Midway Announces New Mortal Kombat, Romero-Helmed Gauntlet
Thanks to GameSpot for its first look at Midway's new PS2/Xbox title, Mortal Kombat: Deception, as "the recently announced sixth installment" in this long-running franchise officially debuts with a teaser trailer, heavily analyzed at Mortal Kombat Online. Elsewhere, Midway, who is trying to rebound from poor financial results, has announced a new addition to the Gauntlet series, and it's noted that "John Romero, the famous (and infamous) creator of Doom and Daikatana, will be developing the title", confirming earlier rumors to that effect.
MOR-TAL KOM-BAT!
...cue cheesy techno music...
I'd rather have another MK movie than another MK game.
:)
Especially if Talisa Soto is in it.
Why do we need all these _new_ fighting games? Everyone knows that fight games were perfected with the release of 'Karate Champ.' It's a scientific fact!
"Full Point!"
I really enjoyed the Gauntlet series, played it a bunch in the arcade, and even picked it up for the X-Box.
I do however beleive that it could do well with some fresh blood in a high up place. While the game can be challenging in the arcade with the slowly diminishing life, it got overly easy and repetitive on the home console. Rather like Diablo without the story line or the challenge.
I know Doom wasn't really known for it's story line, but I think it is quite possible that he could pull the game in a new direction, or add some spin to the mix.
paul reinheimer
Considering what made Gauntlet fun was the insanely basic hack-and-slash system, its gonna be hard to argue that this new Gauntlet will be anything more than another medicore attempt at cashing in on a name that just won't die. The last two Gauntlet games (Legends and Dark Legacy) were nothing more graphics improvements with an extra button, what will they put into the next Gauntlet? Real AI? A level building program? A jump button? (In Gauntlet Legends, some of the "cliffs" were so thin you'd think your character would be able to step over them)
I forsee frogs....lots and lots of frogs.
Red Warrior is about to make you his bitch.
I still have more fans than freaks. WTF is wrong with you people?
The best version of Gauntlet Dark Legacy was released for GameCube in a limited release. It sold out within months and was never re-released.
GamePro should know better.
Besides, ever look at Chun-Li's legs in the first SF2?
No, I never managed to make it past her chest! :)
Have they made anything made anything thats is anything more than "playable" in the last 5 years? I mean they they cant even get classic arcade ports right.
I've yet to meet a thin, blond white chick who wasn't hot.
So we can expect Gauntlet to come out about ten years from now?
...
Granted, there are a lot of worse people to give Gauntlet over to than John Romero, but -after the whole Ion Storm thing- giving him control of a game as a means of stemming Midway's veritable flood of red ink is simply a bad financial idea all around. Actually, he's probably matured since Daikatana, and hopefully has learned a little something about marketing. If not, at least we can all look forward to this print advertisement:
"The Gauntlet Barbarian Is Going To Make You His Bitch!"
Why on earth would Midway want to make public any relationship with the PR trainwreck that is Romero? I'd soon rather say I had a toddler with rabies working on my project then that guy.
Maybe romero can lend his FPS experience into a gauntlet game. I think a First person gauntlet game would be a neat idea.
Might be something along the lines of anachronox (sp?)
I remember when Mortal Kombat first came out, I was 8 or 9 I think. I remember my friends and I ogling it at the arcades, and all of us going up to get it the day it came out on the consoles.
I remember the playground arguments over which version was better, the genisis version for the inclusion of the bloodcode, or the SNES version with it's cleaner graphics.
I remember staying home from school for a day to play Mortal Kombat II when it came out. I remember rea thinking "This is the best game ever!"
I remember mortal kombat 3, and I remember mortal kombat trilogy.
Sadly... I remember mortal kombat 4, and sadly I sort of remember that subzero game, what was it called?
Mortal Kombat was really good for its time, it had nice graphics, and a simple but not too simple fighting system. The fatalities were chock full of gore, and the hidden features were always nifty.
When mortal kombat 2 came out it was perfection, but when 3 came out, it was already on a very slippery slope.
I remember thinking how MK3 was just a crappy ripoff of Killer Instinct, and Marvel Vs Capcom had much better machanics.
And then that wretched entertainment abortion known as Mortal Kombat 4 came out.
It was with this release that I and many of my friends lost all hope for midway and the MK series.
The latest MK game wasn't bad, I played it a couple of times on my cousins XBOX, but everytime I see it, or anything mortal kombat, I remeber that awful taste left in my mouth from MK4, and I just move on.
Midway has killed it's best franchises, not only killed them but then urinated on their corpses. If midway can make a good game still (and I'm sure they can), they will have to do it with another franchise, because no matter how good the next mortal kombat or gauntlet is, gamers will only remember the awful craptasticness of the previous installments and move on.
Famous Last Words: "hmm...wikipedia says it's edible"
.. so that's what my kids will be playing in 10 years ;-)
I wish I could get girls like Romero to notice me in study hall.
I have.
They are plentiful.
Mortal Kombat: Deadly Alliance was great, but I had the Gamecube version. Apparently, this newest MK won't be coming out for GCN, which sucks. I was fine with them cancelling their other GCN games, but not MK.
I think this is the third title this year to be announced for GCN, then later cancelled. Why do they even bother announcing a GCN version in the first place? They obviously have no intention of ever releasing anything for the 'cube. I thought they licensed a multi-platform engine for MK deveopment. If so, then why aren't they releasing the game for GCN?
Didn't MK:DA sell more than 250,000 copies for GCN alone (I know it's a 'greatest hit' game, now. Not sure how many copies that takes). This blows.
Now it makes some sense:e _you_his_bitch.jpg
- http://www.deadlypack.hpg.ig.com.br/_art_game/mak
Circumcision is child abuse.
I've checked out Proxyconn's site, and while it seems interesting, it only speeds loading of web pages and embedded images in email. That's nice, but not any help for downloading large files or playing real-time online games, which is where a fast connection is most useful. As for banner ads, does anyone on Slashdot still use IE?
funny, I seem to remember buying that when it came out.. and selling it back because it was a glitchy, buggy mess. "bought stats" would disapear, inventory was useless (when you could get it to work: half the time, anything you bought disapeared before you could really utilize it.)
"With a host of new features including multiple fatalities per character, multi-tiered interactive backgrounds and extensive new game modes, Mortal Kombat: Deception will set a precedent for all other fighting games to follow."
Holy jumping mexican jew lizards! This is going to be sooooo much better than MK2!
small flowers crack concrete
A simple mistake, they thought they were getting John Carmack. Seriously, though... you have to wonder about a company that pins their hopes of a financial turnaround on a guy who blew $30 million on a Quake1 total conversion that arrived 2 years late.
And it doesn't seem like Romero is any less flakey, he just got married to some 18 year old Romanian chick that he met on the internet. So, erm... I guess Stevie is available.
I am the original poster.
It's true, some copies of both the GameCube and the Xbox versions were found to be buggy. Some Xbox copies were even found that caused freezes, such as when using some attacks for specific unlocked characters. I would assume (hope) that current Xbox versions have fixed this code. I know for a fact, however, that not every copy of the GameCube version contains the GameCube-specific bugs. My current copy does not, but the first copy I owned did.
Unfortunately, there is no way of knowing that the GameCube version you are buying is buggy, so if you are going to search an auction for a used copy, know what to ask. If you're looking for a sealed copy, good luck. It's hit $75-$80 before.
BTW, what makes the GameCube version better than the PS2 version is the instant four-player, the stereo sound (PS2 version - a straight unenhanced arcade port - is mono), and it has all the power-ups from the arcade plus some GameCube exclusives. The PS2 version is rendered in a slightly lower resolution, but its framerate is actually slightly better than the GameCube and Xbox versions. Finally, there is no killer reason to buy any version over the other, other than the collectibility of the GameCube version and the small improvements mentioned.
I find it amusing that he's excited about Red Faction being the number one game on nGage.
The best version of Gauntlet Dark Legacy was released for GameCube in a limited release. It sold out within months and was never re-released.
Cool. I picked this up at Best Buy about 6 months ago for $15.
Yeah, and Chun-Li naked in the shower in the anime was --- !!!
You've clearly never met David or Neil for that matter - I know both and they know me. I've worked for this organisation for almost 8 years and I've seen good times and bad times. I say David Zucker is a great CEO, a great motivator and has made a positive impression on just about everybody. As for managers vanishing, look at his own comments and you'll see he's made the most staff changes in marketing, not product development. Right now he has the company focused on making games people in the real world actually want to buy and play. Judge for yourself in March with The Suffering and in April with NBA Ballers (full disclosure: my current project).
Graham
I read that as Romero Helmet Gauntlet.
I was trying to imagine some kinda "VR-Helmet" gauntlet game that you played while wearing a plastic knight's helm.