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Brain Controlled Tightrope Video Game Shown

Bob Sherpowski writes "According to CBBC News, they have come up with a 'game' that you control directly with your brain waves. University College Dublin researchers have designed a game where you are trying to get a monster to walk across a tightrope - if he leans one way or the other you have to concentrate on a box on either side of the tightrope to make him tip the other way. It's still in research and it's not for sale yet but it's the first step. "

18 of 248 comments (clear)

  1. The beginning of the end? by ChaoticChaos · · Score: 4, Funny

    I just can't wait for the first virus to be unleashed on something like this. Instead of the device sending OUT information, it would start sending information IN.

    In all seriousness, I'm overwhelmed with Doubleclick ads now, I don't need them being inputted directly.

    God help us if Microsoft gets ahold of this. Instead of, "Where do you want to go tomorrow", it's "What do we want you to think about today". ;-)

    Btw, what happens if you're using that device and you happen to catch a glimpse of Janet Jackson's Half Time show? Is it suddenly blown straight off your forehead? LOL!

  2. This is what the government wants!!!! by the_2nd_coming · · Score: 5, Funny

    this will train out brain waves to all be the same so they can control us with better accuracy and reliability!!!!

    DON'T BUY IT!!!!!!

    --



    I am the Alpha and the Omega-3
  3. Whoo! by debrain · · Score: 5, Funny

    The Matrix, v0.1.

  4. Bah! by nother_nix_hacker · · Score: 4, Funny

    I don't have a brain you insensitive clod!

  5. Re:Remember by 74nova · · Score: 4, Funny
    You must think *in russian*
    why, does the game play me?
    --
    use your turn signal! you people act like it's divulging information to the enemy
  6. It's a start but... by JosKarith · · Score: 4, Funny

    ...just wait for the first Force Feedback models

    --
    'Don't worry' said the trees when they saw the axe coming, 'The handle is one of us.'
  7. Concentrating on images inside the brain by kjba · · Score: 4, Interesting
    Although this seems to be a promising field, I don't see yet how it can help people that are completely paralysed. The user has to concentrate on certain external images. This means that the user must still be able to move his eyes. For those people that can still move their eyes, better alternatives involving very precise eye-movement sensors exist.

    I would be much more impressed if they could tell from my brainwaves wether I am thinking of a car or a dog.

  8. Applications? by Killjoy_NL · · Score: 5, Interesting

    I think this is great research, it could give paraplegics (sp?) etc the possibility to walk again with mechanical limbs.

    Or am I wrong ??

    --
    This is the sig that says NI (again)
  9. typing reply with my brain... by mr_resident · · Score: 5, Funny

    This is cool, but [needsex] not news. I [william shatner's birthday today - how many more?] saw a [excellent cleavage] report on this several years ago. When [is lunch?] do they expect [what kind of underwear is she wearing?] to have a working prototype for [I need a hug] a really cool game [is there coffee?] like Doom3? [needsex]

  10. We had those in the 1970s... by Punk+Walrus · · Score: 4, Interesting
    When I was growing up, there were a lot of "ESP Kits" that had crude monitors that supposedly measured brain waves for a new-age fad called "Biofeedback." Mostly they were for helping you get into a medictate trance, but one of them claimed to run a race car slot track based on Alpha Waves (state of relaxed brain activity in mediation), so the the excitiment of winning made you go slower, and not giving a crap whether you won or not made you win. Seemed like a pretty odd balance. That might have been good to learn "the ultimate poker face."

    Having never owned one of those biofeedback devices, I can't say if they ever worked, but I saw lots of ads for them in the mid-late 1970s in magazines like Omni and Popular Mechanics.

  11. Hell, I did this 20 years ago... by TheVidiot · · Score: 4, Interesting


    I simply interfaced to my VCS.

  12. Re:Remember by surprise_audit · · Score: 4, Informative
    No, probably he said that because of this book:
    Firefox
    and, of course, the movie starring Clint Eastwood:
    Firefox DVD
    which are about a Russian warplane codenamed Firefox that has a thought-controlled weapons system.
  13. Does the human brain have limited output potential by 0x0d0a · · Score: 4, Insightful

    I'm curious as to whether the human brain has a limit as to number of outputs. We know that with a feedback device so that a person can see what they're doing, it's possible to teach someone to be able to control characteristics of their brain waves. This could, presumably, be used as an output to control some device. What happens if we just take this higher resolution, add more types of devices Babies don't grow up knowing how to operate their hands and feet -- they have to see them moving and form links to understand what output signals correspond to "leg moved". Why couldn't we do the same with the brain? We wait for particular parts of the brain to be activated at a particular level, and treat that as a signal. I've no idea what kind of bandwidth we're talking about, but if you consider the complexity of talking and that we can deal with going from zero knowledge about talking to learning how to talk properly, that we could manage the same with a brain output device.

    It would be nice to be able to type into my computer, to be able to interface in a more efficient manner than putting myself in a particular position, putting my fleshy extensions on a bunch of blocks on a keyboard, and then having the keyboard record how they wiggle and tell the computer.

    OTOH, a brain-controlled computer would deprive my fingers of their precious exercise.

    Oh, yes...a hands-free headset with goggles, one controlled by the brain, would be terribly cool.

  14. You can build your own EEG kit by Slinky+Saves+the+Wor · · Score: 4, Informative

    The OpenEEG people aim to create an affordable EEG kit. There's already some schematics for home tinkerers.

    Now I feel bad because I didn't pay attention to learning electronics when I was younger...

    --
    I do not moderate.
  15. Re:The new pong by kin_korn_karn · · Score: 4, Funny

    pong was lame?

  16. More BCI information by Rathumos · · Score: 4, Informative
    Some further links for more information on Brain-Computer Interfaces:


    Upcoming talk and demonstration on the development of Brain-Computer Interfaces: http://www.notacon.org/speakers.html#lowne (shameless plug)


    Invasive, motor-cortical BCI development at Utah: http://www.bioen.utah.edu/cni/Projects/Motor.htm


    Mike Gibbs' work with BCIs at Oxford University's Robotics Group: http://www.robots.ox.ac.uk/~mgibbs/research.html


    The Neural Prostheses program at the National Institutes of Health includes calls for proposals in BCI development: http://www.ninds.nih.gov/npp/


    The University of British Columbia's BCI research group: http://www.ece.ubc.ca/~garyb/BCI.htm


    Results of the 2003 Brain Computer interface competition (focuses on signal processing techniques): http://ida.first.fraunhofer.de/projects/bci/compet ition/results/index.html


    BCI development at the Cognitive Science and Technology group at the Helsinki University of Technology: http://www.lce.hut.fi/research/bci/

    Dr. Jessica Bayliss's BCI work and extensive bibliography (very important, seminal work on BCI development): http://www.cs.rit.edu/~jdb/research/ and http://www.cs.rit.edu/~jdb/research/baylissThesis. pdf


    Dr. Charles Anderson's work at Colorado State University with EEG pattern classification in BCI systems: http://www.cs.colostate.edu/eeg/index.html

    Manchester University's Toby Howard has written some good articles on BCIs, mostly for Popular Science: http://www.cs.man.ac.uk/aig/staff/toby/research/bc i/


    Dr. Michael Black at Brown University teaches a course in BCI development: http://www.cs.brown.edu/courses/cs295-7/home.html


    Cyberkinetics, Inc. makes medical-use BCIs: http://www.cyberkineticsinc.com/

  17. Re:"The Game" by Ayaress · · Score: 4, Interesting

    That's what they thought, and why it was so easy for people to try the game. But the game was more than just an audiovisual game, it directly effected their brains, releasing a powerful surge of pleasure (complete with suddenly relaxing muscles, dialating pupils, and a heavy sigh - sort of an electronic orgasm, the way the actors portrayed it) when you got the disk things into the wierd conical wormlike things.

    If you've read Richter 10, or The Terminal Man, or even read about the experiments with hooking the pleasure centers of a rat's brain up to a button, you'd know the addictive power that that can have.

    A rat hooked up to the aforementioned device will eventuall stop eating, drinking, and will ignore receptive female rats to push the button repeatedly, because the electrical jolt to the brain's pleasure centers produces a far stronger pleasure than any normal stimulus ever can.

    In The Terminal Man, the guy's brain eventually learned to manufacture false seizures to trigger the same sort of electrical impulses from his implant.

    In Richter 10, many people became endophin addicts when their bodies learned to produce headaches on demand to trigger endorphin rushes from their anti-migraine implants.

    The Game was the same sort of thing, while holodecks were just glorified video games - they certainly produced pleasure, and anything that produces pleasure can prove addictive, and the people in Star Trek clearly have to have a level of self control to prevent that; but The Game operated directly on the brain, and could produce far greater feelings of pleasure than is possible normally, and thus far harder to resist.

  18. Re: Predicted in 1917 by johnrpenner · · Score: 4, Informative


    this was predicted in 1917:

    Man will, in time, manage to implant the death-forces in man,
    related to electrical and magnetic forces, with external machines.
    He will then be able to direct his intentions, his thoughts into the machine.

    (Rudolf Steiner, Individuelle Geistwesen und einheitlicher
    Weltengrund, November 25, 1917, Dornach Switzerland)