is this so hard to understand? Or do we need to write another freaking "scholarly" article on the topic?
It Is the Nature of Information to Transgress Artificial Boundaries
I'm addicted to Windows Updates. Does that count?
Pick a popular consumer technology and there's probably some overpaid academic expert somewhere who's calling it addictive.
Does anyone else find it a bit bizarre that Forbes -- a magazine which is pretty much dedicated to celebrating the financial excesses of the business sector with their infamous lists -- is describing an academic as "overpaid"?
GMD
watch this