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Star Wars KOTOR Sequel Confirmed

Ant writes "A story over at Blue's News reveals that the June 2004 print issues of Electronic Gaming Monthly and Computer Gaming World (on newsstands in late April) will confirm a sequel to Star Wars: Knights of the Old Republic, and that the game is, as previously rumored, in development at Obsidian Entertainment, the developer formed by ex-Black Isle boss Fergus Urquhart."

5 of 24 comments (clear)

  1. KotOR's best sequel... by mythosaz · · Score: 5, Insightful

    KotOR's best sequel is itself. Play it again. Dark and Light are fun enough, the dialog and story interesting enough, that it's worth every second of your second time through.

    1. Re:KotOR's best sequel... by fatboyslack · · Score: 5, Insightful

      Yeah, I finshed it on light and then got distracted for nearly three months intending to finish it on the dark side. On a whim picked it up again last Sunday, and I can't believe that I put it down for so long. I've been 'rehooked' since.

      The game is just such an awesome combination of exploration and dialogue, and although the action is more laid back than what other games have conditioned me (us?) to, I still get excited by it.

      However, often the game feels I'm a little too much on a 'set of rails'. As much as I don't want to compare it to Morrowind (but will anyway).

      Anyway, the point I'm sort of making is, does anyone else think that the sequel should be more free? Less restrictive? Does anyone want changes to the combat system, or anything else?

      Personally, the only things that annoy me a little are the inventory management, the fact that Bastila isn't as interested in a lesbian relationship with my female character (it's the 21st Century! And she practically threw herself at my original male character) and the enormous guilt every time I do something evil trying to build up dark side points. I felt sad killing wookies.

      Anyway, awesome game, heaps of scope for a marvelous sequel. This can only be good news.

      I'm 'big kev' excited.

      '/ramble

      --
      Everyone thinks of changing the world, but no one thinks of changing himself. -- Leo Tolstoy
    2. Re:KotOR's best sequel... by SuiteSisterMary · · Score: 4, Insightful

      Spoilers ahoy:

      Of course you land close; you've already been to them all before.

      --
      Vintage computer games and RPG books available. Email me if you're interested.
  2. Re:Wonderful by bad_fx · · Score: 4, Informative

    Apologies for the nit picking, but Black Isle didn't actually make BG1/2 or Arcanum :) BG1/2 was Bioware (published by Black Isle though) and Arcanum was Troika (set up by the guys who made the original Fallout.)

    Black Isle did however make Fallout 2, the Icewind Dale series and PS:T. You're right though - Black Isle games always had the best NPCs and brilliant story lines, so hopefully this is a good thing - I'd be curious to know though, how many of the original designers\artists\developers from Black Isle work for Obsidian...

  3. Re:KotOR's best sequel... (Minor Spoilers) by paulcammish · · Score: 3, Funny
    ...and the enormous guilt every time I do something evil trying to build up dark side points. I felt sad killing wookies.

    Hmm, well... I played it through, making the choices I would personally in that situation, and ended up as Dark Side as you could get.

    Myself, I found it enjoyable having the two families kill each other off, persuading people to give me all their money then assasinating them for rare items, and ruling the Galaxy.

    And the Wookies? Well, they just smelt bad and I got bored of running around on Kashyyk.

    Hey, I'm Sith and can throw lightning 50 foot, destroy Droids by waving my hand and kill people just by looking at them. The Jedi council couldnt even tell then I lied to them. What can anything do to stop me? I think HK said it best... 'Pathetic Meatbags'.

    Hmmm, come to think of it, that 'absolute power corrupts absolutely' thing... it might be on to something...