Strangest Retro Videogame Plots Pondered
Thanks to TotalGames.net for its article discussing the oddest retro videogame plots of all-time. Among the highlighted titles are Sega's Genesis title, Greendog ("All you hafta do is find the six pieces of the Surfboard of the Ancients. They were hidden long ago by the Aztecs somewhere in the Caribbean"), along with Konami's N64 version of Mystical Ninja ("A giant UFO shaped like a peach has suddenly appeared in peaceful Oedo Town! The evil musical corps, The Peach Mountain Shoguns, have come to steal the Great Stage Plan.") What classic game made the least sense to you?
The best proof that gameplay is more important than storyline.
Promote civility: mod down any post starting with 'ummm'.
Speaking of the C64, have you come across the game called Cubby Gristle? It's just plain weird. You play a fat guy who's goal is to eat as much food as possible with the end coming when you reach a metric ton in weight. All whilst avoiding angry grandmas, annoying kids and shopping trolleys. So far as I could tell from my play time when I was 10 years old, and more recently with an additional 14 years of gaming under my belt, the game is impossible to complete.
Looks can be deceiving. Or CAN they?
Or how in most FPS you could fall dozens of feet and land without any damage, but can't climb a ledge that barely reaches to your breast.
Lars T.
To the guy who modded me down from perfect to terrible Karma - Apple haters still suck
Also, the thing that annoys me most: People keep remembering that Mario hit the bricks with his head. Nope, he raises his fist as he jumps, hitting the bricks with it.
Or that's the theory. The bricks will shatter whether Mario hits them with with his fist or the head, but the idea is what counts.
(And now I'm off to play this weird SMB ROM I found today. No idea if this is some weird hacked ROM or if it's a bug in FCEU. =)