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Xbox for $99? Xbox 2 in 2005?

TimeForGuinness writes "CNN is reporting that Microsoft's Xbox may be on the verge of a substantial price cut, falling from $179 to $99 by Labor Day, and Microsoft will launch its next generation console in late 2005 - a year earlier than has been previously rumored. That would put the Xbox 2 on store shelves up to a full year before Sony's PlayStation 3."

12 of 738 comments (clear)

  1. Forget cheap consoles..... by big-giant-head · · Score: 5, Insightful

    Yeah so I can get an XBox for 99, the good games are still 50$......

    --

    So Long and Thanks for all the Fish.
    1. Re:Forget cheap consoles..... by h0mer · · Score: 4, Insightful

      The biggest thing a game manufacturer could do would be to drop their release prices from 50 to 40 dollars in the US market. They'd sell so many more to make up for lost profit that the end result would be amazing.


      Let's do some simple math, boys and girls!
      The $50 price point is made by the retailer, the wholesale cost per game is around $45. So let's assume that $35 will be the new amount that's going to the publisher.

      Let's say that I have a moderately successful game that sells 100,000 copies. Therefore:

      100,000 * 45 = $4,500,000
      100,000 * 35 = $3,500,000

      That leaves a million dollar gap between the two price points. To make up that deficit by volume, you would need to sell 28,500 more copies, or 28.5%.

      Sony has been putting their 1st-party (technically 2nd-party) games out at $39.99, and I don't see them flying off the shelves any faster than games priced at $49.99.

      Lower prices makes sense for smaller games, like Contra: Shattered Soldier or anything that doesn't have mass appeal. The price increases the chance of someone buying it. For GTA or Zelda or anything like that, the people who want it are going to buy it. The $10 difference isn't going to double sales of it or anything ludicrous like that.

      --


      I'm on top of my game like I'm standin' on Xbox.
  2. Analyst Guesses by Schnapple · · Score: 5, Insightful
    Guys, these are guesses done by Analysts, they're not based off of anything Microsoft has said for a fact. The analysts base it off of what Microsoft might do, not off of what might be intelligent in the marketplace.

    So whatever you do, don't bet on Xbox dropping to $99 or seeing Xbox Next/2 in 2005. And don't complain that Microsoft lied to you when neither of these things happen.

    This just speculation.

  3. $99 - Sounds Familiar by WombatControl · · Score: 4, Insightful

    I seem to have heard a similar rumor about the price of the iPod mini being $99, and look how that turned out.

    Microsoft is already selling consoles at a rather hefty loss, and there's only so much to be gained by selling them at an even bigger loss. Even Microsoft doesn't have bottomless pockets, and the problem with selling a product as a loss-leader is that the more you sell the worse your short-term financial hit is. Selling a product as a loss-leader assumes that the people who buy that product will buy additional services at a higher markup later.

    The problem with moving the cost of an X-Box to $99 is that you're hitting a market demographic that's far less likely to spend the $$$ to get something like XBox Live or a large number of additional profit-gaining accessories.

    Now, if Microsoft came out with some deal that you could buy an XBox for $99 if you commit to 6 months or a year of XBox Live, that might work. Elsewise don't be lining up at the store to get your $99 XBox...

  4. I doubt this is true by DrDoombender · · Score: 5, Insightful
    Microsoft, certainly, is in a much stronger position than Sega. The Xbox's buzz factor is on the rise - and will soar higher if the company opts for a $99 price tag. But it hasn't yet established a reputation that's strong enough for it to sway Sony loyalists

    Although Microsoft has money, I seriously doubt they'll try to do what Sega did. Primarily because it is a huge risk, and that seems to be the tone of the article. Pretty much, if they pulled an early release stunt it would either make them or break them. First off, with their next console they have to try and ensure that they are not in the red like they are with the xbox.

    lower the xbox's price down to $99 will not necessarily make people go out and buy one. That's still $100, and the holiday season is over with.

    Sega may not have been in as strong a financial situation as Microsoft, but the dreamcast was a great console. The only thing that really ruined it was the fact that it did not have solid piracy protection. Who's going to make games on a system that everybody can steal? Before that, we saw lots of great games on the Dreamcast.

    The xbox's buzzfactor, I think is as high as it can go. While observing Microsoft's moves, I've noted that they've done PC like stuff for the console. So basically they did things such as gamespatches that had never been done before by companies such as Nintendo. Think about that 20 years 1988-2004, no patching games, and then Microsoft comes along and starts patching games that have major bugs (granted, online games don't count, but think morrowind...etc.)

    was the article worth reading? sorta, its all speculation, and it states the obvious. Basically, if the rumors are true, and Microsoft releases early, then this could hurt them. Like i said before, the article is pessimistic on the idea of M$ releasing early.

    IMHO, Microsoft will probably release around the same day and time as Sony to be safe. By putting their cards on the table early, it will give Sony plenty of time to respond. If they release around the same time, it will be more like a game of rock,paper, scissors (just hope they both choose scissors).

  5. How much loss per unit? by EulerX07 · · Score: 5, Insightful

    Correct me if I'm wrong, but wouldn't a cheap hardrive and cheap ram get you pretty close to 99$.

    This is an example of the power of a monopoly trying to break into another market. There is NO way that a company could start out and keep losing tons of money like they're doing on the xbox. That's what's wrong with monopolies. They get so much income from selling windows xp pro (full version 449$CAN at futureshop.ca) and office Pro full (sells for 650$CAN at futureshop.ca) that they can keep losing until they make competition in an area go bankrupt. Then you start paying.

    The xbox doesn't seem cheap when you realize you're paying for it when you buy software from Microsoft's monopoly areas. Same goes for IE, media player and all the little utilities included in the OS that used to be made by various companies. It's never free, you just pay elsewhere.

  6. If(XBOX == $99) XBOX2 = backward compatible; by telstar · · Score: 5, Insightful

    If(XBOX == $99) XBOX2 = backward compatible;

    Here's my logic ... They want to gain users. Sell the systems at a huge loss, to pump up the number of games sold. That's always been their strategy.

    Now, Sell the XBOX2 with backward compatibility so the barrier to entry for new users isn't that large ... all of their old games still work. Past ownership of games ... plus a percentage of users that are tied to their "XBOX Live" accounts will encourage this transition. By dropping the XBOX price to $99, they'll be signing up a legion of future potential customers that are more likely to buy the XBOX2 than the PS3. Anyway, that's my speculation.

  7. People buy a console for games, not vice versa by MunchMunch · · Score: 4, Insightful
    " I don't think most people have an issue with kicking in an extra $20 for DVD-playing, a hard drive, and a broadband adapter."

    Except that I think a majority of people in the console-buying demographic already have a hard drive (with a PC connected to it) and a DVD player (seeing as they can be had for $29 on their own now). Finally, the broadband adapter, good only for the console and requiring a separate connection, really isn't for the impulse-buy crowd. The features the XBox has don't really seem to be all that impressive anymore, and because the normal impulse buyer won't mod their XBox into a Linux media player and already have a DVD player, I don't see much of an advantage in getting an XBox for those features.

    Like always with game consoles, it just comes down to the games- I want to play a lot of Gamecube games, but I don't really want to play many XBox games. Gamecube at $99 is a steal because you have things like Viewtiful Joe, Zelda, Metroid, Mario (Kart), etc...Honestly, somebody correct me if I am missing something, but I haven't seen even one must-buy game for the XBox since Panzer Dragoon Orta.

    1. Re:People buy a console for games, not vice versa by dhamsaic · · Score: 4, Insightful

      Disclaimer: I am a huge game nut, and own (and love) all three current home console platforms. (Up to date as of about a month ago - http://users.ign.com/collection/dham)

      Xbox really has a lot going for it. It is indeed a bit weak on the exclusives, but its overall library is very strong. Everything that's come out on all three platforms is almost uniformly better on the Xbox (Prince of Persia: The Sands of Time, Soul Calibur II, TimeSplitters 2, etc), and it's now got Grand Theft Auto Double Pack, which is spectacularly polished when compared to the PS2 versions of the games (the load times alone made it worth a re-purchase; the fact that the cars look amazing is just icing on an already delicious cake).

      If you only have a GameCube, then I would think that GTA and Panzer Dragoon Orta would be compelling enough to warrant a purchase (but then again, I have nearly 40 Xbox games and two Xboxes). Knights of the Old Republic is also seen by many as a must-own title, but that really depends on your affinity for RPGs.

      Where Xbox is really strong, I think, is when compared to PS2 from the standpoint of the casual gamer. The Xbox does not require a multitap (saving you ~$30), does not require an online adaptor (saving you ~$40) and does not require memory cards (which are running about $25 each for PS2 and Xbox). Casual gamers want to play titles like Prince of Persia, Soul Calibur II, TimeSplitters 2, Grand Theft Auto, etc - all of which the Xbox has, in far superior form than its PS2 counterparts.

      Xbox will never have all the franchises we love and wax nostalgic over, mainly because those were all born on Nintendo, by Nintendo. The exclusives you mentioned are all great games (and I own all of them but Wind Waker). When we were growing up (I'm 22), Nintendo was the console. Microsoft can't compete with Samus.

      I honestly feel that the Xbox and the GameCube work very well together. I bought a GameCube at $199, two at $149, and will probably pick up another one at $99. I use it to play the great exclusives it's got (Animal Crossing is my current addiction and Ikaruga is a beast). For everything else, I turn to Xbox, because its versions of the games are simply better than on the other consoles.

      The point I'm really trying to make is that Microsoft cannot compete with Nintendo for gamers' hearts, and they know that. Don't look at Xbox as competition for GameCube, look at it as competition for PS2.

      --
      Every once in a while I like to masturbate a new word into my vocabulary, even if I don't know what it means.
    2. Re:People buy a console for games, not vice versa by egomaniac · · Score: 5, Insightful

      Like always with game consoles, it just comes down to the games- I want to play a lot of Gamecube games, but I don't really want to play many XBox games. Gamecube at $99 is a steal because you have things like Viewtiful Joe, Zelda, Metroid, Mario (Kart), etc...Honestly, somebody correct me if I am missing something, but I haven't seen even one must-buy game for the XBox since Panzer Dragoon Orta.

      I'm in the same boat. I have an Xbox, a PS2, and a GameCube.

      I have four Xbox games.
      I have five PS2 games.
      I have twenty-six GameCube games.

      I'm pretty platform-agnostic, too. All three of my systems are hooked up via an autosensing switchbox and have wireless controllers, so playing any one of them is no more complicated than turning it on and grabbing the controller. Because of that, it's not like I have a excuse for wanting to play one system more than the other (well, the Xbox is in the closet, so I'd have to drag it out and hook it up...). Nothing like that.

      I just find that there are very few games on the other two systems that interest me in the least, whereas the GameCube has a ton. Plus the GameCube has a lot more female-friendly games, which is important to me because it's a lot easier for me to score gaming time if my wife wants to play too.

      --
      ZFS: because love is never having to say fsck
  8. Re:$99!?!? by Isca · · Score: 5, Insightful
    If you like a Microsoft Product, look for other products to see if there is one that does nearly the same.

    Is there anything that does Xbox for nearly the same? Yes, sorta, except it's not an Xbox, and doesn't have the exact same games.

    I have no trouble giving MS cash for a good product. I love my sidewinder joystick. I love my MS USB IntellimousePro, much more than the logitech one that I threw to the side because I didn't like the way it felt.

    Just because it's MS doesn't automatically mean it's not worth purchasing. Does that mean I automatically want all of their software? No.

    Make your choices where it really counts. Some areas, MS is ALWAYS going to have competition. And guess what? They are starting to have competition in the SW dept too. If things had gone just a little different 20 years ago, we could have all been griping about Apple the same way we do about MS.

  9. Re:MS doesn't understand the console industry by dhamsaic · · Score: 5, Insightful

    Also if XBox couldn't beat the PS2 with a 2-year technical advantage and huge losses, how do they expect to beat the PS3 being 1 year behind? When the PS3 comes out, it will be faster, have more games and be cheaper than XBox2.

    By this reasoning, Xbox would have been smashing the PS2 for the last two years. If a console launches early with must-own titles, it will find a base. Developers are asking for more power from the consoles (so they can, you know, do cooler things, so suckers will buy their games and they'll make money), so any developer that wants to get a jump start on the market will start developing for the next generation leader. If that's Microsoft, then so be it.

    In not-so-kind words, your argument really makes no sense when it's paired with reality.

    Also MS made the mistake of choosing PC-components which is the reason why XBox will always have a worse price/performance ratio than the Playstation.

    Yes, because at the same price, the PS2 performs so much better than the Xbox. That is, if you like long load times and graphics that are no better than Dreamcast's.

    I'm not convinced you know anything about gaming or the industry. It's a travesty your comment got modded up, because there isn't a single accurate piece to it.

    --
    Every once in a while I like to masturbate a new word into my vocabulary, even if I don't know what it means.