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G-rated Simulation Games?

jhl at school asks: "I am a Math and Technology teacher at a middle school, in rural Maine, where all of our 7th and 8th graders are given iBooks that they can use. What they are allowed to do with them is kept within strict limits, and it must be educational. I stay with then after school, and during this time they are allowed to use them for fun -- within limits (no violence, and nothing sexually explicit). I bought a copy of 'The Sims', at the kids' request, but the principal says it's too racy (polygamy is allowed, characters can climb into bed together, and so forth). What simulations our out there, where these kids can play in virtual environment, but keep it G-rated as my principal would like. Alternately, might there be some information to help the argument that 'The Sims' has educational value? I've found nothing I thought was objectionable - but this is a very conservative community. Thanks on behalf of my kids, who could use a little fun."

24 of 179 comments (clear)

  1. Sim City? by shane_rimmer · · Score: 4, Informative
    1. Re:Sim City? by orangetang · · Score: 3, Informative

      Sounds like one of those silly communities where Civ3 woudl be to 'violent'. Sim City, Roller Coaster Tycoon, and other along those lines are you best bet. The newest Sim City is actually a quite challenging.

  2. Mental note... by QuantumG · · Score: 3, Funny

    sneak more porn into future Maxis titles.

    --
    How we know is more important than what we know.
  3. Incredible Machine? by Netbrian · · Score: 5, Insightful

    Might I reccomend the Incredible Machine Contraptions? There is nothing remotely offensive about the game, it can be EASILY argued to have educational value (it's more or less a puzzle game, along with basic physics), and should be both cheap and easy on the computers.

  4. Chromatron is eductional, fun, and addictive by Cecil · · Score: 3, Informative

    Chromatron is a puzzle game of lasers (no, not the killing kind), optics, and geometry. It runs on Mac or Windows. The first 50 puzzle version is free, additional puzzles can be had for very cheap.

    It's also *challenging*. If you only have an hour or so per schoolday with the kids, this'll probably last until the end of the schoolyear. :) Give it a try.

  5. Lemonaid tycoon by Anonymous Coward · · Score: 3, Informative

    I think it's a fun littly game. I am 100% sure there is nothing objectionable in it, educational wise it teaches kids how to run a small business maybe? at the very least there is basic math in it you could point out.

  6. Off the top of my head.. by molo · · Score: 3, Informative

    Off the top of my head, some of these may be a bit dated.

    Also from Maxis: SimCity, SimAnt

    Something from the Test Drive series (its physics! You may want to avoid the "hot pursuit" series)

    Conway's Game of Life

    One of those universe/solar system simulations - I forget the name.

    I'm sure there's plenty more out there. Good luck.

    -molo

    --
    Using your sig line to advertise for friends is lame.
    1. Re:Off the top of my head.. by Thornae · · Score: 4, Informative

      One of those universe/solar system simulations - I forget the name.
      Possibly because there's more than one name to forget... (=

      Let's see, for general touring around the Solar system and neighborhood, there's nothing quite like Celestia. Hours of fun, and very pretty to look at.
      Noctis is also similar, but set in a fictional universe.
      For more pretty pictures, but less interactivity, see The Solar Journey homepage or the Solar System Simulator. Also The Nine Planets for Kids.
      Naturally, kids aren't that interested in just flying around. Well, Orbit lets them blow each other up in space, but with realistic physics and visuals. Once that gets boring, you can let them fly a space shuttle to the ISS with Orbiter. Beware, though. Orbiter is no simple game - you actually need to know how space flight works. There's also the Microsoft Space Simulator, which Orbiter has more or less superseded.

      If you're not looking to get that far off the ground, FlightGear's an excellent flight simulator in which you can fly everything from the original Wright Brothers' craft right up to concept superplanes.

      More links, mainly astronomy related, here, here, here, here, and here.

      Finally, you might wish to try browsing the Tucows Games site and Freshmeat's game section (you'll need to login to make full use of Freshmeat).

      Good luck, have fun searching.

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      |>
      Here be Dragons
    2. Re:Off the top of my head.. by Thornae · · Score: 3, Informative

      Oops, missed a couple of good ones: Polygon Worlds lets you drive around on Mars. Planet's Orbits and Partiview are great for general Astronomy education.

      ...and some more general linkage, because I'm bored:
      Educational -
      Tuxtype and Droid Battles.
      Board/puzzle games -
      MahJong (the real four player thing, not the solitaire version), Settlers of Catan - versions here or here, JTEG, a Risk-alike, and Tetrinet (networked T*tris).
      General Fun -
      Armagetron (definitely have a look at this - I can imagine it being popular with kids), Search and Rescue, Astrobattle, Tower Toppler, MyLink (UpLink clone), Airstrike, XRick, Vegastrike, Stoned (curling simulation), CarWorld, Cannon Smash (virtual Table tennis), Sentry, Noiz2sa, rRootage, PowerManga, Spheres of Chaos, Warblade, Epiar...

      More possibilities.

      You might also give Nethack or one of its many derivatives a shot.

      That enough to keep you busy? (=

      --
      |>
      Here be Dragons
  7. tranquility by presearch · · Score: 4, Interesting

    We've got just the game you're looking for: tranquility.

    It's totally abstract, non-violent and highly mathematical. We have several schools that play tranquility
    as a group activity. Download the game and give it a try, then drop us a note on our site support form and
    we'll set you up with free accounts.

    You know, for kids!!

    1. Re:tranquility by presearch · · Score: 3, Interesting

      But...it's -supposed- to be boring and banal.
      Finding a random object in boring nothingness is exactly the point.

      My goal was to have the player burn as little brain power as possible:
      No puzzles, no path memory, small, nearly imperceptable differences in a self-similar world.
      That's also why the controls work like they do, you can only play by the smallest movements,
      to the point of being catatonic and mentally shifted into neutral. 1 part mescaline, 3 parts quaalude.

      It's done it's thing on you, whether you realize it or not. It acts as a type-A personality filter.
      That's why you have a strong reaction against something you say is essentially nothing.
      It can't make you tranquil, but you have to force yourself to be tranquil to make it work.

      I enjoy a deep FPS as much as the next guy, and I've never found tetris to be especially
      exciting, despite it's popularity. We fill a niche, for a very elite clientele. And at ten bucks a
      pop, what's the problem? Some get it, the rest miss out. No big deal.

  8. What is this world coming to? by Gilk180 · · Score: 5, Insightful

    It almost makes me sick to think that school officials would have a problem with The Sims for those reasons.

    I have never played, but the fact that they are concerned that characters 'may' do some things that aren't PC (that's politically correct, not personal computer) doesn't seem like such a big deal. The characters follow the players lead. If they are led to get in bed together, the player obviously had some idea what was going on before. It's not too likely that they would suddenly discover the existence of males and females who get into the same bed by playing the game.

    Saying the Sims is harmful to the students is like saying that they are harmful to themselves. If they don't have dirty little minds, they won't run into these things. If they do have dirty little minds how does this affect them?

    Children who grow up in a sheltered environment are often unable to properly adapt to the real world when they are forced into it.

    Let the flames begin!

    1. Re:What is this world coming to? by BFedRec · · Score: 4, Insightful

      I don't think the issue is that they're trying to shelter the kids. I think the issue is that they're trying to cover their butt. I don't think anybody wants to be the principal who loses his job because a very conservative parent sues the school for exposing their child to something they didn't want.

      CharlesP

  9. As I know everyone will say Roller-Coaster Tycoon by KNicolson · · Score: 3, Interesting

    I'd vote for Transport Tycoon. The lower skill levels are very weak AI (can you set the number of CPU opponents to zero?) but the integrated traffic management skills are still needed even there. It's perhaps just a little slow-paced, especially at the beginning, so takes a while to get to an "interesting" point, although you could always give them a saved game you prepared earlier.

    Railroad Tycoon II has pre-set scenarios and perhaps looks better than TT, but I never got into that game quite so much.

    Oh, if the Sims is too racy, good old SimCity might be OK - ISTR that there is specific educational information available for it.

  10. Perhaps by nelsonal · · Score: 3, Informative

    Railroad Tycoon 2, it's got a ton of history about railroad development. There are a bunch of tycoon games in this one's footsteps, some are better than others.
    Alpha Centari, is a different take on civ, there is some battle, (not bloody as I recal but there is some fighting).
    If you have an older group I'd suggest wall street raider, especially if they finish a unit on the stock market. Graphics are poor but the game is quite fun. There used to be an excellent risk like game with more updated country borders, the rest of the gameplay was very similar to risk, it was quite fun too.

    --
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  11. Wolfenstein ET is the best tool by superpulpsicle · · Score: 4, Funny

    It teaches you math. Fragging and Tking.

    It teaches you history. Nazis vs. Allies.

    It teaches you physics. Fire that panzer up close.

    It teaches you physical Ed. Your wrist will be tired after 10 hrs of wolfing.

    It teaches you art. Watch that blood splat.

    It teaches you chemistry. Stab someone with that poision needle.

  12. Sim Tower by justanyone · · Score: 3, Interesting

    Sim Tower is kind of old but it's very good.

    You optimize a building. you can put a hotel, restaurants, shopping mall, movie theater, subway stop, elevators, condos etc in and you get revenue streams from it. it's great for seeing who can make the most money and why. Of course, this is for bigger kids (2nd grade minimum, probably 4th grade is better).

    The other one is Sim Safari, which optimizes a game reserve. you can put in a variety of animals, but you need to buy services of a game specialist, guide, build a hut, hire drivers, etc. The fun part is that you get to learn what animals can live together (it's designed to be very educational without being too in-your-face about it).

    I liked it, too, but I liked sim tower more.

    Sim city was pretty good. My dad was a city manager and he loved the idea of it because it simulated all the strange things that could happen in municipal planning. Of course, Godzilla walking thru town is possible in the game but not real life, but even in the game it is rare. Most of the problems are bad street design, lack of firefighters, etc.

    The interrelatedness of things is a big thing to teach. The fact that any large system involving many competing interests has multiple solutions, and sometimes the fact that people disagree or that they don't work perfectly is normal.

    Lots of uneducated people all around the world (not just in the U.S.) think that there are simple solutions to the world's problems, and the Sim games show that this isn't true and, intuitively, why not.

    1. Re:Sim Tower by robson · · Score: 3, Informative

      Sim Tower is kind of old but it's very good.

      Ooo! Also Simfarm. Great little game, completely nonviolent and stealth-educational. Semi-abandonware; if you can't find it for sale, you might still be able to find it online somewhere.

  13. Civ 3 or FreeCiv by miyako · · Score: 3, Insightful

    FreeCiv supports OS X with Fink. I would think this would be a great game for the kids to get together and play. It would teach history, let them learn about ancient technologies etc.
    If you feel like paying money, you might also think about getting Civilization 3, I've never played this game myself, but I recall Civilization II had a lot of good historical information about various technlogies and epochs in history. I would assume that this version would have something like that as well.
    If you have any windows machines you might also consider exposing them to Alice, not it's not American McGee's twisted (and quite fun) game, but a project from Carnegie Mellon to teach kids about 3D and Game Programming.

    --
    Famous Last Words: "hmm...wikipedia says it's edible"
  14. Emulate an 8-bit! by Neo-Rio-101 · · Score: 3, Insightful

    This might sound like a strange solution, but there were tonnes of good educational programs on some of those old 8-bit machines... especially the Apple ][ and even for the Commodore 64.

    If you can fish some of these old-skool educational programs out and run emulators on your laptops, then you've got something at least.
    Dunno about the legality of using old software on an emulator... but I doubt anyone will really care.

    I remember playing loads of educational games on the Commodore 64 back in the day... "Rocky's Boots" and "Goldfields" were my favourites.

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    READY.
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  15. Check out Orbiter by arkham6 · · Score: 3, Informative

    This program is an excelent, free space simulator. Fly the Apollo 11 mission, launch the space shuttle and dock at ISS, or for real fun, launch a probe from earth, have it gravity assist around venus, and go out to the outer planets. The physics seems very realistic and real world. Math will for sure be a huge help in this. The main site is Here, and also check out Dan's ORbiter page, with many great addons and sound updates here. For a great video of orbiter in action (But without any view of the controls or the mathmatics involved) check out video 3 from this page.

    Did I mention its all free as in beer?

  16. Wild Divine by SaXisT4LiF · · Score: 4, Informative

    Although probably a bit more expensive then you were probably planning on spending, you might want to consider The Wild Divine Project.

    From the site: The Journey to Wild Divine is more than a computer adventure. It integrates a personal spiritual quest with an innovative biofeedback interface and high-end multimedia production. The result is an unparalleled and fulfilling "Inner-Active" experience.

    Basically, you explore the virtual world and learn to complete tasks that require you to learn to control your pulse and breathing rate using a biofeedback system.

    I haven't played it... but it certainly looks cool

    --
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    Live to die another day

    --Ryan
  17. Creatures by jefu · · Score: 4, Informative
    I don't know just what kind of state Creatures is in, but it is a great simulation of, well, "creatures" that hatch from eggs, grow up, mate, make more eggs and so on. You get to teach them to talk, to eat and whatever.

    OK, they do "mate" but its about as asexual a mating as you can get (ok, they don't get "married" so I guess it will offend those who are easily offended). And the creatures aren't human and I'm not entirely clear on the specific doctrine of offense involved. Do these people require that chickens marry before they mate?

    The players do get to raise the kids - and those kids are not always the best behaved of creatures so it can be an interesting process. Rather more demanding than the "carry an egg around for a week" type thing that has been popular.

    Who knows - it is possible that if there are enough people who demand that everyone adhere to their particular mating rituals that maybe the makers would add in a "you must be married to have eggs" option to make using the game possible. Naturally (and I mean that word quite literally) that also raises the questions of the death of a partner, adultery, divorce and what not. Not to mention heaven and hell (and purgatory and beatrice and ...).

  18. A few suggestions by 0x0d0a · · Score: 3, Interesting

    Note that I'm not considering OS in this. These are general suggestions.

    * Anything in the "programming game" genre. When doing this, a player designs a robot to go through some kind of puzzle or challenge (or theoretically fight, though as much of this is rather abstract, it may work under your violence issues). The original game in this genre is "Core Wars" (despite the name, if you consider this violent, I will be impressed), where little bits of code struggled desperately to try to control more memory. There are other games in this genre, like "Mindrover". I found a quick list of games in the genre here

    * There are a number of simulation games that would work. Most games in the sim genre really *are* okay. The SimCities have been in the educational market forever for a good reason (makes me realize how dated my educational software knowledge is, though). For Linux, Lincity is good -- plays quite different from SimCity, with distribution of goods and power more of an emphasis than utilitiy coverage.

    * Many puzzle games can be considered educational. Go to Info-Mac or another Mac software site and look under "Puzzle". I'm personally rather fond of sobokan and clones, where one pushes boxes around in a "warehouse" into proper locations. It's untimed, but fun.

    * The Simple End User Linux (SEUL) project maintains a lot of links to software (including educational software) for Linux. Open source software has a way of getting ported, and I suspect you'll find that a fair amount works on OS X. Take a look here

    * Ultimately, I'd say that web-browsing can be an awfully educational experience (seriously, I've learned so much of what I know from the Internet that it's nuts -- almost anything you want to know is out on the Web somewhere), more so than most "educational" games. If they have a laptop, they can browse the web, no?

    I never thought much of the whole brand of "educational" software. The ones that simply included some interesting facts, like Oregon Trail or Sim City, seemed to provide a relatively low amount of knowledge for the amount of effort that gets put into them. The ones that made you do math quickly to play the game just doesn't seem to help real-world math skills much. When I learned to do math rapidly in my head, it was not using a video game.

    The Web is a fantastic research tool -- boy, it's irritating when teachers try to discourage students from using any Web sources. As a matter of fact, I'd consider having a web browser always available to be one of the most valuable educational resources available. When I didn't know what a word meant, my mother always tried to train me and my siblings to go find a dictionary and look it up. The problem is that it's a real pain in the ass to do so, especially if I'm comfortably reading a book. If I have a nice, fast, stable-and-not-swapping system with a web browser up that doesn't need to run through a modem (most people used to get this in university for the first time), I'd very inclined to look up words and concepts that I'm interested about. Just recently, I read an article on "The Onion", a decidedly non-educational piece of satire that alluded to the Dauphin, some sort of French nobility. I got curious. I never, ever would have done this if I had to use paper encyclopedias, because of the effort involved, but I read up on the Dauphin, and ended up reading for much of the day about French political and military history.