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Part 2 of Jeff Minter's History of Llamasoft Published

Tmuk writes "The second part of Jeff Minter's Complete History of Llamasoft has just gone up over at The Way of the Rodent. Straight from the man himself, it's a fantastic read after the previously Slashdot-covered first part. Enjoy!"

29 of 140 comments (clear)

  1. Anyone know where to find Llamatron? by StandardCell · · Score: 4, Interesting

    I haven't been able to source a working copy of this game since 1995 - at least not one that will run under the later versions of Windows. Anyone know?

    1. Re:Anyone know where to find Llamatron? by kiwioddBall · · Score: 5, Informative

      Mate - Jeff used to provide downloads of his whole video game archive on his website before he switched to llamasoft.co.uk. I don't know where you can get them now. Jeff reckoned that one of his larger mistakes was to license his software for release on a PC at one point - perhaps he has realised the value of his software brands and has withdrawn the downloads so he can realise an income off them at some point. His Gridrunner and Camel titles as well as Llamasoft and his name certainly have good brand recognition amongst the gamers of the day so he well deserves to profit from those :)

    2. Re:Anyone know where to find Llamatron? by Vargasan · · Score: 5, Informative
      --
      Putting the romance back into necromancer.
    3. Re:Anyone know where to find Llamatron? by hyphz · · Score: 2, Interesting

      AFAIR what happened was that the titles were licensed to Kool Dog, who farmed them out to various people to write in Blitz.. some of them did a good job (like, the Iridis Alpha port is excellent), but some of them didn't (like their Hover Bovver port).

      Slightly complicating the fact was that nobody (not even Jeff) has the source to those games anymore, so they had to write them based on playing the emulation versions, and some of them didn't bother to play for long enough (like their version of Ancipital, which lacks many of the features found in the original)

      KoolDog was a brand of Idigicon, who pulled it after getting some serious flak from shareware authors (they bought up shareware and tried to sell it in stores.. problem was, since they didn't pay for shelf space, no stores wanted to sell them. So the shareware authors signed up hoping to get their stuff in stores, and actually got no store coverage and garnished online sales.. they also offered to market any game written in Blitz Basic, which kinda messed up when they managed to hack off the owner/author of Blitz as well)

      AFAIK Jeff's emulated games still are, and always have been, freely distributable with his permission... I think the downloads were pulled from llamasoft.co.uk for image reasons, not a permission removal.

    4. Re:Anyone know where to find Llamatron? by gl4ss · · Score: 2, Interesting

      Luckily his enough of a man to not be a greedy bastard so that's unlikely :)

      I remember when he was at the alternative party in 2003 and arranged/permitted everyone who was there a free download of special version of gridrunner++(afaik he had done the same thing at some other small party/convention).

      man, that was just awesome of him. ..and I've never before realised 'down in the park' was a gary numan song.

      --
      world was created 5 seconds before this post as it is.
  2. Commodore 64 anyone? by Neo-Rio-101 · · Score: 5, Interesting

    Jeff Minter made some really whacked out games back in the day. No one could ever accuse him of being unoriginal with some of his titles.... (except maybe in the Llama department) in fact most of the games he made MUST have been done when he was high or something... and usually had something to do with Llamas.

    So maybe "Attack of the Mutant Camels" was an Atari2600 "Empire Strikes back" rip-off and "Sheep in Space" was a weird "Defender"-like game, but just fire up your C64 emulator and look at "Batalyx" or "Anticipal". I suppose the experience of those games is multiplied further if you've downed a few magic mushrooms beforehand.

    "Hovver Bovver" must have been one of the most interesting third-person mow-the-lawn-ups I've ever played too. Gimme back my mower!

    --
    READY.
    PRINT ""+-0
    1. Re:Commodore 64 anyone? by Troed · · Score: 4, Informative

      Get a Gamecube - his latest psychedelic shooter Unity is soon to be released.

      Info and images here.

    2. Re:Commodore 64 anyone? by hyphz · · Score: 2

      Or, if you want something right now, go to www.llamasoft.co.uk for Gridrunner++ or http://www.medwaypvb.com/softie_games.htm for Hover Bovver 2 and Deflex - all shareware PC games (a fiver each) completely written by Jeff himself.

      Gridrunner++ especially is heinously addictive.

  3. Does any one around actually own a working PET by vinit79 · · Score: 3, Interesting

    Just wondering if any gamers actually own a PET. Reading the article tempts me to own one (esp if I can get it for really cheap).

    I have played only a couple of time on a tabletop aracade , wonder why they got phased, I for one would like to play on one today too( maybe with fancier graphics with alpha blending and all !!)

    PET therapy works

    1. Re:Does any one around actually own a working PET by iswm · · Score: 2, Funny

      Yeah, two cats and a dog.

      You knew that was coming.

      --
      Buckethead
    2. Re:Does any one around actually own a working PET by Pxtl · · Score: 2, Interesting

      Used a PET - had a few at my school. Think Commodore 64, sans colour. That's all. C64's are plentiful, if that's what you want to play with.

      And tabletops are common in the arcade-rebuilding industry. We're all nostalgic for that old form factor. Still, only ancient games get made that way. Nothing modern. IMHO, I'd love to try that myself - make a fun little top-down 3d four-player console-style arcade game. Maybe a simple Combat-style tank game with an FPS-style weaponspread, and then build a decent 4-player cocktail cabinet for it. Hell, if I find myself disgustingly rich, use a projector and mount the projector above it, facing downwards onto a white table, with trackballs, joysticsk and buttons for each player. Could make lots of 4-player games with that much playspace - combat, sports games, spacewar/starcontrol games, maybe a simple RTS (think Z or DuneII). Could be a fun toy. Pricy to build though.

    3. Re:Does any one around actually own a working PET by martin-boundary · · Score: 4, Interesting
      I've got one. I turn it on every couple of years, for nostalgia. It usually takes two or three flicks of the switch to *actually* turn on, sometimes you just open up the hood (works like a car hood) and press some of the components.

      When it's on, you've got to wait for ages for the game to load from the cassette, and the keyboard is completely nonstandard. Doesn't use ASCII (PETSCII instead), has characters in a completely weird layout, and you have to press the keys really hard (especially the T key on my machine, which doesn't work too well anymore. Try typing LIST with a recalcitrant T).

      My favourite game on this was a game called Pickup, where your cursor has to run around a lab, picking up spilled chemicals. If you mix the chemicals you lose them. Another cool game was Canyon, where you fly a jet in a scrolling, and narrowing canyon. Finally, there was a demo called Flight, which was a small animation of the moon rocket being launched from earth, coasting in space for 3 days, and landing on the moon. It climaxes with a small astronaut stepping out and playing a round of golf.

  4. Jeff is the man... by kiwioddBall · · Score: 4, Interesting

    Jeff rocks - my first machine was a Vic 20 and my first game Gridrunner - my second machine was a C64 and my first game on that was Revenge of the Mutant Camels - Jeff has defined my decidedly warped computer existence!!

    1. Re:Jeff is the man... by walter_kovacs · · Score: 3, Interesting

      Those were the days... computers seemed so simple back then. ;-)

  5. This is a great read for those around 35 +/- 5yrs by GrpA · · Score: 5, Interesting

    A lot of old memories in his article... It brings it all back.

    Some of us followed different paths, but I guess if you're in that age group and reading slashdot, there's a very good chance you've probably had many of the same experiences, thoughts and memories that Jeff Minter shares...

    --
    Enjoy science fiction? "Turing Evolved" - AI, Mecha, Androids and rail-gun battles. What more could you want?
  6. Llama obsession? by Moocowsia · · Score: 5, Interesting

    Is it just me or is there a lot of companies that have strange obsesessions with llamas... Maxis and Nullsoft for example.

    --
    Moo!
    1. Re:Llama obsession? by julesh · · Score: 4, Funny

      I think Mr. Minter started it. The others are just copy-yaks.

      (I remember Maxis as having an obsession with camels, can't picture anything llama related in any of their stuff but it has been a _long_ time since I had my hands on any of their games).

    2. Re:Llama obsession? by mrb000gus · · Score: 2, Funny

      Ever tried playing deathmatch against a llama? You'll see why they're such good gamers, every games veteran has a lot of respect for them.

  7. Yep, he nailed it. by PotatoHead · · Score: 4, Interesting

    His writing about simple discoveries like screen memory bring back floods of memories. We all used to sit around and try to figure the machine out. We all tried to make games, though nobody I knew had the sheer creativity Jeff demonstrated early on.

    Going from Basic to changing memory locations to assembly language was one of the best times I have ever had with computing. This article brings all that back as though it were yesterday.

    Damn good stuff.

    1. Re:Yep, he nailed it. by Negatyfus · · Score: 2, Interesting

      My first computer was a Commodore 64, so I guess a lot had already been figured out and documented by others back then. Still it was fun playing around with basic and later assembly, though I never really followed through on the latter. Rasters were the thing; how incredibly satisfying it was to finally be able to make my own and move them around screen in a sine wave. Ripping off intro music from others and using their music engine in your own primitive demos... I wish I had spent more time and effort in learning more of this stuff.

      The most nostalgic thing to me still are the intros and demos of the time. Nothing that is made in this day can match this unless it looks like the demos of that time. The appreggio-driven music was absolutely brilliant and brings back ancient history instantly.

      I never really was able to get into the demo scene of the PC, though it was still interesting nonetheless.

  8. Great but by opusman · · Score: 4, Funny

    when do we get to hear about the camels????

  9. Re:What? by Tet · · Score: 2, Informative
    I played a difficult and frustrating game where I killed camels using a space ship. Apparently that is what Llamasoft is all about. Very disappointing.

    I have to wonder what you were expecting, if you found it disappointing. If the game's called "{Attack,Revenge} of the mutant camels", how can you be disappointed to find a game involving killing camels? The clue's is the title, one would have thought...

    --
    "The invisible and the non-existent look very much alike." -- Delos B. McKown
  10. Demos by PotatoHead · · Score: 2, Insightful

    There is nothing like making an old piece of hardware do something pretty cool; namely, more colors or sprites and such.

    I really liked assembly on the 8-bit machines. Learned two core things that stick with me to this day:

    (1) all computers really do is add numbers together and move them around, and

    (2) the computer does exactly what you tell it to.

    Number 1 was a biggie because it made the link between the nifty things like graphics and sound and numbers make some sense.

    Number 2 is evident to this day. When a machine crashes, it's because somebody somewhere did not think something completely through.

  11. Targeted advertising? by pommiekiwifruit · · Score: 2, Funny

    And you have to click through an advert for cannabis to get through to the pictures :-)

  12. Those were the days... by QuasiRob · · Score: 3, Funny

    >> Young kiddies were treated to an annual Atomic Christmas Party where they got to meet Santa and were given presents

    Ah, I remember going to those parties at AWRE as well, though I must be a good few years younger.

    "we're taking you to a christmas party at the atomic base"

    "waaahhh, dont wanna glow in the dark!"

    --
    If you try to fail and succeed, which have you done?
  13. Re:thanks by Bambi+Dee · · Score: 3, Informative

    Actually, you only need to type lI (lower-case l, upper-case I). run is rU, ...

  14. Re:Whee by SillyNickName4me · · Score: 2, Interesting

    Heh, you moderators never fail to amaze me with what you consider interesting ;P

    Ah well, guess a +1 delightfull option is lacking eh?

  15. jeff minter & curry by Cederic · · Score: 4, Funny


    Content of an email I sent to my friends last year, after an event.. well, read:

    I just had a fantastic night out. The main attractions were (as the title suggests) Mr Jeff Minter, and some curry.

    For those of you who didn't know (or don't care) Jeff Minter is the genius behind games such as Andes Attack, Traxx, Gridrunner, Attack of the Mutant Camels, Revenge of the Mutant Camels, Hover Bovver, Tempest 2000, the incomparable Llamatron (best shoot-em-up ever) and my favourite game title of all time, Metagalactic Llamas Battle at the Edge of Time.

    The evening started badly for me as I found myself alone at a bar, stone cold sober, stood by the man himself. I swiftly ordered their strongest lager and engaged in what I describe as 'small talk'. A few seconds later Jeff acted like most girls do when I attempt this and desparately sought rescue from random passers-by, eventually finding an event organiser and fleeing towards a Commodore 64 running one of his games.

    I should mention, I found out about this by accident. I discovered something advertising curry for a tenner, which in Nottingham is a good deal, even without Jeff Minter thrown in for free. He was the ingredient to make the night perfect. Hero worship, and all that.

    Anyway, things kicked off and there were 3-4 hours of general questions from the audience, scripted questions from one of the event organisers, and lots of responses and general rambling from the man himself.

    Here are some of the quotes I found highly amusing. Non-Jeff-Minter-Fans, stop reading now :)

    Unmitigated honesty about his own games: "Andes Attack itself was a pile of wank"

    After revealing he wrote Gridrunner in just 7 days, "The best week's work I ever did in my life"

    On the camels in Attack of the Mutant Camels, "The graphic of the camel looked like two chubby men in a camel suit" (followed up with "Camels just aren't that shape")

    After being asked about the complex storyline in one of the cassette inserts for one of his games, "I just like to write bollocks"

    Describing how Nullsoft apologised for nicking his feedback technique, "What they didn't apologise for, was stealing my bastard llama as well" - some resentment apparent there.

    On hearing that Tempest 3k won CES Game of the Show award, "I'm like, Fucking hell!"

    A games company tried to sign him, having obviously done their homework, "They said, 'We'll give you a llama on initial signing, and an option on a yak after six months" (he's since acquired two llamas anyway).

    Responding to the question 'Why didn't you just blow it all in the '80s?', "I had nothing to blow, having no beasties at that time" - his continual
    references and innuendos to beastiality were comical in the extreme, although I confess I lacked the guts (and indeed, the interest) to ask
    whether he'd actually gone that far. He does own at least one (maybe three) sheep (one is 16 years old and called Flossie), a goat, 2 llamas and a dog.

    Describing how The Artist Formerly Known As was once interested in some of his work, Jeff described Prince, "He was a very weird geezer actually" - pot, kettle, etc?

    Some other random utterances: "Bugger me!", "Yay, have that you bastard", "I'm still no bloody graphic artist", "It gives me a stiffy just thinking about it" (this one in regard to some hardware he's got arriving soon), "I love llama liquid", "My sheep is throbbing", "For total headfuck convenience"

    There were some others, but in retrospect they just aren't funny outside of the context they were uttered (not that I'm claiming the ones above were).

    Some other interesting info: He's never seen Monsters Inc (amazing given his fur fetish), his favourite film is Bladerunner, and, in a fine quote indeed, "There's nothing wrong with fucking sheep"

    Obviously the lager was hitting me hard (not least because I was hitting the lager hard) so when the quiz came about I was in no state to answer it. One question was memorable though: "This is the sound of a Nubian Goat, but what is its problem" - followed by what one must indeed presume is the sound of a Nubian Goat with a problem.

    In case you care, its problem was that it was in heat. I leave you with that image.

    1. Re:jeff minter & curry by hyphz · · Score: 2, Informative

      > He does own at least one (maybe three) sheep
      > (one is 16 years old and called Flossie)

      Actually, Flossie died in September last year.