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FreeSpace 2 Gets Reissue As Limited Edition

Rastor writes "The PC space combat sim FreeSpace 2 is being re-released as a special Limited Edition via the Interplay Store! According to Volition Watch: 'There will be 2000 copies available, and only through the Interplay store. They will be numbered copies and will be selling for $49.95.' Why should Slashdotters care? Besides being a highly-rated game when released in 1999, the source has been released and a Linux port is available." VolitionWatch also notes "all the extra add-on campaigns and MODs available... literally hundreds of hours of gameplay time" - a limited-edition re-release is an interesting move in a world where games normally go from full-price to budget to bargain bin, and rarely return.

52 comments

  1. Sweet Game by TheOnlyCoolTim · · Score: 4, Informative

    If you've never played it, it has the most impressive capital ships evar. They really convey the sense of scale - it can take a while to fly the length of a capital ship and they shoot beams wider than your fighter - without making you feel ineffectual (e.g. you can destroy those beam cannons if you can deal with the flak and the anti-fighter beams.)

    And later on (MILD SPOILER) you're fighting in a nebula, so you can't see anything, which works wonderfully.

    Tim

    --
    Omnia vestra castrorum habetur nobis.
    1. Re:Sweet Game by MMaestro · · Score: 1
      Yeah the capital ships are impressive with their beam cannons... that is until you get caught in their crossfire and get killed. (Get hit by one of the main beam cannons basicly meant instant death since they aren't supposed to target you, only other capital ships.)

      As for fighting a nebula so you can see anything, don't forget the LAST mission where you have to run from (MAJOR SPOILER).

    2. Re:Sweet Game by scrytch · · Score: 1

      And later on (MILD SPOILER) you're fighting in a nebula, so you can't see anything, which works wonderfully.

      Which of course is another bit of space opera along with "constant thrust = constant velocity". A real nebula looks pretty much like outer space from the inside or even relatively up close. Maybe an actual protostar would be a little "soupy".

      Aside from that, it's a damn fine game... Don't know that I'd pay fifty bucks for it now tho.

      --
      I've finally had it: until slashdot gets article moderation, I am not coming back.
  2. why buy for 49.95.... by Recoil_42 · · Score: 2, Interesting

    when i can get it for 15$ on ebay?

    i already have my copy (fantastic game, i really recommend it) but just curious, other than the numbering, what makes it worth the 49.95?

    --


    Newsie, Moderator, www.tauniverse.com
    1. Re:why buy for 49.95.... by FrenZon · · Score: 4, Informative

      when i can get it for 15$ on ebay?

      It's a collectors item - in addition to all the second hand $15 copies on eBay, it's still possible to see a unopened mint-condition Freespace2 go for over US$80.

      Here is an example from Jan 6 this year, where it went for US$92.

      --
      Freelook - A Free Headtracker for Games and Disabled Access

  3. Please note... by Rastor · · Score: 4, Funny

    My original submission did not refer to this game simultaneously as "under-rated" and "highly-rated". That's the wonderful Slashdot editors at work. :)

    1. Re:Please note... by Mukaikubo · · Score: 1

      Why, it's accurate. Not only is it considere one of the best space shooters ever, that is simultaneously underrating it.

  4. This needs to be done by Apreche · · Score: 4, Insightful

    This kind of thing needs to be done for other old DOS games that are hard to get working on new computers. X-COM (the REAL X-COM), Descent 1 and 2, Mechwarrior 2 (original, expansion and mercs), and TIE FIGHTER (the real deal, not XWA or XWVTF) are all games that need to get done like this. I mean, its easy to do, profitable and brings joy to everybody.

    I can not begin to tell you the epic tale of how I have tried to make the DOS version of Mechwarrior 2 work in Windows XP and/or linux. I am soooooo close!! $)%*&%#%

    --
    The GeekNights podcast is going strong. Listen!
    1. Re:This needs to be done by damien_kane · · Score: 1

      Freespace 2 was windows 98 dude...

    2. Re:This needs to be done by hords · · Score: 4, Informative

      Check out dosbox.sourceforge.net. It's an emulator that works great for old dos games. It even makes some of the games that were difficult to squeeze into the base 640K seemingly easier to get running with sound blaster, mouse, etc. All the support it automatically built in. Mount directories as a virtual hard drive/cd drive. All open source with windows/linux versions for download. Such nostalgia.

    3. Re:This needs to be done by Zerth · · Score: 1

      Yah, I've been playing xcom 2 with dosbox, and it's much better than scouring the net for the smallest group of dos drivers+something to slow my machine down enough.

      Unfortunately, I can't get xcom 1 to work at all...

      Hrm.. I wonder if it'll manage warcraft 1?

    4. Re:This needs to be done by Rallion · · Score: 2, Insightful

      It WAS done for X-Com. I got both the first two running real well on XP with no hassle to run it, though there were some hacks I put in it to make it that way...

      I've love to see an updated Descent, though 3 isn't bad at all, IMO. Mechwarrior 2: Mercs used to be a favorite.

      But I would lick somebody's shoes clean if they could even replicate the quality of TIE Fighter. X-Wing was very good, it really was. TIE Fighter was just an improved version. Then XWVTF loses a lot with it's deviation from the established structure...it's not that it's a bad game, and the selection of ships is quite nice...but the XWA just sucked, okay? Most. Boring. Missions. Ever. Do you ever get to pilot a real fighter? I don't even know. I never made it too far. Couldn't go on.

      But TIE Fighter...well, let's put it this way: It's the only space sim I liked more than Freespace 2. (Barely.)

    5. Re:This needs to be done by g8x · · Score: 0
      This kind of thing needs to be done for other old DOS games that are hard to get working on new computers. X-COM (the REAL X-COM), Descent 1 and 2, Mechwarrior 2 (original, expansion and mercs), and TIE FIGHTER (the real deal, not XWA or XWVTF) are all games that need to get done like this. I mean, its easy to do, profitable and brings joy to everybody.
      They did re-release tie fighter. It's bundeled in the "Star Wars: X-Wing Collector Series". X-Wing and tie fighter are both updated for win98 (doesn't work under win2k/xp) w/ fully textured ships. If you thought it was amazing back then, it's even better w/ the new textures. I believe many of the textures are lifted straight from the movies.
      --

      tap 2 blue, I counter that
    6. Re:This needs to be done by Apreche · · Score: 1

      I've tried dosbox. You have no idea what I've been through....

      --
      The GeekNights podcast is going strong. Listen!
    7. Re:This needs to be done by SuiteSisterMary · · Score: 2, Informative

      But have you tried it recently? The protected mode parts have only been in for a few months...

      --
      Vintage computer games and RPG books available. Email me if you're interested.
  5. HELL YES by Lord_Frodo · · Score: 1

    Freespace 2 has long been my favorite game, and I hold that it's been something of a huge underdog. A re-release of such an amazing game is really refreshing coming from a company that has made so many boneheaded decisions lately.

  6. ... and an OS X port... by Anonymous Coward · · Score: 0
  7. In related news... by Anonymous Coward · · Score: 0

    Hanson has announced they are re-releasing "Mmm-Bop" with bonus remixes including a special rap version that will have you listening for hours on end!

    Forgive me for being cynical but why would I pay $50 for a 5 year old game with some add ons. Interplay is dying and this is a rather pathetic attempt to drum up some cash flow.

  8. Go. Get it NOW! by moosesocks · · Score: 4, Interesting

    Freespace 2 is one of those great games which makes you wonder why on earth it didn't sell better.

    In fact, I believe it is one of the only mass-produced American games to sell for more than the original MSRP on eBay several years after its release. It's not uncommon for a copy of FS2 to sell for $75.

    But enough on the price of the game. The game itself is sweet. Gameplay is simply awesome. The graphics are amazing -- not even taking their age into consideration.

    I've only played the CD-rip version of the game which didn't include the music, cutscenes, voices, or cinematics (which I am told are some of the best parts of the game). Even still, the gameplay is excellent, the storyline is pretty cool, and it's addicting as hell. (Word to the wise: Don't start this game the week before exams!). It's a pretty unique experience being caught in the midst of two capital ships battling it out, and has yet to be duplicated in any other game.

    Plus, the engine's open source! There's a working linux port and a mac port! (The mac version is still under development and doesn't have a permanent website. You have to hunt around to find it). Even cooler is that a bunch of coders ported the entire Freespace 1 campagin to the FS2 engine.

    So. In short, go out and buy this game! You will not regret it. It has much more longetivity and replay-value than most games made today.

    Oh yeah. You can still download the CD-Rip for free. Chances are that HOTU will take it down in the next few days, as the game is now commercially availible once more. (Would somebody seed this as a torrent?)

    --
    -- If you try to fail and succeed, which have you done? - Uli's moose
  9. Re:Go. Get it NOW! by ()vnorby() · · Score: 2, Funny

    First, you say
    I've only played the CD-rip version of the game
    then, you say
    So. In short, go out and buy this game!
    hmmmm....Interesting contradiction

    --
    -Vib, videogame freelancer for news0r.com, videogame.net, and vnorby.tk
  10. The article doesn't make sense! by ArmorFiend · · Score: 1

    So, its available for free download for Linux, but costs $50 on Windows? That makes NO SENSE! And if you go to the linux page, they talk about how the code has been released to the public, but you still need to buy the game to play? Maybe I'm missing something here, but if the code's free, why do you need to buy. free!=costs, if you get my drift.

    If this is somehow obvious, if everyone else knows why this is, then for god's sake don't mod me down, reply. :P

    1. Re:The article doesn't make sense! by moosesocks · · Score: 4, Interesting

      It's similar to quake.

      The engine and all of the underlying code and tools are open source. However, the graphics and the levels are still property of whoever made FS2

      I fail to name a company, as that is still questionable - however, it is almost certain that Interplay does NOT have the rights to sell it, and that the original authors will most likely never see any of the profits from this limited edition. This is why the code was initially released, and why you can easily get a semi-legal version of the game off the net for free. From what I remember, one of the original developers also gave a copy of the source art and levels to the community under the terms that the company's logo remain unchanged, nothing else. Of course, to determine the owner of FS2 would be more complicated than to determine the owner of Unix (a la SCO). That's why there's no FS3

      --
      -- If you try to fail and succeed, which have you done? - Uli's moose
    2. Re:The article doesn't make sense! by TheOnlyCoolTim · · Score: 1

      The source just makes the binary of the game. It can't make any of the support files the binary uses - there's no textures, models, sounds, levels, et cetera.

      Tim

      --
      Omnia vestra castrorum habetur nobis.
  11. How does the Linux port work? by Anonymous Coward · · Score: 0

    The Icculus site isn't so informative. Was the Linux port standalone? Or was it some kind of wrapper around the Windows version? Do you purchase a Windows version and then purchase/dl something from Icculus?

    1. Re:How does the Linux port work? by Rastor · · Score: 1

      The Linux port which you can download from icculus.org contains everything you need (except some libraries and so forth, of course) to build a native Linux version of the program itself, but you need data files (missions, sound, music, textures, etc). Those you copy off of the Windows version CD.

      The Linux port is complete, with OpenGL acceleration, sound, and joystick support. The only thing missing is playing the cinematic movies; Volition licensed a third party movie codec and they couldn't get the rights to release the source to that.

  12. Re:Go. Get it NOW! by Rallion · · Score: 2, Informative

    Not really, since the only reason the HOTU CD-rip is online at all is because the game is no longer available at any retail outlets.

  13. Just ordered mine by aws4y · · Score: 1

    And I resent the hell out of the fact that interplay is selling me back my favorate game, while refusing to make the follow up, Freespace 3. Oh, sure there is a petition but this is interplay were talking about here, they canceled fallout 3 and disbanded Black Isle which was still producing incredible games. Volition wants to make FS3 but Interplay holds the copyright. So yeah, I purchaced this, but I gave them a one out of ten on there feedback from, because Interplay has done some absolutly stupid, dumbass stuff over the past 5 years.

    --
    Did Glenn Beck rape and kill a girl in 1990? gb1990.com
    1. Re:Just ordered mine by PurpleBob · · Score: 1

      Like, apparently, getting you to pay again for a game that they did no extra work on.

      That's not stupid, that's unfortunately smart. I'm sure they care about your money more than the 1/10 feedback.

      --
      Win dain a lotica, en vai tu ri silota
  14. Windows 9x ? by LightForce3 · · Score: 1

    The website gives the platform as Windows 9x. I know there's a compatibility wizard for running 9x programs on XP, but there's no guarantee that the wizard will be successful (that I'm aware of, anyway).

    What are the chances of being unable to play Freespace 2 under XP, and is the price tag worth that risk?

    1. Re:Windows 9x ? by dchamp · · Score: 1

      I have the original FS2 retail version, and it runs just fine under XP. And it's great being able to play it on a fast current-day PC in it's full glory. Back when it came out I was playing it on a P2-450 w/ TNT2. Playing it on an Athlon XP 2600+ and GF4 ti4200 is awesome.

      I've played the Linux port... and it works pretty well. I haven't tried it for over a year, but I'm on the
      freespace list (just lurking) and there has been some sporadic activity lately... but it's working pretty well. Compiling it is fun - there are a lot of required libraries.

      As mentioned in the article, there's a bunch of add-on missions, and even a Babylon 5 total conversion for FS2.

      Great game, I don't think it's ever been "under rated", just "under sold".

    2. Re:Windows 9x ? by herc_mk2 · · Score: 1

      Unless they repackage it (unlikely) it works like a dream on my Windows XP system w/ GeForce4. Much much better than it did on the system I ran it on when it came out (Win 98 w/ crappy integrated video)

  15. how does it compare ... by an_mo · · Score: 1

    ... to descent 3 which I believe is from the same company? I tried the fs demo a while ago but wasn't impressed and thought D3 was much better.

    1. Re:how does it compare ... by DeadScreenSky · · Score: 2, Informative

      They are really very different games, excepting the fact that both of them take place in some kind of ship in space. D3 is a lot like, well, Descent, whereas FS2 plays a lot like Tie Fighter or Wing Commander. I personally love the game (better than the first FS, which I still liked). Great story, great art, great tech (the nebulas are just amazing, and the framerate was great even on middle-power hardware when it was released), great music, great mission design, great voice-acting (especially Admiral Bosch), great fun. Easily one of the best PC games ever, IMO. How it didn't sell well is beyond my imagination - the only thing I can think of is that it really needs a joystick, and maybe not many PC gamers had one any more when it came out.

      --
      There is no excellent beauty that hath not some strangeness in the proportion. -- Francis Bacon
    2. Re:how does it compare ... by Chase · · Score: 1

      FreeSpace is the last reason I owned a joystick.

      After FreeSpace, the joystick went into a box and I never bought another one.

      Sounds likes its time to find that damn box.

      --
      -==-
    3. Re:how does it compare ... by DeadScreenSky · · Score: 1

      You will not be disappointed!

      Make sure you try and use the new Open Source version - I am not sure how playable it is (a little buggy when I tried it six months ago), but the graphics tweaks are really nice. Some of the nicer visual features were apparently only available on Voodoo cards (which I doubt you have :D), until the new OS version which reimplemented them.

      --
      There is no excellent beauty that hath not some strangeness in the proportion. -- Francis Bacon
  16. THIRTY BUCKS FOR SHIPPING!? by Anonymous Coward · · Score: 2, Interesting
    From "Rates and policies" page:

    Each order to Canada will be charged $30 to include shipping costs as well as all tariffs, taxes, and other fees
    My god, are they insane? And then they probably ship UPS, so UPS will demand an extra $50 on the canadian side for "brokerage fees". No way, interplay.
  17. X-Wing and Tie Fighter by Rayonic · · Score: 1

    You know, they did release updated versions of these games, using the X-Wing vs. Tie Fighter engine. You just have to buy either this or this.

    May require some mild tweaking to run under Win2000/XP. (Compatibility mode, software mode rendering, etc.)

    1. Re:X-Wing and Tie Fighter by Apreche · · Score: 1

      My roomate has that. There is no way to make it work on 2k or XP. Compatability mode doesn't do the trick.

      --
      The GeekNights podcast is going strong. Listen!
    2. Re:X-Wing and Tie Fighter by Rayonic · · Score: 1

      That's too bad. I haven't tried it myself, I only read this.

      Maybe some day...

  18. Re:Go. Get it NOW! by Rew190 · · Score: 1

    Running Windows XP with a GeForce4MX, I can't get the setup to recognize 1024 resolution... any ideas?

  19. DEAR SLASHDOT GAMES EDITORS by ArmorFiend · · Score: 1

    Twice in the last two days you've gotten me all hyped at the prospect of free games. both times its turned out that only part of the game is free, the rest either costs or is binary-only. knock it off. use "somewhat free" to describe games that are not totally free.

    FREE AS IN 'COSTS MONEY' IS NOT FREE.
    FREE AS IN 'CAN'T SEE ALL THE SOURCE' IS NOT FREE.
    THIS IS NOT A DIFFICULT CONCEPT.
    GET IT STRAIGHT, DORKS.

    1. Re:DEAR SLASHDOT GAMES EDITORS by Anonymous Coward · · Score: 0

      I'm re-reading the article again and again looking for the word "free" and I'm not seeing it. Maybe you confused the word "Free" in "Freespace" for "Free" as in software? Or maybe you're just stupid.

    2. Re:DEAR SLASHDOT GAMES EDITORS by ArmorFiend · · Score: 1

      Hm, well, you may have a point there. And yes, why name it Freespace if its not free? Its like OpenGL being closed, or charging for Freetype or Freecraft. IT MAKES NO SENSE!

      The "Linux Port" at least intimates "free", then if you deref the link, it talks about both how hard it is to find the windows version, and how you can check the code out of CVS. Most propritary crap isn't on a public CVS repository.

      And the stupid Castle Worfenstien article ... don't get me started.

    3. Re:DEAR SLASHDOT GAMES EDITORS by herc_mk2 · · Score: 1

      err, well the name "Freespace" has nothing to do with "free" (free speech nor free beer). It's the name for the transdimensional portal between worlds. Oddly enough, within the game it's referred to as subspace.

      You have to read the "intelligence reports" in the game to get this information. And "freespace" sounds a lot cooler than "subspace" for a game title...

      An interesting aside -- the original game (commonly referred to as "freespace 1") was released in the US as "Descent: Freespace: The Great War" for two reasons, as I understand it. The "Descent" part was a little bit of a marketing hook -- the developers of Freespace were some of the developers of the original Descent series (I and II), so someone tried to tie the two together, even though there's no relation at all. (From a developers perspective, many of the models for objects in both games use a very similar format).

      The second reason why it was not just named "Freespace" was because Microsoft held a trademark on that name for their disk compression software, and I guess they didn't want to tangle with the Redmond lawyers.

      BTW if you understand my /. handle, you'll know why this interests me... (conversely, on the freespace boards, I'm known as "penguin" for my other passion)

  20. Re:Go. Get it NOW! by moosesocks · · Score: 1

    The cd-rip version only has the files required for the 640x480 resolution :(

    Even so, 640x480 doesn't look that bad, and you can probably find the files needed to do 1024 on the net.

    --
    -- If you try to fail and succeed, which have you done? - Uli's moose
  21. Please, Interplay: Re-release Plascape Torment! by Anonymous Coward · · Score: 0

    Subject.

  22. Re:Go. Get it NOW! by Rew190 · · Score: 1

    Thanks for the heads up dude, I appreciate it!

  23. Re:Please, Interplay: Re-release Plascape Torment! by Jiles · · Score: 1

    Interplay lost the rights to the Planescape setting (which is no longer supported by WoTC, at any rate). No chance of it getting re-released. Ever.

  24. The SCP! by Bobboau · · Score: 1

    you didn't mention the SCP the FS comunity's main open source expansion, forum located here. were getting close to makeing relese 3.6, wich will include full HT&L suport, spec mapping, glow mapping, 32bit texture suport, all of that for both DX8.1 and OGL, a whole bunch of new weapon options for modders. here is a good example of what it's capable of, with a start Trek conversion featureing 18,000 poly ships converted from the BC mod comunity here's some more

  25. Hard Light Productions - Center of FS Activity by Sandvich · · Score: 1

    Hard Light Productions is the primary source for anything Freespace. They're quite active, what with the FS Source Code Project, dozens of hosted projects, a couple of total conversions, and even an ever-developing Wiki-based Freespace Knowledge Base. The often-frantically active forums are, of course, the nerve center of activity at HLP.

    Visitors are always welcomed in the traditionally warm HLP style, but beware! Once you join, forever may it guide your destiny!