Sony Connect To Hook Up With PlayStation Portable?
An anonymous reader writes "UK video game site C&VG has posted a story rumoring Sony's PlayStation Portable handheld game console will allow both music and games to be downloaded via the newly announced Sony Connect online download store. An industry source quoted in the article says: 'PSP is intended to be able to link up with Sony Connect to offer digital music for download, but the bigger deal is the plan to put PSP games up there for download eventually, too.' C&VG says this rumor, if true, shows 'Sony's alleged drive to ultimately cut-out retail and handle distribution of software itself' - we'll find out for sure next week at E3." Elsewhere, GamePro/Famitsu interviews leading Japanese PSP developers, with Atlus producer Hideyuki Yokoyama saying: "I expect downloads and fees to be the primary business model."
This will put those Xbox fans back on their ass where they belong!
Will they allow "classic" PS1/PS2 games to be downloaded in the same way?
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Right now, Nintendo has a problem with people downloading rom files for the Game Boy Advance, and playing them with a growing number of emulators for platforms from the PC, OS X, Linux, GP32, and maybe even Palm Pilots.
So to combat that, they've created "value added" features, such as their Connectivity system: if you want to get the Tingle Tuner for the Gamecube, you need a GBA + Gamecube + an actual copy of the game. In some cases, it's worked (see "Final Fantasy: Crystal Chronicles" and others), so that's Nintendo's move.
Sony seems to have a different idea: use the Internet. Assuming that you'll be able to use Sony Memory Sticks with your PSP, then you can just download games off the 'Net and play them. Granted, these games won't be the 1.8 GB that their PSP disks can hold, so it will be the difference between playing, say, "Final Fantasy VII" on your PSP and playing "Chrono Trigger".
Still, it's an interesting move: Sony's betting that there won't be a PSP emulator for long enough to squeeze profits out of this. And if they allow people to create their own "burned" PSP disks from downloads (sure, 1.8 GB takes awhile, but you never know), then they just have to make their system difficult to mod for "pirated" games.
I'm still in a "wait and see" for both the DS and the PSP, but I think both items will have different markets that should prove interesting to a range of gamers.
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...if your talking about ROFL. This is going to be a costly p/r ploy by Sony.
"In related news, our source also revealed that Sony is currently leaning towards a price point of $249-299 in the US..."
If Nintendo can beat this price, I don't think Sony has a chance at getting the handheld market. I personally wouldn't want to pay that much for just a handheld.
"Some fight for law. Some fight for justice. What will you fight for? One day, you will see."
C&VG says this rumor, if true, shows 'Sony's alleged drive to ultimately cut-out retail and handle distribution of software itself
Or it could show their drive to provide another, more convenient, channel to push their software to their customers, providing a potential competitive advantage.
Ok, so this is a little embarrasing but with the amount of games that were distributed for the PS1 that are now filling up landfills, not to mention the industrial waste from producing all those cds/dvds eliminating the packaging/disk/instructions might not be so bad, heck I'm going to go play my PSP in a TREE damnit!
OTOH, eliminating the retail side of sales will cut all us little guys trying to make a buck slingin' games to pimply kids straight out.
"I'm sorry we don't carry Madden 2006, it's availible only from sony.biz.com.monopoly"
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The people who can only get dialup access, or the're going to burn a good majority of their users..
So what's the value-add of retail shops anyway?
I would think a retail store staffed with knowledgeable, helpful people who know & play the game, and can help with appropriate selections, would have nothing to fear from online distribution.
Of course if someone is just pushing boxes, then they should be afraid...
Andy Sony Connect to sell PSPs. Though actually this time I think it will work in reverse, PSPs will sell Sony Connect since I would imagine the primary motiviation of most people who will plunk down the few hundred dollars for one of these bad boys is not to listen to music :P Maybe Sony is hoping that it will generate revenue for the Sony Connect(since Sony has it's own music label, they stand to make a lot more money if the Sony store becomes successful, since they will be collecting the 70 cent royalties, provided people buy Sony's music)
I wonder if they'll use BREW?
They already have Sony Ericcson phones on BREW, maybe...
Not a bad idea. But I feel Sony might be doing themselves a disservice by making the PSP an all purpose device. It has great potential to suffer from a serious identity crisis.
It plays games, movies, music, it slices, it dices, and can still easily cut through a tomato. But unless it excels in every feature, might be better to buy devices dedicated to one purpose. I personally don't want to use the PSP for music playback if it isn't going to be as good or better than my ipod. my $0.02
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It's easy enough to pirate the seemingly crackproof media PS2 uses but it would be even easier to pirate a PSP game. whats to stop me from downloading one from alt.binaries.games instead of sonys online store?
So what security measures are there if any to stop pirating...
Hmm just let me enter my cdkey..
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Copy apple with iTunes/iPod, that sounds great.
Show me the money. Err, downloads.
You can talk all you want, and thats great. But I don't believe Sony until its in my hands. Sure, I love it once I can buy it, but promises from never-never land mean nothing.
In the future, I would want to not be isolated from my friends in the Space Station.
David Pogue at NY Times trashes Sony's Connect service.
It will use sony's proprietary memory stick to hold music, game data, goat.cx pics, whatever you want.
It doesn't have to be great at everything, just great at the primary application, and convenient for others. My PS2 in many cases isn't the best DVD player, but it's been pretty good at playing some discs I borrowed from a friend recently (when my PC, which usually plays DVD's is busy burning them instead).
Sure, I could go buy a DVD player for cheap, but really the PS2 does the job, and nowadays I use it more for video than games.
Remember, not all of us have an ipod. If Sony adds said functionality for cheap and it works half-decently, it'll probably be useful.
plan to put PSP games up there for download eventually, too.
So, will it eventually be epoxy encapsulated a la phantom?
SAILING MISHAP
funny how the nintendo gameboy is used as the logo for a sony playstation article, eh?
Didn't anyone else notice that Sony was touting the new discs to be used in the PSP as a new end-user storage media (meaning not exclusive to games)? How they went on and on about how the PSP was going to be the new Walkman? How they talked about watching movies and listening to music on it?
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While that sounds like a nice way for Sony to cut out the middle man, you're forgetting that it's alot harder to physically copy a copy-protected, non-standard format game disc than, oh, some file you download to a hard drive. After all, the only way to pirate GameCube discs was due to a buffer overflow in Phantasy Star Online. I can only asume that online game distribution would be pretty easy to crack compared to cd copying.
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I severly doubt the psp will live up to its claims.
Just like Sony claimed the playstation 2 would be able to render toy story in real time, the psp wont provide revolutionary handheld graphics without an absymal battery time.
However I hope that they can at least provide competition for nintendo to help lower prices in the handheld console area.
... It makes sense, as putting down 40 for a game which may be crap is a bit of a risk, far better to pay 2-5 per level or whatever, then you would only spend more money on good games...
Looks like instead of PC's getting locked down with mandatory DRM, everyone else will just leave PC's behind and move over to a closed-box tamper-proof "i dial home and make sure your still a subscriber" units that do all the basic things most people need: games, music, video, office applications and printing. These platforms will be more strictly controlled than a totallitarian facist dictatorship, any tampering and the unit will kill its self, and if it doesnt dial in regularly the company will be able to "reclaim" it because you will legally only be renting it. This will be fine to begin with, as if we care? we can stick to our nice 'open' PC's and laugh as everyone else is treated like crap. Unfortunately it will start to fall apart for us. Hardware manufacturers will quit the PC market, closed systems will start locking out compatability, and eventually, unless we can get some hardware on our side we will run out. Could that be a starting point for big brother?
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I hear lots of marketing hype about Pricing, Connectivity, Storage, Raw graphical grunt, and making this beast of a handheld perform everything short of fellatio (Sonys tried and tested tactic of quietly reducing the features availible closer to launch aside). But I hear very little about the actual games and battery life, the two most important ingredients for any sucessful handheld, nice to know Sony have got their priorities right.
Then again, judging by the damp squib that was the PS2 launch lineup I'm not surprised.
This is a great idea! My son, who plays a lot of video games, have asked me numorous times to purchase songs used in his games. There is no reason why it shouldn't work the other way around--buy the music you like and use it in the game.
Remember the Sega Channel in the mid 90s? You could plug this thing into your Genesis that would allow you to download games, demos, all sorts of stuff through your cable TV connection, and content changed all the time. Good times, good times.
Keep your eyes to the sky.
"Didn't anyone else notice that Sony was touting the new discs to be used in the PSP as a new end-user storage media (meaning not exclusive to games)? How they went on and on about how the PSP was going to be the new Walkman? How they talked about watching movies and listening to music on it?"
Probably to be expected. Sony's always trying to push their own media. The question is whether or not making an overpriced portable game system is the right way to promote it. I like the idea of using that sort of media, but I worry this'll fall flat on its face.
"Derp de derp."
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Another Q? How can they sell it at $299 or less when in Japan they have stated a $699 price range?? Sounds like they will be taking a Xbox route on this one.
I think I'll be going with the Nintendo DS which will also play the entire GB lib...and probably still cost less.
Anti-piracy advocates like to drone on about how piracy raises prices for everyone. Why, then, are GC discs still so outrageously priced if piracy has not made a dent in their profit margin? Wind Waker is still C$69.99 in stores months after a very successful release.
It seems that only the shit titles see a price cut to attract otherwise uninterested customers.
Either the game companies are greedy or piracy has relatively little affect on console game prices.
Lets say you use PK crypto, give each PSP it's own private key burned into internal eeprom (fused, so it wont be rewriteable ... and only protected routines which run entirely from internal memory are allowed to use it ... standard paranoid DRM scheme). Then encrypt the game on the fly (at the server of course) so only a single PSP will be able to play it.
If the PSP is designed to only run crypted software then you are pretty much stuck as a cracker. To crack a game you need to get the key out of your chip (neigh impossible) decrypt the game, then get the key out of the PSP you want to copy the game to (even more impossible, since you have to keep it in working order this time) and then crack the other key of the pair!
If you design the protocol correctly you can make cracking of online distribution for software for closed platforms as hard as cracking public key crypto.
Your only option would be to try to crack the software by using the input path meant for content delivered on UMD (which can not be custom crypted for a single device). Which in itself could be made difficult, and would still require you to get your private key out of your chip.
All in all it can be made far too difficult for anyone to consider even trying it. Much easier to try to crack the UMD distributed software.
I'm reading all these comments about "GREAT! BRILLLIANT MOVE, SONY! Use retail kiosks as a means of game distribution!"
Yet, when Nintendo announced, and implemented, this feature into the iQue, I heard nothing but bashing from the internet community. Why the hell is it that everything nintendo does is a stupid move, but when done by Sony, it's the best business strategy ever? Not to mention the fact that they're touting PSP/PS3 connectivity, a la GC/GBA. -_-
Just like everything else, game companies charge what people are willing to pay. People are still willing to pay $50 for Halo, so it's price really hasn't dropped yet. (I've seen it for $39.99, no lower) Amazingly enough, less popular games are in the $19.99 Bargain bin.
Of course, this is only logical. If it doesn't sell at $50, drop it to $40 until it doesn't sell anymore. Drop to $30 and repeat ad nauseum.
I seriously doubt that piracy has had any real effect on game prices. (Or CD and DVD prices for that matter)
GMR sucks
Chris Kohler offers some details about the PSP rumors. According to him, the Sony rep who gave away the info he shouldn't have on Sony Connect had this to say: "Don't fuck me. Alright? Please don't fuck me."
OMG!!!1! SC and PSP? She NEVER said anything about him! OH! I remember this one time I was at the mall with her and she was like "did you see him walking out of Ms. Jacobs class and he did that little smile an quick turn like he always does? It was sooOoOo cute!" GTG I'm off to the movies. I hope there is another Colin Farrell flick out...he's the dreamiest! **smooches**
Occasionally I enjoy playing games while I'm on the go. That's what cellphones are for
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Know your pads. One time pad: good for cryptography. Two timing pad: where to take your mistress.
Unlike most handheld gaming systems, N-Gage is a mobile phone as well. Many parents and school administrators will let their kids carry a mobile phone to school but not a gaming-only system. Most mobile phone network operators sell phones on an installment plan along with mobile service. Do the major toy stores offer installment plans for the gaming systems they sell without having to go through a credit card company?
For people in many geographical areas, the choice is still either dial-up, ISDN, or a $$$/mo T1 line, without any offer between ISDN and T1. What suggestion do you have for them?
For this reason among others, the GameCube outsells the Xbox in geographical areas where broadband is not affordable to residential customers.
However, Sony could beat this by selling downloadable works at toy stores that sell PSP systems; stores can afford business-class Internet connections.
Mod parent up "Insightful"!
Many geographical areas within the United States still do not have cable or DSL, and satellite Internet access still 1. needs expensive equipment, 2. incurs excessive latency for gaming purposes, 3. doesn't work with fascist anti-dish landlords, and 4. doesn't work in areas that can't get a good line of sight.