Slashdot Mirror


LucasArts Officially Announces KOTOR II

Ares Halcyon writes "Today LucasArts officially announced Star Wars Knights of the Old Republic II: The Sith Lords, the next chapter for 2003's award-winning Xbox/PC RPG. Set in the unique timeframe of the Old Republic, 4,000 years before Star Wars Episode I, KOTOR II: The Sith Lords features an all-new more perilous storyline, new character, classes, locations and force powers. As previously covered on Slashdot Games, the title is published by LucasArts and developed by Obsidian Entertainment, Inc. and is planned to be released for the Xbox and PC in February 2005." There's also a first preview of the sequel over at GameSpot, noting gleefully: "The array of Jedi powers available to you will be broader--you'll now have more than 30 which will include force confusion and force sight."

4 of 51 comments (clear)

  1. Oh Good by cubicledrone · · Score: 0, Insightful

    Another sequel.

    How original.

    --
    Business isn't willing to pay for products, innovation and careers, so we get brands, mortgage commercials and layoffs.
  2. I will never be buying a lucasarts game again. by bludstone · · Score: 4, Insightful

    My star wars fandom is old, dead, and buried. I thank mediocre writing, cliched storylines, and blantant consumerism. It just sucks now.

    Frankly, after they cancelled sam and max 2, and fired their most brilliant set of (non-starwars) creative staff, I see no reason to buy a lucasarts game ever again. There was a very high artistic merit in the earlier lucasarts adventure games. I feel like this is lost in the constant re-hashing of starwars titles.

    These days, the entire star wars universe seem to only be about milking the consumer.

    Hell, they wont even sell me the stuff they own that I _want_ to buy! (read: friggin SE-only original trilogy starwars dvds) Im going to be forced to buy a bootleg, thanks to them.

    --

    no .sig
  3. Great by dyefade · · Score: 3, Insightful

    I'm so glad they cancelled Sam and Max 2. Now they can get on with more important projects.

    Seriously, this really sucks. They cancel a great game, lay off a load of people. But not to worry, there's always room for more Star Wars.

  4. Re:Yeesh. by TrueBuckeye · · Score: 4, Insightful

    I disagree. The graphic engine was updated from the old tileset method, but the game engine is directly ported. It uses the exact same underlying d20 ruleset with feats, spells, skills, ability scores, armor class, and hitpoints. You can still have up to 2 henchmen, but in KOTOR you do have direct control over them. Even the seemingly-realtime-but-actually-turnbased-with-pau se combat engine is the same. This isn't meant to be an insult of KOTOR, just an observation that it isn't as revolutionary as some say. Perhaps calling it a mod is a bit of an exaggeration since modders wouldn't rebuild the graphics engine, but it certainly borrows far more from NWN than not.

    --
    Was that night on the marge of Lake LaBarge I cremated Sam McGee...