TV Execs' Attempts To Lure Gamers Not Always Best
Thanks to MSNBC for its article discussing the mixed fortunes of TV bosses trying to get videogamers to watch shows about games. The piece starts with the question: "Golf players watch golf, but will video game players watch games?", and points out the failures (UPN's previously mentioned CG sitcom Game Over, an "esoteric take on gaming culture [which] didn't last long. Amid dismal ratings, UPN yanked the show off the air earlier this month.") alongside more long-running shows such as TechTV's X-Play (the writer notes "...enough inside jokes to please the hardcore gamers, but listen closely enough and you may detect an almost mocking tone.")
'Game Over' was on UPN? I liked it, and it was canceld so quickly; I figured it had to be on Fox.
I like G4 TV, especially "10 Play" which generally does a top ten list and includes games going all the way back to NES.
They recently did the top ten Star Wars games. The number one game, in my mind, is the best reason to own an XBox - Knights of the Old Republic. By the way, if you have this game, and XBox Live, they made new content available about a month ago - 3 new light sabre crystals and a space station.
bhj
If you want me to watch a show, you're going to have to give it to me free on the internet, and support it with ads or something. Stick commercials in the middle of the stream which must be played, and tell your advertisers I'm watching them (I'll probably be playing a bit of tetris at the time, but they don't need to know that.) It's not like I pay attention to the average commercial anyway.
Television is going to be with us for a long time, but eventually it'll be eclipsed by video on demand, delivered over the internet, or by your ISP in the case of the cable companies. Video-enabled set top boxes with built in DOCSIS cable modems are being developed left and right...
"You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
This is an unsurpising result if you think it through.
I would assert the success of a TV show about an activity is inversely propotional to the ease of engaging in that activity at a moment's notice.
Consider travel shows - I can hardly travel 600 miles to visit San Antonio at the drop of a hat. So if there is a show on about what there is to do in San Antonio, I may watch it to see what I might do when I have the time to go there.
Consider fishing shows - going fishing takes a degree of prep time and travel time. I might not have the time to go fishing today, but I might have the time to watch a show about it to fix my Jones'in for fishing.
Consider golf shows - if I am a golfer and I come across a golf show, I might look out the window and say "I'll bet I could get a quick nine in before dinner", but then again, I might not.
Now, in light of those examples, consider a video game show. I am ALREADY in front of the TV - you know, where I would have to be to play a video game. Now, which am I more likely to do if I am a hard-core gamer - watch a TV show about gaming, or switch on my console AND ACTUALLY PLAY A GAME?
In short, who is likely to watch a show about video game play? Just how lazy do you have to be to watch (passively) a show about an activity that is itself fairly passive?
And as far as watching to pick up tips and tricks - there is a better solution for that for most gamers. I'll give you a hint - you're soaking in it!
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I never watched Game Over, so I can't comment on the quality of the show, but the premise is straight out of some hairbrained marketing type's head. Take all the cliches about games, put them in one show, and the gamers will watch. That shows they don't understand what makes games so fun. The show itself may or may not have been clever, but the premise was never going to get the attention of gamers, and it certainly wasn't going to get the attention of anyone else. The problem is that gaming is such a diverse field. You have RPG's and RTS's and FPS's, etc., that no one show can (or should) encapsulate all that. The article is right: people play games because they are interactive, and tv can never be that. But the eyes of the gamers are not completely gone. Its mentioned in the article that sometimes people are so into a game they keep playing, sacrificing tv time. As the digital time shifting of programming becomes more widespread, people will start watching tv again, but after they finish their game, instead of foregoing it altogether.
The only thing I hate more than hypocrites are people who hate hypocrites.
That missing element is of course, quality. Game Over was horrible horrible horrible. I barely made it through one episode.
The videogame review shows have their place. They have the advantage over magazines and websites becaseu they can actually show the game being played while they talk about it.
Also, I think that interviews with creators and other behind the scenes type of material work very well for television. So there is a place for it, but it needs that element of quality and to offer something you can't get as well from a magazine or a web site.
http://www.popularculturegaming.com -- my blog about the culture of videogame players
Game Over was dumb. Awful. It just tried waaay too hard. Refering to a mall in "Vice City" does not equal a fanbase of hardcore gamers.
X-Play is much better. It succeeds where other review shows (including Extended Play, its previous life): It's actually entertaining. Most of the other review shows I've seen have nothing but review after review with the occaisonal joke thrown in - it's like watching a gadget show review printer after printer. X-Play has sketches and stuff, usually at least one per episode, along with segments like "Uncomfortable Moments in Gaming" ("The Horror of Song," a piece on awful videogame music, holds a special place in my heart ^_^). It's much more fun to watch then any other video game show I've seen (I don't have G4 though).
Game Over marketed to kids, but was foul, unimaginative drivel. We barely made it through the first episode, and that was mostly due to the promotional ads which were clean and decently cut. The show was abysmal.
The Simpsons works because it's smart. Reboot (rest in peace) worked because it was innocent and forthright.
Game Over didn't know what it was, and figured that "computer generated" and "shocking" was enough.
It's not. Good riddance.
There are already some good writers out there. People eat up comics like VGCats and Penny Arcade. Why not tap these guys as consultants or writers instead of coming into the culture as an outsider?
When i was a kid we had a show Gamesmaster, that was bascially a tv program that had people playing against each other to see who was the best gamer (think Wizard with Fred Savage) and little review spots, cheats etc. Basically it was a really good tranistion of a games magazine to tv (in terms of style), in fact the show spawned a magazine (or that might have been the other way round). It was a really good show, and even had Patrick Moore as its narrator.
Theres a Sky1 prog called Gamesville. Hosted by two mockney (fake cockney for those who dont know the term - watch the film Snatch for further reference) assholes who act like 12 year year olds trying to be cool in front of older kids.
"Golf players watch golf, but will video game players watch games?"
Um, I know a several people who play golf and none of them actually watch golf on tv. The two people that I do know watch golf, don't play. This makes me really question the validity of the argument. Perhaps instead of looking at games as a single genre of television, we should look at the content of the games and make shows based on interesting game content, not just lame cliches.
At first I wasn't in love with X-Play. But as the times has gone on I've come to really like it. A lot of the jokes are good (some lame) but they do know videogames. X-Play is my number one source of video game reviews (I still read magazines, but my TiVo picks up every episode).
Their reviews are a few minutes long, and usually more indepth than many magazine reviews. The fact that the whole thing is VIDEO and not screenshots is great, because you can see how great a game really looks as opposed to just a few stills. You get a much better "feel" for the game. I really enjoy the show and the reviews and segments that they do. I really hope they survive the TechTV/G4 merger that may happen.
PS: As for "Game Over", it wasn't bad, but only the first episode had any real videogame references in it (like Crash Bandicoot, Abe from Oddworld, etc). If they had kept those up well, they'd have done better.
PPS: As to G4 TV, I don't get the channel so I can't comment.
Comment forecast: Bits of genius surrounded by a sea of mediocrity.
The G4 channel has a show called Arena, where they have teams of people go head to head in Unreal, Mechwarrior, DDR, etc. and it's a really great show. I watch it all the time.
So to answer the question: Yes, yes we will.
Think about it this way...if you're going to make a show that targets a specific group, you have two options. First, you can show them the most baddass members of their group. Professional sports for the jocks, CSPAN for the political geeks, The Apprentice for the unemployed, etc. Second, you can create interesting drama around people that the group can identify with. This is basically every sitcom or whatever out there.
Here's the problem though: there aren't any games that are interesting to watch. I've seen some really awesome Q3 players play, and it's just that they have better accuracy, dodging, etc. It's not like a game of chess where you see a move and you realize that he's been planning that for six moves, now. If games evolve to the point where it's possible to be an absolute master, playing the game with such skill that it's impressive to watch, then I'm sure we'll see television coverage...until then, it's just a pipe dream.
The other option, creating drama, just won't work. The interesting people in computing are so tied to idealism and teenage angst that it just wouldn't be very watchable. Sure, I agree with RMS' viewpoints almost entirely, but watching that man on television regularly would kill me. Real-life hackers? They're so angsty any movie would have to be either totally unrealistic or totally annoying.
Emerson once observed that everything, even the railroads and the urban sprawl, would eventually become poetic...it's just that these things haven't been around long enough to get integrated into our common aesthetic. It's really the same thing with the hackers...they're pretty new to the scene, so society doesn't know how to deal with them yet; they become nothing more than an oddity, a cariacture. Perhaps as our culture becomes more and more dependent on technology these new stereotypes will become fleshed out to the point that there are interesting things to say about them in the context of news or drama, but we're just not there yet.
But there is another kind of evil that we must fear most... and that is the indifference of good men.
That was the show from the NES era where an annoying kid dubbed "Johnny Arcade" gave obvious hints to last year's NES games to the worst MTV-style editing. Between segments they had a cartoon in which Max Force (Player One from NARC), some basketball player from Arch Rivals, Kuros from Wizards and Warriors (!) and Kwick the Tomato (!!) all in one cartoon, all trying to do something involving someone that I can't possibly bring myself to remember. All the characters were from Acclaim's NES and Gameboy product lines, but originated outside the company, making me wonder how they got the rights to them: NARC was a Williams arcade game, Arch Rivals was by Midway, Kwick was produced by some Japanese company and W&W was produced by Rare. Anyway, the show was exactly as bad as it sounds.
In its second incarnation the show turned into a gameshow, ala Starcade with one-fourth part Double Dare. Improved it greatly, well for what it was, but still forgettable.
But what about Captain N, and the various Super Mario Bros. shows? And Saturday Supercade, and the Saturday Morning Dragon's Lair and Pole Position cartoons, you ask?
I respond, you don't want to know. You know not of which you ask! Greater men than I have cracked under the pressure! You can't handle the truth!
They manage to cut the footage and hop between players well enough to keep things interesting enough to watch.
honestly, I think that most gaming shows focus too much on adding stuff to making it interesting instead of just making the footage quality enough for it to be interesting on its own merit.
The World's Worst Webcomic!
Is that big in the US enough to talk about it?
Its being shown over here. And from the few episodes Ive seen of it, its basically one big fucking half an hour ad for whatever games they are pimping. I even saw them praise Lucasarts for that turkey Red Shit RTX (I forget the name of the game which shows how bad it is).
You sound like you're a Comcast customer.
:^)
Helpful tip: They actually have a special sub-basic Cable TV plan. They don't advertise it, but it covers the basic broadcast and local access channels.
The price? $13 a month.
Does it qualify you for the $15 discount on your Comcast Internet connection? Yes.
So, for $2 less per month, you could get a few local cable channels. Hey, it's always handy to have at least that.
And if you're lucky (like me) they'll forget to put on the right filter and you'll get full basic cable.
[PowerPoint] is a tool for capitalist presentation
Why don't they make a show featuring the caracters of a game? And I'm talking about the horrible cartoons a few years ago based on Mario, Sonic and Zelda. OR the Nintendo guy that used his NES Zapper as a weapon? With cheap reallife actors and cartoons mixed together. How about a retelling of Final Fantasy 6 as a 24 episode TV show? I'm sure there are quite a few games that would make fine TV shows.
;) And no dating sims TV shows.
Or instead of doing that, don't base your show on any game. Just hire a few writters from a company who makes games (Bioware, Square-Enix comes to mind) and ask them to write any story for a TV show that in spirit is similar to a story in one of their games. Kinda like Square did with FF:The Spirits Within. Big sci-fi movie with FF influence and FF-type caracters.
But make it better.
Indicently, that's probably why I liked so much the first Resident Evil movie. Based on the events of the game, retold the story differently but kept it about the same thing : blowing up zombies. That's why I liked it. Well, that and Mila Jojovich.
The problem with video game shows is that they lack intelligent commentary that brings you in to the battle.
Take, for example, Football or Iron Chef.
There's constant running commentary and they have teams, TEAMS of people running around digging up statistical data and constantly trying to predict strategies and explain tactics. Tell me why the Chiefs needed to go for it on the 4th down. Tell me how this team was able to fake the pass, hand off the ball to a lineman, then have the lineman lateral the ball to an open man on the other side of the field BECAUSE the man was actually a quarterback for a division one college.
Do you think Iron Chef would be as interesting if it was just two guys cooking it out and then a panel of judges just say "it's tasty." No! You need Doctor Hattori telling you play by play what the chef is planning, what kinds of dishes he's making, what the difference is between Matsuba Crab and Watari crab, why they don't want to overcook the abalone, where this style of recipe originated from, etc.
The problem with these shows like G4's Arena is they're being produced by people that play less video games than the people that are watching the show. They know less and they're less capable. All they can do is Oooh and Ahh into the microphone dumbfounded then tell you "how bad Team Iron Ass Kicking schooled DemiDemon Dojo."
If (competitive) video game TV wants to take off they need an infrastructure of journalists, not unlike sports writers and commentators, to decompose the gameplay and present it to the audience so it is more than just "watching some guy play a video game."
Here's a torrent listing of them
Clicky clicky
I fought the corporate America, and the corporate America bought the law.
...they understood the humor behind X-Play's spiritual leader 'Dik Dik Van Dik' and why guys drool over Morgan Webb (Insert Cat Calls here)!
Dolemite
_______________
Save the World! Use a Quote!
One is Rogue Farm and the other is GAME. Apparently GAME is both for broadcast and console delivery. You can interact with each episode somehow.
So long as the Koopa Kids don't start singing, everything will be just fine.
[o]_O
In the sense I was using the word "passive" I was referring to the physical level of activity, not the mental - dispite what some people would assert, most video games do not require a great deal of physical extertion (DDR et. al. excluded, of course).
www.eFax.com are spammers
I enjoyed Extended Play the most when it was Adam Sessler and Kate Botello. I don't want to sound like one of those guys who treat their games as if they are punk rock (you know the type...the ones hanging on misc. messageboards/IRC channels posting "These guys aren't real gamers, they probably don't even know about (fill in obscure title here)")...but...well...Botello felt genuinely interested and into the medium where Morgan well...yeah...looks nice.
Personally, I love how Judgment Day approaches their recorded reviews (or did, I changed providers and lost G4 almost 8 months ago...I don't know if anything has changed). It feels like two guys hanging out while flogging the log over what they like and didn't like about a specific title. This makes the show a lot more enjoyable for me than, say...people reading the written/online review out loud to the camera.