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Every Extend Shows Off Free Japanese Shooter Stylings

Thanks to Insert Credit for pointing to the freely downloadable PC shoot-em-up Every Extend, advertising "The Ultimate UCHU-Action From STG" - over at fansite Doujinaroni, there's an interview with the creator, Omega (scroll down for Frenchlish version) rating the game as "a real drug", and when asked about the hidden boss' name, ABA, says "I show my respect for [TUMIKI Fighters creator Kenta 'ABA' Cho, previously featured on Slashdot Games] so I use his name in my game."

10 of 21 comments (clear)

  1. makes me glad. by himitsu · · Score: 5, Interesting

    It's great to see that Japan isn't so far in economic trouble that its youth has given up on making free games for us all.

    1. Re:makes me glad. by linzeal · · Score: 3, Interesting

      It is good to see that anyone is willing to make free games in this hard economic times instead of milking every last dime out of what you do no matter how routine or original.

  2. Re:WTF by obeythefist · · Score: 3, Interesting

    "Every Extend" is the name of the game. It's a pretty average translation from Japanese to English
    You think that's bad?

    There's this new game out there called "Splinter Cell: Pandora Tomorrow". That's not the funny part. The developers *wanted* to call it that. In english.

    Go figure. Or tell me what it's supposed to mean!

    --
    I am government man, come from the government. The government has sent me. -- G.I.R.
  3. An alternative link by zr-rifle · · Score: 4, Informative
    --
    Hack your mind out of its sandbox.
  4. Re:WTF by NSash · · Score: 5, Funny

    I don't think you're being fair. Pandora Tomorrow is a fine name, compared to what they could have chosen.

  5. Re:WTF by lightspawn · · Score: 3, Funny

    You think that's bad? There's this new game out there called "Splinter Cell: Pandora Tomorrow". That's not the funny part. The developers *wanted* to call it that.

    It's not so bad. I remember the very same Insert Credit posting a link to Kanosshu 2 -Triangle Vacation.

    It is good to see that some people are giving their triangles time off every once in a while in these hard economic times instead of milking every last hour of work out of them.

  6. Re:WTF by Boiotos · · Score: 3, Informative
    Never played Splinter Cell, probably never will. But assuming it is the usual Jack Bauer, you're-the-only-man-who-can-stop-the-terrorists action, I'm guessing they're referring to the Pandora of Greek mythology, who released all evils upon the earth.

    The following likely has nothing to do with the game, but Hesiod tells us additionally that 'hope' (elpis) was also in the jar, and that was the only thing that didn't escape. About which, scholars for centuries have been re-echoing the title of this thread, WTF??

  7. This game is amazing. by skermit · · Score: 4, Informative

    I had a fun time with this game, and its graphics are very reminicent of games like Rez, or even back to Tempest 2000. Plus, if you win, it gives you funny ratings such as Dot Eater (pukman I guess?), GAMMBARE ("do your best!"), and A++- (yeah, that's A plus plus minus heh).

    --
    -Christopher Wu
    http://www.christopherwu.net/
    1. Re:This game is amazing. by hooverbag · · Score: 3, Informative

      if you win, it gives you funny ratings such as Dot Eater (pukman I guess?)

      This may be a reference to Ikaruga, which gives you a rating of "Dot Eater" if you complete a level without firing a single shot.

      Absorbing enemy bullets of the same colour as your ship charges up a smart bomb type attack, so defeating the boss and completing the level is still possible.

      --
      ceci n'est pas une pipe |
  8. Other Offerings from Across the Pacific by MiceHead · · Score: 4, Informative

    If you enjoyed Every Extend, you might also enjoy Kenta Cho's Tumiki Fighters, A7Xpg, or my personal favorite, Parsec 47. Tumiki Fighters is a stylish shooter, where pieces of your battered enemies glom onto your ship; eventually, you become a behemoth that can't help but stumble into incoming fire. I love Parsec 47, because it brings me back to arcades during the early '80s. MAME does this in a nostalgic manner, but Parsec does a great job of overwhelming the player with bright, flashy, fun graphics. It's what I remember arcade games to be.

    Cho's games are why I'll contend that smaller developers can still wow audiences with style -- Parsec's not art-centric-beautiful, the way Doom III is; it's just damned pretty.