Slashdot Mirror


Evolution of Halo Video Finally Released Online

An anonymous reader writes "Halo.bungie.org has made available a video showing the evolution of Halo, from its initial conception as a PC-based RTS game to its final release on the Xbox. The video is 14 minutes long, and is a 'look at some very early builds of Halo, with voiceover and commentary by 4 Bungie employees'. The video was originally shown to a group of Bungie fans at E3 in 2002, and has never been available save 'a [rudimentary] shakycam version' until now - it's being distributed via BitTorrent."

4 of 59 comments (clear)

  1. Pre-commentary by Bega · · Score: 3, Informative

    I've yet to see the video, since I'm still located at work, BUT -- A few 0.02 though. I for one thought the PC version was great - and kickass at LAN parties. The absence of coop is unfortunate, but I've played that enough on the Xbox (Yeah, didn't think of all you non-Xboxers there). I'm looking forwards watching this, since I've begun to really like the game.

    And no, I'm not an ubermicrosoft-Bungie-Halo -fan (not even when I'm not laughing over all the "where's the truck with $$'s from Microsoft at Bungie's HQ??"), but I can't see why people are whining so much over how it ended up -- it's a great game, it's got all the elements for an FPS that I like.

    --

    THIS IS THE INTERNET. PLEASE PICK UP YOUR SERIOUS BUSINESS SUIT AT THE FRONT COUNTER.
  2. Re:Sure sucks my PC is effected by the bittorent b by cassidyc · · Score: 1, Informative

    bitspirit is your friend

    CJC

  3. Stuff that was cut by Echo5ive · · Score: 5, Informative

    This movie reminded me of all the stuff they were planning to have in the game, but had to cut for one reason or other. There was initially supposed to be a shitload of more weapons, like a sword for the Chief (you see them in the movie), as well as native wildlife on the Halo.

    Most of the stuff was extremely cool. Too bad they had to cut it. I remember seeing an old movie where the Warthog drove through a small flock of critters that scattered and fled.

    --
    Leveling up builds character.
  4. Re:Bungie Semantics by Xzzy · · Score: 2, Informative

    Publishing was always one of Bungie's demons, one that went all the way back to the Marathon days. The deal they entered with Take2 just before the MS buyout was an effort to improve the situation.

    To say it was the sole motivation for the buyout is probably way off, but I'm sure it was at the front of everyone's mind.

    The other publicly stated reason, can't remember who said it (either Jones or Soell), was that Bungie just wanted to make great games and had never had any specific loyalty to any one platform. That the xbox was coming and promised a smooth development environment was one of many lures.