Legend Of Zelda - Evolution Of A Franchise
Thanks to Nintendo Power for its transcript of "Zelda guru" Eiji Aonuma's speech at last month's GDC conference. Aonuma, who's "been doing work related to a game known as Zelda... for roughly eight years", from the N64 through the current GameCube iterations, discusses his pre-Zelda influences ("What kinds of games did suit me? Those would be Text-Based Adventures"), the "three-day system" in N64 title Majora's Mask ("[done] to make the game data more compact while still providing deep gameplay"), and the essence of the series ("Zelda is a game that values REALITY over realism.")
Even though Nintendo wasn't involved in the production of these games, you can't forget the craptastic Zelda games for the CD-i. parnasas.com
My Xbox Live Gamer Card
You can get them for less if you're willing to go used.
He decided to just watch the government, and kind of scale it down to size, and run his life that way. --Laurie Anderson
Instead of just playing the same game, get a copy of the promotional disc that came out during the presale of WindWaker that has Ocarina of Time and Ocarina of Time: Master Quest. Try your local used game store or eBay. The Master Quest is intense, and every bit as fun as the first time through.
When you're done with that, the main Legend of Zelda site has some (less detailed) walkthroughs for all the other Zelda games (except WindWaker and Link to the Past/Four Swords, since Nintendo is currently selling guidebooks for those).
Or you can just order a year's subscription to Nintendo Power for $20 and get the disc as a "free gift." Yeah, you can just throw out the magazine like myself and everyone else, and enjoy the games.