IF Quake Takes Fragging To Whole New Level
Thanks to ShackNews for pointing to the impressive technical feats showcased at the unofficial IF Quake page, which bills itself as "...a port of id Software's Quake 1 engine to the Inform programming language." The site includes riveting in-game screenshots, and the FAQ page has important info on bugs with this genuinely playable, downloadable Alpha release, noting: "IF Quake interfaces directly with the Quake engine, which was obviously not designed for [this advanced] output. The errors you see related to audio and OpenGL are due to the fact that the engine is being tricked into thinking it's running normally." Rumors that John Carmack will be switching Doom 3 to this impressive new engine are yet to be substantiated, however.
And it begins...
the cosmos in 20 words or less: thumbuki.com
Time for the annual April First Slashdottings!
PepperHacks - Hacking the Pepper Pad
not a very good start for April Fools.
..begins the one day of the year in which I do not read anything posted on the Internet. I will be under a rock. See you Friday.
Can anyone be bothered working out if the downloads actually result in a real text adventure, or is it completely fake?
... but you just know that someone's actually going to build this now.
Random and weird software I've written.
Can someone tell me WHY you need an original copy of Quake to run this?
This kind of game reminds me of all the original telnet MUD games which just involved exploring areas and killing other people indiscriminantly.
READY.
PRINT ""+-0
As a mac user I resent that!