Developing Games with OpenAL?
AciDive asks: "I am currently working on developing a game and I want to use OpenAL for the sound. I have downloaded the SDK and currently have it working with Dev-C++. The reference documentation that comes with the SDK is good but it leaves something to be desired. What I would like to know is has anyone here on Slashdot ever done any sound programming with OpenAL and if so what resources did you use to get yourself started?"
I use LibSDL because I want to do more than just sound in a cross-platform application. Did you consider using SDL for sound before you chose OpenAL?
More than enough BS
UT2004 uses OpenAL for sound too.
The IT section color scheme sucks.