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Dreamcast Tribute Revisits Cult Console, Games

Buster Chan writes "NTSC-uk has begun their two-week long tribute to the almighty Sega Dreamcast, including an editorial recounting favorite memories of Sega's final (so far) hardware, as writers 'give their views of one of the most prolific consoles of recent times', the first 128-bit console. They also run new reviews revisiting Cosmic Smash, checking out Get Bass, and analyzing the very Japanese Tokyo Bus Guide." Although it was so long ago we can barely remember, what were your favorite Dreamcast titles?

5 of 76 comments (clear)

  1. I loved the dreamcast by shione · · Score: 4, Interesting

    What makes me sadder is that to this day the dreamcast is the only current gen console that has an official arcade stick. It came with internet browsing software, and everywhere dreamcasts were sold you could pick up an official keyboard and mouse as well which helped immensely in fps games... The Dreamcast was well ahead of its time. *sniff*

    My favourites DC games are:

    Illbleed
    Powerstone 2
    Grandia 2
    Le Mans
    Record of Lodoss Wars
    Looney Tunes Space Race >_>
    Rival Schools 2
    and of course Soul Calibur

  2. Ikaruga by OutRigged · · Score: 4, Informative

    While there were many, many good games for the Dreamcast, the one that stands out in my opinion is Ikaruga. In my opinion, it's one of the best verticle shooter games ever created.

    --
    RaGe
    We're all just noise on the wires..
  3. PSO by XellDx · · Score: 4, Interesting

    The Original. You know. The first 400 hours of the other's that came out.
    I miss that game so much. Maybe it's becuase I played it for the last 6 months before I went to college and had to give it up, and thus have attached this horrible nostalgia to it which rose colors everything. Maybe its becuase I actually made real life friends thanks to that game. Maybe its becuase I remember playing with friends from the GIA before that message board died.
    The game was simple in execution and design, the learning Curve for PSO was well within even the casual gamers spectre of grasp. There was no 'how do I wipe my ass' comments, since the lower level functions where easy like that.

    The story didn't try hard either, but did enough so that you felt connected. You're on a planet because the only you left died, the colonists ahead of you are dead, kick the aliens ass's. Wash.Rinse.Repeat.

    What made you come back where the varying diffuculties, the rare items that dropped maybe once a week, the feeling of glee when that next level lets you kick the shit out of an enemy that whooped your ass before, the comradory of playing with friends.
    Oh god dammit. Now I'll have to play the gamecube version again.

    --
    X
  4. Prediction by ronfar · · Score: 4, Insightful
    Sega's final (so far) hardware,
    I want to make prediction here, and I hope I'm wrong. I predict that not only will there be no post-Dreamcast SEGA consoles, but that in the future SEGA will be much like Atari, a trendy brand name used by a more successful video game company. Basically, I haven't liked where they are heading, and predictions that they would be in great shape as a third party for soul-destroying behemoth Sony (and not-very-nice-but-still-better-than-Sony Microsoft) haven't materialized. In fact, SEGA's exit from the console industry has simply made the console industry a grayer, more depressing place with no gains for the average gamer.

    Well, back to searching for a mint-condition copy of Splatterhouse 3 for SEGA Genesis, a game I stupidly sold during the golden age of gaming, not realizing that the good times wouldn't last forever.

    SEGA!

    --
    All the creatures will die, And all the things will be broken. That's the law of samurai. (Jubai, 1605)
  5. Brilliant by jetfuel · · Score: 5, Interesting

    Only Sakura Taisen, the epic mech-strategy/love-sim could make me write something like this: A very long essay about my experiences with Dreamcast and Sakura Taisen

    Later I discovered the deliciously immersive Shenmue I & II; the final disc of II might be the most beautiful gaming I've ever had.

    Games like these and other quirky and original titles are what makes DC my favorite console. At first I was turned off by the WinCE logo and the non-fighter-friendly controller, but once I realized the intoxicating level of creativity going on with this system, I was in love with it.