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Unofficial X-Com Inspired Remake Gets Demo

Sacrusha writes "The developers of UFO: Alien Invasion finally released a technical demo for both Windows and Linux, using a modified Quake 2 engine to feature turn-based tactical combat against alien forces on three different maps, in both single and multiplayer modes! UFO: AI is going to be a totally free, fan-made game and is heavily inspired by Microprose's X-Com series - the developers are looking for your input on the product."

8 of 30 comments (clear)

  1. Multiplayer X-Com by OutRigged · · Score: 5, Interesting

    If you're interested in playing multiplayer X-Com UFO Defense, using a remake of the original engine using the original graphics/sounds/animations, I suggest you check out UFO2000 (ufo2000.sf.net). It has a built in internet lobby type system where you can matchup against other players, you can customize your squad using most of the weapons from the original game, and you can fight on randomly generated maps from all the terrains of the original game, including the Xcom bases and Alien bases.

    --
    RaGe
    We're all just noise on the wires..
  2. More info by ScarletEmerald · · Score: 5, Informative

    A short interview with one of the developers is available here.

    This is only a technology demo, but it looks like it could turn out pretty cool.

  3. This is awesome by Overdrive_SS · · Score: 5, Interesting

    I can't count the number of hours I wasted playing XCom 2: Terror from the Deep. That was one of those games that even the manual was interesting enough to read. I thought of trying to make my own open source implementation of the game many times, but never got around to it. I always felt it would be fun to play multiplayer as well, and they have added that to this game apparently. Well, I am off to get the game up and running. Don't count on hearing from me anytime soon.

  4. Re:Linux binary not so good. by cyberkreiger · · Score: 5, Informative

    Solved it by recompiling and adding "-lvorbis" after "-lvorbisfile" to the linker flags in linux/Makefile.

    --
    Stumbling in the dark
    I hear slavering of jaws
    Eaten by a grue.
  5. Other X-com inspired projects by Anonymous Coward · · Score: 5, Informative
  6. What about the character names? by MMaestro · · Score: 5, Funny

    Will horrible random name generating system be in this game? (For those who don't know, the original UFO Enemy Unknown featured a random name generating system. The problem with it was that first and last names were not seperated so you could have a character names James Jones or Adams Frank. Not only that they didn't seperate names by nationality so you'd have names like... well I'm sure you can think of some crazy combinations. I once played a game where I start off with 3 characters all having the same last name. Family relationship?)

    1. Re:What about the character names? by rholliday · · Score: 5, Funny

      And don't forget the generic Caucasian skin that could end up named "Shigeo Tanida." Or the African-American "Sergei Mikhailov." God I loved that game ... Actually, still do, since you can get a native Windows port with an XP-able hack.

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      Xbox reviews.. We think they're funny.
  7. Laser Squad Nemesis by Jodiamonds · · Score: 5, Informative

    http://www.lasersquadnemesis.com/

    This is the game that some of the original designers of X-Com now work on.

    From that site: "Laser Squad Nemesis has something that X-Com sorely lacked - human opponents. You can play anybody, anywhere in the world as long as they have an internet connection.

    But we have also improved on X-Com and created a unique and innovative, turn-based combat system, with the fine control of turn-based games and the exciting action of real-time strategy games. Rewind, pause or review your games using the video style controls. Use the 'test orders' function to fine tune your orders. View the results of each turn, and plan your next turn at your own pace."

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    - Jodiamonds