Slashdot Mirror


Warp Pipe Launches With Mario Kart Support

jkeyes writes "The Warp Pipe project for playing LAN GameCube games online has just released Beta 0.3 for Windows. This is the first release to support Mario Kart: Double Dash!!, contains significant optimization, and even has region-free play, so you can battle against gamers from Japan or Europe - the first Macintosh beta is planned for next week."

3 of 28 comments (clear)

  1. Re:Now I might buy a gamecube by NanoGator · · Score: 4, Insightful

    "Seriously, the entire Nintendo not believing in online play... wtf?"

    Nintendo has stated before that they don't feel the on-line world is quite ready yet. What they want to do is avoid a re-occuring cost for the players. If on-line pay means a subscription, and the service isn't like top-notch (lag?), it's not interesting to Nintendo.

    I want on-line play too, but at least Nintendo's thinking about their gamers here.

    --
    "Derp de derp."
  2. This news by zr-rifle · · Score: 3, Insightful

    ... made me seriously consider buying a gamecube instead of an xbox this xmas.

    For 99, I'd get the latest in home entertainment technologyl, complete with online play (even if still buggy, as I presume it is since it's a beta).

    Before unleashing the wrath of the DMCA upon these hackers, Nintendo should think about the advantages brought to it's console at absolutely no cost whatsoever.

    --
    Hack your mind out of its sandbox.
  3. Re:Warp Pipe GPL release... by Dave_B93 · · Score: 3, Informative
    That version is 2-3 weeks old and doens't work very well with MK:DD, also it isn't being maintained by anybody. (not to mention the fact that the source is still availible from sourceforge CVS for now which has a fatter pipe, or that they thought they'd gone closed source a few months ago, so having that code is kind of questionable)

    There's already 2 projects working on GC tunelling warppipe and X-Link, so I don't see how starting a new fork of warppipe off 3 week old code is going to help unless you're a lot better at network algorithms than I am, or you're just a roll-your-own kinda guy.

    Personally I'm going to try Warppipe tonight, then keep playing it till X-Link Kai comes out and compare the 2. I don't feel like hacking together someone's old code in hopes of getting my own solution working... but then again, I'm just lazy ;-)