Metroid Prime 2 - Echoes Shows Multiplayer Action For GameCube
Thanks to Nintendo.com for its new info page officially revealing Metroid Prime 2: Echoes for GameCube, showing several impressive screenshots of "this highly anticipated sequel to Metroid Prime", as the first hints of setting are discussed: "Hunted by a mysterious entity and a warring race called the Ing, Samus Aran must explore the light and dark worlds of this doomed planet." The previously rumored multiplayer mode is also confirmed: "Up to four players can battle each other as they search for weapons, grapple across ceilings, and turn into Morph Balls to make their escapes."
Slow? it can be beat in less than 2 hours!
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http://games.slashdot.org/article.pl?sid=04/02/
"It is best described as "walk through hallway. Shoot door.
Walk through door. Shoot enemy. Repeat."
Bullsh1t!
Metroid Prime is filled with diverse puzzles and many enemies that require different battle tactics.
What specifically would you add/change to make it better? (besides add multiplayer). I would just add more of what it already has.
Oh come on, man, you can sum up any game like that.
GTA: Walk around city, shoot at people, get in car, get out, repeat.
Mario: Enter level, jump around, jump on enemy, collect stuff, repeat.
Halo: Run around, shoot at enemies, drive a jeep, repeat.
"Why is Nintendo so averse to doing providing a real online multiplayer service?"
Because then they'd have to filter out all the assholes online.
Interesting point. I think that's one of the prime (ahem) reasons why Nintendo is so skittish about going online.
When all is said and done, the image they're trying to project is one of a family company...which is quite different from a kiddy company, despite popular opinion. Making a game online capable requires such freedom of communication that it's impossible to censor it and not cripple the experience. Look at Phantasy Star Online: do you think you'd be able to bond with your buddies as well using only the Symbol Chat interface? And even then, they still managed to "dirty" it up...it seems you can make a lot of questionable images with those symbols.
Even if they stuck on a big, shiny sign covering half the retail box that said, "Hey, people on the net can be assholes, so we're not responsible for hurt feelings incurred playing online!" parents would still bitch the first time little Timmy was told to "fuck off n00b". I guess doing without that grief, and the resultant image shift, is worth the online sales. I disagree, but that may be part of the rationale.
People always need a reason to bitch about Nintendo.
"Nintendo is too traditional!"
"Nintendo should put multiplayer in Metroid!"
Now, it's:
"Nintendo is selling out!"
"What the hell is Nintendo thinking?! Putting multiplayer in Metroid. No one wanted that crap!"
People are ALWAYS criticizing nintendo for being too conservative and for not "changing with the times." Now that Nintendo is listening to these people, they're getting branded as sell-outs. Good god, people. If Nintendo wants to become #1 in the industry again, they're going to have to do stuff like this.
No, it doesn't mean that they're going to change the game formula at all! And no, it doesn't mean they're going to put less effort in their games! They're adding something which the fans asked for. And for the love of god, if anyone can pull off these types of things and still retain the feel of the franchise, it's Nintendo.
Now why don't you all wait until more about the game is revealed and until you can PLAY it before judging it?
Tetris: Make a line. Repeat. Repeat. Repeat. Repeat. REPEAT. REPEAT. REPEAT.
qntm.org