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G-rated Simulation Games?

jhl at school asks: "I am a Math and Technology teacher at a middle school, in rural Maine, where all of our 7th and 8th graders are given iBooks that they can use. What they are allowed to do with them is kept within strict limits, and it must be educational. I stay with then after school, and during this time they are allowed to use them for fun -- within limits (no violence, and nothing sexually explicit). I bought a copy of 'The Sims', at the kids' request, but the principal says it's too racy (polygamy is allowed, characters can climb into bed together, and so forth). What simulations our out there, where these kids can play in virtual environment, but keep it G-rated as my principal would like. Alternately, might there be some information to help the argument that 'The Sims' has educational value? I've found nothing I thought was objectionable - but this is a very conservative community. Thanks on behalf of my kids, who could use a little fun."

51 of 179 comments (clear)

  1. Sim City? by shane_rimmer · · Score: 4, Informative
    1. Re:Sim City? by orangetang · · Score: 3, Informative

      Sounds like one of those silly communities where Civ3 woudl be to 'violent'. Sim City, Roller Coaster Tycoon, and other along those lines are you best bet. The newest Sim City is actually a quite challenging.

    2. Re:Sim City? by BoomerSooner · · Score: 2, Funny

      Hard Hat Mac
      Oregon Trail
      Every child should cut their teeth on an Apple II with these ancient games!

  2. Mental note... by QuantumG · · Score: 3, Funny

    sneak more porn into future Maxis titles.

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    How we know is more important than what we know.
    1. Re:Mental note... by Kyouryuu · · Score: 2, Funny

      PORNTIPSGUZZARDO. ;)

  3. Kid friendly games by almaon · · Score: 2, Insightful

    How bout Sim City 4? Other than the occasional fires, tornados and alien attacks, it's pretty passive and very educational.

    1. Re:Kid friendly games by Scrameustache · · Score: 2, Funny

      fires, tornados and alien attacks

      Man are you ever not thinking of the children.

      (Insert appropriate mention of 9/11/2001)

      You can't have that in schools!

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      You can't take the sky from me...

  4. Incredible Machine? by Netbrian · · Score: 5, Insightful

    Might I reccomend the Incredible Machine Contraptions? There is nothing remotely offensive about the game, it can be EASILY argued to have educational value (it's more or less a puzzle game, along with basic physics), and should be both cheap and easy on the computers.

    1. Re:Incredible Machine? by krymsin01 · · Score: 2, Funny

      Nothing remotely offensive!? I'm sure a luddite would disagree.

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      stuff
    2. Re:Incredible Machine? by Svet-Am · · Score: 2, Informative

      I would whole-heartidly agree. I still play The Incredible Machine and The EVEN MORE Incredible Machine to this day. However, I am pretty damned sure that there has never been a Mac release (except for maybe the original Incredible Machine).

      I know that Mac versions of most of Maxis' SIM games can be found for the Mac, such as SIM City, SIM Life, SIM Earth. You just need to keep your eyes peeled. Chips & Bits (www.chipsbits.com) is a pretty decent mail order retailer that still carries a fair bit of old Mac Abandonware.

      You might want to check out The Home of the Underdogs (www.the-underdogs.org). They're a repository of abandonware and have an EXCEPTIONAL plethora of edutainment titles. Granted, for legal reasons you wouldn't want to download any of them and have your kids play them. But, you could try them out and determine if the content is appropriate and then got to Chips & Bits (^above^) and buy them.

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  5. Chromatron is eductional, fun, and addictive by Cecil · · Score: 3, Informative

    Chromatron is a puzzle game of lasers (no, not the killing kind), optics, and geometry. It runs on Mac or Windows. The first 50 puzzle version is free, additional puzzles can be had for very cheap.

    It's also *challenging*. If you only have an hour or so per schoolday with the kids, this'll probably last until the end of the schoolyear. :) Give it a try.

    1. Re:Chromatron is eductional, fun, and addictive by Visigothe · · Score: 2, Interesting

      That sounds kinda cool, but a much better version of that type of game is Enigmo. It's not lasers, it's fluids, and it is done in 3d space.

      Brilliant game, full stop.

  6. You need more information by Anonymous Coward · · Score: 2, Insightful

    I'm getting a little tired of all these half-thought-out questions being posted to Ask Slashdot. We're willing to help provided you have a well-defined request.

    I've found nothing I thought was objectionable - but this is a very conservative community.

    Your first task is to more fully understand what is acceptable to this community. You clearly don't have a grasp on this, yet you ask us (who know even less about the community) for suggestions. Until you can come up with a detailed list of what is not acceptable, you're just wasting your time -- and ours.

    Come back when you've done your homework. Then we'll be happy to help.

  7. Lemonaid tycoon by Anonymous Coward · · Score: 3, Informative

    I think it's a fun littly game. I am 100% sure there is nothing objectionable in it, educational wise it teaches kids how to run a small business maybe? at the very least there is basic math in it you could point out.

  8. Off the top of my head.. by molo · · Score: 3, Informative

    Off the top of my head, some of these may be a bit dated.

    Also from Maxis: SimCity, SimAnt

    Something from the Test Drive series (its physics! You may want to avoid the "hot pursuit" series)

    Conway's Game of Life

    One of those universe/solar system simulations - I forget the name.

    I'm sure there's plenty more out there. Good luck.

    -molo

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    Using your sig line to advertise for friends is lame.
    1. Re:Off the top of my head.. by Aliencow · · Score: 2, Informative

      Hot Pursuit is Need For Speed, no ?

    2. Re:Off the top of my head.. by Thornae · · Score: 4, Informative

      One of those universe/solar system simulations - I forget the name.
      Possibly because there's more than one name to forget... (=

      Let's see, for general touring around the Solar system and neighborhood, there's nothing quite like Celestia. Hours of fun, and very pretty to look at.
      Noctis is also similar, but set in a fictional universe.
      For more pretty pictures, but less interactivity, see The Solar Journey homepage or the Solar System Simulator. Also The Nine Planets for Kids.
      Naturally, kids aren't that interested in just flying around. Well, Orbit lets them blow each other up in space, but with realistic physics and visuals. Once that gets boring, you can let them fly a space shuttle to the ISS with Orbiter. Beware, though. Orbiter is no simple game - you actually need to know how space flight works. There's also the Microsoft Space Simulator, which Orbiter has more or less superseded.

      If you're not looking to get that far off the ground, FlightGear's an excellent flight simulator in which you can fly everything from the original Wright Brothers' craft right up to concept superplanes.

      More links, mainly astronomy related, here, here, here, here, and here.

      Finally, you might wish to try browsing the Tucows Games site and Freshmeat's game section (you'll need to login to make full use of Freshmeat).

      Good luck, have fun searching.

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      |>
      Here be Dragons
    3. Re:Off the top of my head.. by Thornae · · Score: 3, Informative

      Oops, missed a couple of good ones: Polygon Worlds lets you drive around on Mars. Planet's Orbits and Partiview are great for general Astronomy education.

      ...and some more general linkage, because I'm bored:
      Educational -
      Tuxtype and Droid Battles.
      Board/puzzle games -
      MahJong (the real four player thing, not the solitaire version), Settlers of Catan - versions here or here, JTEG, a Risk-alike, and Tetrinet (networked T*tris).
      General Fun -
      Armagetron (definitely have a look at this - I can imagine it being popular with kids), Search and Rescue, Astrobattle, Tower Toppler, MyLink (UpLink clone), Airstrike, XRick, Vegastrike, Stoned (curling simulation), CarWorld, Cannon Smash (virtual Table tennis), Sentry, Noiz2sa, rRootage, PowerManga, Spheres of Chaos, Warblade, Epiar...

      More possibilities.

      You might also give Nethack or one of its many derivatives a shot.

      That enough to keep you busy? (=

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      |>
      Here be Dragons
  9. tranquility by presearch · · Score: 4, Interesting

    We've got just the game you're looking for: tranquility.

    It's totally abstract, non-violent and highly mathematical. We have several schools that play tranquility
    as a group activity. Download the game and give it a try, then drop us a note on our site support form and
    we'll set you up with free accounts.

    You know, for kids!!

    1. Re:tranquility by presearch · · Score: 3, Interesting

      But...it's -supposed- to be boring and banal.
      Finding a random object in boring nothingness is exactly the point.

      My goal was to have the player burn as little brain power as possible:
      No puzzles, no path memory, small, nearly imperceptable differences in a self-similar world.
      That's also why the controls work like they do, you can only play by the smallest movements,
      to the point of being catatonic and mentally shifted into neutral. 1 part mescaline, 3 parts quaalude.

      It's done it's thing on you, whether you realize it or not. It acts as a type-A personality filter.
      That's why you have a strong reaction against something you say is essentially nothing.
      It can't make you tranquil, but you have to force yourself to be tranquil to make it work.

      I enjoy a deep FPS as much as the next guy, and I've never found tetris to be especially
      exciting, despite it's popularity. We fill a niche, for a very elite clientele. And at ten bucks a
      pop, what's the problem? Some get it, the rest miss out. No big deal.

  10. What is this world coming to? by Gilk180 · · Score: 5, Insightful

    It almost makes me sick to think that school officials would have a problem with The Sims for those reasons.

    I have never played, but the fact that they are concerned that characters 'may' do some things that aren't PC (that's politically correct, not personal computer) doesn't seem like such a big deal. The characters follow the players lead. If they are led to get in bed together, the player obviously had some idea what was going on before. It's not too likely that they would suddenly discover the existence of males and females who get into the same bed by playing the game.

    Saying the Sims is harmful to the students is like saying that they are harmful to themselves. If they don't have dirty little minds, they won't run into these things. If they do have dirty little minds how does this affect them?

    Children who grow up in a sheltered environment are often unable to properly adapt to the real world when they are forced into it.

    Let the flames begin!

    1. Re:What is this world coming to? by BFedRec · · Score: 4, Insightful

      I don't think the issue is that they're trying to shelter the kids. I think the issue is that they're trying to cover their butt. I don't think anybody wants to be the principal who loses his job because a very conservative parent sues the school for exposing their child to something they didn't want.

      CharlesP

    2. Re:What is this world coming to? by Pyromage · · Score: 2, Funny

      Yes, but the parent should be drawn and quartered before he is allowed to sue. The remaining parts should be keel-hauled.

  11. As I know everyone will say Roller-Coaster Tycoon by KNicolson · · Score: 3, Interesting

    I'd vote for Transport Tycoon. The lower skill levels are very weak AI (can you set the number of CPU opponents to zero?) but the integrated traffic management skills are still needed even there. It's perhaps just a little slow-paced, especially at the beginning, so takes a while to get to an "interesting" point, although you could always give them a saved game you prepared earlier.

    Railroad Tycoon II has pre-set scenarios and perhaps looks better than TT, but I never got into that game quite so much.

    Oh, if the Sims is too racy, good old SimCity might be OK - ISTR that there is specific educational information available for it.

  12. Perhaps by nelsonal · · Score: 3, Informative

    Railroad Tycoon 2, it's got a ton of history about railroad development. There are a bunch of tycoon games in this one's footsteps, some are better than others.
    Alpha Centari, is a different take on civ, there is some battle, (not bloody as I recal but there is some fighting).
    If you have an older group I'd suggest wall street raider, especially if they finish a unit on the stock market. Graphics are poor but the game is quite fun. There used to be an excellent risk like game with more updated country borders, the rest of the gameplay was very similar to risk, it was quite fun too.

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    Degaussing scares the bad magnetism out of the monitor and fills it with good karma.
  13. Wolfenstein ET is the best tool by superpulpsicle · · Score: 4, Funny

    It teaches you math. Fragging and Tking.

    It teaches you history. Nazis vs. Allies.

    It teaches you physics. Fire that panzer up close.

    It teaches you physical Ed. Your wrist will be tired after 10 hrs of wolfing.

    It teaches you art. Watch that blood splat.

    It teaches you chemistry. Stab someone with that poision needle.

  14. Zoo Tycoon? by BFedRec · · Score: 2, Interesting

    I've seen a few of the other Tycoon games mentioned but not Zoo Tycoon. Somebody picked it up for my son and it's pretty tame, but still pretty interesting. I guess that you can have troubles if you let the Lions live with the Antelope (somebody gets eaten), but I don't think THAT would spark parental/principal problems.

    CharlesP

    1. Re:Zoo Tycoon? by martinde · · Score: 2, Informative

      Definitely not - it's not at all gory or anything like that when lions eat in Zoo Tycoon. I've played Zoo Tycoon with my 5 year old and I'd say it's completely G-Rated, and it's entertaining to boot.

  15. Sim Tower by justanyone · · Score: 3, Interesting

    Sim Tower is kind of old but it's very good.

    You optimize a building. you can put a hotel, restaurants, shopping mall, movie theater, subway stop, elevators, condos etc in and you get revenue streams from it. it's great for seeing who can make the most money and why. Of course, this is for bigger kids (2nd grade minimum, probably 4th grade is better).

    The other one is Sim Safari, which optimizes a game reserve. you can put in a variety of animals, but you need to buy services of a game specialist, guide, build a hut, hire drivers, etc. The fun part is that you get to learn what animals can live together (it's designed to be very educational without being too in-your-face about it).

    I liked it, too, but I liked sim tower more.

    Sim city was pretty good. My dad was a city manager and he loved the idea of it because it simulated all the strange things that could happen in municipal planning. Of course, Godzilla walking thru town is possible in the game but not real life, but even in the game it is rare. Most of the problems are bad street design, lack of firefighters, etc.

    The interrelatedness of things is a big thing to teach. The fact that any large system involving many competing interests has multiple solutions, and sometimes the fact that people disagree or that they don't work perfectly is normal.

    Lots of uneducated people all around the world (not just in the U.S.) think that there are simple solutions to the world's problems, and the Sim games show that this isn't true and, intuitively, why not.

    1. Re:Sim Tower by robson · · Score: 3, Informative

      Sim Tower is kind of old but it's very good.

      Ooo! Also Simfarm. Great little game, completely nonviolent and stealth-educational. Semi-abandonware; if you can't find it for sale, you might still be able to find it online somewhere.

  16. Civ 3 or FreeCiv by miyako · · Score: 3, Insightful

    FreeCiv supports OS X with Fink. I would think this would be a great game for the kids to get together and play. It would teach history, let them learn about ancient technologies etc.
    If you feel like paying money, you might also think about getting Civilization 3, I've never played this game myself, but I recall Civilization II had a lot of good historical information about various technlogies and epochs in history. I would assume that this version would have something like that as well.
    If you have any windows machines you might also consider exposing them to Alice, not it's not American McGee's twisted (and quite fun) game, but a project from Carnegie Mellon to teach kids about 3D and Game Programming.

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    Famous Last Words: "hmm...wikipedia says it's edible"
  17. Emulate an 8-bit! by Neo-Rio-101 · · Score: 3, Insightful

    This might sound like a strange solution, but there were tonnes of good educational programs on some of those old 8-bit machines... especially the Apple ][ and even for the Commodore 64.

    If you can fish some of these old-skool educational programs out and run emulators on your laptops, then you've got something at least.
    Dunno about the legality of using old software on an emulator... but I doubt anyone will really care.

    I remember playing loads of educational games on the Commodore 64 back in the day... "Rocky's Boots" and "Goldfields" were my favourites.

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    PRINT ""+-0
  18. Hard call. by Kris_J · · Score: 2, Insightful
    Of course the Sims isn't educational. I assume you're not letting them anywhere near the on-line service either; Google for Sims and Prostitution. I also think your definition of "simulation" looks a little narrow. Flight Simulator is more what I think of when you say simulation than The Sims, but I'm "old skool". It could even be considered educational. However, it is incredibly boring. Most of the other simulators, using the classic definition, focus either on racing (eg; Accolade's Test Drive series) or shooting things (eg; A10 Tank Killer -- anyone remember that?)

    The more modern definition of "sim" that you seem to be using typically doesn't include anything of any redeming educational value. Most of the rules of the world are so simplified that behaviour within the sim is borderline random or very easy to effect by doing something seriously unrealistic. You'd get about as much educational value out of Monopoly as you would out of Railroad Tycoon. You could try looking at word and puzzle games. There's a "Wheel of Fortune game for the Mac, but I would imagine that a room full of kids would go through the library of puzzles pretty quickly.

    My final suggestion might be a little out of your scope: Robocode or Corewars -- Kids develop their own little programs that battle it out in a virtual arena. The second is a little more abstract than the first. At the very least it will teach them how to program.

  19. I've got one for you... by JavaLord · · Score: 2, Funny

    I stay with then after school, and during this time they are allowed to use them for fun -- within limits (no violence, and nothing sexually explicit).

    Hmm, did you try pong? Actually lunar lander might be ok for them.

  20. Ambrosia by Johnny+Mnemonic · · Score: 2, Informative


    Ambrosia has a line of games that I think would be kid safe; Uplink is fun and challenging, and no violence or nekkid, but maybe it simulates "hacking" too closely. "Nova" is a Space Trader game, so simulates some economic theory. I don't recall anything offensive in it, but you have a pretty low bar, too.

    There's also iConquer from KavaSoft, a RISK-alike that is very like.

    Also try Apple's Product Finder; it reminds me that there's several good racing/skating games that aren't offensive, and lots and lots of strategy games. There's even a "kids" section from which too chose.

    Good luck! And try posting to some of the Apple lists! I think many of us Mac IT folk are interested to know how this thing is shaking out in Maine.

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    1. Re:Ambrosia by CFTM · · Score: 2, Insightful

      Uplink isn't really hacking though, it doesn't teach you anything about system manipulation (and how boring that can be). It's more a problem solving game. You have a set of tools and you need to figure out the best way to do a project ... I only played the demo though, although I enjoyed it quite a bit.

  21. Check out Orbiter by arkham6 · · Score: 3, Informative

    This program is an excelent, free space simulator. Fly the Apollo 11 mission, launch the space shuttle and dock at ISS, or for real fun, launch a probe from earth, have it gravity assist around venus, and go out to the outer planets. The physics seems very realistic and real world. Math will for sure be a huge help in this. The main site is Here, and also check out Dan's ORbiter page, with many great addons and sound updates here. For a great video of orbiter in action (But without any view of the controls or the mathmatics involved) check out video 3 from this page.

    Did I mention its all free as in beer?

  22. A few options by ckafura · · Score: 2, Informative

    As mentioned, SimCity would be a good choice. Also SimTower or even SimLife. A few more: - The online Yahoo! game Text Twist would be good for building vocabulary. - Oregon Trail is a classic. - Any of the historical strategy games (Civil War Generals 2, Empire Earth, etc.) - World War II Fighters is a good flight sim with a strong historical component. (And patriotic to boot!) - Number Munchers for math skills? FYI, I actually used The Sims to do a science project in middle school.

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    If the truth scares you, cease asking scary questions
  23. Any non-violent mods for QIII? by gozar · · Score: 2, Insightful

    If you can't find any non-violent mods for Quake 3, have the students create one.

    The could create the own map, their own non-violent weapons... You'd have to call them something other than weapons. Maybe a non-violent game of tag... Or water balloons.... The hand to hand combat could be pillows for a pillow fight.

    Or want about some non-violent mods for Never Winter Nights?

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    What, me worry?
  24. Wild Divine by SaXisT4LiF · · Score: 4, Informative

    Although probably a bit more expensive then you were probably planning on spending, you might want to consider The Wild Divine Project.

    From the site: The Journey to Wild Divine is more than a computer adventure. It integrates a personal spiritual quest with an innovative biofeedback interface and high-end multimedia production. The result is an unparalleled and fulfilling "Inner-Active" experience.

    Basically, you explore the virtual world and learn to complete tasks that require you to learn to control your pulse and breathing rate using a biofeedback system.

    I haven't played it... but it certainly looks cool

    --
    Fight or flight its all the same
    Live to die another day

    --Ryan
  25. Creatures by jefu · · Score: 4, Informative
    I don't know just what kind of state Creatures is in, but it is a great simulation of, well, "creatures" that hatch from eggs, grow up, mate, make more eggs and so on. You get to teach them to talk, to eat and whatever.

    OK, they do "mate" but its about as asexual a mating as you can get (ok, they don't get "married" so I guess it will offend those who are easily offended). And the creatures aren't human and I'm not entirely clear on the specific doctrine of offense involved. Do these people require that chickens marry before they mate?

    The players do get to raise the kids - and those kids are not always the best behaved of creatures so it can be an interesting process. Rather more demanding than the "carry an egg around for a week" type thing that has been popular.

    Who knows - it is possible that if there are enough people who demand that everyone adhere to their particular mating rituals that maybe the makers would add in a "you must be married to have eggs" option to make using the game possible. Naturally (and I mean that word quite literally) that also raises the questions of the death of a partner, adultery, divorce and what not. Not to mention heaven and hell (and purgatory and beatrice and ...).

  26. Ooooh, I know... by devphil · · Score: 2, Funny


    Sim Slashdot!

    Maintain a minimum population of trolls!

    Never ever lern 2 spel!

    Praise shoddy design and white-heat-inspiration hacking as "visionary" and "wave of the future"! Imply that any project concerned about quality over features is "slowing down" and losing its developer base!

    Find wildly biased opinion pages and report them as if they were news! Abuse your position as editor to add snide immature comments as part of the story!

    Report them again a few hours later!

    Isolate the only actual humor in the polls section!

    --
    You cannot apply a technological solution to a sociological problem. (Edwards' Law)
  27. pretty much anything cvilian by corian · · Score: 2, Informative

    Pretty much all the major non-military sims out there would work for you.

    MS Flight Simulator
    MS Train Simulator

    The most violent you can get is crashing, but even so, nobody gets hurt. You see, that's the whole point of simulation!

  28. soldier of fortune II with a paintball mod? by directrealist · · Score: 2, Interesting

    get soldier of fortune 2 and one of the several paintball mods. pretty colors and no real deaths. use one machine as the server and let them lan!

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    this is not a Sig.
  29. Re:Pontifex or "Bridge Construction Set" by xenocide2 · · Score: 2, Insightful

    Thats great. Too bad the students have iBooks that are missing both the requirements for Window OR Linux, and the intel or AMD procerssor. Nifty game but useless.

    --
    I Browse at +4 Flamebait

    Open Source Sysadmin

  30. A few suggestions by 0x0d0a · · Score: 3, Interesting

    Note that I'm not considering OS in this. These are general suggestions.

    * Anything in the "programming game" genre. When doing this, a player designs a robot to go through some kind of puzzle or challenge (or theoretically fight, though as much of this is rather abstract, it may work under your violence issues). The original game in this genre is "Core Wars" (despite the name, if you consider this violent, I will be impressed), where little bits of code struggled desperately to try to control more memory. There are other games in this genre, like "Mindrover". I found a quick list of games in the genre here

    * There are a number of simulation games that would work. Most games in the sim genre really *are* okay. The SimCities have been in the educational market forever for a good reason (makes me realize how dated my educational software knowledge is, though). For Linux, Lincity is good -- plays quite different from SimCity, with distribution of goods and power more of an emphasis than utilitiy coverage.

    * Many puzzle games can be considered educational. Go to Info-Mac or another Mac software site and look under "Puzzle". I'm personally rather fond of sobokan and clones, where one pushes boxes around in a "warehouse" into proper locations. It's untimed, but fun.

    * The Simple End User Linux (SEUL) project maintains a lot of links to software (including educational software) for Linux. Open source software has a way of getting ported, and I suspect you'll find that a fair amount works on OS X. Take a look here

    * Ultimately, I'd say that web-browsing can be an awfully educational experience (seriously, I've learned so much of what I know from the Internet that it's nuts -- almost anything you want to know is out on the Web somewhere), more so than most "educational" games. If they have a laptop, they can browse the web, no?

    I never thought much of the whole brand of "educational" software. The ones that simply included some interesting facts, like Oregon Trail or Sim City, seemed to provide a relatively low amount of knowledge for the amount of effort that gets put into them. The ones that made you do math quickly to play the game just doesn't seem to help real-world math skills much. When I learned to do math rapidly in my head, it was not using a video game.

    The Web is a fantastic research tool -- boy, it's irritating when teachers try to discourage students from using any Web sources. As a matter of fact, I'd consider having a web browser always available to be one of the most valuable educational resources available. When I didn't know what a word meant, my mother always tried to train me and my siblings to go find a dictionary and look it up. The problem is that it's a real pain in the ass to do so, especially if I'm comfortably reading a book. If I have a nice, fast, stable-and-not-swapping system with a web browser up that doesn't need to run through a modem (most people used to get this in university for the first time), I'd very inclined to look up words and concepts that I'm interested about. Just recently, I read an article on "The Onion", a decidedly non-educational piece of satire that alluded to the Dauphin, some sort of French nobility. I got curious. I never, ever would have done this if I had to use paper encyclopedias, because of the effort involved, but I read up on the Dauphin, and ended up reading for much of the day about French political and military history.

  31. Independents Games for kids by Mathieu+Lopez · · Score: 2, Informative

    Pangea Software have a lot of fun games for kids. Take a look at Enigmo , it's a great puzzle game.

    There is also The Incredible Machine but it may only works on OS 9.

    If you want something a little more "arcade", you can find on GarageGames Marble Blast .

    And FroGames will soon release a fun racing game : MiniOne Racing . (ad)

  32. non-violent sims by Bobtree · · Score: 2, Informative

    The "G-Rated" restriction cuts out almost everything that attempts to model the Real World, seeing as it includes procreation and death by nature. Thank goodness the children can be protected from education about real world problems [note: this is sarcasm].

    SimCity is obviously a good candidate (though you may need to disable the in-game disasters, depending on how strict you want to be).

    Tropico would run a very close second in my book, excepting that you're a dicatator and can issue some serious edicts (including arrest, the death penalty, contraception bans, heretic branding, and religious inquisition). If anything, it's more educational than SimCity, for these very reasons.

    Civ and the like are basically out. This is unfortunate, as Galactic Civilizations is great, and offers ethical choices similar to those in Tropico (though less direct, they're mostly of the "what do you do with the locals where you're colonizing" variety, as well as intergalactic warfare).

    It has always struck me as absurd that the name of the game is "Civilization", while the object of the game is Conquest.

    Capitalism and its kin can offer some very good business/economic simulations. Railroad Tycoon is a great game (and since v3 is out now, v2 should be dirt cheap - it's the one I have). Some of the other "XYZ Tycoon" games may also apply, but I haven't played them.

    Some flight sims, sports, and puzzle games may also be appropriate.

    The Stair Dismount game is a great educational physics sim, but it's a little bit violent. Likewise, Carmageddon 2 has imbued me with a healthy terror of automobiles.

  33. 'The Sims' has educational value by Glom · · Score: 2, Informative
    'The Sims' educational value is that it is a simulation of individual people in their daily life in a family and a neighborhood. In playing the game the player learns how to manage a person's life and relationships appropriately and learns some consequences of good and bad management.

    The player has to balance the actions these Sims (individual people) take over the days and weeks in the game. You have to make sure they go to work and get paid, so that they can eat and pay the bills. They have to do a certain amount of socializing and fun activities or they become unhappy and do badly at work. If the Sims don't clean up their garbage, and the house gets messy it negatively impacts the mood of the Sims. The better you manage your Sim the better they do at work, and then they get promoted if they do well there. The player also has to manage the relationships of their Sims with each other. If the Sims don't keep up a friendship by inviting one another over, playing games, and talking on the phone then the friendship can end.

    As for the content being inappropriate, there are several factors. 1) Although two people can get in bed together they have to be in love to do this. Once in bed they are only allowed to sleep, no hanky panky. 2) There are love relationships and the player can have two Sims who are in love kiss. Nothing beyond kissing goes though, and in 7th or 8th grade some kids do kiss. This brings me to 3) The polygamy bit, is not really polygamy, it is 'cheating' meaning one Sim has two or more loves. If this cheating is found out the cheater is rebuked by the cheated and their relation ship is trashed. (Some times the male is slapped by the female I think.) So there are consequences for this cheating and it is not condoned.

    All in all to really understand this game, as for any game, you should actually play the game yourself. Maybe have one of the students help teach you to play.

    I think parents who are concerned about what games their children play should play test the games. Meaning: play the game themselves. If the parent has a hard time playing the game have the child show you how to play while you are at the controls. Even if it is not interesting to the parent or teacher, show interest because it is interesting to these kids!

  34. Pharaoh & Cleopatra by J-Teixeira · · Score: 2, Interesting

    Since SimCity 4 seems to be covered already, I'll throw in my 2-cents for one of my favorite games of all time. Pharaoh (and it's expansion, Cleopatra) is a very challenging, educational and fun game from the city building series created by Impressions and published by Sierra. There is some violence since the game tries to combine RTS games with Sim games, but the majority of game play is city building. (It's pretty hard to get away from violence 100% in historical games.) I'm not sure if this game was published for the Mac OS, but its predecessor in the series (Cesar) is defiantly available for Mac 9 and is a decent substitute. The later games in the series (Zeus, Poseidon, and Emperor) have more of a cartoon look and feel, making them less historically interesting and changes in the game rules make them less challenging.

    As for defending the Sims, I recently attended a lecture on story telling through video games at Stanford University. One of the professors there was extolling the virtues of the Sims as a teaching tool. Apparently one of the term projects for the freshman humanities class at Stanford is to create a Shakespeare play using the Sims. Will Wright (the creator of the Sims and Sim City) was another one of the lecturers there. He said his philosophy behind creating games is to create the environment for player to create their own stories. As I see it, that is what he has done, thus creating games that are not inherently anything. The Sims is a means of letting a user tell a story and is no more risque than MS Word. It is important to remember that even though characters are allowed to sleep in the same bed, no characters in the Sims are allowed to engage in sexual activities. I feel the real danger for children from the Sims comes from it's online version, since all online communities have their share of predators. Sticking to the off-line version may also further your case. That's my opinion at least. Hope this helps.

    -j

    --
    "Like most of life's problems, this one can be solved with bending."
  35. Since they're iBooks... by Roogna · · Score: 2, Interesting

    Be sure and check out Enigmo, at Pangea
    It's a puzzle game, and highly addictive.

    Also, it's pretty unoffensive, but involves some good strategy play, Spaceword Ho! at DeltaTao Software

    pop-pop is a great knockoff of the classic breakout, at Ambrosia Software

    And of course, as people have mentioned, there's always Sim City :) Also Zoo Tycoon, published on the Mac by Aspyr is pretty un-offensive I'd think.

    All these companies, with the exception of Aspyr (who publishes a lot of the triple-A ports), have pretty much exclusively G->PG-13 titles. But the ones I mentioned pretty much are lacking anything I can think of that could possibly offend.