Metroid Prime 2 - Echoes Shows Multiplayer Action For GameCube
Thanks to Nintendo.com for its new info page officially revealing Metroid Prime 2: Echoes for GameCube, showing several impressive screenshots of "this highly anticipated sequel to Metroid Prime", as the first hints of setting are discussed: "Hunted by a mysterious entity and a warring race called the Ing, Samus Aran must explore the light and dark worlds of this doomed planet." The previously rumored multiplayer mode is also confirmed: "Up to four players can battle each other as they search for weapons, grapple across ceilings, and turn into Morph Balls to make their escapes."
I loved Metroid Prime. Metroid Prime and Windwaker alone made the Gamecube worth the money.
Unfortunately, this is the kind of "multiplayer" I was hoping for.
Why is Nintendo so averse to doing providing a real online multiplayer service? I have a blast on XBox Live and I think that being "Live Enabled" drives the sale of many games.
It just seems like they're ignoring a potentially lucrative part of the market.
-BHJ
Slow? it can be beat in less than 2 hours!
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http://games.slashdot.org/article.pl?sid=04/02/
"It is best described as "walk through hallway. Shoot door.
Walk through door. Shoot enemy. Repeat."
Bullsh1t!
Metroid Prime is filled with diverse puzzles and many enemies that require different battle tactics.
What specifically would you add/change to make it better? (besides add multiplayer). I would just add more of what it already has.
"walk through hallway. Shoot door. Walk through door. Shoot enemy. Repeat."
and how is that different from every other Metroid title?
These pretzels are making me thirsty.
Oh come on, man, you can sum up any game like that.
GTA: Walk around city, shoot at people, get in car, get out, repeat.
Mario: Enter level, jump around, jump on enemy, collect stuff, repeat.
Halo: Run around, shoot at enemies, drive a jeep, repeat.
The evil triple necked trouser snake beast!
Yeah. I feel like I've entered bizarro world where that description only suits prime rather than suiting the first metroid game with its endless identical repetitive hallways.
What made Prime so much better is that it wasn't slow and repetitive like the original, and hopefully echoes will keep that going.
I'd rather be lucky than good.
The icons on the HUD look different from those in Prime, if I'm remembering correctly. Does this mean it's going to have different beams and visors?
People always need a reason to bitch about Nintendo.
"Nintendo is too traditional!"
"Nintendo should put multiplayer in Metroid!"
Now, it's:
"Nintendo is selling out!"
"What the hell is Nintendo thinking?! Putting multiplayer in Metroid. No one wanted that crap!"
People are ALWAYS criticizing nintendo for being too conservative and for not "changing with the times." Now that Nintendo is listening to these people, they're getting branded as sell-outs. Good god, people. If Nintendo wants to become #1 in the industry again, they're going to have to do stuff like this.
No, it doesn't mean that they're going to change the game formula at all! And no, it doesn't mean they're going to put less effort in their games! They're adding something which the fans asked for. And for the love of god, if anyone can pull off these types of things and still retain the feel of the franchise, it's Nintendo.
Now why don't you all wait until more about the game is revealed and until you can PLAY it before judging it?
Two years ago you were saying the same thing about Metroid and FPS.
But not all of the time. What I'd really like to see in this game is cooperative multiplayer.
Perhaps it's just me, but I've played games where the series or main focus of the game is based on single player mode, and the multiplayer "battle" modes were dull and simply not as fun as other games that were designed for multiplayer combat. On the other hand, I've had a blast playing games that include cooperative gameplay.
Granted, cooperative gameplay makes more sense in the adventure/puzzle genre, but that's mostly what Metroid is. I'd much rather have friend and I playing the game and accomplishing it together than having both of our progress slowed by each other.
http://cylan.deviantart.com/gallery/
Metroid 2 was better. :)
It's amazing how much tension you can build in a B/W gameboy game. Heh, the less enemies there were, the more dangerous it was.
"Oh look, a metroid husk. F--k."
Tetris: Make a line. Repeat. Repeat. Repeat. Repeat. REPEAT. REPEAT. REPEAT.
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