Blender Adds Raytracing
rastachops writes "Blender, the Open Source 3D modelling tool has recently added Raytracing to its extensive list of features. 'Believe it or not, but Ton has integrated the raytracer from Blender's predecessor, Traces into Blender. He said "the algorithm has been optimized and is now ten times faster. Combine that with a PC that's forty times faster than in the early 1990's and raytracing is almost usable". For a comparison checkout the before and after screenshots.'"
Well, at least we've got someone that is being truthful about their software's feature set... A bit too refreshing, if you ask me.
Small potatoes make the steak look bigger.
they still have a long way :)
Compare: www.whitehouse.gov
&
blender.org
Judge for yourself
You should upgrade to a 24bpp graphics card from your current 8bpp graphics card and the banding will go away. Really.
Bite my shiny metal ass.
Oh, you said Blender...
http://saveie6.com/