Take Two/Rockstar Reveals Plans, Designer Sues Over GTA
Thanks to Yahoo for reprinting the latest financial results of videogame publisher Take Two/Rockstar, including much information on new titles and plans. The company has announced Red Dead Revolver, "a stylish, western themed, gun-fighting extravaganza" for PS2/Xbox which was originally created for Capcom before developers Angel Studios became Rockstar San Diego and the project was handed over. Also noted is the "expected March release of Grand Theft Auto: Vice City... in Japan", after the licensed-to-Capcom GTA 3 "has sold approximately 300,000 copies... making it one of the most successful debuts of a Western video game in Japan." The company also announced the return of the Army Men franchise on their budget Global Star label, following the dissolution of creator 3DO earlier this year. However, there are also a few issues, as the SEC are unhappy with previous financial dealings, and "plan to recommend civil action against the company for alleged accounting violations", and elsewhere, a Scottish game designer has filed a suit claiming he, uncredited, inspired the design of the Grand Theft Auto series.
Even if Rockstar doesn't want to bother with the costs associated with porting and publishing, why don't they sell the code to someone else? It would make money among those of us who don't want to fork out several hundred dollars in the form of a new console, new controllers, memory cards, etc just to play GTA.
Forget that "it's not financially viable" bullshit. GTA would make money. Tony Hawk made money on the Dreamcast and even the N64 (where Tony Hawk 2 was released just months before the Gamecube).
The problem is, Rockstar is just too fucking greedy. They take bribes out the ass from Sony to keep GTA PS2-only, while taking bribes from Microsoft to port the game over to Xbox. Way to go, Rockstar...you found a clause in your contract that lets you screw everybody. And take all their money.
Wait, all of a sudden, I don't want GTA anymore at all. Fuck those asstards for taking an old idea and humping it dry, then demanding bribes just to put it on their platform. They think they're hot shit now? Shit, there's plenty of imitators out there- I'll just buy True Crime or Simpsons Hit & Run for Gamecube and get the same experience. But first, I'm gonna get really drunk and pee all over the GTA Vice City logo at EBGames. Fuck you Rockstar, I hope Santa shits in your stocking!
(-1, Raw and Uncut is the only way to read)
Has anyone hear of or seen Crime Inc, the game this guy developed?
(or was it just some personal project that was never released publically?)
Right, but nobody at the company remembers him or has any record of him, so that can't be taken as evidence. Google searches yield nothing, and Moby has never heard of him. For a computer consultant, he keeps a very low profile.
While game concepts can't be patented, games can be copyrighted. Think "K.C. Munchkin." Overly derivitave games can and will be shot down in court. But does Gallager have a case? Grand Theft Auto, a sprite-based top-down shooter, looked like most of the other games out there at the time. The artistic style was nice, but it was a straight rip of any number of 16 bit racing games. The "plot" was a laughable joke, mostly "answer phone, assassinate somebody, answer phone, steal a car." Games about crime had been done before, though none made the same cultural splash. Really, the thing that would make or break this case is if the unique mechanic of car jacking was in Gallager's game... but as nobody seems to have seen it, we simply won't know until it goes before a judge.
The ______ Agenda