Best Shareware Games Of 2003 Explored
Thanks to AVault for their feature discussing the best shareware PC titles for 2003, as the writer points out: "As software stores stock fewer new computer games, shareware titles and Internet releases offer an alternative for those who want to play on their PCs. Most of my favorite recreational offerings from the past year never made it into retail outlets." Picks include Chain Reaction ("Remember the old Dynamix game The Incredible Machine? Even though the company is defunct, its creators have developed a new 3D version"), Ultraball ("combines the fun of a Breakout game with all the action and excitement of a pinball game"), and Dr.Blob's Organism ("...a fast-paced shooter in which you blast gelatinous one-celled organisms as they try to escape from a Petri dish.")
Crimsonland is by far the best game on that last. You really should give that game a whirl. Truly addicting smash TV style from days past. Guns + Buckets o' blood + powers = good times :)
(sorry, don't mean to be trolling)
Still, a dollar tends to go farther on most shareware/small house titles than on the commercial ones, and the authors are usually much cooler with the gaming community (no small feat; I've seen the message forums.) Maybe the best title I've picked up that didn't hit store shelves was Galactic Civilizations, and that guy even made a number of free add-ons for it that one could download. Pontifex is pretty cool, too.
One game you should definitely check out is Escape Velocity: Nova; I haven't actually tried it yet, but if it's anything like the original, then it's better than 99% of games out there, shareware or not. If only there were an MMO version... :)
Work is punishment for failing to procrastinate effectively.
I have been reading a lot about how difficult it is for an independant developer to break even in the mainsteam game industry. Does anyone know how shareware games fare? How many copies can you sell? Are there any shareware game developers that can be considered financial successes?