Final Fantasy XI Nears EverQuest In Subscriber Numbers
Thanks to 1UP for the news that Square Enix has announced a total of 430,000 subscribers have signed up worldwide with PlayOnline, as the online subscription service "...which powers Square's MMORPG Final Fantasy XI, broke through the 400,000 user mark approximately 18 months after its Japanese debut in May 2002." According to the reports, the recent PC release of FFXI in the U.S. has "...provided a significant boost to the service's user base. Square Enix said it has shipped around 200,000 copies of the PC version to the US market already, and picked up around 100,000 new subscribers so far." More subscriptions are likely when the Final Fantasy XI-bundled PlayStation 2 hard drive launches in the U.S. next March, possibly taking FFXI over EverQuest's total of nearly 500,000 subscribers. The company's mid-term results also provided information on sales of their games, with Final Fantasy Tactics Advance a particular sales highlight in the U.S.
Let's see... 400k accounts for japanese release... release in the us, gain 100k new subscribers, for a grand total of 430k?
I predicted it and it shall come true. FFXI will be the first and maybe even the only MMORPG to overtake Everquest. And there's only one reason for that. The name. Final Fantasy. This is proof that brand names really do influence people.
You're right, I wouldn't steal a car. But if it were possible, I sure as hell would download one!
I've certianly been spoiled by this game... after dismal launches such as SWG, Shadowbane. Playing a game that has already been tested and stablized in other market I don't think I could go back to a game just starting fresh. Not having to worry about the tons of missed bugs, people whining about class balance, server outages and what not.
"I am a kernel in the linux army"
Downtime seems pretty low so far. One thing I hated in Galaxies was the permanent damage to your character unless you found another player to heal you. Very lame. In this game I can just hit the heal button and wait a few minutes and I'm good as new.
Worst part about this game is definatly the controls. You can tell it was made for the PS2 controller. Luckily you can pick up a USB adapter for the Dual Shock 2 for under $20. It even supports the rumble if your into vibrating electronics...
Damn, I sound like an advertisement. Oh well, I'm really enjoying this game. Well, besides the couple hours it takes to install. Don't count on playing it the day you pick it up if you get it after work.
No, I'm not talking about Final Fantasy XII. What about Nethack Online? That'll give some challenge, and show high-level characters what happens when you get overconfident and apathetic about battles.
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ARE YOU A BAD ENOUGH DUDE TO RESCUE THE PRESIDENT?
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its not rape if you ask for it first, let alone enjoy it afterwards
I mean, comon the game was out for over a year and got an expansion pack for crying out loud. By testing the game out in an area where they would almost be guaranteed consumer feedback (Final Fantasy name + Japan = fanboyism) they can fix and tweak the game around with relatively few losses. Its a simple marketing technique :
Try a product out on the largest possible group of people and gather feedback on the product over along people of time before releasing it to the public. The only reason this doesn't happen too often (ever) is that businesses don't have the money to fund this sort of work and because Square-Enix has legions of fanboys who would PAY to participate in this. (Its like paying to be a beta test. If you could be in the beta test of Half-Life 2/Doom 3 by paying $5 a month, would you do it?)
Final Fantasy XI is just so damn appealing it's insane. It appeals to people who enjoy the whole Final Fantasy world, n00bs to MMORPG's who find the familiar world and easy to use interface a breath of fresh air, and hardcore gamers looking for a new experience in a world that's already very developed.
;)
I tried to jump on the whole "Everquest" boat a few years ago, but found it was too complex and annoying. I kept falling in what appeared to be puddles and drowning. The whole "Everquest" world was unfamiliar and kind of overwhelming, so I decided MMORPG's weren't for me. I never even made it out of the first town. Being reared of games like "Exitilus" and "Legend of the Red Dragon", the idea of an MMORPG was very appealing, but I figured they were too complex and annoying, and required too much time for someone like myself to get into.
Until, of course, Final Fantasy XI. Within a week, I have a level 10 warrior doing things like joining parties, slaying monsters, making gil, and chatting it up. It was so easy to become part of the 'community' and do basic easy things. It's literally like playing Final Fantasy, except with a bunch of other people and a slower leveling up process. There are story based missions, lots of NPCs, familiar characters... the list goes on. I feel like I've been playing for months, hell, I even help n00bs out when I can.
5 other people in my hall have decided to give it a try, because it looks so easy to get into. 3 of them have played Final Fantasy prior to XI, and the other two just think it 'looks really fun'. It lacks that 'overhwhelming feel' you get from other MMORPGs, the interface is so friendly and familiar, yet in reality, complex and effective.
Final Fantasy XI has been the best investment I've put into a video game in years. I highly recomend anyone reading this try it. And look for Dyrian.
"In a Democracy, people get the kind of government they deserve." -Winston Churchill
Has anybody got some numbers to compare this. Okay, EQ seems to be around 500,000; but what about DAoC, SWG and the others.
Are there current numbers anywhere?