Building A Museum Listening Station?
Anonymous Coward writes "I am building a museum exhibit which requires the use of 10 listening stations. These should be able to play back a few minutes of audio, should have an obvious Play button (and no other buttons: less confusion for the elderly and less to break for the kids), and should be able to work with an absolute minimum of supervision for three months of constant use. There are fancy ready-made solutions to this problem, but at $350, it would be too expensive to buy 10 of them. Similarly, there are cheap solutions ($20 CD player + $15 headphones), but this is probably not reliable or user friendly enough for this exhibit. Does the Slashdot community have any suggestions for how to build a reasonably inexpensive museum listening station?"
You should be able to pick up an older solid-state MP3 player for next to nothing. Wire it up with a DC adapter, connect the Play button, and either use headphones or amp it to a speaker.
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Instead of 10 seperate stations, why not have one system that runs all the booths. It could be a PC with ten seperate sets of USB headphones, and some specially configured software. I'm sure this wouldn't be too difficult for someone to develop...
You can find 16Mb mp3 players for about $20.
Toss in a cheap pair of speakers and a power supply and mount the entire unit in a box with a single button.
Load the audio you want as the only track and it should work just fine.
What do you mean trout doesn't make good underwear?
Fork out the bucks to put a few of the directed sound systems in. You won't have stolen equipment, and you'll serve the same purpose. Getting something that patrons will handle will cost you a lot more long term.
"...less confusion for the elderly..."
Have you considered a Victrola?
Get a PC.
Get a Delta 1010 10 output sound card.
Install Linux.
Write a patch in Pure-Data modular that plays a wave back on a keypress.
Buy a load of switches.
Wire them to the PC's keyboard num-pad.
Breadboard a load of those little IC 2 Watt power amp chips to drive the headphons.
Done!
Cost... around $1000.
That started as a cheap and simple solution and got kinda more complicated as I typed. Sorry.
Get arcade machine buttons - they are available for a few $ on eBay, usually sold to people building MAME cabinets. Since they're designed to withstand years of drink spills, cig burns and general abuse I'm sure they'd be fine in a museum for a few months. You should be able to find a bag of 10 for less than $50. Wire them into the play connections on cheap 16MB MP3 players as mentioned above, hook up some el-cheapo portable active speakers, seal it all into a box with a power lead coming out the back and you're good to go.
Go to goodwill, and grab some mac LCs. $5 for the LC, $5 for the monitor, and set them up behind a box. something simple, anything. Then have one huge "play" button that when pressed, hits Any Key on the keyboard.
Have an applescript running and make it play the audio you need with quicktime whenever any key is pressed. Simple, cheap, and besides old macs you could use ANY old computer. I mention the macs only because I know those particular ones are common, cheap, MacOS 7.5.3 is a Free(beer) download, and you have the audio recording and playback hardware all there.
For the listening end, why not try to find 10 of teh old heavy duty Ma bell telephone handsets? You could run 2 wires to the speaker inside of it (coiled if you want to be fancy) and have a rugged earpiece. alternatively, you might be able to hack some of the cheaper wall plug phones sold in stores today.
As for players, look for closeout MP3 players - you could wire a switch across the play button. Another thing to look for, if teh duration of teh sound is short enough, are these "voice on a chip" thingies used in greetin cards - you might find one with enough memory for your needs at a specialty electronics parts house.
Good luck
I'm a consultant - I convert gibberish into cash-flow.
Portable CD players can be picked up for 13-19 dollars in some stores. Burn a CD for each one that contains a single track. You can get video game style buttons on ebay or around the internet (http://www.moneymachines.com/cabinetparts.html). These heavy duty switches are pretty simple to use, and wiring them into the portable CD's shouldn't be a challenge (works on my old radio shack player). 2 buttons, play, and stop/station.
.40 8 to buy and burn 20 CD's (spares just in case)
I'd invest in a large sheath that will cover and protect the headphone cables and invest in heavy duty headphones. Probably total cost would be about
10 x 15.00 150 for the CD players
20 x
10 x 20.00 200 for good sturdy headphones that can stand the abuse
20 x 6.00 120 for heavy duty switches to wire into said CD players
75 miscellaneous parts, wires, drill bits wood etc for you stations.
Total cost 553 or their abouts. Remember, don't skimp on bad switches that can't take a pounding. Also get your museum's tax ID for your purchases so most places you don't have to pay sales tax for a non-profit.
Problems - most CD players the play is also a "pause" button. My old CD player here isn't - so if you can find them with play and pause as seperate buttons, your golden. Also soldering the switches on the landing pads requires some patience - but if I can do it - any one can.
cluge
"Science is about ego as much as it is about discovery and truth " - I said it, so sue me.
I guess you were probably just trolling, but don't you think that's a little bit ridiculous? Assuming that this guy is getting paid for this, which he could certainly not be (i.e. volunteering for some non-profit organization) regardless, he obviously followed the guidelines for asking a public, technical forum a question. Polite, showed that he'd done the required google research.
As an aside, why do people so often get pissed about the ask slashdot sections? Google does an excellent job for most things, but if you're considering building some project or doing something technically interesting google doesn't always have links to all the pitfalls or the interesting storys that go along with a project from someone with experience in that area. These often end up being the most interesting threads, IMHO.
Ansi's and stupid tricks!
Our solution cost about $60.00 with the wood for the case, the CD player was bought at best buy, and has been running flawlessly for 6 months now.
-GReg
Hi--
I use to work for Virgin Entertainment Group, Inc. (the Virgin Megastores in the US) and other retailers where listening stations were involved.
Really you have to consider how many people will comoe through the exhibit, average age, how long the exhibit will run etc. to understand what solution is best or to really cost it out.
So if you go with $15 dollar headphones, will they stand up to being put on, taken off, people tugging on them, etc. or will you be replacing one set a day due to breakage? This naturally means each set doesn't cost $15, but each station costs somewhat higher than that. You really need to think along these lines to compare costs. Especially given your condition of minimal oversight; that means people will be more inclined to abuse them (or rather less inhibited to, and yes even the queit museum crowd will abuse equipment as we saw in our classical departments.)
You could source the sound from a single computer, but you would need multiple output channels (probably multiple sound cards) and software to support it. Other than the pre-packaged solutions, I'm not so familiar with what's available in this category.
If you want to go cheaper could you not use actual speakers, with partitions and volume settings such that there isn't too much bleed over from one sound space to another? Disney actually puts this same kind of concept to effective use on many of their themepark rides. This would eliminate the 'touch' element which usually cause headphones to die in these situations. Of course, not seeing the exhibit, it might not be practical.
I've been to a museum (Los Alamos) and a library (Dallas public library) that use parabolic reflectors, mounted above and pointed downwards, to generate very well-defined sound patterns. They're pretty amazing: You hear nothing if you are standing just outside the "pattern." The other plus side is that you can use a low-output speaker, since the reflector will "amplify" the sound by focusing it to a small footprint.
What is it with you people? The button should be a nice, friendly, "push me and good things will happen" green.
Save the red button for emergencies, launching weapons and (if you are a super villain) initiating self destruct sequences.
Boffoonery - downloadable Comedy Benefit for Bletchley Park
I was a curator and builder for over 20 years, 11 1/2 years in a childern's museum (yes some people don't ever wise up.) Now I'm in IT not much of an improvement. Just pays a liitle better. Anyway I only have one suggestion. Spend the money and buy the equipment. Hell yes it is expensive, but by the time you locate the armored cable, the heavy duty controllors, the heavy duty buttons, so on and so forth you won't have saved that much money. The right manufacturers have been making theses items over 40 years they know what they are doing. unless you can produce the boards yourself and program the digital chips which what I have done in the past it isn't worth the effort to do it in house trust me I have been there.
Man: General! I think I hear something!
(The man's superior arrives)
"What is it Jenkins?"
"It's... well, it's hard to hear, but I can just make out footsteps, on a squeaky floor. And every few seconds, there's a cough with a slight echo."
"My ghod, it sounds like..."
"That's what I was thinking, General, the tale-tale audio signature of a museum! Exactly what this Museum Listening Station was designed to find."
"I'm going to have to call NORAD at once. Can you tell me anything else? Do we know what kind of museum?"
"Negative Sir. It's a large one though. We could be looking at a Natural History Museum, or possibly one of the larger art and antiquities collections"
"Large? Jenkins, this could mean they're preparing for a first strike! Hell, if this thing hits us, the school trips alone will decimate the entire nation! Wait right there! I'm going to get the President on the line!"
You are not alone. This is not normal. None of this is normal.
I believe you can find sound memory boards -
2 .htm
for 30 dollars complete with actual wire terminals etc.
try http://electronickits.com/kit/complete/audi/ck121
link
Hire 10 Indian programmers to recite the audio on demand.
I am become Troll, destroyer of threads
The Busy Coder's Guide to Android Development
I call troll. Why can't he do it cheap and himself?
Because the ruggedized equipment needed is not available at a low price -- and producing it entails plastics molding, machining, design, testing, prototyping, etc.
Let the exhibit start with this and then upgrade as they go.
1. You are mistaking initial purchase price for total cost. If they have a dozen consumer-grade headphones and three go out per day due to breakage and theft, the real cost is huge. That's not unrealistic with kids, people used to industrial-quality equipment in public places, etc. The commercial stuff with the big ticket price is less costly than consumer stuff in the real world -- especially when you factor in costs for museum staff to maintain the fragile consumer stuff.
2. A museum is unlikely to get much money to upgrade an exhibit that's already open. It's not like a start-up business. A bunch of consumer-quality headphones, many of which are broken at any given time, is unlikely to generate enough income to ever fund proper equipment.
Just becuase something is from a name-brand company doesnt mean that he can't make it for cheaper himself.
It has nothing to do with the brand name. It has to do with the cost of manufacturing ruggedized audio devices in low quantities. There are no headphones at Best Buy, Circuit City, or Fry's that are going to hold up to kids yanking on cords, people dropping them multiple times per day, the cord being pulled tight, and so forth.
It may not come with whiz-bang feature X but if it gets the job done, stop complaining how a wal-mart phone will put pay-phone companies out of business
It won't get the job done and I'm not complaining about anything. Put a Walmart phone outside of a convenience store in place of a real pay phone and it will be broken, vandalized, or stolen with 12 hours. Same thing if you put consumer-grade headphones and CD players (or MP3 players) to handle a museum exhibition.
I work for the largest producer of traveling interactive exhibits for children's museums, science museums, etc... in the USA. Our traveling show on Africa just came back from a 5 year run. All of the audio was done with cheap Sony (DON'T use another brands, they don't hold up) CD players (bought refurbished, in bulk, from a Sony outlet store... check their online store as well). They were controlled by a Basic Stamp programmed so that when the play button was pressed, they pulsed a DIP reed relay which pulsed the start contacts, then timed out so that further presses wouldn't have a problem with the play/pause being on the same button. Cheap amplifiers from Radio Shack, push buttons from Happ Controls (Accept NO substitutes, no one else's are worth a damn), and either small speakers from Radio Shack or armored phone headsets from ID Tell in NYC round out the package. Burn a single audio track on each CD, assemble it in a compact box, and you're good to go. Don't try to use headphones; if you don't build your own out of armor jacketed cable and industrial ear protector headsets, they WILL NOT hold up. Total cost will be under $100 per station and the sound quality will be as good as any industrial DMR out there, while being RELIABLE and EASILY SERVICED (EXTREMELY important considerations in the museum environment). Anything involving a PC for something like this is technical overkill and simply won't hold up in the museum environment.