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Microsoft Cancels 2004 Xbox Sports Lineup

madopal writes "Well, it's no secret that Microsoft has been slashing internal development (Mythica, anyone?). Now, they've announced that they're cancelling their entire 2004 line-up of XSN Sports games for Xbox. Wow, with Ed Fries gone, it sure is a different place over there." The article quotes Kevin Browne of Microsoft as saying: "We need to be making great games, and the marketplace told us that we're just not at that level."

73 comments

  1. Oh no. by Anonymous Coward · · Score: 0

    Oh my... No new crappy sports titles from Microsoft. How will XBox owners ever get by?

    1. Re:Oh no. by SphericalCrusher · · Score: 1, Interesting

      Sports games are what keeps the Xbox sales up. But heh, I guess it took them awhile to learn that they need to start focusing on something else.

      --
      "Instant gratification takes too long." - Carrie Fisher
    2. Re:Oh no. by HeridFel · · Score: 4, Insightful
      This isn't "THE END", it's just that MS are admitting that they can't make sports games as well (consistently) as others.

      For all they are slagged off, EA still do produce the goods year in year out.

      And then there's Pro Evo Soccer... simply the best of the lot.

      Why bother pumping resources into places that other people consistently out-perform you. Just get them to build their game for your platform instead...

    3. Re:Oh no. by superpulpsicle · · Score: 1

      They can start selling windows to come with the Xbox. You know M$ is on track one day to do this anyways.

    4. Re:Oh no. by Trejkaz · · Score: 1

      No shit. The lack of shitty sports games only makes a console better. Now they have to find all the companies making shitty movie-licensed games and eliminate those. Then they need to bribe some of Nintendo's top developers away to make some games which have some good design in them. Then, I will go and get an XBox.

      --
      Karma: It's all a bunch of tree-huggin' hippy crap!
  2. Circle the wagons! by oDDmON+oUT · · Score: 5, Funny

    Let's get back to our core business, making great operating systems!

    --
    Some days it's just not worth
    chewing through my restraints.
  3. i like quote by musikit · · Score: 1

    "We need to be making great games, and the marketplace told us that we're just not at that level."

    when have you guys made anything great? it's ok take your time to think about it....

    only MS game i ever played was Halo and i didnt even like it. i played it because i bought an xbox and i beat the oddworld game too quick.

    plus do we really need more sports titles anyway? there are like 10 variations of each sport possible, and they all are released every year with the new team info.

    1. Re:i like quote by *weasel · · Score: 4, Informative

      Age of Empires
      Asheron's Call
      Flight Simulator
      Halo
      MechAssault
      Crimson Skies
      Project Gotham Racing
      Counter-strike
      Shenmue

      Maybe they're not your cup of tea, but for millions of other gamers, they are great games. That Microsoft published them demonstrates an ability to identify quality games, and bring them to their gamers -- the only attribute worth having in a publisher.

      In my opinion, this move only demonstrates further that Microsoft does 'get' gaming. Their sports games were also-rans, and completely unnecessary given the great lineup of third-party sports titles for their system. Cutting them was a smart move.

      --
      // "Can't clowns and pirates just -try- to get along?"
    2. Re:i like quote by PainKilleR-CE · · Score: 5, Informative

      Shenmue is a Sega title, Counter-Strike is a Valve title. As far as I know, the rest of those are in-house or 2nd party titles, so I have no issues there.

      What most people really seem to be missing here is that Microsoft cut the titles to work on the next year's titles, rather than cutting their sports line completely. They also make it fairly clear in the interview that the most well-received titles (Top Spin and Amped) were never considered yearly titles, and were therefore not part of the cut (though sequels may not have been in the works yet).

      Microsoft has a lot of solid code in their sports titles, especially with the number of code bases they have to derive from in some areas (like baseball titles). All they are doing now is giving their developers more time to make their titles competetive with EA and Sega titles. They seemed to be close their first year out, but their latest run definitely fell flat. This was probably the only way to save these titles, even if it means they won't have a new series on the shelves for a year (and isn't one of the biggest complaints about these types of games the fact that they don't improve much in a year anyway?).

      --
      -PainKilleR-[CE]
    3. Re:i like quote by *weasel · · Score: 4, Insightful

      I was addressing the fairly frequent accusation that Microsoft doesn't know games. If it didn't, it wouldn't have pursued Valve and Sega. Who did the developing doesn't really matter, imo. What matters is that Microsoft was sitting at the top of the decision making process, and thus their ability to identify value was tested.

      As for the yearly updates - Microsoft could easily carve a niche for themselves by simply issuing roster updates and gameplay patches over XBL several times each season, and only selling updated sports games based on actual improvements. EA and madden have been getting fat off essentially selling expansion packs each year, for full price. There is quite a bit of gamer animosity against them for it.

      But my point was simply that: Microsoft can and does identify quality titles and deliver them to their customers. They know good games, and they (demonstratively) have the balls to hold back games that aren't going to be top-of-the-line.
      (E.g. the well-documented delay of Crimson Skies until it was great, the delay of this sports lineup, and one is left to assume: the delay of halo2.)

      --
      // "Can't clowns and pirates just -try- to get along?"
    4. Re:i like quote by mr.capaneus · · Score: 2, Interesting

      The quality/crap ratio for the Xbox may be higher than the PS2 but that doesn't mean there aren't plenty of crap titles. Also, aside from Halo and KOTOR there have been no really must-have titles for the Xbox and both of those games have now been released on the PC. MS really needs a few exceptionally strong exclusives (NOT released for the PC) to make owning an Xbox worthwhile.

    5. Re:i like quote by PainKilleR-CE · · Score: 1

      I was addressing the fairly frequent accusation that Microsoft doesn't know games. If it didn't, it wouldn't have pursued Valve and Sega. Who did the developing doesn't really matter, imo. What matters is that Microsoft was sitting at the top of the decision making process, and thus their ability to identify value was tested.

      Except that MS publishes a lot of titles on the XBox, and in the end opening it up to publishing brings in a much higher percentage of bad titles than simply sticking to 1st and 2nd party titles, which MS either developed or had significant input. Sega needed a platform to continue their title, although at the moment Shenmue's future is on shaky ground. It only made sense for Shenmue to continue on either the XBox or the GameCube, as development on the PS2 would have been significantly harder just to meet the graphical quality of the first Shenmue title. As for Counterstrike, it seems an obvious choice given that Valve was started by an ex-MS employee, and Valve generally has a strong history of only allowing publishers the input on whether or not a Valve-approved release is ready to ship, given that the company is self-funded (as opposed to publisher-funded like many developers).

      As for the yearly updates - Microsoft could easily carve a niche for themselves by simply issuing roster updates and gameplay patches over XBL several times each season, and only selling updated sports games based on actual improvements. EA and madden have been getting fat off essentially selling expansion packs each year, for full price. There is quite a bit of gamer animosity against them for it.

      I agree that it would be nice to see this, or even annual roster updates for a minor charge (like $5), with mid-season updates free of charge to those that have the current season's roster. I don't know if they're actually looking at doing something like that, but it'd definitely be a strong point for the titles already available, as well as the eventual 2005 releases (which should, based on this article, be significant upgrades). At the same time, among the people that really enjoy these games and buy the yearly updates, I don't see quite as much animosity as I do among the people that are more general gamers which might buy more sports games if they didn't do this.

      But my point was simply that: Microsoft can and does identify quality titles and deliver them to their customers. They know good games, and they (demonstratively) have the balls to hold back games that aren't going to be top-of-the-line.
      (E.g. the well-documented delay of Crimson Skies until it was great, the delay of this sports lineup, and one is left to assume: the delay of halo2.)


      I agree with that on all counts. MS has shown no reluctance to pour more money into a game they believe can be a strong title, even if they have to sack most of the team and replace them (as they did with Crimson Skies) to push the title in another direction. They've also sacked plenty of titles that they saw no potential in, and released a few titles here and there that did very well on most technical grounds, but were missing a market or something important to their market. Hopefully this delay on the sports franchises will mean fewer of the last type of game. I can't really say I'll miss an annual rehash of a set of sports titles, especially since every sports title on my shelf right now has 2003 (or 2k3, 20-03, whatever) in the title.

      --
      -PainKilleR-[CE]
    6. Re:i like quote by Anonymous Coward · · Score: 0

      Shenmue? WTF? That's not an MS title you fucknut.

    7. Re:i like quote by bigman2003 · · Score: 1

      In the game genres that you like, possibly this is true.

      Personally, I am a huge fan of these exclusives:

      Top Spin
      Links 2004 (better than PC version)
      Crimson Skies
      Mechassault

      I've looked into the number of games that I've purchased, vs. the number of games I've returned (crap)

      I've purchased 40 games for my Xbox, and sold back 7.

      That's a pretty good ratio.

      Sold back:

      Pac Man world 2
      Rayman 3
      KOTOR (I know that others don't agree)
      Simpsons Road Rage
      Phantasy Star Online

      And two other crappy games that I can't remember now. While most of these are not exclusives, I just was pointing out that there generally is a good excellent/crap ratio.

      --
      No reason to lie.
    8. Re:i like quote by mr.capaneus · · Score: 1

      What I mean by must-have title is something like GTA3 or Final Fantasy. Whether or not you like those kinds of games, they are very popular and drive people to buy a PS2. Similarly, Metroid Prime and Zelda:WW are two GC games that probably drive people to buy a Gamecube. The Xbox just doesn't really have any of those kinds of titles. Halo was definitely one but it is getting pretty long in the tooth and has been released for the PC anyway. I think KOTOR would have been an excellent game to keep exclusive and draw people in. I was seriously considering buying an Xbox just for that reason and was not particularly interested in any other Xbox games. Luckily for me they decided to release it on the PC so I didn't have to shell out the $180.

    9. Re:i like quote by JediSB · · Score: 1

      Sega was the developer but MS was the publisher.

    10. Re:i like quote by JediSB · · Score: 1

      You named two for PS2, two for GC, and two for Xbox. Your point? The PS2 may have a few others (Gran Turismo for sure) but the GC has even less to offer than the Xbox. And there are a few you left out for the Xbox: Splinter Cell was a time-limited Xbox exclusive and really drove the hardware sales for a while. Right now Ninja Gaiden is a great selling Xbox exclusive and we've (I work at Gamestop) even had people buy the system for that game. Later this year there are several other must-haves for the Xbox such as Fable, Full Spectrum Warrior, Dead Or Alive Ultimate (the first online fighter), Chronicles of Riddick, Sudeki, True Fantasy Live Online, Psychonauts, etc. What I've seen as an Xbox owner is not that there are few must-have games but that there are many "really great" games that span a good range of genres. the genre that the Xbox is weak in is namely RPGs. That is being addressed this year with at least three RPG releases that from the looks of them, are going to meet or exceed the expectations.

    11. Re:i like quote by nekura · · Score: 2, Informative
      Dead Or Alive Ultimate (the first online fighter)
      Capcom vs. SNK 2 EO, anyone? Me thinks you meant to say first online 3D fighter.
      --

      "Programming is like sex - one mistake and you'll have to support it for the rest of your life."
    12. Re:i like quote by Anonymous Coward · · Score: 0

      Ah yes they are quite insightfull courting big well respected deveoplers like SEGA and porting wildly popular games like Counterstrike. These are the kind of daring moves that only the leadership at Microsoft could have come up with. Who knows what they will think of next, maybe porting last years number one selling game to the xbox? Oh wait....

    13. Re:i like quote by Anonymous Coward · · Score: 1, Interesting

      I strongly disagree with you, because I understand you to be wrong. Strongly.

      Exclusive _third-party_ support for the Xbox is weaker than for GameCube: Xbox and PS2 share the same market, and it shows in the release schedules. For every Halo (now available for PC, but let's ignore that), KOTOR (now available for PC, but let's ignore that), Splinter Cell (now available for every system under the sun except for the Vectrex, and let's NOT ignore that), DOA 3, Ninja Gaiden, and Tekki, the GameCube has its Final Fantasy Crystal Chronicles, Viewtiful Joe, Resident Evil 0, Mega Man Network Transmission, Bomberman Generation, Bomberman Jetters, Billy Hatcher, Phantasy Star Online Episode 3, Harvest Moon AWL, Go Go Hypergrind, P.N.03....

      And of course, as a third-party list, it ignores all the Nintendo offerings, which are obviously GameCube exclusives, that outnumber Microsoft's offerings by a large factor in terms of quantity. Qualitatively, there is no comparison: Nintendo's production quality is the best in the industry.

      It ALSO excludes GameCube exclusives that are reworkings OR ports of games from older generation consoles (all those Sonic games, Resident Evil 1-3, Skies of Arcadia Legends, Ikaruga, MGS Twin Snakes, etc.).

      It ALSO exlcudes the Japanese exclusives (Giftopia, Tales of Symphonia, Baten Kaitos, etc.), which are far more plentiful than even the existing games in the American list I've given, and which are coming to the U.S. soon for the RPG freaks.

      It ALSO exlcudes games that have yet to be released (Killer 7, Resident Evil 4, etc.).

      And, not surprisingly, the list excludes low-profile or children's exclusives (Lost Kingdoms series, Yu-Gi-Oh Falsebound Kingdom, Gotcha Force, Cubivore, ZooCube, Beyblade Super Tournament, Medabots Infinity, Tube Slider, etc.) and shovelware games, the latter of which more often than not don't stand a chance against Nintendo's product review and licensing procedure.

      Really, the idea that the Xbox has this enormous list of exclusives that are worth a damn is unrealistically inflated when compared to the GameCube's and (especially) the PS2's lineups. It's American marketing at its best. It's typical Microsoft shit-gobbling on the part of know-nothing consumers who run Windows Me at home and LIKE IT.

    14. Re:i like quote by Anonymous Coward · · Score: 0

      Makes no difference. Shenmue is not a Microsoft game, as the previous AC stated. It is a Sega game.
      The problem with using the publisher's name to refer to the "creator" of a game is that it's just no ttrue. A developer creates a game, and a publisher releases it for a particular region. Do you think in Japan it is right to call GTA a Capcom game?
      Which brings up a good point: Publishers vary by region. Virgin UK didn't crete the Capcom fighters it released in Europe for the Dreamcast, Capcom did.
      This is all moot anyway. Call Shenmue 2 a Microsoft game if you want, but you make yourself look like an idiot, particularly because Shenmue 2 was originally a Dreamcast game that DID get released both in Japan and in Europe for the DREAMCAST. It's a Sega game, dumbasses, and Counterstrike IS a Valve game.
      I don't see why there is confusion over this. Oh yeah, this is a nerd website, so it's to be expected that so many people should be unable to grasp basic concepts. Makes sense.

    15. Re:i like quote by Anonymous Coward · · Score: 0

      Project Gotham 2, for all intents and purposes, has drawn nearly every race fan I know away from GT and similar games like Need for Speed (bleah). The original poster is right: most consoles only have 2-3 really original, incredible games you can't find anywhere else.

    16. Re:i like quote by mr.capaneus · · Score: 2, Insightful

      Are you purposely misunderstanding what I am saying? Let's try to put the fanboyism aside for a moment. The two "exclusive" titles that I mentioned for the Xbox are not really exclusives. I play both of them on my PC. That is why I do not own an Xbox right now. I also really like Gran Turismo 3. I bought a PS2 to play it. I do not have the option of playing that game on anything other than a PS2. Also, I'm not talking about the Xbox having many "really great" games. That may or may not be true. My comment was specifically about the very high profile games that lead people to purchase a specific console. The Xbox does not really have any right now. Ninja Gaiden is getting a lot of press but it is nowhere near the level of a GTA3 or Metroid Prime.
      Also, that long list of games you just mentioned are not all must-haves at all. They are just run of the mill games. As a non Xbox owner, I have heard nothing about those games. I am not going to buy an Xbox for the chance to play them.

    17. Re:i like quote by Anonymous Coward · · Score: 0

      You can go back even further than that. The Dreamcast had a few online Capcom fighters (Super Street Fighter II X, for one), though the online support was Japan-only (as with many things).

  4. Read between the lines by mandalayx · · Score: 3, Insightful
    IGN Sports: Since you don't expect the next series of games to be released until 2005, does that mean that all of the games are now in development for Xbox 2 rather than the Xbox?

    Kevin Browne: We haven't made any announcements about anything but the Xbox, so what we're talking about is this:
    ....blah blah

    We know better than to believe most PR. Perhaps much of MS's energy is being redirected towards Xbox 2?

    Besides, as was pointed out earlier, Xbox sales are being driven by sports games, but largely not the ones made by MS: think EA, Sega, etc. Considering that Xbox hardware sales are not exactly a cash cow, Xbox 2 seems to be of superb strategical importance for market domination, especially compared to the idea of doing Xbox 1 sports games.
    1. Re:Read between the lines by zonker · · Score: 0

      no, the 'lines' are pretty obvious when the company admits they sucked at making sports games. there's nothing to read into it...

    2. Re:Read between the lines by Ayaress · · Score: 1

      Yes, there is, and a lot at that.

      They've said themselves that they're only cancelling the 2004 lineup - 2005 is still on track.

      By all indications, Sony will likely have the PS3 out by 2005. Microsoft's learned the hard way that you don't come late to the party and expect to sit at the head table, but they also know that console wars are won and lost within the first few months of a new generation of releases.

      They're acknowledging that the Xbox isn't going to win it, but there's still a shot at winning it with the next console. It's a simple choice between "won't" and "might." A snowball's chance in hell is better than trying to build your igloo with water.

  5. April Fools, anyone? by cableshaft · · Score: 3, Interesting

    Hmmm... XBox sports games sold pretty decent. Not great, but better than many of their other first party titles (better than Grabbed by the Ghoulies, certainly!). The only legitimate reason I could see for them doing this is if they came to an agreement with EA to add Live support to their next season of sports titles. OR, this could be an April Fools joke, two days early...has anyone else reported this as well? Without just stealing the story from IGN, that is?

    --
    Creator of the popular web game Proximity
    1. Re:April Fools, anyone? by bugbread · · Score: 1

      The article is about MS sports games, not all sports games. MS sports games have never sold as well as EA, etc., so basically they're leaving sports to the sports games makers, and focussing their in-house effort on other types of games.

  6. Start a petition! by eMilkshake · · Score: 2, Funny

    Let's start a petition for Microsoft to release the source code to these games now that they've abandoned them!

    1. Re:Start a petition! by PainKilleR-CE · · Score: 1

      (probably a joke but)
      They didn't abandon them. They stated that they have yet to discuss an end-of-life for the current titles, and that the yearly titles will resume in 2005. In other words, they're taking a year to focus on improving the technical and gameplay aspects of these titles rather than releasing another rehash with updated rosters that won't pan out with the critics when up against Sega and EA.

      --
      -PainKilleR-[CE]
  7. Just another indication.... by ajutla · · Score: 2, Interesting

    What with this a nd the recent price drop, it's clear the Xbox as a platform is reaching the end of its life. M$ seems poised to release the Xbox 2 any day now. Or week, or month, or year. Whatever.

    1. Re:Just another indication.... by MMaestro · · Score: 1
      By that logic Nintendo will announce their next-gen system (other than the DS) because of the Gamecube's rockbottom cost and lack of first-party licenses to fall back on.

      Also the PS2 should be able to run for another 4 years because it can maintain a price of $179, its getting ANOTHER Final Fantasy game, and EA continues to release sports games annually.

  8. So one less line of sports titles, eh? by Dragoon412 · · Score: 4, Interesting

    Take a look at the market for football titles. It's absolutely flooded with drek. NFL Blitz, NFL Gameday, NFL Fever, NFL 2k4, and the only two good games: ESPN NFL Football and the Madden series. But even Madden seems to be heading away from being a football game and more towards a coaching or ownership sim.

    It's sad that Microsoft's cutting out the XSN games because they had a great idea combining sports titles with Xbox Live (which would seem to indicate many more possibilities than simply playing online), and the console could always use some strong sports titles on Xbox Live, but as sports games go, the XSN titles just weren't good enough to compete with other companies' offerings, online or not.

    Still I've gotta admit, I always got excited at the notion of what would be possible with Xbox Live sports games. Custom leagues, custom teams, drafts within the leagues... it could really break some new ground for the incredibly tired sports genre. Seems that won't be happeneing any time soon.

    1. Re:So one less line of sports titles, eh? by BigKato · · Score: 1

      NFL 2K4 and ESPN NFL Football are the same game. Sega changed the 2K series starting last year to incorporate the license for ESPN more. Too bad ESPN tv doesn't promote the games better than they do the Madden series.

      --
      So we beat on, boats against the current, borne back ceaselessly into the past.
    2. Re:So one less line of sports titles, eh? by Divide+By+Zero · · Score: 1

      It's sad that Microsoft's cutting out the XSN games because they had a great idea combining sports titles with Xbox Live

      I think we're wandering back and forth across the line of XSN/Xbox Live, and I want to straighten this out:

      The thing they're cutting out isn't Xbox Live, but XSN. I can (and, when I want to be embarassed, do) play ESPN NFL on Xbox Live - I just can't set up a tournament or track stats like I might with NFL Fever (XSN).

      IMNSHO, XSN wasn't that robust to compel me to even TRY NFL Fever when I knew I'd be getting a good product from Sega's offering. Besides, I'm no damn good at football and I really have no compelling need to go up against kids who don't have f/t jobs or other people who're much better at it than I. I'm happier playing against a (dumbed down) AI or one of my buddies from work, and I can do that without XSN.

      --
      Dare to Hope. Prepare to be Disappointed.
    3. Re:So one less line of sports titles, eh? by Londovir · · Score: 1

      I really have to think there's more behind the scenes than this announcement by Microsoft.

      I mean, they pushed into a market that would otherwise have been their own slaughter: EA and Sega have been doing sports titles (especially football) since the Joe Montana Sportstalk Football and Bird vs. Jordan Basketball days. They knew what they were up against. And even though the XSN line is only about 70% the quality of this year's EA/Sega lineups, they had innovation that gave them a chance: XSN network.

      Given the contractual disagreements over royalties between EA and Microsoft, and the branding issues involved, I figured there'd be no hope for EA/Microsoft to make up and get EA online. Now, I'm not so sure. I recall (can't find the link) an interview with someone in the XBox team who was saying that there would be an exciting annoucement "soon" regarding EA and Microsoft, but wouldn't elaborate. I also recall an interview with EA CEO Larry Probst where he stated in December 2003 that "...we're moving closer and closer together in terms of a business model that we think is palatable. I think we'll eventually get there."

      I have a feeling something is up. This seems a lot to me like a 3rd Party Political candidate situation: the Democrat/Republican (Sega/ESPN) wins the online "election" because the Republican/Democrat (EA) doesn't have enough "votes" because the Reform/Green candidate (XSN) has just enough voter appeal to keep them out of the picture. I wouldn't be surprised if EA dropped their royalties demand in exchange for Microsoft killing the XSN product line so that EA can take on Sega directly - perhaps they even won an agreement to have their product tied into the existing framework for the XSN network. If Microsoft agreed to tie in the EA line with the virtual tournaments, leagues, etc they had built up for the XSN network, EA knows they could make millions by making nice with Microsoft. Microsoft would have to know that they would potentially make millions by having EA online games on their platform - if not profit in console sales (there's no profit there), then in follow-up 1st party sales (like Halo 2, hrm?) or in market penetration in time for XBox-2 (timed with today's $149.99 price drop too....)

      I mean, when have we ever really seen Microsoft just up and quit on something that had miserable quality when they had a chance to snag and retain market share? Heck, the XBox itself is an example of that statement: they were bleeding money like mad to sell the consoles at the price they were, yet they kept doing so because they want market penetration. Why suddenly cancel a product line that has at least sold copies (maybe not to the level of EA)? Always look for the deeper reason....

      --
      Londovir
    4. Re:So one less line of sports titles, eh? by andman42 · · Score: 1

      I wonder if maybe Microsoft is cutting their sports line to make room for purchasing Sega.

      Sega does make good sports game and are really the only serious competition to the EA Sports line. If Microsoft bought Sega, MS's current sports line would be unnecessary. Purchasing Sega would also give Microsoft that flagship game character (Sonic) that they have desperately sought.

      Just food for thought.

    5. Re:So one less line of sports titles, eh? by drinkypoo · · Score: 1
      Microsoft is the new Sega, except they have money because they do something other than Video Games. Microsoft is the new system for sports (though ps2 madden players might disagree) just as Sega used to be.

      I think it would be much better if other sports games just got XSN support. You could run a league for each game, so they needn't conflict.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    6. Re:So one less line of sports titles, eh? by PainKilleR-CE · · Score: 1

      The thing they're cutting out isn't Xbox Live, but XSN. I can (and, when I want to be embarassed, do) play ESPN NFL on Xbox Live - I just can't set up a tournament or track stats like I might with NFL Fever (XSN).

      They're not cutting out XSN, they're just cutting out the games that they were going to release for it this year. They even stated in the article not only that they haven't planned to drop XSN support from current games, but that it's completely possible for others (Sega, EA, etc) to make use of XSN if they have the time and desire to implement it. XSN is simply a subset of Live that's specific to sports titles, and (presumably) reusable across numerous titles (being basically a web service tied to the XBox Live network). They're cutting titles, not the network, not the services on that network. Additionally, they'll be resuming the titles eventually, when they've managed to get them to the level they feel they need to be at to compete with Sega and EA.

      IMNSHO, XSN wasn't that robust to compel me to even TRY NFL Fever when I knew I'd be getting a good product from Sega's offering. Besides, I'm no damn good at football and I really have no compelling need to go up against kids who don't have f/t jobs or other people who're much better at it than I. I'm happier playing against a (dumbed down) AI or one of my buddies from work, and I can do that without XSN.

      I haven't played any of the XSN titles, so I can't comment on them specifically. On the other hand, I must say that if PGR2 is any indicator, the level to which they can integrate online functions into a single player game is quite amazing, to the point where you can compete with players around the world without having to actually go online and compete in real time (and listen to them whine and curse into their microphones, or throw a tantrum when their parents tell them to get off the XBox to have dinner or do their homework). Even if you don't want to compete with people, it's nice to be able to know where your abilities stack up, and the functionality can always be disabled (as it is if you don't have a Live account).

      Of course, once you know where you stand after playing against the AI, the option is always available to play against other players, whether over the network or in the same room.

      --
      -PainKilleR-[CE]
    7. Re:So one less line of sports titles, eh? by PainKilleR-CE · · Score: 2, Informative

      I'll let the article speak for itself, from page 2:

      IGN Sports: Last year, the ESPN games weren't allowed to have Xbox leagues because of XSN. Now that the Microsoft lineup is not coming out, will the ESPN games be allowed to have leagues this year?

      Kevin Browne: This past year, it wasn't a matter of them not being allowed, it was more that the technology came in at a latter date than what they felt comfortable reacting to. The ability exists for them to have the same sort of league functionality that exists for XSN Sports, and with the Tsunami release of Xbox Live that comes out this spring, they'll have an even better ability. My hope is that they take advantage of it, and if EA decides that they want to be on Xbox Live this year, that they'll take advantage of those capabilities and provide great sports games for Xbox customers.

      --
      -PainKilleR-[CE]
    8. Re:So one less line of sports titles, eh? by bigman2003 · · Score: 1

      I agree with this comment- because I too suck at most games I play on-line.

      The only exception that I have found is Links 2004. Only because you don't play head-to-head with anyone. The simple fact that the other guy is better, does not make you any worse.

      In basketball for instance, if my opponent is good, he can completely shut me down. In golf though, if my opponent is good, he beats me by 10 strokes. I still get to play my game, but I just get beat worse.

      That is where XSN is great though. You can enter tournaments that have 64 people. I will probably never be #1, or even #10. But I'm usually somewhere in the middle. That's a good feeling for us crappy older gamers.

      --
      No reason to lie.
    9. Re:So one less line of sports titles, eh? by bugbread · · Score: 1

      That is where XSN is great though. You can enter tournaments that have 64 people. I will probably never be #1, or even #10. But I'm usually somewhere in the middle. That's a good feeling for us crappy older gamers.

      But not so great for whoever comes in as #64.

      But I understand what you're saying, and agree. I also suck at online games (well, at games in general), and prefer games where I can play and play poorly than games where being bad means I can't play. It's even worse when I'm merrily playing a single player fighting game in an arcade when someone sits at the machine across from me and joins in. When they kick my butt so badly that I can't even move, I'll just get up after the first round and go watch them play against my now-abandoned character. What's better is that they usually don't realize that the player across from them has left their chair, and I can watch them really sweat and strain to pull off flawless combos to prevent any counterattacks, not realizing that there's noone there who could do a counterattack anyway.

    10. Re:So one less line of sports titles, eh? by Londovir · · Score: 1

      I call shenanigans on that interview answer! If Microsoft was intently honest in allowing their league "api" to be accessible to all, they would have sent out the basic public access hooks to the developers so they could have implemented it in their titles.

      He implies (no, states outright) that Sega didn't put the league ability in because they didn't feel they had enough time to react to the api. Hrm, maybe my memory is toast, but if I recall correctly, NFL Fever 2004 was released on August 26, 2003 (according to XBox's retailer website). ESPN NFL Football shipped out to stores on September 3, 2003 (according to Sega's website).

      If XSN was ready to roll for NFL Fever 2004 (it was the launch of XSN), and that game came out a week ahead of ESPN, that whole reason is hogwash, by my book. Clearly Microsoft held back on the information on how to implement access to the backbone so they could use it exclusively that year - or at the least, made sure they delivered the specs so late in the development stage that ESPN was already in the beta testing stage and past the point of installing "feature code". Now, maybe, they are out of the XSN software business, so it's suddenly open architecture for everyone to use and it just happened to be a shame that ESPN couldn't have used it last year.

      I don't mind the way they are doing things, but they should call a spade a spade. They could say they tried to do XSN with their own sports titles, but that their quality didn't measure up, and now they're happy to work with ESPN & EA by offering the use of their XSN network to make the XBox the best console for sports ever. But then we get back to the whole royalties issue between EA & Microsoft: EA thinks that their very logo = $$$$, and that anybody playing their game should pay them a royalty for the use of their logo. Microsoft would want, naturally, EA to pay them for the use of their XSN network. Ne'er the twain shall meet....

      --
      Londovir
    11. Re:So one less line of sports titles, eh? by PainKilleR-CE · · Score: 1

      He implies (no, states outright) that Sega didn't put the league ability in because they didn't feel they had enough time to react to the api. Hrm, maybe my memory is toast, but if I recall correctly, NFL Fever 2004 was released on August 26, 2003 (according to XBox's retailer website). ESPN NFL Football shipped out to stores on September 3, 2003 (according to Sega's website).

      If XSN was ready to roll for NFL Fever 2004 (it was the launch of XSN), and that game came out a week ahead of ESPN, that whole reason is hogwash, by my book. Clearly Microsoft held back on the information on how to implement access to the backbone so they could use it exclusively that year - or at the least, made sure they delivered the specs so late in the development stage that ESPN was already in the beta testing stage and past the point of installing "feature code".


      It doesn't occur to you in the least that since NFL Fever was the first game to use XSN that it would have to be in some sort of beta state for them to even test XSN in the first place before releasing the API to other companies?

      If they had shipped a broken, untested API that was changing rapidly to meet the needs of their own titles, this might be a whole different debate, but the end result would be the same, and the tone of the arguments would be similar enough.

      --
      -PainKilleR-[CE]
  9. Yeah, but really... by josh+glaser · · Score: 3, Informative

    ...with the exception of Top Spin, they were really not that great anyway, and I doubt we would have seen a Top Spin 2004 anyway. So it's just kinda...meh.

    1. Re:Yeah, but really... by bigman2003 · · Score: 1

      Links was also a good game. After playing Links for a while, Tiger Woods (EA) seems like a big piece of crap. I hope they still come out with some more new courses that are downloadable.

      --
      No reason to lie.
  10. From Sony to Nintendo, How MS is going to Xbox3.11 by superultra · · Score: 4, Interesting

    I think that this is representative of a couple of things.

    First, it shows how much more like Nintendo Microsoft is moving for game development. Quality over quantity. I think initially, Microsoft was emulating Sony with its mere quantity, as if it were Microsoft's job to fill in the gaps in the lineup. Maybe it's because they finally have the third party support to start focusing on quality first party (and when I say first party I am also referring to second party) titles. For the first year or two after the launch, Microsoft seemed to releasing everything they possibly could. Over the past year they became much more focused, told the in house dev studios to get it done but take their time (Crimson Skies, for example) and canned other titles that weren't up to par.

    Now, it seems they're getting even leaner.

    Which brings me to my second point.

    And this is the one that will draw the atypical slashdot trolls like flies to a honey factory. Say what you will about monopolistic practices or Microsoft always borrowing from other companies. It's true. But one of the things Microsoft excels at is adapting their products until they work. With regards to the Xbox, they've displayed much more willingless to change the xbox based on market movements than Sony, and especially Nintendo. Canning and revamping the sports lineup is just one of these macro-adaptations that will make them that much more formidable in Xbox2. Someone posted that the canning was because of Xbox2. I think that's true, but only indirectly. They're not going to be Azurik 2, Bloodwake 2, and Fusion Frenzy 2 with the Xbox2 just because they can. My guess is that it will 2-5 extremely strong titles.

    I know I'm sounding like a fanboy here, but it might take an Xbox 3.11 to start to dominate the market, but they're moving towards that, and this is demonstrative of that movement.

  11. Re:From Sony to Nintendo, How MS is going to Xbox3 by mr.capaneus · · Score: 4, Insightful

    But one of the things Microsoft excels at is adapting their products until they work.
    That is because they have the cash to enter a market and do very poorly but still survive. Any other company (pretty much) would not have time to adapt their product while losing money.

  12. FACT: Inside Pitch sucked. by misfit13b · · Score: 1

    They didn't even bother to release any roster updates, tho they made sure to brag up and down that they could have.

    Good riddance to bad rubbish. Top Spin is the only good game to come out of all of the XSN junk, and even its load times were painfully slow.

    I dig my Xbox, but crap is crap.

  13. Re:From Sony to Nintendo, How MS is going to Xbox3 by superultra · · Score: 2, Insightful

    That is because they have the cash to enter a market and do very poorly but still survive. Any other company (pretty much) would not have time to adapt their product while losing money.

    Well, to some degree yes. That is certainly true now. However, while I might be off on my MS history, I'm not so sure it was true back in the DOS/early windows era. I think you're defintely right, but I also think that it's as much a characteristic of Microsoft's corporate identity as much as it is money.

  14. Re:FACT: Inside Pitch sucked. by sammaffei · · Score: 1

    Hey, Hey, Hey...

    Links 2004 is loved by many (including me).

    --

    Political correctness is the newest form of slavery.

  15. OK, but you gotta admit, by misfit13b · · Score: 1

    golf is never going to save a big operation like XSN. Neither will tennis, and go figure those are the two games they go closest with.

  16. Good news, everyone. by Anonymous Coward · · Score: 3, Funny

    There won't be as many shitty sports games flooding the market this year.

  17. Bungie =/= Microsoft by metroid+composite · · Score: 1

    Microsoft may have bought a number of second parties, but their in-house development is something different (having had a friend who worked there). Can't say any of their in-house stuff has ever really interested me.

  18. Amped snowboarding by Mike+Hawk · · Score: 1

    The Amped snowboarding games are the only snowboarding simulations out there. Though I think that development team has already been terminated, it makes me sad to think I will have to choose between 2 racing games for my off-season snowboard fun. As that isn't much of a choice at all, I guess that's $50 more per year that stays in my pocket. Bummer.

    1. Re:Amped snowboarding by Anonymous Coward · · Score: 0

      SSX, dumbass. SSX beats the holy living hell out of Amped. For that matter, so does 1080 on the Gamecube. Pull your head out of your ass and do some research.

    2. Re:Amped snowboarding by Mike+Hawk · · Score: 0, Flamebait

      Um, yeah, those are the 2 crappy choices I'm talking about AC.

    3. Re:Amped snowboarding by Anonymous Coward · · Score: 0
      SSX, dumbass. SSX beats the holy living hell out of Amped. For that matter, so does 1080 on the Gamecube. Pull your head out of your ass and do some research.

      Ok you can go fuck off now fanboy. 1080 was never a good game no matter how many people swarmed to it on the N64. To call Amped 2 a bad game is a blind and ignorant statement

      1080 for Cube: 77% rating http://www.gamerankings.com/htmlpages2/533284.asp

      Amped 2: 82% rating http://www.gamerankings.com/htmlpages2/589768.asp

    4. Re:Amped snowboarding by Anonymous Coward · · Score: 0

      Do you realize that you just called 1080 a bad game despite how many people loved it, and then you cited a website that takes the average ranking of multiple game reviews?

      And did you also realize that the difference between each games ratigs is 5%, which can be chalked up more or less to just standard deviation?

      You sure are a funny one, son.

      And here's a fact for everyone, including (especially) the parent and grandparent. 1080 is not in the same arcade vein as SSX; it's more along the lines of a realistic simulator with slight arcadey elements than a purely arcade game. Think Gran Turismo vs. Ridge Racer here. They are both excellent game series.

  19. Crap^H^H^H^HSports games by IntergalacticWalrus · · Score: 2, Funny

    Don't worry folks, there are still enough XBox sports titles to fill up those bins of unsellable used games for the next 300 years.

  20. Rumor has it... by Castaa · · Score: 1

    While Microsoft is obvious very cash rich as a company, their games are on tight budgets and they are always trying to cut corners on cost. While throwing money at a game isn't a silver bullet, Microsoft's attitude in the end does hurt the quality of any game they are working on.

    --
    Chew: You Nexus, huh? I design your eyes.
    Roy: Chew, if only you could see what I've seen with your eyes.
  21. Just the first step... by NIN1385 · · Score: 2, Insightful

    This is the first step in microsoft realizing that it has no place in the gaming industry...go ahead I know there's people bitching at me right now, but plain and simple...sony is outselling them. Xbox has no hope unless they make it backwards compatible, until they realize this, I will continue to talk about how stupid the development decisions are for Xbox.

    --

    If carrots got you drunk, rabbits would be fucked up. - Comedian Mitch Hedberg R.I.P. 03/30/68-2/24/05
  22. Obligatory Xbox Fanboy Post! by CFTM · · Score: 1

    Alright, I'll admit it and let the masses of /. cut me down ... I am a fan of the XBox. The controllers are a little bulky, but the graphics are great and they have some FUN games. Yesterday I finally picked up a copy of "Ninja Gaiden". I never played Ninja Gaiden for the NES but I remember hearing how cool it was ... for the XBox it is amazing. It's the best game that I've played on the XBox since Halo ... by far. Not only that, and this is where it's relevant to the topic, it has an XBox live feature. I *THINK* it's designed so that you fight other Ninja's around the world but I'm not really sure because I'm too cheap to shell out the bones for XBox Live. Anyhow Microsoft is smart to drop their shitty sports lines, NFL Fever was lame ... give the Live access to EA and let them handle all that shit. Madden, is in my opinion, the best football sim and if I want people to get real messed up it's all about Street.

    1. Re:Obligatory Xbox Fanboy Post! by Anonymous Coward · · Score: 0

      "I never played Ninja Gaiden for the NES but I remember hearing how cool it was ..."

      Don't worry, you are typical of the Xbox's target market.

  23. You're missing the news here by Rick+the+Red · · Score: 2, Insightful
    This is Microsoft saying, "We're not the best in this market, so we quit." When have they ever said that before? (Hey, even Bob was the best in its market :-)

    Sounds like someone over there might have finally caught a clue. In the game business people won't put up with a crappy 1.0 and a mediocre 2.0 while waiting for the finally good 3.0.

    --
    If all this should have a reason, we would be the last to know.
  24. Wow, sports games are hurting. by Primis · · Score: 1

    Gotta' disagree with what some other people are saying regarding a "flood" of sports titles.

    Fact is, there are what seem to be a huge amount of sports titles at first, until you realize how fragemented the games and series' are across systems and platforms.

    It seems to me that Microsoft killing off an entire line of X-box games is a huge blow to a genre that is essentially now left only with the EA Sports line of games across all platforms, with possibly Sega having a small share of that.

    It's sad. The RPG Bandwagon is really screwing up gaming in general.

    -- Primis.

    1. Re:Wow, sports games are hurting. by josh+glaser · · Score: 1

      I'm confused with what you refer to as "The RPG Bandwagon." Could you, um, clarify?

  25. Maybe ..just maybe by Jack+Sparrow · · Score: 1

    EA: Ok we will do Live but you need to back off from Sports title. MS: What? No?? We have NFL Fever out there MS: ok seriously.. can we continue rallisport and Top Spin? EA1 whisper to EA2: MS thinks rallisport is a sports game EA: ok.. release rallisport update now, push TopSpin for xbox2. Get rid of Links though. Tiger is mad about it. MS: Will do. But you will do Live before this Holiday season.. EA: We will!

  26. Re:From Sony to Nintendo, How MS is going to Xbox3 by Anonymous Coward · · Score: 0

    Of course it was true back in the early days of DOS, Windows, and OS/2. Maybe you've even heard of their once-upon-a-time sugar-daddy/knight in shining armor: Does the name "IBM" ring a bell? It may be true that Microsoft didn't have their own endless suply of money back then as they do now, but don't believe for a second that the monetary momentum wasn't behind Microsoft back then, especially when their competition came in the form of non-IBM companies trying to compete with Papa IBM.

    And as a result of their IBM-granted monopoly, they now exist to stick their fingers in every pie imaginable, at any cost beyond imaginable. Once it was PC operating systems and applications. Then it was servers. Yesterday it was stuttering stuffed Barneys, cable TV channels, internet push technology, and handheld devices. Today it's digital rights restriction and the Xbox in the living room....but I repeat myself.

  27. Re:From Sony to Nintendo, How MS is going to Xbox3 by bugbread · · Score: 1

    True, but how does that negate what the parent says?

    "Michael Jordan is a great basketball player."

    "That's because he's much taller than your average person."

    And?

  28. Re:From Sony to Nintendo, How MS is going to Xbox3 by Anonymous Coward · · Score: 0

    bugbread: Not all explanations are counterarguments, just as not all conversations are arguments.

    Learn this, J-boy.

  29. Re:From Sony to Nintendo, How MS is going to Xbox3 by bugbread · · Score: 1

    Good point. Actually, I kind of debated for a while (with myself) whether the comment was meant as an argument, or an addendum. I may well have guessed wrong, in which case I apologize.