GTA San Andreas Gets Release Date, Screenshots
An anonymous reader writes "Rockstar Games has been deliberately coy about Grand Theft Auto: San Andreas - it 'was announced as a Playstation 2 exclusive title' in today's Sony press conference, but 'that was the extent to which the game was discussed.' However, Rockstar just put up an official GTA: San Andreas webpage, confirming a release date of October 2004, and featuring the first three screenshots of the game, leading GameSpot to conclude that the game 'will be set in modern times (not the 1970s-set game some had said) and will have a heavy West-Coast gangsta flava' - they also say the site's splash screen 'changes each time the site is loaded'."
I hope its not ALL "west coast gangstas" style. One of the things I loved about San Andreas in the original game was working with the Triads. Now THOSE were some mean fuckers. I'd love to be out "bringing honour to my family" with RC bombs again! Muahahaha!!
(Next week on Slashdot: Young teen male in California builds bomb out of remote control toy: Take Two Entertainment sued over deaths. Again.)
I've got some issues with gta3/gta:vc. Here are a few features I hope they have implemented in gta:sa.
1. Better traffic generation algorithms. Sometimes when a car leaves your field of vision only for a few fractions of a second it disappears. This might have something to do with the limited amount of RAM the PS2 has, but it can still be quite annoying. The amount of vehicles on the streets seems to be quite constant. It would be cool if there were some really bad traffic jams from time to time.
2. Better weapon selection. It can be frustrating to scroll through ten weapons before you get the one you want, especially if you're in combat.
3. Multiplayer. I don't think they're going to implement it, but mta-vc on the PC can be very entertaining, even though it's buggy as hell and rather pointless.
Of course a game like this can never be "perfect", but it would be nice if some of these issues were fixed.