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Apple's iPod Chip Supports WMA?

John writes "Chip manufacturer Portal Player in Santa Clara builds the embedded PP5002 chip in Apple's iPod (allowing the playing of AAC and MP3). It has emerged that the chip firmware, by default, allows the playing of WMA. However, for some reason this is locked by Apple."

17 of 84 comments (clear)

  1. "for some reason" by Rick+the+Red · · Score: 3, Funny

    LMFAO!

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    If all this should have a reason, we would be the last to know.
    1. Re:"for some reason" by zbrimhall · · Score: 3, Funny

      allows the playing of WMA

      Slashdot editors allow the writing of passive sentences...

  2. "For some reason" ? by dimator · · Score: 4, Funny

    Ya, I can't imagine why they'd like to prevent the proliferation of a competing company's formats. Very strange...

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  3. What about playing AAC elsewhere by eroyce · · Score: 5, Interesting

    This is the same chip used by other MP3 players other than the iPod, which begs the question, why aren't more people supporting AAC on their players. >50% market share should be justification enough, nevermind the subjective debate of which format has higher quality.

    1. Re:What about playing AAC elsewhere by Oculus+Habent · · Score: 3, Insightful

      This is probably a case of expectation. If you support non-DRM AAC, people will assume that they could use their iTunes Music Store files with the player, then be dissappointed/angry/upset when they can't put the free song they got from Pepsi on their new player.

      Just as saying "We support WMA" creates the expectation of supporting WMA with DRM, so it is with AAC.

      That being said, they could offer "unsupported" support for AAC. It could be helpful to sales to let it slip that the non-DRM AAC files are playable.

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  4. Re:Ogg! Custom plugins! Grr! by AndyBusch · · Score: 3, Informative

    The thing is, that chip sounds like it's a specialized decoder for 2-3 music file formats. It's not a general-purpose comuting chip, which would be required for interpreting OGG. The extra games are probably handled by a separate processor that handles the playlist management software.

  5. License fees by StarBar · · Score: 5, Informative
    To decode WMA you will most probably pay an upfront fee which could be up to a six figure USD amount depending on how friendly the license owner might think you are. Software licenses are always negotiable and always depending on how eager you are to get it and how close to the next quarter you are. At least that is my first hand experience having both been a buyer and seller of licensed software.

    In addition there is also a royalty involved. For WMA this is true but for AAC you pay only an upfront fee ($15000) but no royalties. That might be a reason not to support WMA by default in the iPod!?

  6. It's more complicated than that by presearch · · Score: 4, Interesting

    This isn't as simple as Apple not flipping the iPod WMA bit just to flip off Microsoft,
    although that's the implication in the article.

    Well yeah, the chip supports it. but that's just a small part of the total system.
    Apple would also have to integrate WMA into iTunes for Mac and Windows.
    To really do it right, it might be added at a lower level into Mac OS X as well.

    That now ties Apple into paying M$ royalties on iTunes and iPod, perhaps even
    OS X, and having to continually disclose to M$ on the number of units sold and to who.

    I think that Apple would want to avoid any further entanglements with M$ if they
    can be avoided. They know well what happens when you dance with the devil.
    Apple has probably suffered more from Microsoft's abusive practices than anyone.

    And one more thing... Drop the constant whining about OGG. Please.

    1. Re:It's more complicated than that by DoctorScooby · · Score: 4, Insightful

      A, I'm not only a Mac user, I used to work for them; B, Apple dropped the floppy at the height of its popularity as well, and that worked out okay for them. It's called progress. Ditching MP3 without a suitable alternative is suicide, ditching it for something better, cheaper, faster (The Bionic Man of audio formats?) is good business, and progressive thinking. Face it, 90% of Mac users will buy iPods and use iTunes simply because of brand loyalty. What Steve says is good IS good to them. If Steve-o pushes OGG, within 6 months, everybody will use OGG. But of course, he won't, since he needs his DRM fix, ineffective as it is....

      The solution? Keep MP3 and AAC capability on the iPod, but *add* OGG and start pushing it. Apple is the ONE company who can make the revolution happen. Instead, the rumors are they will not add OGG (which gives greater freedom to the user), but WMA (which places greater restrictions on the user)...

      And yes, I am delusional. Doctor Scooby is self-prescribing again.

    2. Re:It's more complicated than that by byolinux · · Score: 4, Interesting

      Have a look inside the iTunes.app package... you'll find icons for WMA and OGG, already designed and waiting there.. Apple must be either considering implementing it, or were considering it and changed their minds.

      Either way, it's quite interesting to see it there.

  7. No control for Apple by Mr.+Darl+McBride · · Score: 3, Insightful
    Apple are offering MP3 because you pretty much have to offer that in a portable player or people won't buy it. Past that, Apple are pushing their secure digital standard, and would like for you to pretty please use that everywhere. It doesn't benefit Apple to do anything to back Microsoft's standard, or anyone else's for that matter. This is the same reason you don't see a plenitude of other BSD-type licensed CODECs in iTunes. They could add Ogg support in a day if they wanted.

    This is no different than Microsoft wanting to push their own formats above all others.

  8. Re:Ogg! Custom plugins! Grr! by imnoteddy · · Score: 3, Informative
    The thing is, that chip sounds like it's a specialized decoder for 2-3 music file formats. It's not a general-purpose comuting chip

    Sorry, wrong, it is a general purpose chipset. See:

    http://www.amd.com/de-de/FlashMemory/FlashApplicat ions/0,,37_1736_6577_8011,00.html

    Which states:

    The PP5002 SuperIntegration(TM) System-On-Chip features dual ARM7TDMI (R) microprocessors.

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  9. PP5002 Spec by Lizard_King · · Score: 3, Informative

    Here is the PP5002 spec: http://www.portalplayer.com/products/documents/500 2_brief_0108_Public.pdf

    WMA is indeed supported.

    --
    "My mother never saw the irony in calling me a son-of-a-bitch." - Jack Nicholson
  10. Re:Show me the money by FredFnord · · Score: 3, Funny

    >>> "However, for some reason this is locked by Apple."

    >> How about because they didn't pay for it?

    > Because it's a terrible file format compared to MP3, and MP3 is already the standard?

    And this, boys and girls, is why you should read the comments twice before replying to them.

    -fred

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  11. Re:It was a bailout by FredFnord · · Score: 4, Informative

    > It was indeed a bailout. It was termed so inside the tech world, and also in the "secular" business press at the time. Do you want
    > some of the many many examples?

    And it is well documented that one of the reasons that everybody thought it was a bailout was because nobody was allowed to mention the real reason that it happened. Which was because Apple discovered that MS had stolen the source code for QuickTime and inserted it whole-cloth into their competing product. Lawsuit, settlement, and large investment.

    Of course, you've heard all of this before and chosen to ignore it all, so I'm sure I can't convince you of anything. But I worked at Apple for a while, and know a couple of the people who were involved in the trial.

    Basically, Apple got some money when it needed it (although they did still have billions in cash and assets, the stock purchase definitely helped), and Microsoft got to look like a 'good company' at a time it needed it. A win-win settlement.

    -fred

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  12. Re:I would do the same by Anonymous Coward · · Score: 3, Interesting

    I just don't see any advantages to WMA, including sound quality. AAC sounds SOO much better because Dolby Labs actually know what they're doing.

    In all fairness, M$ does spend plenty of money on non-software R&D, including the salaries of very smart engineers who know how to design audio codecs. I live in the Seattle area, and one of my family members is involved with the local section of the AES (Audio Engineering Society). They had an all-day seminar recently about "Sampling, Conversion, and the Limits of Hearing" (I unfortunately didn't get to attend), and one of the speakers was an engineer at Microsoft. His bio says he's only been there for a little over a year, so he probably didn't influence the current WMA codec(s) much. And maybe they hired him to help improve the WMA codecs, because they didn't know what they were doing when they did the last ones. But MS must have more of a clue than you give them credit for. BTW, I have no personal opinion about WMA quality because I've never encountered it. I do, however, have an opinion about its DRM scheme...

    Microsoft may be evil, but they do spend money on that kind of research and they do know what they're doing, at least in this area and at least since this guy was hired. Perhaps that's because Gates most likely leaves this guy and his colleagues alone--he's not dictating codec design like he dictates Windows' design. ;-) Despite all that, I wouldn't doubt that Dolby still knows quite a bit more about what they're doing.

    If you are so inclined, you can probably find the info about this presenter and the seminar using Google, but I won't link to it (don't want to kill their probably-low-capacity server, among other reasons). Sorry. :-)

  13. Re:Ogg! Custom plugins! Grr! by vought · · Score: 4, Interesting

    Coupla years ago, I helped write the microprocessor reference manuals for the PP5002C.

    There's nothing WMA-specific about the chip. It's (as the above poster noted) basically two ARM7 cores, cache, and some I/O logic that makes it especially well-suited to low-power devices.

    Portal Player did not design the PP5002C for the iPod; it is equally well at home playing AIFF, mp3, AAC, whatever - another WMA-compatible player could as easily use the PP5002 as a CPU - but an extremely capable little media CPU is all that it is - there's nothing WMA specific about the PP5002.