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Star Trek's Design Influence On Palm, New Tech

kevcol writes "The San Francisco Chronicle has a fun article describing how many of the inventions of Star Trek have made early appearances, 2 centuries ahead of Captain Kirk's time. They talk with one of Palm's UI designers, who admits that '...my first sketches were influenced by the UI of the Enterprise bridge panels', and also notes: 'When we designed the first Treo... it had a form factor similar to the communicators in the original series. It had a speakerphone mode so you could stand there and talk into it like Capt. Kirk'."

26 of 418 comments (clear)

  1. missed this one? by grub · · Score: 5, Interesting


    What about the medical monitoring equipment McCoy had in his sick bay?

    It could track heart rate, blood pressure, temperature, etc. I don't think those devices existed before Star Trek hit the air. Granted we don't have the "no-contact" versions yet (and I stress "yet") but we still have a few hundred years to perfect it.

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    1. Re:missed this one? by djh101010 · · Score: 5, Informative

      Temperature and heart rate should be easy - infrared pyrometers are used in industry to measure, with accuracy, the temperature of a surface, no reason it shouldn't work to point it at a person & get a number. Heart rate - several optical ways, no problem, or a directional microphone and appropraite sound processing - again, nothing too complicated.

      Blood pressure, though...since BP is measured by finding the two points where (1) the pressure in the cuff blocks all flow, and (2) the pressure in the cuff blocks no flow, I can't see an easy way to get that without actually blocking and unblocking said flow.

      Non-inavsive blood pressure systems work by "listening" to the pulse with a pressure transducer & working some fairly mundane math to get the numbers, but I just can't see a way to find out how much pressure it takes to occlude a blood vessel without...occluding that blood vessel.

    2. Re:missed this one? by grub · · Score: 5, Funny

      Space:1999 was too far fetched. I mean.. a space station on the moon a FULL YEAR before we were able to buy flying cars here on Earth? That's crazy talk!

      --
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  2. Orgasmatron by meehawl · · Score: 5, Funny

    I wish they'd work on some of the innovations in Woody Allen's scifi movie Sleeper. I want my own Orgasmatron!

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    Da Blog
  3. Hmmmm by Anonymous Coward · · Score: 5, Funny

    When are those panels of randomly blinking lights going to make it on the market? I have been waiting some time.

    1. Re:Hmmmm by Mateito · · Score: 5, Funny

      | When are those panels of randomly blinking
      | lights going to make it on the market?

      You've never tried to diagnose a 3COM Switch network, have you?

  4. I'm just not ready by Anonymous Coward · · Score: 5, Funny

    To live in a house without a bathroom.

    1. Re:I'm just not ready by October_30th · · Score: 5, Funny
      To live in a house without a bathroom

      Don't worry.

      Where do you think all those Captain's "logs" go?

      --
      The owls are not what they seem
    2. Re:I'm just not ready by Gzip+Christ · · Score: 5, Funny
      Where do you think all those Captain's "logs" go?
      Generally speaking, the same place as his Number One.

  5. horrible by Quasar1999 · · Score: 5, Insightful

    The UI of star trek (at least TNG and onwards) has been horrible. A bunch of numbered buttons with lines going in virtually random directions to displays of other grouped buttons that don't seem to make any sense as to why they are grouped... They look pretty, but there is no way someone would lay out an interface like that and use it daily...

    Don't take my word for it, do some googling for actual set shots of the UI... it's upsettingly poorly designed.

    --

    ---
    Programming is like sex... Make one mistake and support it the rest of your life.
    1. Re:horrible by Short+Circuit · · Score: 5, Interesting

      That brings up an interesting thought. Perhaps if interfaces were designed to be intelligible on TV, they'd be more usable in reality, too.

      Think about it. People watching the show may not know anything about computers, but they still had to understand the occasional piece of information that was important to the plot. (One good example would be when Dr. Crusher was caught in her son's experimental warp bubble. She didn't know where she really was until she saw (and the viewer) saw a picture of the "nature of the universe" and recognized it as something she (and the viewer) saw on one of Wesley's screens in Engineering.

      That kind of driving force behind usability would probably be benificial to general use of computers.

      Personally, though, I prefer {NeXT|OPEN}Step, GTK, or QT.

    2. Re:horrible by thanasakis · · Score: 5, Funny

      There is one button on it

      Yeah, and it says: "I feel lucky"

    3. Re:horrible by neil.orourke · · Score: 5, Interesting

      Here in Australia, our new combat "Collins" class subs had a user interfce designed by committee. It took 13 button presses to designate a target and launch a torpedo. The generals, when assessing this new sub, complained that the UI in a Playstation game to at most three clicks to designate a target and launce; why can't a multi-billion dollar sub work like that.

      The contractor then employed some game UI designers to rewrite the combat system.

      It's a true story! I don't have tome to search for the reports now, but it should be available on www.smh.com.au or www.theaustralian.com.au.

  6. i hope by Anonymous Coward · · Score: 5, Funny

    no one gets inspired by the clothing though. I'm not quite ready to jump into tights yet.

  7. Re:Speaking of medical tech by grub · · Score: 5, Informative


    They already have units that blast the medicine/vaccine through the skin at high pressure. They're mainly used when they have to process a lot of people in a short time.

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  8. The most important Star Trek innovation by Aerion · · Score: 5, Funny

    I wish that in real life that whenever you met a minor character, an unimportant and insignificant person, probably annoying and/or ignorant, you could be sure that they were going to die within the next 60 minutes. That would make life much more enjoyable!

  9. Missed LCARS phenomenom by WillAdams · · Score: 5, Interesting

    and found examples of the ``Okudagrams'' since popularized on Star Trek: The Next Generation and later shows.

    There're a fair number of programs using such an interface (even a couple of products licensed by Paramount such as ``Captain's Bridge'' a virtual tour of all the star ships), and even a project on Sourceforge to create a programming system and UI guide (look for LCARS, Library Computer Access and Retrieval System).

    I've found such programs fairly useful on my pen slate and amenable to use w/o a keyboard....

    Links:
    http://www.lcarscom.net/
    http://www.lca rs-terminal.net/
    http://www.bennisoft.com/
    http: //www.lcars-am.org/

    William

    --
    Sphinx of black quartz, judge my vow.
  10. Science or Fiction by Un0r1g1nal · · Score: 5, Interesting

    A lot of items that have been created owe their innitial conception to some far sighted sci-fi writer, I remember with fondness a lot of the early analog's (My dad has been getting them for years) and reading some of the things they thought of, that to them were impossibilities. Yet we are starting to realise some of their dreams and make them realities. How long before our dreams become realities also? It's not something we can really place a time limitation on, but as we progress in general we get through technilogical barriers, and then make huge leaps forward. The joys of innovation.

    And as a side note, lots of UI's appear difficult to use and understand, but if you understand them then it becomes easy. Take a look at the QWERTY keyboard for example. To a complete novice the keys are laid out in a random formation that does nothing to help them type. They want 'A' to be at the top and 'Z' to be at the bottom. But as they progress and learn about 'Home Keys' typing becomes a lot quicker and easier, just because a UI looks different, doesn't mean that with practice it wouldn't be a lot simpler and easier to use

    --
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  11. handing out pdas by bmidgley · · Score: 5, Funny

    I love how one start trek guy will hand his pda to another guy and say 'here's that report you asked for.'

    So not only do they not have email, there's like one crewmember who's really bad at reading reports he's given... so his inbox is full of other peoples' pdas.

  12. Trek Trio by g0bshiTe · · Score: 5, Funny

    Yes, but.........the long pauses..........are not.......included.
    Mr. Spock..........moderate this post...........to TROLL.

    --
    I am Bennett Haselton! I am Bennett Haselton!
  13. Re:But what about... by jhoger · · Score: 5, Funny

    Fantastic! The only pacing item seems to be the Heisenberg Compensators... and some minor metaphysical issues, but other than that, good to go!

  14. Re:i am still anxiously awaiting by Anonymous Coward · · Score: 5, Funny

    "Lets build an entertainment facility that tries to destroy/take over the ship on an almost weekly basis."

    A big company in Redmond is already on this project.

  15. Re:But what about... by LostCluster · · Score: 5, Funny

    I remember a "Technical Manual" book that tried to explain the science behind Star Trek:TNG-era devices. A footnote in the section of the book about transporters revealed that the answer that the writers gave whenever asked "How do the Heisenberg Compensators work?" was always "Very well, thank you."

  16. Re:Then why? by josh_freeman · · Score: 5, Insightful

    I don't think so, but I am convinced that watching Star Trek is 90% of the reason I got my latest cell phone, which is a flip phone. If I could only find some Star Trek ring tones. . .

    Seriously, Paramount is sitting on a goldmine here. Someone ought to license that. There are enough of us Geeks floating around that whoever came out with at ST:TOS style cell phone would probably make decent money on it.

  17. Re:But what about... by Short+Circuit · · Score: 5, Interesting

    Definitely religious issues. For instance, does my soul automatically go to the new copy of my body?

    Of course, the "new me" will be immediately certain its safe. Everything will seem exactly the same. Except now that I've thought about it. How will I know that I am who I was? How do I know that now?

    I suppose that if you arbitrarily come up with a rule saying there can be only one person with a given set of recollections at a given religious destination for souls, then you can declare as a consequence that the soul is moved, not destroyed, or you'll have two John Does in heaven (or hell) (or purgatory) (or whatever you believe in), arguing over which one is the real one.

    Wasn't there a series of episodes in one of the current sci-fi shows about that? A human who was cloned, including memories, and nobody knew who was the original? "Stick a lobster on my head" comes to mind.

  18. Needle-less shots PREDATED Star Trek by Ungrounded+Lightning · · Score: 5, Informative

    Spray hypodermics predated the Star Trek series. McCoy's injector was based on them - though of course vastly improved. (Dial-a-drug, hand-held rather than big gun with compressor sidekick, etc.)

    The original discovery was made when a worker handled a high-pressure hydraulic hose with a pinhole leak, and reported to medical with a sore spot in his hand. The medic found a teaspoon or so of hydraulic fluid under the skin - but the worker hadn't felt it going in. Investigation quickly identified the leak and thus resulted in the discovery that a very small, very high-speed, jet of fluid will go subcutaneous or even intramusclular with minimal sensation.

    Somehow this info didn't get lost, but resulted in the bright idea of doing it deliberately to reduce the discomfort and increase the speed and convenience of injections - especially mass injections. The military funded development of the first devices (primarily because they have to innoculate thousands of troops in batches efficiently, and also so they could innoculate a civilian population rapidly in case of a biowar attack - this being during the "cold war".)

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